virtualx-engine-docs/_sources/index.rst.txt
2024-10-23 09:41:33 -07:00

154 lines
5.4 KiB
ReStructuredText
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

Godot Docs *3.6* branch
=========================
.. only:: not i18n
.. note:: Godot's documentation is available in various languages and versions.
Expand the "Read the Docs" panel at the bottom of the sidebar to see
the list.
.. only:: i18n
.. note:: This documentation is translated from the `original English one
<https://docs.godotengine.org/en/stable>`_ by community members
on `Weblate <https://hosted.weblate.org/projects/godot-engine/godot-docs>`_.
Depending on the translation effort's completion level, you may
find paragraphs or whole pages which are still in English. You can
help the community by providing new translations or reviewing existing
ones on Weblate.
For the time being, localized translations are only available for
the "stable" branch. You can still view the English documentation for
other engine versions using the "Read the Docs" panel at the bottom
of the sidebar.
Welcome to the official documentation of `Godot Engine <https://godotengine.org>`__,
the free and open source community-driven 2D and 3D game engine! If you are new
to this documentation, we recommend that you read the
:ref:`introduction page <doc_about_intro>` to get an overview of what this
documentation has to offer.
The table of contents in the sidebar should let you easily access the documentation
for your topic of interest. You can also use the search function in the top-left corner.
Get involved
------------
Godot Engine is an open source project developed by a community of volunteers.
The documentation team can always use your feedback and help to improve the
tutorials and class reference. If you don't understand something, or cannot find
what you are looking for in the docs, help us make the documentation better
by letting us know!
Submit an issue or pull request on the `GitHub repository <https://github.com/godotengine/godot-docs/issues>`_,
help us `translate the documentation <https://hosted.weblate.org/engage/godot-engine/>`_
into your language, or talk to us on the ``#documentation`` channel on the
`Godot Contributors Chat <https://chat.godotengine.org/>`_!
.. centered:: |weblate_widget|
Offline documentation
---------------------
To browse the documentation offline, you can download an HTML copy (updated every Monday): `stable <https://nightly.link/godotengine/godot-docs/workflows/build_offline_docs/master/godot-docs-html-stable.zip>`__, `latest <https://nightly.link/godotengine/godot-docs/workflows/build_offline_docs/master/godot-docs-html-master.zip>`__, `3.6 <https://nightly.link/godotengine/godot-docs/workflows/build_offline_docs/master/godot-docs-html-3.6.zip>`__. Extract the ZIP archive then open
the top-level ``index.html`` in a web browser.
For mobile devices or e-readers, you can also download an ePub copy (updated every Monday): `stable <https://nightly.link/godotengine/godot-docs/workflows/build_offline_docs/master/godot-docs-epub-stable.zip>`__, `latest <https://nightly.link/godotengine/godot-docs/workflows/build_offline_docs/master/godot-docs-epub-master.zip>`__, `3.6 <https://nightly.link/godotengine/godot-docs/workflows/build_offline_docs/master/godot-docs-epub-3.6.zip>`__. Extract the ZIP archive then open
the ``GodotEngine.epub`` file in an e-book reader application.
.. Below is the main table-of-content tree of the documentation website.
It is hidden on the page itself, but it makes up the sidebar for navigation.
.. toctree::
:hidden:
:maxdepth: 1
:caption: About
:name: sec-general
about/introduction
about/faq
about/troubleshooting
about/list_of_features
about/docs_changelog
about/release_policy
about/complying_with_licenses
.. toctree::
:hidden:
:maxdepth: 1
:caption: Getting started
:name: sec-learn
getting_started/introduction/index
getting_started/step_by_step/index
getting_started/first_2d_game/index
getting_started/first_3d_game/index
.. Sections below are split into two groups. First come meta sections, covering
general matters. Below that different areas of the engine are listed.
These sections are sorted alphabetically. Please keep them that way.
.. toctree::
:hidden:
:maxdepth: 1
:caption: Manual
:name: sec-tutorials
tutorials/best_practices/index
tutorials/editor/index
tutorials/2d/index
tutorials/3d/index
tutorials/animation/index
tutorials/assets_pipeline/index
tutorials/audio/index
tutorials/export/index
tutorials/i18n/index
tutorials/inputs/index
tutorials/io/index
tutorials/math/index
tutorials/navigation/index
tutorials/networking/index
tutorials/performance/index
tutorials/physics/index
tutorials/platform/index
tutorials/plugins/index
tutorials/rendering/index
tutorials/scripting/index
tutorials/shaders/index
tutorials/ui/index
tutorials/vr/index
.. toctree::
:hidden:
:maxdepth: 1
:caption: Development
:name: sec-devel
development/compiling/index
development/cpp/index
development/editor/index
development/file_formats/index
.. toctree::
:hidden:
:maxdepth: 1
:caption: Community
:name: sec-community
community/contributing/index
community/asset_library/index
community/channels
community/tutorials
.. toctree::
:hidden:
:maxdepth: 1
:caption: Class reference
:name: sec-class-ref
classes/index