virtualx-engine-docs/_sources/development/compiling/getting_source.rst.txt
2024-10-23 09:41:33 -07:00

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.. _doc_getting_source:
Getting the source
==================
.. highlight:: shell
Downloading the Godot source code
---------------------------------
Before :ref:`getting into the SCons build system <doc_introduction_to_the_buildsystem>`
and compiling Godot, you need to actually download the Godot source code.
The source code is available on `GitHub <https://github.com/godotengine/godot>`__
and while you can manually download it via the website, in general you want to
do it via the ``git`` version control system.
If you are compiling in order to make contributions or pull requests, you should
follow the instructions from the :ref:`Pull Request workflow <doc_pr_workflow>`.
If you don't know much about ``git`` yet, there are a great number of
`tutorials <https://git-scm.com/book>`__ available on various websites.
In general, you need to install ``git`` and/or one of the various GUI clients.
Afterwards, to get the latest development version of the Godot source code
(the unstable ``master`` branch), you can use ``git clone``.
If you are using the ``git`` command line client, this is done by entering
the following in a terminal:
::
git clone https://github.com/godotengine/godot.git
# You can add the --depth 1 argument to omit the commit history.
# Faster, but not all Git operations (like blame) will work.
For any stable release, visit the `release page <https://github.com/godotengine/godot/releases>`__
and click on the link for the release you want.
You can then download and extract the source from the download link on the page.
With ``git``, you can also clone a stable release by specifying its branch or tag
after the ``--branch`` (or just ``-b``) argument::
# Clone the continuously maintained stable branch (`3.x` as of writing).
git clone https://github.com/godotengine/godot.git -b 3.x
# Clone the `3.2.3-stable` tag. This is a fixed revision that will never change.
git clone https://github.com/godotengine/godot.git -b 3.2.3-stable
There are also generally branches besides ``master`` for each major version.
After downloading the Godot source code,
you can :ref:`continue to compiling Godot <doc_introduction_to_the_buildsystem>`.