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<li class="toctree-l3"><a class="reference internal" href="../about/list_of_features.html#editor">Editor</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../about/list_of_features.html#shaders">Shaders</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../about/list_of_features.html#import">Import</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../about/list_of_features.html#internationalization">Internationalization</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/list_of_features.html#windowing-and-os-integration">Windowing and OS integration</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/list_of_features.html#mobile">Mobile</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/list_of_features.html#xr-support-ar-and-vr">XR support (AR and VR)</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/list_of_features.html#gui-system">GUI system</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/list_of_features.html#animation">Animation</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/list_of_features.html#file-formats">File formats</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/list_of_features.html#miscellaneous">Miscellaneous</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../about/docs_changelog.html">Documentation changelog</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#d">2D</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#audio">Audio</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#math">Math</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#inputs">Inputs</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#internationalization">Internationalization</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#shading">Shading</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#networking">Networking</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#vr">VR</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#plugins">Plugins</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#multi-threading">Multi-threading</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#creating-content">Creating content</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#optimization">Optimization</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#legal">Legal</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../about/docs_changelog.html#new-tutorials-since-version-3-0">New tutorials since version 3.0</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#step-by-step">Step by step</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#scripting">Scripting</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#id1">Project workflow</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#id2">2D</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#id3">3D</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#physics">Physics</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#animation">Animation</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#gui">GUI</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#viewports">Viewports</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#id4">Shading</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#id5">Plugins</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#platform-specific">Platform-specific</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#id6">Multi-threading</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#id7">Creating content</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#miscellaneous">Miscellaneous</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#compiling">Compiling</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/docs_changelog.html#engine-development">Engine development</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../about/release_policy.html">Godot release policy</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../about/release_policy.html#godot-versioning">Godot versioning</a></li>
<li class="toctree-l2"><a class="reference internal" href="../about/release_policy.html#release-support-timeline">Release support timeline</a></li>
<li class="toctree-l2"><a class="reference internal" href="../about/release_policy.html#when-is-the-next-release-out">When is the next release out?</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../about/complying_with_licenses.html">Complying with licenses</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../about/complying_with_licenses.html#what-are-licenses">What are licenses?</a></li>
<li class="toctree-l2"><a class="reference internal" href="../about/complying_with_licenses.html#requirements">Requirements</a></li>
<li class="toctree-l2"><a class="reference internal" href="../about/complying_with_licenses.html#inclusion">Inclusion</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../about/complying_with_licenses.html#credits-screen">Credits screen</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/complying_with_licenses.html#licenses-screen">Licenses screen</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/complying_with_licenses.html#output-log">Output log</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/complying_with_licenses.html#accompanying-file">Accompanying file</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/complying_with_licenses.html#printed-manual">Printed manual</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/complying_with_licenses.html#link-to-the-license">Link to the license</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../about/complying_with_licenses.html#third-party-licenses">Third-party licenses</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../about/complying_with_licenses.html#freetype">FreeType</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/complying_with_licenses.html#enet">ENet</a></li>
<li class="toctree-l3"><a class="reference internal" href="../about/complying_with_licenses.html#mbed-tls">mbed TLS</a></li>
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</ul>
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</ul>
<p class="caption" role="heading"><span class="caption-text">Getting started</span></p>
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<li class="toctree-l1"><a class="reference internal" href="../getting_started/introduction/index.html">Introduction</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../getting_started/introduction/introduction_to_godot.html">Introduction to Godot</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/introduction_to_godot.html#what-is-godot">What is Godot?</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/introduction_to_godot.html#what-can-the-engine-do">What can the engine do?</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/introduction_to_godot.html#how-does-it-work-and-look">How does it work and look?</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/introduction_to_godot.html#programming-languages">Programming languages</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/introduction_to_godot.html#what-do-i-need-to-know-to-use-godot">What do I need to know to use Godot?</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../getting_started/introduction/learn_to_code_with_gdscript.html">Learn to code with GDScript</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/learn_to_code_with_gdscript.html#learn-in-your-browser-with-the-gdscript-app">Learn in your browser with the GDScript app</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../getting_started/introduction/key_concepts_overview.html">Overview of Godot's key concepts</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/key_concepts_overview.html#scenes">Scenes</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/key_concepts_overview.html#nodes">Nodes</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/key_concepts_overview.html#the-scene-tree">The scene tree</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/key_concepts_overview.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/key_concepts_overview.html#summary">Summary</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../getting_started/introduction/first_look_at_the_editor.html">First look at Godot's editor</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/first_look_at_the_editor.html#the-project-manager">The Project manager</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/first_look_at_the_editor.html#id1">First look at Godot's editor</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/first_look_at_the_editor.html#the-four-main-screens">The four main screens</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/first_look_at_the_editor.html#integrated-class-reference">Integrated class reference</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../getting_started/introduction/learning_new_features.html">Learning new features</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/learning_new_features.html#making-the-most-of-this-manual">Making the most of this manual</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/learning_new_features.html#learning-with-the-community">Learning with the community</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/learning_new_features.html#community-tutorials">Community tutorials</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../getting_started/introduction/godot_design_philosophy.html">Godot's design philosophy</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/godot_design_philosophy.html#object-oriented-design-and-composition">Object-oriented design and composition</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/godot_design_philosophy.html#all-inclusive-package">All-inclusive package</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/godot_design_philosophy.html#open-source">Open source</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/godot_design_philosophy.html#community-driven">Community-driven</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/godot_design_philosophy.html#the-godot-editor-is-a-godot-game">The Godot editor is a Godot game</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/introduction/godot_design_philosophy.html#separate-2d-and-3d-engines">Separate 2D and 3D engines</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../getting_started/step_by_step/index.html">Step by step</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../getting_started/step_by_step/nodes_and_scenes.html">Nodes and Scenes</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/nodes_and_scenes.html#nodes">Nodes</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/nodes_and_scenes.html#scenes">Scenes</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/nodes_and_scenes.html#creating-your-first-scene">Creating your first scene</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/nodes_and_scenes.html#changing-a-node-s-properties">Changing a node's properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/nodes_and_scenes.html#running-the-scene">Running the scene</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/nodes_and_scenes.html#setting-the-main-scene">Setting the main scene</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../getting_started/step_by_step/instancing.html">Creating instances</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/instancing.html#in-practice">In practice</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/instancing.html#editing-scenes-and-instances">Editing scenes and instances</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/instancing.html#scene-instances-as-a-design-language">Scene instances as a design language</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/instancing.html#summary">Summary</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../getting_started/step_by_step/scripting_languages.html">Scripting languages</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/scripting_languages.html#available-scripting-languages">Available scripting languages</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/scripting_languages.html#which-language-should-i-use">Which language should I use?</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/step_by_step/scripting_languages.html#gdscript">GDScript</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/step_by_step/scripting_languages.html#net-c">.NET / C#</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/step_by_step/scripting_languages.html#visualscript">VisualScript</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/step_by_step/scripting_languages.html#c-and-c-via-gdnative">C and C++ via GDNative</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/scripting_languages.html#summary">Summary</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../getting_started/step_by_step/scripting_first_script.html">Creating your first script</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/scripting_first_script.html#project-setup">Project setup</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/scripting_first_script.html#creating-a-new-script">Creating a new script</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/scripting_first_script.html#hello-world">Hello, world!</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/scripting_first_script.html#turning-around">Turning around</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/step_by_step/scripting_first_script.html#moving-forward">Moving forward</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/scripting_first_script.html#complete-script">Complete script</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../getting_started/step_by_step/scripting_player_input.html">Listening to player input</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/scripting_player_input.html#moving-when-pressing-up">Moving when pressing &quot;up&quot;</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/scripting_player_input.html#complete-script">Complete script</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/scripting_player_input.html#summary">Summary</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../getting_started/step_by_step/signals.html">Using signals</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/signals.html#scene-setup">Scene setup</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/signals.html#connecting-a-signal-in-the-editor">Connecting a signal in the editor</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/signals.html#connecting-a-signal-via-code">Connecting a signal via code</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/signals.html#complete-script">Complete script</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/signals.html#custom-signals">Custom signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/step_by_step/signals.html#summary">Summary</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../getting_started/first_2d_game/index.html">Your first 2D game</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../getting_started/first_2d_game/index.html#prerequisites">Prerequisites</a></li>
<li class="toctree-l2"><a class="reference internal" href="../getting_started/first_2d_game/index.html#contents">Contents</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/first_2d_game/01.project_setup.html">Setting up the project</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_2d_game/01.project_setup.html#organizing-the-project">Organizing the project</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/first_2d_game/02.player_scene.html">Creating the player scene</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_2d_game/02.player_scene.html#node-structure">Node structure</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_2d_game/02.player_scene.html#sprite-animation">Sprite animation</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/first_2d_game/03.coding_the_player.html">Coding the player</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_2d_game/03.coding_the_player.html#choosing-animations">Choosing animations</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_2d_game/03.coding_the_player.html#preparing-for-collisions">Preparing for collisions</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/first_2d_game/04.creating_the_enemy.html">Creating the enemy</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_2d_game/04.creating_the_enemy.html#node-setup">Node setup</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_2d_game/04.creating_the_enemy.html#enemy-script">Enemy script</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/first_2d_game/05.the_main_game_scene.html">The main game scene</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_2d_game/05.the_main_game_scene.html#spawning-mobs">Spawning mobs</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_2d_game/05.the_main_game_scene.html#main-script">Main script</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_2d_game/05.the_main_game_scene.html#testing-the-scene">Testing the scene</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/first_2d_game/06.heads_up_display.html">Heads up display</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_2d_game/06.heads_up_display.html#scorelabel">ScoreLabel</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_2d_game/06.heads_up_display.html#message">Message</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_2d_game/06.heads_up_display.html#startbutton">StartButton</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_2d_game/06.heads_up_display.html#connecting-hud-to-main">Connecting HUD to Main</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_2d_game/06.heads_up_display.html#removing-old-creeps">Removing old creeps</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/first_2d_game/07.finishing-up.html">Finishing up</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_2d_game/07.finishing-up.html#background">Background</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_2d_game/07.finishing-up.html#sound-effects">Sound effects</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_2d_game/07.finishing-up.html#keyboard-shortcut">Keyboard shortcut</a></li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../getting_started/first_3d_game/index.html">Your first 3D game</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../getting_started/first_3d_game/index.html#contents">Contents</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/first_3d_game/01.game_setup.html">Setting up the game area</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_3d_game/01.game_setup.html#setting-up-the-playable-area">Setting up the playable area</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/first_3d_game/02.player_input.html">Player scene and input actions</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_3d_game/02.player_input.html#creating-input-actions">Creating input actions</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/first_3d_game/03.player_movement_code.html">Moving the player with code</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_3d_game/03.player_movement_code.html#testing-our-player-s-movement">Testing our player's movement</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/first_3d_game/04.mob_scene.html">Designing the mob scene</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_3d_game/04.mob_scene.html#removing-monsters-off-screen">Removing monsters off-screen</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/first_3d_game/05.spawning_mobs.html">Spawning monsters</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_3d_game/05.spawning_mobs.html#creating-the-spawn-path">Creating the spawn path</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_3d_game/05.spawning_mobs.html#spawning-monsters-randomly">Spawning monsters randomly</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/first_3d_game/06.jump_and_squash.html">Jumping and squashing monsters</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_3d_game/06.jump_and_squash.html#controlling-physics-interactions">Controlling physics interactions</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_3d_game/06.jump_and_squash.html#jumping">Jumping</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_3d_game/06.jump_and_squash.html#squashing-monsters">Squashing monsters</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/first_3d_game/07.killing_player.html">Killing the player</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_3d_game/07.killing_player.html#hitbox-with-the-area-node">Hitbox with the Area node</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_3d_game/07.killing_player.html#ending-the-game">Ending the game</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_3d_game/07.killing_player.html#code-checkpoint">Code checkpoint</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/first_3d_game/08.score_and_replay.html">Score and replay</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_3d_game/08.score_and_replay.html#creating-a-ui-theme">Creating a UI theme</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_3d_game/08.score_and_replay.html#keeping-track-of-the-score">Keeping track of the score</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_3d_game/08.score_and_replay.html#retrying-the-game">Retrying the game</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_3d_game/08.score_and_replay.html#adding-music">Adding music</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/first_3d_game/09.adding_animations.html">Character animation</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_3d_game/09.adding_animations.html#using-the-animation-editor">Using the animation editor</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_3d_game/09.adding_animations.html#the-float-animation">The float animation</a></li>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_3d_game/09.adding_animations.html#animating-the-mobs">Animating the mobs</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../getting_started/first_3d_game/going_further.html">Going further</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../getting_started/first_3d_game/going_further.html#exploring-the-manual">Exploring the manual</a></li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
<p class="caption" role="heading"><span class="caption-text">Manual</span></p>
<ul>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/best_practices/index.html">Best practices</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/best_practices/introduction_best_practices.html">Introduction</a></li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/best_practices/what_are_godot_classes.html">Applying object-oriented principles in Godot</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/what_are_godot_classes.html#how-scripts-work-in-the-engine">How scripts work in the engine</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/what_are_godot_classes.html#scenes">Scenes</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/best_practices/scene_organization.html">Scene organization</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/scene_organization.html#how-to-build-relationships-effectively">How to build relationships effectively</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/scene_organization.html#choosing-a-node-tree-structure">Choosing a node tree structure</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/best_practices/scenes_versus_scripts.html">When to use scenes versus scripts</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/scenes_versus_scripts.html#anonymous-types">Anonymous types</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/scenes_versus_scripts.html#named-types">Named types</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/scenes_versus_scripts.html#performance-of-script-vs-packedscene">Performance of Script vs PackedScene</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/scenes_versus_scripts.html#conclusion">Conclusion</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/best_practices/autoloads_versus_internal_nodes.html">Autoloads versus regular nodes</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/autoloads_versus_internal_nodes.html#the-cutting-audio-issue">The cutting audio issue</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/autoloads_versus_internal_nodes.html#managing-shared-functionality-or-data">Managing shared functionality or data</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/autoloads_versus_internal_nodes.html#when-you-should-use-an-autoload">When you should use an Autoload</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/best_practices/node_alternatives.html">When and how to avoid using nodes for everything</a></li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/best_practices/godot_interfaces.html">Godot interfaces</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/godot_interfaces.html#acquiring-object-references">Acquiring object references</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/godot_interfaces.html#accessing-data-or-logic-from-an-object">Accessing data or logic from an object</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/best_practices/godot_notifications.html">Godot notifications</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/godot_notifications.html#process-vs-physics-process-vs-input">_process vs. _physics_process vs. *_input</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/godot_notifications.html#init-vs-initialization-vs-export">_init vs. initialization vs. export</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/godot_notifications.html#ready-vs-enter-tree-vs-notification-parented">_ready vs. _enter_tree vs. NOTIFICATION_PARENTED</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/best_practices/data_preferences.html">Data preferences</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/data_preferences.html#array-vs-dictionary-vs-object">Array vs. Dictionary vs. Object</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/data_preferences.html#enumerations-int-vs-string">Enumerations: int vs. string</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/data_preferences.html#animatedtexture-vs-animatedsprite-vs-animationplayer-vs-animationtree">AnimatedTexture vs. AnimatedSprite vs. AnimationPlayer vs. AnimationTree</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/best_practices/logic_preferences.html">Logic preferences</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/logic_preferences.html#adding-nodes-and-changing-properties-which-first">Adding nodes and changing properties: which first?</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/logic_preferences.html#loading-vs-preloading">Loading vs. preloading</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/logic_preferences.html#large-levels-static-vs-dynamic">Large levels: static vs. dynamic</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/best_practices/project_organization.html">Project organization</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/project_organization.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/project_organization.html#organization">Organization</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/project_organization.html#style-guide">Style guide</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/project_organization.html#importing">Importing</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/best_practices/project_organization.html#ignoring-specific-folders">Ignoring specific folders</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/project_organization.html#case-sensitivity">Case sensitivity</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/best_practices/version_control_systems.html">Version Control Systems</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/version_control_systems.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/version_control_systems.html#official-git-plugin">Official Git plugin</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/version_control_systems.html#files-to-exclude-from-vcs">Files to exclude from VCS</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/best_practices/version_control_systems.html#working-with-git-on-windows">Working with Git on Windows</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/editor/index.html">Editor manual</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/editor/command_line_tutorial.html">Command line tutorial</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/command_line_tutorial.html#command-line-reference">Command line reference</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/command_line_tutorial.html#path">Path</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/command_line_tutorial.html#setting-the-project-path">Setting the project path</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/command_line_tutorial.html#creating-a-project">Creating a project</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/command_line_tutorial.html#running-the-editor">Running the editor</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/command_line_tutorial.html#erasing-a-scene">Erasing a scene</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/command_line_tutorial.html#running-the-game">Running the game</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/command_line_tutorial.html#debugging">Debugging</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/command_line_tutorial.html#exporting">Exporting</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/command_line_tutorial.html#running-a-script">Running a script</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/editor/external_editor.html">Using an external text editor</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/external_editor.html#official-editor-plugins">Official editor plugins</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/editor/default_key_mapping.html">Default editor shortcuts</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/default_key_mapping.html#general-editor-actions">General Editor Actions</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/default_key_mapping.html#d-canvas-item-editor">2D / Canvas Item Editor</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/default_key_mapping.html#d-spatial-editor">3D / Spatial Editor</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/default_key_mapping.html#text-editor">Text Editor</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/default_key_mapping.html#script-editor">Script Editor</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/default_key_mapping.html#visual-script-editor">Visual Script Editor</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/default_key_mapping.html#editor-output">Editor Output</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/default_key_mapping.html#debugger">Debugger</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/default_key_mapping.html#file-dialog">File Dialog</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/default_key_mapping.html#filesystem-dock">FileSystem Dock</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/default_key_mapping.html#scene-tree-dock">Scene Tree Dock</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/default_key_mapping.html#animation-track-editor">Animation Track Editor</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/default_key_mapping.html#tile-map-editor">Tile Map Editor</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/default_key_mapping.html#tileset-editor">Tileset Editor</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/editor/using_the_web_editor.html">Using the Web editor</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/using_the_web_editor.html#browser-support">Browser support</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/using_the_web_editor.html#limitations">Limitations</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/using_the_web_editor.html#importing-a-project">Importing a project</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/using_the_web_editor.html#editing-and-running-a-project">Editing and running a project</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/using_the_web_editor.html#where-are-my-project-files">Where are my project files?</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/editor/managing_editor_features.html">Managing editor features</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/managing_editor_features.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/managing_editor_features.html#creating-a-profile">Creating a profile</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/editor/managing_editor_features.html#sharing-a-profile">Sharing a profile</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/2d/index.html">2D</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/2d/canvas_layers.html">Canvas layers</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/canvas_layers.html#viewport-and-canvas-items">Viewport and Canvas items</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/canvas_layers.html#canvaslayers">CanvasLayers</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/2d/2d_transforms.html">Viewport and canvas transforms</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_transforms.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_transforms.html#canvas-transform">Canvas transform</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_transforms.html#global-canvas-transform">Global canvas transform</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_transforms.html#stretch-transform">Stretch transform</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_transforms.html#transform-order">Transform order</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_transforms.html#transform-functions">Transform functions</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_transforms.html#feeding-custom-input-events">Feeding custom input events</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/2d/using_tilemaps.html">Using TileMaps</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/using_tilemaps.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/using_tilemaps.html#project-setup">Project setup</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/using_tilemaps.html#tilemap-node">TileMap node</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/using_tilemaps.html#creating-a-tileset">Creating a TileSet</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/using_tilemaps.html#collision-shapes">Collision shapes</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/using_tilemaps.html#atlas-tiles">Atlas tiles</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/using_tilemaps.html#random-tile-priorities">Random tile priorities</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/using_tilemaps.html#autotiles">Autotiles</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/using_tilemaps.html#x2">2x2</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/using_tilemaps.html#x3-minimal">3x3 (minimal)</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/using_tilemaps.html#x3">3x3</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/using_tilemaps.html#disabling-autotile">Disabling autotile</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/using_tilemaps.html#autotile-binding">Autotile binding</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/using_tilemaps.html#tips-and-tricks">Tips and tricks</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html">Particle systems (2D)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#intro">Intro</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#particle-nodes">Particle nodes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#particlesmaterial">ParticlesMaterial</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#texture">Texture</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#time-parameters">Time parameters</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#lifetime">Lifetime</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#one-shot">One Shot</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#preprocess">Preprocess</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#speed-scale">Speed Scale</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#explosiveness">Explosiveness</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#randomness">Randomness</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#fixed-fps">Fixed FPS</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#fract-delta">Fract Delta</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#drawing-parameters">Drawing parameters</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#visibility-rect">Visibility Rect</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#local-coords">Local Coords</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#draw-order">Draw Order</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#particlesmaterial-settings">ParticlesMaterial settings</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#direction">Direction</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#spread">Spread</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#flatness">Flatness</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#gravity">Gravity</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#initial-velocity">Initial Velocity</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#angular-velocity">Angular Velocity</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#spin-velocity">Spin Velocity</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#orbit-velocity">Orbit Velocity</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#linear-acceleration">Linear Acceleration</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#radial-acceleration">Radial Acceleration</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#tangential-acceleration">Tangential Acceleration</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#damping">Damping</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#angle">Angle</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#scale">Scale</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#color">Color</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#hue-variation">Hue variation</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#emission-shapes">Emission Shapes</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#emission-mask">Emission Mask</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/particle_systems_2d.html#emission-colors">Emission Colors</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/2d/2d_movement.html">2D movement overview</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_movement.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_movement.html#setup">Setup</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_movement.html#way-movement">8-way movement</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_movement.html#rotation-movement">Rotation + movement</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_movement.html#rotation-movement-mouse">Rotation + movement (mouse)</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_movement.html#click-and-move">Click-and-move</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_movement.html#summary">Summary</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/2d/2d_lights_and_shadows.html">2D lights and shadows</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_lights_and_shadows.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_lights_and_shadows.html#setup">Setup</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_lights_and_shadows.html#nodes">Nodes</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_lights_and_shadows.html#lights">Lights</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_lights_and_shadows.html#shadows">Shadows</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_lights_and_shadows.html#step-by-step">Step by step</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/2d/2d_meshes.html">2D meshes</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_meshes.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_meshes.html#optimizing-pixels-drawn">Optimizing pixels drawn</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_meshes.html#converting-sprites-to-2d-meshes">Converting Sprites to 2D meshes</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/2d/custom_drawing_in_2d.html">Custom drawing in 2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/custom_drawing_in_2d.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/custom_drawing_in_2d.html#drawing">Drawing</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/custom_drawing_in_2d.html#updating">Updating</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/custom_drawing_in_2d.html#an-example-drawing-circular-arcs">An example: drawing circular arcs</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/custom_drawing_in_2d.html#arc-function">Arc function</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/custom_drawing_in_2d.html#draw-the-arc-on-the-screen">Draw the arc on the screen</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/custom_drawing_in_2d.html#arc-polygon-function">Arc polygon function</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/custom_drawing_in_2d.html#dynamic-custom-drawing">Dynamic custom drawing</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/custom_drawing_in_2d.html#antialiased-drawing">Antialiased drawing</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/custom_drawing_in_2d.html#tools">Tools</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/2d/2d_sprite_animation.html">2D Sprite animation</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_sprite_animation.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_sprite_animation.html#individual-images-with-animatedsprite">Individual images with AnimatedSprite</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/2d_sprite_animation.html#controlling-the-animation">Controlling the animation</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_sprite_animation.html#sprite-sheet-with-animatedsprite">Sprite sheet with AnimatedSprite</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_sprite_animation.html#sprite-sheet-with-animationplayer">Sprite sheet with AnimationPlayer</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/2d/2d_sprite_animation.html#controlling-an-animationplayer-animation">Controlling an AnimationPlayer animation</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/2d/2d_sprite_animation.html#summary">Summary</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/3d/index.html">3D</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/3d/introduction_to_3d.html">Introduction to 3D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/introduction_to_3d.html#spatial-node">Spatial node</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/introduction_to_3d.html#d-content">3D content</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/introduction_to_3d.html#dcc-created-models">DCC-created models</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/introduction_to_3d.html#generated-geometry">Generated geometry</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/introduction_to_3d.html#immediate-geometry">Immediate geometry</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/introduction_to_3d.html#d-in-3d">2D in 3D</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/introduction_to_3d.html#environment">Environment</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/introduction_to_3d.html#d-viewport">3D viewport</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/introduction_to_3d.html#coordinate-system">Coordinate system</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/introduction_to_3d.html#space-and-manipulation-gizmos">Space and manipulation gizmos</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/introduction_to_3d.html#view-menu">View menu</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/introduction_to_3d.html#default-environment">Default environment</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/introduction_to_3d.html#cameras">Cameras</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/introduction_to_3d.html#lights">Lights</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/3d/using_transforms.html">Using 3D transforms</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/using_transforms.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/using_transforms.html#problems-of-euler-angles">Problems of Euler angles</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/using_transforms.html#axis-order">Axis order</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/using_transforms.html#interpolation">Interpolation</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/using_transforms.html#say-no-to-euler-angles">Say no to Euler angles</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/using_transforms.html#introducing-transforms">Introducing transforms</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/using_transforms.html#manipulating-transforms">Manipulating transforms</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/using_transforms.html#precision-errors">Precision errors</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/using_transforms.html#obtaining-information">Obtaining information</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/using_transforms.html#setting-information">Setting information</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/using_transforms.html#interpolating-with-quaternions">Interpolating with quaternions</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/using_transforms.html#transforms-are-your-friend">Transforms are your friend</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/3d/3d_rendering_limitations.html">3D rendering limitations</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/3d_rendering_limitations.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/3d_rendering_limitations.html#texture-size-limits">Texture size limits</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/3d_rendering_limitations.html#color-banding">Color banding</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/3d_rendering_limitations.html#depth-buffer-precision">Depth buffer precision</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/3d_rendering_limitations.html#transparency-sorting">Transparency sorting</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/3d_rendering_limitations.html#multi-sample-antialiasing">Multi-sample antialiasing</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/3d/spatial_material.html">Spatial Material</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/spatial_material.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/spatial_material.html#flags">Flags</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#transparent">Transparent</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#use-shadow-to-opacity">Use Shadow to Opacity</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#unshaded">Unshaded</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#vertex-lighting">Vertex Lighting</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#no-depth-test">No Depth Test</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#use-point-size">Use Point Size</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#world-triplanar">World Triplanar</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#fixed-size">Fixed Size</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#do-not-receive-shadows">Do Not Receive Shadows</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#disable-ambient-light">Disable Ambient Light</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#ensure-correct-normals">Ensure Correct Normals</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/spatial_material.html#vertex-color">Vertex Color</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#use-as-albedo">Use as Albedo</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#is-srgb">Is sRGB</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/spatial_material.html#parameters">Parameters</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#diffuse-mode">Diffuse Mode</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#specular-mode">Specular Mode</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#blend-mode">Blend Mode</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#cull-mode">Cull Mode</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#depth-draw-mode">Depth Draw Mode</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#line-width">Line Width</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#point-size">Point Size</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#billboard-mode">Billboard Mode</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#billboard-keep-scale">Billboard Keep Scale</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#grow">Grow</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#use-alpha-scissor">Use Alpha Scissor</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/spatial_material.html#material-colors-maps-and-channels">Material colors, maps and channels</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#albedo">Albedo</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#metallic">Metallic</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#roughness">Roughness</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#emission">Emission</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#normal-map">Normal map</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#rim">Rim</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#clearcoat">Clearcoat</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#anisotropy">Anisotropy</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#ambient-occlusion">Ambient Occlusion</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#depth">Depth</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#subsurface-scattering">Subsurface Scattering</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#transmission">Transmission</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#refraction">Refraction</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#detail">Detail</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#uv1-and-uv2">UV1 and UV2</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/spatial_material.html#triplanar-mapping">Triplanar Mapping</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/spatial_material.html#proximity-and-distance-fade">Proximity and distance fade</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/spatial_material.html#render-priority">Render priority</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/3d/lights_and_shadows.html">3D lights and shadows</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/lights_and_shadows.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/lights_and_shadows.html#light-nodes">Light nodes</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/lights_and_shadows.html#shadow-mapping">Shadow mapping</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/lights_and_shadows.html#directional-shadow-mapping">Directional shadow mapping</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/lights_and_shadows.html#omni-shadow-mapping">Omni shadow mapping</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/lights_and_shadows.html#spot-shadow-mapping">Spot shadow mapping</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/3d/reflection_probes.html">Reflection probes</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/reflection_probes.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/reflection_probes.html#setting-up">Setting up</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/reflection_probes.html#interior-vs-exterior">Interior vs exterior</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/reflection_probes.html#blending">Blending</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/reflection_probes.html#reflection-atlas">Reflection atlas</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/3d/gi_probes.html">Using GIProbe</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/gi_probes.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/gi_probes.html#setting-up">Setting up</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/gi_probes.html#adding-lights">Adding lights</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/gi_probes.html#reflections">Reflections</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/gi_probes.html#interior-vs-exterior">Interior vs exterior</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/gi_probes.html#tweaking">Tweaking</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/gi_probes.html#quality">Quality</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/3d/baked_lightmaps.html">Baked lightmaps</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/baked_lightmaps.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/baked_lightmaps.html#visual-comparison">Visual comparison</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/baked_lightmaps.html#setting-up">Setting up</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/baked_lightmaps.html#unwrap-on-scene-import">Unwrap on scene import</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/baked_lightmaps.html#unwrap-from-within-godot">Unwrap from within Godot</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/baked_lightmaps.html#unwrap-from-your-3d-dcc">Unwrap from your 3D DCC</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/baked_lightmaps.html#checking-uv2">Checking UV2</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/baked_lightmaps.html#setting-up-the-scene">Setting up the scene</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/baked_lightmaps.html#configure-bounds">Configure bounds</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/baked_lightmaps.html#setting-up-meshes">Setting up meshes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/baked_lightmaps.html#setting-up-lights">Setting up lights</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/baked_lightmaps.html#baking">Baking</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/baked_lightmaps.html#balancing-bake-times-with-quality">Balancing bake times with quality</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/baked_lightmaps.html#configuring-bake">Configuring bake</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/baked_lightmaps.html#dynamic-objects">Dynamic objects</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/3d/environment_and_post_processing.html">Environment and post-processing</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/environment_and_post_processing.html#environment">Environment</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/environment_and_post_processing.html#camera-node">Camera node</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/environment_and_post_processing.html#worldenvironment-node">WorldEnvironment node</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/environment_and_post_processing.html#default-environment">Default environment</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/environment_and_post_processing.html#environment-options">Environment options</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/environment_and_post_processing.html#background">Background</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/environment_and_post_processing.html#ambient-light">Ambient Light</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/environment_and_post_processing.html#fog">Fog</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/environment_and_post_processing.html#tonemap">Tonemap</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/environment_and_post_processing.html#auto-exposure-hdr">Auto Exposure (HDR)</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/environment_and_post_processing.html#mid-and-post-processing-effects">Mid- and post-processing effects</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/environment_and_post_processing.html#screen-space-reflections-ssr">Screen-Space Reflections (SSR)</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/environment_and_post_processing.html#screen-space-ambient-occlusion-ssao">Screen-Space Ambient Occlusion (SSAO)</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/environment_and_post_processing.html#depth-of-field-far-blur">Depth of Field / Far Blur</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/environment_and_post_processing.html#depth-of-field-near-blur">Depth of Field / Near Blur</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/environment_and_post_processing.html#glow">Glow</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/environment_and_post_processing.html#adjustments">Adjustments</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/3d/high_dynamic_range.html">High dynamic range lighting</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/high_dynamic_range.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/high_dynamic_range.html#computer-displays">Computer displays</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/high_dynamic_range.html#scene-linear-asset-pipelines">Scene linear &amp; asset pipelines</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/high_dynamic_range.html#srgb-transfer-function-to-display-linear-ratios-on-image-import">sRGB transfer function to display linear ratios on image import</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/high_dynamic_range.html#hardware-srgb-transfer-function-to-display-linear-conversion">Hardware sRGB transfer function to display linear conversion</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/high_dynamic_range.html#scene-linear-to-display-referred-nonlinear">Scene linear to display-referred nonlinear</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/high_dynamic_range.html#parameters-of-hdr">Parameters of HDR</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/3d/using_gridmaps.html">Using GridMaps</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/using_gridmaps.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/using_gridmaps.html#example-project">Example project</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/using_gridmaps.html#creating-a-meshlibrary">Creating a MeshLibrary</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/using_gridmaps.html#collisions">Collisions</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/using_gridmaps.html#materials">Materials</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/using_gridmaps.html#navigationmeshes">NavigationMeshes</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/using_gridmaps.html#exporting-the-meshlibrary">Exporting the MeshLibrary</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/using_gridmaps.html#using-gridmap">Using GridMap</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/using_gridmaps.html#using-gridmap-in-code">Using GridMap in code</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/3d/using_multi_mesh_instance.html">Using MultiMeshInstance</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/using_multi_mesh_instance.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/using_multi_mesh_instance.html#setting-up-the-nodes">Setting up the nodes</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/using_multi_mesh_instance.html#multimesh-settings">MultiMesh settings</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/using_multi_mesh_instance.html#target-surface">Target Surface</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/using_multi_mesh_instance.html#source-mesh">Source Mesh</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/using_multi_mesh_instance.html#mesh-up-axis">Mesh Up Axis</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/using_multi_mesh_instance.html#random-rotation">Random Rotation</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/using_multi_mesh_instance.html#random-tilt">Random Tilt</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/using_multi_mesh_instance.html#random-scale">Random Scale</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/using_multi_mesh_instance.html#scale">Scale</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/using_multi_mesh_instance.html#amount">Amount</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/3d/csg_tools.html">Prototyping levels with CSG</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/csg_tools.html#introduction-to-csg-nodes">Introduction to CSG nodes</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/csg_tools.html#csg-tools-features">CSG tools features</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/csg_tools.html#csgpolygon">CSGPolygon</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/csg_tools.html#custom-meshes">Custom meshes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/csg_tools.html#csgcombiner">CSGCombiner</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/csg_tools.html#processing-order">Processing order</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/csg_tools.html#prototyping-a-level">Prototyping a level</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/csg_tools.html#using-prototype-textures">Using prototype textures</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/3d/procedural_geometry/index.html">Procedural geometry</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/procedural_geometry/arraymesh.html">Using the ArrayMesh</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/procedural_geometry/arraymesh.html#arraymesh">ArrayMesh</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/procedural_geometry/arraymesh.html#generating-geometry">Generating geometry</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/procedural_geometry/arraymesh.html#saving">Saving</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/procedural_geometry/meshdatatool.html">Using the MeshDataTool</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/procedural_geometry/surfacetool.html">Using the SurfaceTool</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/procedural_geometry/immediategeometry.html">Using ImmediateGeometry</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/procedural_geometry/index.html#what-is-geometry">What is geometry?</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/procedural_geometry/index.html#what-is-a-mesh">What is a Mesh?</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/procedural_geometry/index.html#what-a-mesh-is">What a Mesh is</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/procedural_geometry/index.html#surfaces">Surfaces</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/procedural_geometry/index.html#surface-array">Surface array</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/procedural_geometry/index.html#tools">Tools</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/procedural_geometry/index.html#arraymesh">ArrayMesh</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/procedural_geometry/index.html#meshdatatool">MeshDataTool</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/procedural_geometry/index.html#surfacetool">SurfaceTool</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/procedural_geometry/index.html#immediategeometry">ImmediateGeometry</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/procedural_geometry/index.html#which-one-should-i-use">Which one should I use?</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/3d/level_of_detail.html">Level of Detail (LOD)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/level_of_detail.html#the-lod-node">The LOD node</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/3d/occluders.html">Occluder Nodes</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/occluders.html#occludershapesphere">OccluderShapeSphere</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/occluders.html#occludershapepolygon">OccluderShapePolygon</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/occluders.html#editing-and-details">Editing and details</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/occluders.html#holes">Holes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/occluders.html#using-polygons-dynamically">Using polygons dynamically</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/3d/portals/index.html">Rooms and Portals</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/portals/introduction_to_rooms_and_portals.html">Introduction to Rooms and Portals</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/introduction_to_rooms_and_portals.html#minimizing-manual-labour">Minimizing manual labour</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/introduction_to_rooms_and_portals.html#some-caveats">Some caveats</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/portals/first_steps_with_rooms_and_portals.html">First steps with Rooms and Portals</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/first_steps_with_rooms_and_portals.html#the-roommanager">The RoomManager</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/first_steps_with_rooms_and_portals.html#rooms">Rooms</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/first_steps_with_rooms_and_portals.html#portals">Portals</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/first_steps_with_rooms_and_portals.html#trying-it-out">Trying it out</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/portals/using_objects_in_rooms_and_portals.html">Using objects in Rooms and Portals</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/using_objects_in_rooms_and_portals.html#portal-mode">Portal mode</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/using_objects_in_rooms_and_portals.html#sprawling">Sprawling</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/using_objects_in_rooms_and_portals.html#lighting">Lighting</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/portals/advanced_room_and_portal_usage.html">Advanced Room and Portal usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/advanced_room_and_portal_usage.html#gameplay-callbacks">Gameplay callbacks</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/advanced_room_and_portal_usage.html#visbilitynotifiers-visibilityenablers">VisbilityNotifiers / VisibilityEnablers</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/advanced_room_and_portal_usage.html#roomgroups">RoomGroups</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/advanced_room_and_portal_usage.html#internal-rooms">Internal Rooms</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/portals/editing_rooms_and_portals.html">Editing Rooms and Portals</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/editing_rooms_and_portals.html#example-scenetree">Example SceneTree</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/editing_rooms_and_portals.html#creating-room-systems-in-blender-or-other-modeling-tools">Creating room systems in Blender (or other modeling tools)</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/editing_rooms_and_portals.html#portal-point-editing">Portal point editing</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/editing_rooms_and_portals.html#room-point-editing">Room point editing</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/editing_rooms_and_portals.html#roommanager">RoomManager</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/editing_rooms_and_portals.html#id1">Portals</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/editing_rooms_and_portals.html#particle-systems">Particle Systems</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/editing_rooms_and_portals.html#multimeshes">Multimeshes</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/portals/rooms_and_portals_example.html">Rooms and Portals example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/rooms_and_portals_example.html#introduction">Introduction</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/rooms_and_portals_example.html#step-1">Step 1</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/rooms_and_portals_example.html#step-2">Step 2</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/rooms_and_portals_example.html#step-3">Step 3</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/rooms_and_portals_example.html#step-4">Step 4</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/rooms_and_portals_example.html#step-5">Step 5</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/rooms_and_portals_example.html#step-6">Step 6</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/portals/rooms_and_portals_example.html#conclusion">Conclusion</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/3d/merge_groups.html">MergeGroups</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/merge_groups.html#explanation">Explanation</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/merge_groups.html#the-merging-trade-off">The merging trade-off</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/merge_groups.html#requirements">Requirements</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/merge_groups.html#using-mergegroups">Using MergeGroups</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/merge_groups.html#mesh-similarity">Mesh similarity</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/merge_groups.html#exceptions">Exceptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/merge_groups.html#ways-to-use-mergegroups">Ways to use MergeGroups</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/merge_groups.html#automerge">AutoMerge</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/merge_groups.html#baking-in-the-editor">Baking in the Editor</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/merge_groups.html#manually-at-runtime">Manually at runtime</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/merge_groups.html#merging-parameters">Merging parameters</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/merge_groups.html#merging-by-locality-grouping-and-splitting">Merging by locality - grouping and splitting</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/merge_groups.html#grouping">Grouping</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/merge_groups.html#splitting">Splitting</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/3d/merge_groups.html#other-functionality">Other functionality</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/3d/3d_text.html">3D text</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/3d_text.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/3d_text.html#label3d">Label3D</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/3d/3d_text.html#text-mesh">Text mesh</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/animation/index.html">Animation</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/animation/introduction.html">Introduction to the animation features</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/introduction.html#create-an-animationplayer-node">Create an AnimationPlayer node</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/introduction.html#computer-animation-relies-on-keyframes">Computer animation relies on keyframes</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/introduction.html#tutorial-creating-a-simple-animation">Tutorial: Creating a simple animation</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/animation/introduction.html#scene-setup">Scene setup</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/animation/introduction.html#adding-a-track">Adding a track</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/animation/introduction.html#the-second-keyframe">The second keyframe</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/animation/introduction.html#run-the-animation">Run the animation</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/animation/introduction.html#back-and-forth">Back and forth</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/animation/introduction.html#track-settings">Track settings</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/introduction.html#keyframes-for-other-properties">Keyframes for other properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/introduction.html#edit-keyframes">Edit keyframes</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/introduction.html#advanced-call-method-tracks">Advanced: Call Method tracks</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/introduction.html#using-reset-tracks">Using RESET tracks</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/animation/cutout_animation.html">Cutout animation</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/cutout_animation.html#what-is-it">What is it?</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/cutout_animation.html#cutout-animation-in-godot">Cutout animation in Godot</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/cutout_animation.html#making-of-gbot">Making of GBot</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/cutout_animation.html#setting-up-the-rig">Setting up the rig</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/cutout_animation.html#adjusting-the-pivot">Adjusting the pivot</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/cutout_animation.html#remotetransform2d-node">RemoteTransform2D node</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/cutout_animation.html#completing-the-skeleton">Completing the skeleton</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/cutout_animation.html#skeletons">Skeletons</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/cutout_animation.html#ik-chains">IK chains</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/cutout_animation.html#animation-tips">Animation tips</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/animation/cutout_animation.html#setting-keyframes-and-excluding-properties">Setting keyframes and excluding properties</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/cutout_animation.html#creating-a-rest-pose">Creating a rest pose</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/cutout_animation.html#modifying-rotation-only">Modifying rotation only</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/cutout_animation.html#keyframing-ik-chains">Keyframing IK chains</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/cutout_animation.html#visually-move-a-sprite-behind-its-parent">Visually move a sprite behind its parent</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/cutout_animation.html#setting-easing-curves-for-multiple-keys">Setting easing curves for multiple keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/cutout_animation.html#d-skeletal-deform">2D Skeletal deform</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/animation/2d_skeletons.html">2D skeletons</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/2d_skeletons.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/2d_skeletons.html#setup">Setup</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/2d_skeletons.html#creating-the-polygons">Creating the polygons</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/2d_skeletons.html#creating-the-skeleton">Creating the skeleton</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/2d_skeletons.html#deforming-the-polygons">Deforming the polygons</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/2d_skeletons.html#internal-vertices">Internal vertices</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/animation/animation_tree.html">Using AnimationTree</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/animation_tree.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/animation_tree.html#creating-an-animationtree">Creating an AnimationTree</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/animation_tree.html#creating-a-tree">Creating a tree</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/animation_tree.html#blend-tree">Blend tree</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/animation/animation_tree.html#blend2-blend3">Blend2 / Blend3</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/animation/animation_tree.html#oneshot">OneShot</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/animation/animation_tree.html#seek">Seek</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/animation/animation_tree.html#timescale">TimeScale</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/animation/animation_tree.html#transition">Transition</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/animation/animation_tree.html#blendspace2d">BlendSpace2D</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/animation/animation_tree.html#blendspace1d">BlendSpace1D</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/animation/animation_tree.html#statemachine">StateMachine</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/animation_tree.html#root-motion">Root motion</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/animation_tree.html#controlling-from-code">Controlling from code</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/animation_tree.html#state-machine-travel">State machine travel</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/animation/playing_videos.html">Playing videos</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/playing_videos.html#supported-playback-formats">Supported playback formats</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/playing_videos.html#setting-up-videoplayer">Setting up VideoPlayer</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/animation/playing_videos.html#handling-resizing-and-different-aspect-ratios">Handling resizing and different aspect ratios</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/animation/playing_videos.html#displaying-a-video-on-a-3d-surface">Displaying a video on a 3D surface</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/playing_videos.html#video-decoding-conditions-and-recommended-resolutions">Video decoding conditions and recommended resolutions</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/playing_videos.html#playback-limitations">Playback limitations</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/animation/playing_videos.html#recommended-theora-encoding-settings">Recommended Theora encoding settings</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/animation/playing_videos.html#balancing-quality-and-file-size">Balancing quality and file size</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/animation/playing_videos.html#ffmpeg-convert-while-preserving-original-video-resolution">FFmpeg: Convert while preserving original video resolution</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/animation/playing_videos.html#ffmpeg-resize-the-video-then-convert-it">FFmpeg: Resize the video then convert it</a></li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/assets_pipeline/index.html">Assets pipeline</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/assets_pipeline/import_process.html">Import process</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/import_process.html#importing-assets-in-godot-3-0">Importing assets in Godot 3.0+</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/import_process.html#changing-import-parameters">Changing import parameters</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/import_process.html#reimporting-multiple-assets">Reimporting multiple assets</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/import_process.html#automatic-reimport">Automatic reimport</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/import_process.html#files-generated">Files generated</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/import_process.html#changing-import-resource-type">Changing import resource type</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/import_process.html#changing-default-import-parameters">Changing default import parameters</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/import_process.html#simplicity-is-key">Simplicity is key!</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/assets_pipeline/importing_images.html">Importing images</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/importing_images.html#supported-image-formats">Supported image formats</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/importing_images.html#importing-textures">Importing textures</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_images.html#detect-3d">Detect 3D</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/importing_images.html#compression">Compression</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_images.html#compress-mode">Compress Mode</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_images.html#hdr-mode">HDR Mode</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_images.html#normal-map">Normal Map</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/importing_images.html#flags">Flags</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_images.html#repeat">Repeat</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_images.html#filter">Filter</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_images.html#mipmaps">Mipmaps</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_images.html#anisotropic">Anisotropic</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_images.html#srgb">sRGB</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/importing_images.html#process">Process</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_images.html#fix-alpha-border">Fix Alpha Border</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_images.html#premultiplied-alpha">Premultiplied Alpha</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_images.html#hdr-as-srgb">HDR as sRGB</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_images.html#invert-color">Invert Color</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/importing_images.html#svg">Svg</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_images.html#scale">Scale</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/assets_pipeline/importing_audio_samples.html">Importing audio samples</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/importing_audio_samples.html#supported-files">Supported files</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/importing_audio_samples.html#best-practices">Best practices</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_audio_samples.html#trimming">Trimming</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_audio_samples.html#looping">Looping</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/assets_pipeline/importing_translations.html">Importing translations</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/importing_translations.html#games-and-internationalization">Games and internationalization</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/importing_translations.html#translation-format">Translation format</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/importing_translations.html#csv-importer">CSV importer</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html">Importing 3D scenes</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#godot-scene-importer">Godot scene importer</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#exporting-dae-files-from-maya-and-3ds-max">Exporting DAE files from Maya and 3DS Max</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#exporting-gltf-2-0-files-from-blender">Exporting glTF 2.0 files from Blender</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#exporting-dae-files-from-blender">Exporting DAE files from Blender</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#exporting-escn-files-from-blender">Exporting ESCN files from Blender</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#exporting-textures-separately">Exporting textures separately</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#exporting-considerations">Exporting considerations</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#import-workflows">Import workflows</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#import-options">Import options</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#nodes">Nodes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#materials">Materials</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#meshes">Meshes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#external-files">External Files</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#animation-options">Animation options</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#fps">FPS</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#filter-script">Filter Script</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#id3">Storage</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#optimizer">Optimizer</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#clips">Clips</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#scene-inheritance">Scene inheritance</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#import-hints">Import hints</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#remove-nodes-noimp">Remove nodes (-noimp)</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#create-collisions-col-convcol-colonly-convcolonly">Create collisions (-col, -convcol, -colonly, -convcolonly)</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#create-navigation-navmesh">Create navigation (-navmesh)</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#create-a-vehiclebody-vehicle">Create a VehicleBody (-vehicle)</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#create-a-vehiclewheel-wheel">Create a VehicleWheel (-wheel)</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#rigid-body-rigid">Rigid Body (-rigid)</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/importing_scenes.html#animation-loop-loop-cycle">Animation loop (-loop, -cycle)</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/assets_pipeline/exporting_3d_scenes.html">Exporting 3D scenes</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/exporting_3d_scenes.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/exporting_3d_scenes.html#limitations">Limitations</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/assets_pipeline/escn_exporter/index.html">Blender ESCN exporter</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/escn_exporter/index.html#details-on-exporting">Details on exporting</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/escn_exporter/material.html">Materials</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/escn_exporter/physics.html">Physics properties</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/escn_exporter/lights.html">Lights</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/escn_exporter/mesh.html">Mesh</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/escn_exporter/skeleton.html">Skeleton</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/assets_pipeline/escn_exporter/animation.html">Animation</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/escn_exporter/index.html#disabling-specific-objects">Disabling specific objects</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/assets_pipeline/escn_exporter/index.html#build-pipeline-integration">Build pipeline integration</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/audio/index.html">Audio</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/audio/audio_buses.html">Audio buses</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/audio/audio_buses.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/audio/audio_buses.html#decibel-scale">Decibel scale</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/audio/audio_buses.html#id1">Audio buses</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/audio/audio_buses.html#playback-of-audio-through-a-bus">Playback of audio through a bus</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/audio/audio_buses.html#adding-effects">Adding effects</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#amplify">Amplify</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#bandlimit-and-bandpass">BandLimit and BandPass</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#capture">Capture</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#chorus">Chorus</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#compressor">Compressor</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#delay">Delay</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#distortion">Distortion</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#eq">EQ</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#eq6-eq10-eq21">EQ6, EQ10, EQ21</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#filter">Filter</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#highpassfilter">HighPassFilter</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#highshelffilter">HighShelfFilter</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#limiter">Limiter</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#lowpassfilter">LowPassFilter</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#lowshelffilter">LowShelfFilter</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#notchfilter">NotchFilter</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#panner">Panner</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#phaser">Phaser</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#pitchshift">PitchShift</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#record">Record</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#reverb">Reverb</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#spectrumanalyzer">SpectrumAnalyzer</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_buses.html#stereoenhance">StereoEnhance</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/audio/audio_buses.html#automatic-bus-disabling">Automatic bus disabling</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/audio/audio_buses.html#bus-rearrangement">Bus rearrangement</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/audio/audio_buses.html#default-bus-layout">Default bus layout</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/audio/audio_streams.html">Audio streams</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/audio/audio_streams.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/audio/audio_streams.html#audiostream">AudioStream</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/audio/audio_streams.html#audiostreamplayer">AudioStreamPlayer</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/audio/audio_streams.html#audiostreamplayer2d">AudioStreamPlayer2D</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/audio/audio_streams.html#audiostreamplayer3d">AudioStreamPlayer3D</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_streams.html#reverb-buses">Reverb buses</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/audio/audio_streams.html#doppler">Doppler</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/audio/sync_with_audio.html">Sync the gameplay with audio and music</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/audio/sync_with_audio.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/audio/sync_with_audio.html#using-the-system-clock-to-sync">Using the system clock to sync</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/audio/sync_with_audio.html#using-the-sound-hardware-clock-to-sync">Using the sound hardware clock to sync</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/audio/recording_with_microphone.html">Recording with microphone</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/audio/recording_with_microphone.html#the-structure-of-the-demo">The structure of the demo</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/export/index.html">Export</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/export/exporting_basics.html">Exporting</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_basics.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_basics.html#preparing-the-project">Preparing the project</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_basics.html#setting-a-main-scene">Setting a main scene</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_basics.html#export-templates">Export templates</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_basics.html#export-presets">Export presets</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_basics.html#exporting-by-platform">Exporting by platform</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_basics.html#pc-linux-macos-windows">PC (Linux/macOS/Windows)</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_basics.html#android">Android</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_basics.html#ios">iOS</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_basics.html#html5-web">HTML5 (web)</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/export/exporting_projects.html">Exporting projects</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_projects.html#why-export">Why export?</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_projects.html#on-pc">On PC</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_projects.html#on-mobile">On mobile</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_projects.html#export-menu">Export menu</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_projects.html#export-templates">Export templates</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_projects.html#resource-options">Resource options</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_projects.html#exporting-from-the-command-line">Exporting from the command line</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_projects.html#pck-versus-zip-pack-file-formats">PCK versus ZIP pack file formats</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/export/exporting_pcks.html">Exporting packs, patches, and mods</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_pcks.html#use-cases">Use cases</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_pcks.html#overview-of-pck-files">Overview of PCK files</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_pcks.html#generating-pck-files">Generating PCK files</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_pcks.html#opening-pck-files-at-runtime">Opening PCK files at runtime</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_pcks.html#summary">Summary</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/export/feature_tags.html">Feature tags</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/feature_tags.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/feature_tags.html#default-features">Default features</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/feature_tags.html#custom-features">Custom features</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/feature_tags.html#overriding-project-settings">Overriding project settings</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/feature_tags.html#default-overrides">Default overrides</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/feature_tags.html#customizing-the-build">Customizing the build</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/export/exporting_for_linux.html">Exporting for Linux</a></li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/export/exporting_for_macos.html">Exporting for macOS</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_macos.html#requirements">Requirements</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_macos.html#code-signing-and-notarization">Code signing and notarization</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_for_macos.html#if-you-have-an-apple-developer-id-certificate">If you have an Apple Developer ID Certificate</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_for_macos.html#if-you-do-not-have-an-apple-developer-id-certificate">If you do not have an Apple Developer ID Certificate</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_for_macos.html#signing-options">Signing Options</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_for_macos.html#notarization-options">Notarization Options</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_macos.html#entitlements">Entitlements</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_for_macos.html#hardened-runtime-entitlements">Hardened Runtime Entitlements</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_for_macos.html#app-sandbox-entitlement">App Sandbox Entitlement</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/export/running_on_macos.html">Running Godot apps on macOS</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/running_on_macos.html#app-is-signed-notarized-and-distributed-via-app-store">App is signed, notarized and distributed via App Store</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/running_on_macos.html#app-is-signed-notarized-and-distributed-outside-app-store">App is signed, notarized and distributed outside App Store</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/running_on_macos.html#app-is-signed-including-ad-hoc-signatures-but-not-notarized">App is signed (including ad-hoc signatures) but not notarized</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/running_on_macos.html#app-is-not-signed-executable-is-linker-signed">App is not-signed, executable is linker-signed</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/running_on_macos.html#neither-app-nor-executable-is-signed-relevant-for-apple-silicon-macs-only">Neither app nor executable is signed (relevant for Apple Silicon macs only)</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/export/exporting_for_windows.html">Exporting for Windows</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_windows.html#requirements">Requirements</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/export/changing_application_icon_for_windows.html">Changing application icon for Windows</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/changing_application_icon_for_windows.html#creating-an-ico-file">Creating an ICO file</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/changing_application_icon_for_windows.html#changing-the-taskbar-icon">Changing the taskbar icon</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/changing_application_icon_for_windows.html#changing-the-file-icon">Changing the file icon</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/changing_application_icon_for_windows.html#testing-the-result">Testing the result</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/export/exporting_for_uwp.html">Exporting for Universal Windows Platform</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_uwp.html#limitations-on-xbox-one">Limitations on Xbox One</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_uwp.html#creating-a-signing-certificate">Creating a signing certificate</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_uwp.html#setting-up-automatic-signing">Setting up automatic signing</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_uwp.html#installing-the-package">Installing the package</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/export/exporting_for_ios.html">Exporting for iOS</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_ios.html#requirements">Requirements</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_ios.html#export-a-godot-project-to-xcode">Export a Godot project to Xcode</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_ios.html#active-development-considerations">Active development considerations</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_for_ios.html#steps-to-link-a-godot-project-folder-to-xcode">Steps to link a Godot project folder to Xcode</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_ios.html#plugins-for-ios">Plugins for iOS</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_ios.html#troubleshooting-rendering-issues">Troubleshooting rendering issues</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/export/exporting_for_android.html">Exporting for Android</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_android.html#install-openjdk-17">Install OpenJDK 17</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_android.html#download-the-android-sdk">Download the Android SDK</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_android.html#create-a-debug-keystore">Create a debug.keystore</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_android.html#setting-it-up-in-godot">Setting it up in Godot</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_android.html#providing-launcher-icons">Providing launcher icons</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_android.html#exporting-for-google-play-store">Exporting for Google Play Store</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_android.html#optimizing-the-apk-size">Optimizing the APK size</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_android.html#troubleshooting-rendering-issues">Troubleshooting rendering issues</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/export/android_custom_build.html">Custom builds for Android</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/android_custom_build.html#set-up-the-custom-build-environment">Set up the custom build environment</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/android_custom_build.html#enabling-the-custom-build-and-exporting">Enabling the custom build and exporting</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/export/exporting_for_web.html">Exporting for the Web</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_web.html#webgl-version">WebGL version</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_web.html#export-options">Export options</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_web.html#limitations">Limitations</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_for_web.html#using-cookies-for-data-persistence">Using cookies for data persistence</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_for_web.html#background-processing">Background processing</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_for_web.html#threads">Threads</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_for_web.html#gdnative">GDNative</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_for_web.html#full-screen-and-mouse-capture">Full screen and mouse capture</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_for_web.html#audio">Audio</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_for_web.html#networking">Networking</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_for_web.html#clipboard">Clipboard</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_for_web.html#gamepads">Gamepads</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_for_web.html#boot-splash-is-not-displayed">Boot splash is not displayed</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/exporting_for_web.html#shader-language-limitations">Shader language limitations</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_web.html#serving-the-files">Serving the files</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_web.html#calling-javascript-from-script">Calling JavaScript from script</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/export/exporting_for_dedicated_servers.html">Exporting for dedicated servers</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_dedicated_servers.html#platform-support">Platform support</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_dedicated_servers.html#headless-versus-server-binaries">&quot;Headless&quot; versus &quot;server&quot; binaries</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_dedicated_servers.html#exporting-a-pck-file">Exporting a PCK file</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_dedicated_servers.html#preparing-the-server-distribution">Preparing the server distribution</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_dedicated_servers.html#starting-the-dedicated-server">Starting the dedicated server</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/exporting_for_dedicated_servers.html#next-steps">Next steps</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/export/one-click_deploy.html">One-click deploy</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/one-click_deploy.html#what-is-one-click-deploy">What is one-click deploy?</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/one-click_deploy.html#supported-platforms">Supported platforms</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/one-click_deploy.html#using-one-click-deploy">Using one-click deploy</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/export/one-click_deploy.html#troubleshooting">Troubleshooting</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/export/one-click_deploy.html#android">Android</a></li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/i18n/index.html">Internationalization</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/i18n/internationalizing_games.html">Internationalizing games</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/i18n/internationalizing_games.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/i18n/internationalizing_games.html#configuring-the-imported-translation">Configuring the imported translation</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/i18n/internationalizing_games.html#localizing-resources">Localizing resources</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/i18n/internationalizing_games.html#converting-keys-to-text">Converting keys to text</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/i18n/internationalizing_games.html#making-controls-resizable">Making controls resizable</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/i18n/internationalizing_games.html#translationserver">TranslationServer</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/i18n/internationalizing_games.html#testing-translations">Testing translations</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/i18n/internationalizing_games.html#translating-the-project-name">Translating the project name</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/i18n/localization_using_gettext.html">Localization using gettext</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/i18n/localization_using_gettext.html#advantages">Advantages</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/i18n/localization_using_gettext.html#disadvantages">Disadvantages</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/i18n/localization_using_gettext.html#caveats">Caveats</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/i18n/localization_using_gettext.html#installing-gettext-tools">Installing gettext tools</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/i18n/localization_using_gettext.html#creating-the-po-template-pot-manually">Creating the PO template (POT) manually</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/i18n/localization_using_gettext.html#creating-the-po-template-pot-using-pybabel">Creating the PO template (POT) using pybabel</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/i18n/localization_using_gettext.html#creating-a-messages-file-from-a-po-template">Creating a messages file from a PO template</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/i18n/localization_using_gettext.html#loading-a-messages-file-in-godot">Loading a messages file in Godot</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/i18n/localization_using_gettext.html#updating-message-files-to-follow-the-po-template">Updating message files to follow the PO template</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/i18n/localization_using_gettext.html#checking-the-validity-of-a-po-file-or-template">Checking the validity of a PO file or template</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/i18n/localization_using_gettext.html#using-binary-mo-files-useful-for-large-projects-only">Using binary MO files (useful for large projects only)</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/i18n/locales.html">Locales</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/inputs/index.html">Inputs</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/inputs/inputevent.html">Using InputEvent</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/inputevent.html#what-is-it">What is it?</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/inputevent.html#how-does-it-work">How does it work?</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/inputevent.html#anatomy-of-an-inputevent">Anatomy of an InputEvent</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/inputevent.html#actions">Actions</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/inputevent.html#inputmap">InputMap</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/inputs/input_examples.html">Input examples</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/input_examples.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/input_examples.html#events-versus-polling">Events versus polling</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/input_examples.html#input-events">Input events</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/input_examples.html#inputmap">InputMap</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/inputs/input_examples.html#capturing-actions">Capturing actions</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/input_examples.html#keyboard-events">Keyboard events</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/inputs/input_examples.html#keyboard-modifiers">Keyboard modifiers</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/input_examples.html#mouse-events">Mouse events</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/inputs/input_examples.html#mouse-buttons">Mouse buttons</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/inputs/input_examples.html#mouse-motion">Mouse motion</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/input_examples.html#touch-events">Touch events</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/inputs/mouse_and_input_coordinates.html">Mouse and input coordinates</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/mouse_and_input_coordinates.html#about">About</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/mouse_and_input_coordinates.html#hardware-display-coordinates">Hardware display coordinates</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/mouse_and_input_coordinates.html#viewport-display-coordinates">Viewport display coordinates</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/inputs/custom_mouse_cursor.html">Customizing the mouse cursor</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/custom_mouse_cursor.html#using-project-settings">Using project settings</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/custom_mouse_cursor.html#using-a-script">Using a script</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/custom_mouse_cursor.html#demo-project">Demo project</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/custom_mouse_cursor.html#cursor-list">Cursor list</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/inputs/handling_quit_requests.html">Handling quit requests</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/handling_quit_requests.html#quitting">Quitting</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/handling_quit_requests.html#handling-the-notification">Handling the notification</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/handling_quit_requests.html#sending-your-own-quit-notification">Sending your own quit notification</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/inputs/controllers_gamepads_joysticks.html">Controllers, gamepads, and joysticks</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/controllers_gamepads_joysticks.html#supporting-universal-input">Supporting universal input</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/inputs/controllers_gamepads_joysticks.html#which-input-singleton-method-should-i-use">Which Input singleton method should I use?</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/controllers_gamepads_joysticks.html#differences-between-keyboard-mouse-and-controller-input">Differences between keyboard/mouse and controller input</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/inputs/controllers_gamepads_joysticks.html#dead-zone">Dead zone</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/inputs/controllers_gamepads_joysticks.html#echo-events">&quot;Echo&quot; events</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/inputs/controllers_gamepads_joysticks.html#window-focus">Window focus</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/inputs/controllers_gamepads_joysticks.html#power-saving-prevention">Power saving prevention</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/inputs/controllers_gamepads_joysticks.html#troubleshooting">Troubleshooting</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/inputs/controllers_gamepads_joysticks.html#my-controller-isn-t-recognized-by-godot">My controller isn't recognized by Godot.</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/inputs/controllers_gamepads_joysticks.html#my-controller-has-incorrectly-mapped-buttons-or-axes">My controller has incorrectly mapped buttons or axes.</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/inputs/controllers_gamepads_joysticks.html#my-controller-works-on-a-given-platform-but-not-on-another-platform">My controller works on a given platform, but not on another platform.</a></li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/io/index.html">Input and Output (I/O)</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/io/background_loading.html">Background loading</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/io/background_loading.html#resourceinteractiveloader">ResourceInteractiveLoader</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/io/background_loading.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/background_loading.html#obtaining-a-resourceinteractiveloader">Obtaining a ResourceInteractiveLoader</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/background_loading.html#polling">Polling</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/background_loading.html#load-progress-optional">Load progress (optional)</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/background_loading.html#forcing-completion-optional">Forcing completion (optional)</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/background_loading.html#obtaining-the-resource">Obtaining the resource</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/io/background_loading.html#example">Example</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/io/background_loading.html#using-multiple-threads">Using multiple threads</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/background_loading.html#use-a-semaphore">Use a semaphore</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/background_loading.html#not-blocking-main-thread-during-the-polling">Not blocking main thread during the polling</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/io/background_loading.html#example-class">Example class</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/background_loading.html#id1">Example:</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/io/data_paths.html">File paths in Godot projects</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/io/data_paths.html#path-separators">Path separators</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/io/data_paths.html#accessing-files-in-the-project-folder-res">Accessing files in the project folder (<code class="docutils literal notranslate"><span class="pre">res://</span></code>)</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/io/data_paths.html#accessing-persistent-user-data-user">Accessing persistent user data (<code class="docutils literal notranslate"><span class="pre">user://</span></code>)</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/io/data_paths.html#converting-paths-to-absolute-paths-or-local-paths">Converting paths to absolute paths or &quot;local&quot; paths</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/io/data_paths.html#editor-data-paths">Editor data paths</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/data_paths.html#self-contained-mode">Self-contained mode</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/io/saving_games.html">Saving games</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/io/saving_games.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/io/saving_games.html#identify-persistent-objects">Identify persistent objects</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/io/saving_games.html#serializing">Serializing</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/io/saving_games.html#saving-and-reading-data">Saving and reading data</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/io/saving_games.html#some-notes">Some notes</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html">Binary serialization API</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#packet-specification">Packet specification</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#null">0: null</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#bool">1: <span class="xref std std-ref">bool</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#int">2: <span class="xref std std-ref">int</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#float">3: <span class="xref std std-ref">float</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#string">4: <span class="xref std std-ref">String</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#vector2">5: <span class="xref std std-ref">Vector2</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#rect2">6: <span class="xref std std-ref">Rect2</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#vector3">7: <span class="xref std std-ref">Vector3</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#transform2d">8: <span class="xref std std-ref">Transform2D</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#plane">9: <span class="xref std std-ref">Plane</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#quat">10: <span class="xref std std-ref">Quat</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#aabb">11: <span class="xref std std-ref">AABB</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#basis">12: <span class="xref std std-ref">Basis</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#transform">13: <span class="xref std std-ref">Transform</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#color">14: <span class="xref std std-ref">Color</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#nodepath">15: <span class="xref std std-ref">NodePath</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#rid-unsupported">16: <span class="xref std std-ref">RID</span> (unsupported)</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#object-unsupported">17: <span class="xref std std-ref">Object</span> (unsupported)</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#dictionary">18: <span class="xref std std-ref">Dictionary</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#array">19: <span class="xref std std-ref">Array</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#poolbytearray">20: <span class="xref std std-ref">PoolByteArray</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#poolintarray">21: <span class="xref std std-ref">PoolIntArray</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#poolrealarray">22: <span class="xref std std-ref">PoolRealArray</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#poolstringarray">23: <span class="xref std std-ref">PoolStringArray</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#poolvector2array">24: <span class="xref std std-ref">PoolVector2Array</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#poolvector3array">25: <span class="xref std std-ref">PoolVector3Array</span></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/io/binary_serialization_api.html#poolcolorarray">26: <span class="xref std std-ref">PoolColorArray</span></a></li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/math/index.html">Math</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/math/vector_math.html">Vector math</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/vector_math.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/vector_math.html#coordinate-systems-2d">Coordinate systems (2D)</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/vector_math.html#vector-operations">Vector operations</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/vector_math.html#member-access">Member access</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/vector_math.html#adding-vectors">Adding vectors</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/vector_math.html#scalar-multiplication">Scalar multiplication</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/vector_math.html#practical-applications">Practical applications</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/vector_math.html#movement">Movement</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/vector_math.html#pointing-toward-a-target">Pointing toward a target</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/vector_math.html#unit-vectors">Unit vectors</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/vector_math.html#normalization">Normalization</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/vector_math.html#reflection">Reflection</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/vector_math.html#dot-product">Dot product</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/vector_math.html#facing">Facing</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/vector_math.html#cross-product">Cross product</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/vector_math.html#calculating-normals">Calculating normals</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/vector_math.html#pointing-to-a-target">Pointing to a target</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/vector_math.html#more-information">More information</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/math/vectors_advanced.html">Advanced vector math</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/vectors_advanced.html#planes">Planes</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/vectors_advanced.html#distance-to-plane">Distance to plane</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/vectors_advanced.html#away-from-the-origin">Away from the origin</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/vectors_advanced.html#constructing-a-plane-in-2d">Constructing a plane in 2D</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/vectors_advanced.html#some-examples-of-planes">Some examples of planes</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/vectors_advanced.html#collision-detection-in-3d">Collision detection in 3D</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/vectors_advanced.html#more-information">More information</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/math/matrices_and_transforms.html">Matrices and transforms</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/matrices_and_transforms.html#introduction">Introduction</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/matrices_and_transforms.html#matrix-components-and-the-identity-matrix">Matrix components and the Identity matrix</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/matrices_and_transforms.html#scaling-the-transformation-matrix">Scaling the transformation matrix</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/matrices_and_transforms.html#rotating-the-transformation-matrix">Rotating the transformation matrix</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/matrices_and_transforms.html#basis-of-the-transformation-matrix">Basis of the transformation matrix</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/matrices_and_transforms.html#translating-the-transformation-matrix">Translating the transformation matrix</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/matrices_and_transforms.html#putting-it-all-together">Putting it all together</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/matrices_and_transforms.html#shearing-the-transformation-matrix-advanced">Shearing the transformation matrix (advanced)</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/matrices_and_transforms.html#practical-applications-of-transforms">Practical applications of transforms</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/matrices_and_transforms.html#converting-positions-between-transforms">Converting positions between transforms</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/matrices_and_transforms.html#moving-an-object-relative-to-itself">Moving an object relative to itself</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/matrices_and_transforms.html#applying-transforms-onto-transforms">Applying transforms onto transforms</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/matrices_and_transforms.html#inverting-a-transformation-matrix">Inverting a transformation matrix</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/matrices_and_transforms.html#how-does-it-all-work-in-3d">How does it all work in 3D?</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/math/matrices_and_transforms.html#representing-rotation-in-3d-advanced">Representing rotation in 3D (advanced)</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/math/interpolation.html">Interpolation</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/interpolation.html#vector-interpolation">Vector interpolation</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/interpolation.html#transform-interpolation">Transform interpolation</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/interpolation.html#smoothing-motion">Smoothing motion</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/math/beziers_and_curves.html">Beziers, curves and paths</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/beziers_and_curves.html#quadratic-bezier">Quadratic Bezier</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/beziers_and_curves.html#cubic-bezier">Cubic Bezier</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/beziers_and_curves.html#adding-control-points">Adding control points</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/beziers_and_curves.html#curve2d-curve3d-path-and-path2d">Curve2D, Curve3D, Path and Path2D</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/beziers_and_curves.html#evaluating">Evaluating</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/beziers_and_curves.html#drawing">Drawing</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/beziers_and_curves.html#traversal">Traversal</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/math/random_number_generation.html">Random number generation</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/random_number_generation.html#global-scope-versus-randomnumbergenerator-class">Global scope versus RandomNumberGenerator class</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/random_number_generation.html#the-randomize-method">The randomize() method</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/random_number_generation.html#getting-a-random-number">Getting a random number</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/random_number_generation.html#get-a-random-array-element">Get a random array element</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/random_number_generation.html#get-a-random-dictionary-value">Get a random dictionary value</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/random_number_generation.html#weighted-random-probability">Weighted random probability</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/random_number_generation.html#better-randomness-using-shuffle-bags">&quot;Better&quot; randomness using shuffle bags</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/math/random_number_generation.html#random-noise">Random noise</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/navigation/index.html">Navigation</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/navigation/real_time_navigation_3d.html">Real Time Navigation (3D)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/navigation/real_time_navigation_3d.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/navigation/real_time_navigation_3d.html#the-map-and-navigation-regions">The map and navigation regions</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/navigation/real_time_navigation_3d.html#navigationagent">NavigationAgent</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/navigation/real_time_navigation_3d.html#rvo-processing">RVO processing</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/navigation/real_time_navigation_3d.html#navigationobstacle">NavigationObstacle</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/navigation/real_time_navigation_3d.html#generating-a-path-old-method">Generating a path (old method)</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/networking/index.html">Networking</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/networking/high_level_multiplayer.html">High-level multiplayer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/networking/high_level_multiplayer.html#high-level-vs-low-level-api">High-level vs low-level API</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/networking/high_level_multiplayer.html#mid-level-abstraction">Mid level abstraction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/networking/high_level_multiplayer.html#initializing-the-network">Initializing the network</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/networking/high_level_multiplayer.html#managing-connections">Managing connections</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/networking/high_level_multiplayer.html#rpc">RPC</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/networking/high_level_multiplayer.html#back-to-lobby">Back to lobby</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/networking/high_level_multiplayer.html#starting-the-game">Starting the game</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/networking/high_level_multiplayer.html#player-scenes">Player scenes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/networking/high_level_multiplayer.html#synchronizing-game-start">Synchronizing game start</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/networking/high_level_multiplayer.html#synchronizing-the-game">Synchronizing the game</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/networking/high_level_multiplayer.html#network-master">Network master</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/networking/high_level_multiplayer.html#master-and-puppet-keywords">Master and puppet keywords</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/networking/high_level_multiplayer.html#exporting-for-dedicated-servers">Exporting for dedicated servers</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/networking/http_request_class.html">Making HTTP requests</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/networking/http_request_class.html#preparing-scene">Preparing scene</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/networking/http_request_class.html#scripting">Scripting</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/networking/http_request_class.html#sending-data-to-server">Sending data to server</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/networking/http_client_class.html">HTTP client class</a></li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/networking/ssl_certificates.html">SSL certificates</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/networking/ssl_certificates.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/networking/ssl_certificates.html#approach-1-self-signed-cert">Approach 1: self signed cert</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/networking/ssl_certificates.html#approach-2-ca-cert">Approach 2: CA cert</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/networking/websocket.html">WebSocket</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/networking/websocket.html#html5-and-websocket">HTML5 and WebSocket</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/networking/websocket.html#using-websocket-in-godot">Using WebSocket in Godot</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/networking/websocket.html#minimal-client-example">Minimal client example</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/networking/websocket.html#minimal-server-example">Minimal server example</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/networking/websocket.html#advanced-chat-demo">Advanced chat demo</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/networking/webrtc.html">WebRTC</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/networking/webrtc.html#html5-websocket-webrtc">HTML5, WebSocket, WebRTC</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/networking/webrtc.html#websocket">WebSocket</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/networking/webrtc.html#id1">WebRTC</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/networking/webrtc.html#using-webrtc-in-godot">Using WebRTC in Godot</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/networking/webrtc.html#minimal-connection-example">Minimal connection example</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/networking/webrtc.html#local-signaling-example">Local signaling example</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/networking/webrtc.html#remote-signaling-with-websocket">Remote signaling with WebSocket</a></li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/performance/index.html">Optimization</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/performance/index.html#introduction">Introduction</a></li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/performance/index.html#common">Common</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/general_optimization.html">General optimization tips</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/general_optimization.html#introduction">Introduction</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/general_optimization.html#measuring-performance">Measuring performance</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/general_optimization.html#limitations">Limitations</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/general_optimization.html#detective-work">Detective work</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/general_optimization.html#profilers">Profilers</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/general_optimization.html#principles">Principles</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/general_optimization.html#performant-design">Performant design</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/general_optimization.html#incremental-design">Incremental design</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/general_optimization.html#the-optimization-process">The optimization process</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/general_optimization.html#optimizing-bottlenecks">Optimizing bottlenecks</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/general_optimization.html#appendix">Appendix</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/general_optimization.html#bottleneck-math">Bottleneck math</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/using_servers.html">Optimization using Servers</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/using_servers.html#servers">Servers</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/using_servers.html#rids">RIDs</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/using_servers.html#creating-a-sprite">Creating a sprite</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/using_servers.html#instantiating-a-mesh-into-3d-space">Instantiating a Mesh into 3D space</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/using_servers.html#creating-a-2d-rigidbody-and-moving-a-sprite-with-it">Creating a 2D RigidBody and moving a sprite with it</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/using_servers.html#getting-data-from-the-servers">Getting data from the servers</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/performance/index.html#cpu">CPU</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/cpu_optimization.html">CPU optimization</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/cpu_optimization.html#measuring-performance">Measuring performance</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/cpu_optimization.html#cpu-profilers">CPU profilers</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/cpu_optimization.html#external-profilers">External profilers</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/cpu_optimization.html#manually-timing-functions">Manually timing functions</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/cpu_optimization.html#caches">Caches</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/cpu_optimization.html#languages">Languages</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/cpu_optimization.html#gdscript">GDScript</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/cpu_optimization.html#c">C#</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/cpu_optimization.html#other-languages">Other languages</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/cpu_optimization.html#id1">C++</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/cpu_optimization.html#threads">Threads</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/cpu_optimization.html#scenetree">SceneTree</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/cpu_optimization.html#physics">Physics</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/performance/index.html#gpu">GPU</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/gpu_optimization.html">GPU optimization</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/gpu_optimization.html#introduction">Introduction</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/gpu_optimization.html#draw-calls-state-changes-and-apis">Draw calls, state changes, and APIs</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/gpu_optimization.html#d-batching">2D batching</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/gpu_optimization.html#id1">3D batching</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/gpu_optimization.html#reuse-shaders-and-materials">Reuse Shaders and Materials</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/gpu_optimization.html#pixel-cost-versus-vertex-cost">Pixel cost versus vertex cost</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/gpu_optimization.html#pixel-fragment-shaders-and-fill-rate">Pixel/fragment shaders and fill rate</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/gpu_optimization.html#reading-textures">Reading textures</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/gpu_optimization.html#texture-compression">Texture compression</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/gpu_optimization.html#post-processing-and-shadows">Post-processing and shadows</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/gpu_optimization.html#transparency-and-blending">Transparency and blending</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/gpu_optimization.html#multi-platform-advice">Multi-platform advice</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/gpu_optimization.html#mobile-tiled-renderers">Mobile/tiled renderers</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/using_multimesh.html">Optimization using MultiMeshes</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/using_multimesh.html#multimeshes">MultiMeshes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/using_multimesh.html#multimesh-example">Multimesh example</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/performance/index.html#d">2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/batching.html">Optimization using batching</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/batching.html#introduction">Introduction</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/batching.html#how-it-works">How it works</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/batching.html#lights">Lights</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/batching.html#light-scissoring">Light scissoring</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/batching.html#vertex-baking">Vertex baking</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/batching.html#project-settings">Project Settings</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/batching.html#diagnostics">Diagnostics</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/batching.html#frequently-asked-questions">Frequently asked questions</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/batching.html#appendix">Appendix</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/performance/index.html#id1">3D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/optimizing_3d_performance.html">Optimizing 3D performance</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/optimizing_3d_performance.html#culling">Culling</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/optimizing_3d_performance.html#occlusion-culling">Occlusion culling</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/optimizing_3d_performance.html#occluders">Occluders</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/optimizing_3d_performance.html#portal-rendering">Portal Rendering</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/optimizing_3d_performance.html#other-occlusion-techniques">Other occlusion techniques</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/optimizing_3d_performance.html#transparent-objects">Transparent objects</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/optimizing_3d_performance.html#level-of-detail-lod">Level of detail (LOD)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/optimizing_3d_performance.html#billboards-and-imposters">Billboards and imposters</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/optimizing_3d_performance.html#use-instancing-multimesh">Use instancing (MultiMesh)</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/optimizing_3d_performance.html#bake-lighting">Bake lighting</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/optimizing_3d_performance.html#animation-and-skinning">Animation and skinning</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/optimizing_3d_performance.html#large-worlds">Large worlds</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/vertex_animation/index.html">Animating thousands of objects</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/vertex_animation/animating_thousands_of_fish.html">Animating thousands of fish with MultiMeshInstance</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/vertex_animation/controlling_thousands_of_fish.html">Controlling thousands of fish with Particles</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/performance/index.html#multi-threading">Multi-threading</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/threads/thread_safe_apis.html">Thread-safe APIs</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/threads/thread_safe_apis.html#threads">Threads</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/threads/thread_safe_apis.html#global-scope">Global scope</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/threads/thread_safe_apis.html#scene-tree">Scene tree</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/threads/thread_safe_apis.html#rendering">Rendering</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/threads/thread_safe_apis.html#gdscript-arrays-dictionaries">GDScript arrays, dictionaries</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/threads/thread_safe_apis.html#resources">Resources</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/performance/threads/using_multiple_threads.html">Using multiple threads</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/threads/using_multiple_threads.html#threads">Threads</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/threads/using_multiple_threads.html#creating-a-thread">Creating a Thread</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/threads/using_multiple_threads.html#mutexes">Mutexes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/performance/threads/using_multiple_threads.html#semaphores">Semaphores</a></li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/physics/index.html">Physics</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/physics/physics_introduction.html">Physics introduction</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/physics_introduction.html#collision-objects">Collision objects</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/physics_introduction.html#physics-material">Physics material</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/physics_introduction.html#collision-shapes">Collision shapes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/physics_introduction.html#physics-process-callback">Physics process callback</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/physics_introduction.html#collision-layers-and-masks">Collision layers and masks</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/physics_introduction.html#area2d">Area2D</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/physics_introduction.html#staticbody2d">StaticBody2D</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/physics_introduction.html#rigidbody2d">RigidBody2D</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/physics_introduction.html#rigid-body-modes">Rigid body modes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/physics_introduction.html#using-rigidbody2d">Using RigidBody2D</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/physics_introduction.html#contact-reporting">Contact reporting</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/physics_introduction.html#kinematicbody2d">KinematicBody2D</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/physics_introduction.html#kinematic-collision-response">Kinematic collision response</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/physics/rigid_body.html">Using RigidBody</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/rigid_body.html#what-is-a-rigid-body">What is a rigid body?</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/rigid_body.html#how-to-control-a-rigid-body">How to control a rigid body</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/rigid_body.html#the-look-at-method">The &quot;look at&quot; method</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/physics/using_area_2d.html">Using Area2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/using_area_2d.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/using_area_2d.html#what-is-an-area">What is an area?</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/using_area_2d.html#area-properties">Area properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/using_area_2d.html#overlap-detection">Overlap detection</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/using_area_2d.html#area-influence">Area influence</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/using_area_2d.html#point-gravity">Point gravity</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/using_area_2d.html#examples">Examples</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/physics/using_kinematic_body_2d.html">Using KinematicBody2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/using_kinematic_body_2d.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/using_kinematic_body_2d.html#what-is-a-kinematic-body">What is a kinematic body?</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/using_kinematic_body_2d.html#movement-and-collision">Movement and collision</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/using_kinematic_body_2d.html#move-and-collide"><code class="docutils literal notranslate"><span class="pre">move_and_collide</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/using_kinematic_body_2d.html#move-and-slide"><code class="docutils literal notranslate"><span class="pre">move_and_slide</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/using_kinematic_body_2d.html#move-and-slide-with-snap"><code class="docutils literal notranslate"><span class="pre">move_and_slide_with_snap</span></code></a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/using_kinematic_body_2d.html#detecting-collisions">Detecting collisions</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/using_kinematic_body_2d.html#which-movement-method-to-use">Which movement method to use?</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/using_kinematic_body_2d.html#examples">Examples</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/using_kinematic_body_2d.html#movement-and-walls">Movement and walls</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/using_kinematic_body_2d.html#bouncing-reflecting">Bouncing/reflecting</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/using_kinematic_body_2d.html#platformer-movement">Platformer movement</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/physics/ray-casting.html">Ray-casting</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/ray-casting.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/ray-casting.html#space">Space</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/ray-casting.html#accessing-space">Accessing space</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/ray-casting.html#raycast-query">Raycast query</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/ray-casting.html#collision-exceptions">Collision exceptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/ray-casting.html#collision-mask">Collision Mask</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/ray-casting.html#d-ray-casting-from-screen">3D ray casting from screen</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/physics/ragdoll_system.html">Ragdoll system</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/ragdoll_system.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/ragdoll_system.html#setting-up-the-ragdoll">Setting up the ragdoll</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/ragdoll_system.html#creating-physical-bones">Creating physical bones</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/ragdoll_system.html#cleaning-up-the-skeleton">Cleaning up the skeleton</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/ragdoll_system.html#collision-shape-adjustment">Collision shape adjustment</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/ragdoll_system.html#joints-adjustment">Joints adjustment</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/ragdoll_system.html#simulating-the-ragdoll">Simulating the ragdoll</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/ragdoll_system.html#collision-layer-and-mask">Collision layer and mask</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/physics/kinematic_character_2d.html">Kinematic character (2D)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/kinematic_character_2d.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/kinematic_character_2d.html#physics-process">Physics process</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/kinematic_character_2d.html#scene-setup">Scene setup</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/kinematic_character_2d.html#moving-the-kinematic-character">Moving the kinematic character</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/physics/soft_body.html">Using SoftBody</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/soft_body.html#basic-set-up">Basic set-up</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/soft_body.html#cloak-simulation">Cloak simulation</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/physics/collision_shapes_3d.html">Collision shapes (3D)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/collision_shapes_3d.html#primitive-collision-shapes">Primitive collision shapes</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/collision_shapes_3d.html#convex-collision-shapes">Convex collision shapes</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/collision_shapes_3d.html#concave-or-trimesh-collision-shapes">Concave or trimesh collision shapes</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/collision_shapes_3d.html#performance-caveats">Performance caveats</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/physics/interpolation/index.html">Physics Interpolation</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/interpolation/physics_interpolation_quick_start_guide.html">Quick start guide</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/interpolation/physics_interpolation_introduction.html">Introduction</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/physics_interpolation_introduction.html#physics-ticks-and-rendered-frames">Physics ticks and rendered frames</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/physics_interpolation_introduction.html#lock-the-tick-frame-rate-together">Lock the tick / frame rate together?</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/physics_interpolation_introduction.html#adapt-the-tick-rate">Adapt the tick rate?</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/physics_interpolation_introduction.html#lock-the-tick-rate-but-use-interpolation-to-smooth-frames-in-between-physics-ticks">Lock the tick rate, but use interpolation to smooth frames in between physics ticks</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/physics_interpolation_introduction.html#linear-interpolation">Linear interpolation</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/physics_interpolation_introduction.html#the-physics-interpolation-fraction">The physics interpolation fraction</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/physics_interpolation_introduction.html#calculating-the-interpolated-position">Calculating the interpolated position</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/physics_interpolation_introduction.html#smoothed-transformations-between-physics-ticks">Smoothed transformations between physics ticks?</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/physics_interpolation_introduction.html#in-the-past">In the past</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/physics_interpolation_introduction.html#why-look-into-the-past-why-not-predict-the-future">Why look into the past? Why not predict the future?</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/physics_interpolation_introduction.html#fixed-timestep-interpolation">Fixed timestep interpolation</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/interpolation/using_physics_interpolation.html">Using physics interpolation</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/using_physics_interpolation.html#turn-on-the-physics-interpolation-setting">Turn on the physics interpolation setting</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/using_physics_interpolation.html#move-almost-all-game-logic-from-process-to-physics-process">Move (almost) all game logic from _process to _physics_process</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/using_physics_interpolation.html#ensure-that-all-indirect-movement-happens-during-physics-ticks">Ensure that all indirect movement happens during physics ticks</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/using_physics_interpolation.html#choose-a-physics-tick-rate">Choose a physics tick rate</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/using_physics_interpolation.html#call-reset-physics-interpolation-when-teleporting-objects">Call reset_physics_interpolation() when teleporting objects</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/interpolation/advanced_physics_interpolation.html">Advanced physics interpolation</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/advanced_physics_interpolation.html#exceptions-to-automatic-physics-interpolation">Exceptions to automatic physics interpolation</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/advanced_physics_interpolation.html#cameras">Cameras</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/advanced_physics_interpolation.html#manual-camera-interpolation">Manual Camera interpolation</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/advanced_physics_interpolation.html#typical-example">Typical example</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/advanced_physics_interpolation.html#get-global-transform-interpolated">get_global_transform_interpolated()</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/advanced_physics_interpolation.html#example-manual-camera-script">Example manual Camera script</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/advanced_physics_interpolation.html#mouse-look">Mouse look</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/advanced_physics_interpolation.html#disabling-interpolation-on-other-nodes">Disabling interpolation on other nodes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/advanced_physics_interpolation.html#multimeshes">MultiMeshes</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/physics/interpolation/2d_and_3d_physics_interpolation.html">2D and 3D physics interpolation</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/2d_and_3d_physics_interpolation.html#global-versus-local-interpolation">Global versus local interpolation</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/2d_and_3d_physics_interpolation.html#reset-physics-interpolation">reset_physics_interpolation()</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/2d_and_3d_physics_interpolation.html#d-particles">2D Particles</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/physics/interpolation/2d_and_3d_physics_interpolation.html#other">Other</a></li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/platform/index.html">Platform-specific</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/platform/android/index.html">Android plugins</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/platform/android/android_plugin.html">Creating Android plugins</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/platform/android/android_plugin.html#introduction">Introduction</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/platform/android/android_plugin.html#android-plugin">Android plugin</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/platform/android/android_plugin.html#troubleshooting">Troubleshooting</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/platform/android/android_in_app_purchases.html">Android in-app purchases</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/platform/android/android_in_app_purchases.html#migrating-from-godot-3-2-1-and-lower-godotpaymentsv3">Migrating from Godot 3.2.1 and lower (GodotPaymentsV3)</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/platform/android/android_in_app_purchases.html#usage">Usage</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/platform/ios/index.html">iOS plugins</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/platform/ios/ios_plugin.html">Creating iOS plugins</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/platform/ios/ios_plugin.html#loading-and-using-an-existing-plugin">Loading and using an existing plugin</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/platform/ios/ios_plugin.html#creating-an-ios-plugin">Creating an iOS plugin</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/platform/ios/plugins_for_ios.html">Plugins for iOS</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/platform/ios/plugins_for_ios.html#accessing-plugin-singletons">Accessing plugin singletons</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/platform/ios/plugins_for_ios.html#asynchronous-methods">Asynchronous methods</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/platform/ios/plugins_for_ios.html#store-kit">Store Kit</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/platform/ios/plugins_for_ios.html#game-center">Game Center</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/platform/ios/plugins_for_ios.html#multi-platform-games">Multi-platform games</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/platform/platform_html5.html">HTML5</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/platform/html5_shell_classref.html">HTML5 shell class reference</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/platform/html5_shell_classref.html#engine">Engine</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/platform/html5_shell_classref.html#engine-configuration">Engine configuration</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/platform/customizing_html5_shell.html">Custom HTML page for Web export</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/platform/customizing_html5_shell.html#setup">Setup</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/platform/customizing_html5_shell.html#starting-the-project">Starting the project</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/platform/customizing_html5_shell.html#customizing-the-behavior">Customizing the behavior</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/platform/customizing_html5_shell.html#customizing-the-presentation">Customizing the presentation</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/platform/customizing_html5_shell.html#debugging">Debugging</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/platform/consoles.html">Console support in Godot</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/platform/consoles.html#console-publishing-process">Console publishing process</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/platform/consoles.html#official-support">Official support</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/platform/consoles.html#third-party-support">Third-party support</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/platform/mobile_rendering_limitations.html">Mobile rendering limitations</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/plugins/index.html">Plugins</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/plugins/editor/index.html">Editor plugins</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/plugins/editor/installing_plugins.html">Installing plugins</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/installing_plugins.html#finding-plugins">Finding plugins</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/installing_plugins.html#installing-a-plugin">Installing a plugin</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/installing_plugins.html#enabling-a-plugin">Enabling a plugin</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/plugins/editor/making_plugins.html">Making plugins</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/making_plugins.html#about-plugins">About plugins</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/making_plugins.html#creating-a-plugin">Creating a plugin</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/making_plugins.html#a-custom-node">A custom node</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/making_plugins.html#going-beyond">Going beyond</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/making_plugins.html#registering-autoloads-singletons-in-plugins">Registering autoloads/singletons in plugins</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/plugins/editor/making_main_screen_plugins.html">Making main screen plugins</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/making_main_screen_plugins.html#what-this-tutorial-covers">What this tutorial covers</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/making_main_screen_plugins.html#initializing-the-plugin">Initializing the plugin</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/making_main_screen_plugins.html#main-screen-scene">Main screen scene</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/making_main_screen_plugins.html#update-the-plugin-script">Update the plugin script</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/making_main_screen_plugins.html#try-the-plugin">Try the plugin</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/plugins/editor/import_plugins.html">Import plugins</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/import_plugins.html#introduction">Introduction</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/import_plugins.html#configuration">Configuration</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/import_plugins.html#the-editorimportplugin-class">The EditorImportPlugin class</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/import_plugins.html#options-and-presets">Options and presets</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/import_plugins.html#the-import-method">The <code class="docutils literal notranslate"><span class="pre">import</span></code> method</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/import_plugins.html#platform-variants-and-generated-files">Platform variants and generated files</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/import_plugins.html#trying-the-plugin">Trying the plugin</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/plugins/editor/spatial_gizmos.html">Spatial gizmo plugins</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/spatial_gizmos.html#introduction">Introduction</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/spatial_gizmos.html#the-editorspatialgizmoplugin">The EditorSpatialGizmoPlugin</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/spatial_gizmos.html#simple-approach">Simple approach</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/spatial_gizmos.html#alternative-approach">Alternative approach</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/plugins/editor/inspector_plugins.html">Inspector plugins</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/inspector_plugins.html#setting-up-your-plugin">Setting up your plugin</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/inspector_plugins.html#interacting-with-the-inspector">Interacting with the inspector</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/plugins/editor/inspector_plugins.html#adding-an-interface-to-edit-properties">Adding an interface to edit properties</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/plugins/editor/visual_shader_plugins.html">Visual Shader plugins</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/plugins/running_code_in_the_editor.html">Running code in the editor</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/plugins/running_code_in_the_editor.html#what-is-tool">What is <code class="docutils literal notranslate"><span class="pre">tool</span></code>?</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/plugins/running_code_in_the_editor.html#how-to-use-it">How to use it</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/plugins/running_code_in_the_editor.html#try-it-out">Try it out</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/plugins/running_code_in_the_editor.html#editing-variables">Editing variables</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/plugins/running_code_in_the_editor.html#instancing-scenes">Instancing scenes</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/rendering/index.html">Rendering</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/rendering/viewports.html">Using Viewports</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/viewports.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/viewports.html#input">Input</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/viewports.html#listener">Listener</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/viewports.html#cameras-2d-3d">Cameras (2D &amp; 3D)</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/viewports.html#scale-stretching">Scale &amp; stretching</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/viewports.html#worlds">Worlds</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/viewports.html#capture">Capture</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/viewports.html#viewport-container">Viewport Container</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/viewports.html#rendering">Rendering</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/viewports.html#render-target">Render target</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/rendering/multiple_resolutions.html">Multiple resolutions</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/multiple_resolutions.html#the-problem-of-multiple-resolutions">The problem of multiple resolutions</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/multiple_resolutions.html#one-size-fits-all">One size fits all</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/multiple_resolutions.html#base-size">Base size</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/multiple_resolutions.html#resizing">Resizing</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/multiple_resolutions.html#stretch-settings">Stretch settings</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/rendering/multiple_resolutions.html#stretch-mode">Stretch Mode</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/rendering/multiple_resolutions.html#stretch-aspect">Stretch Aspect</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/rendering/multiple_resolutions.html#stretch-shrink">Stretch Shrink</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/rendering/multiple_resolutions.html#from-scripts">From scripts</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/multiple_resolutions.html#common-use-case-scenarios">Common use case scenarios</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/rendering/multiple_resolutions.html#desktop-game">Desktop game</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/rendering/multiple_resolutions.html#mobile-game-in-landscape-mode">Mobile game in landscape mode</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/rendering/multiple_resolutions.html#mobile-game-in-portrait-mode">Mobile game in portrait mode</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/rendering/multiple_resolutions.html#non-game-application">Non-game application</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/multiple_resolutions.html#hidpi-support">hiDPI support</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/multiple_resolutions.html#reducing-aliasing-on-downsampling">Reducing aliasing on downsampling</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/multiple_resolutions.html#handling-aspect-ratios">Handling aspect ratios</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/multiple_resolutions.html#field-of-view-scaling">Field of view scaling</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/multiple_resolutions.html#scaling-2d-and-3d-elements-differently-using-viewports">Scaling 2D and 3D elements differently using Viewports</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/rendering/jitter_stutter.html">Fixing jitter, stutter and input lag</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/jitter_stutter.html#what-is-jitter-stutter-and-input-lag">What is jitter, stutter and input lag?</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/jitter_stutter.html#distinguishing-between-jitter-and-stutter">Distinguishing between jitter and stutter</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/jitter_stutter.html#jitter">Jitter</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/jitter_stutter.html#stutter">Stutter</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/rendering/jitter_stutter.html#windows">Windows</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/rendering/jitter_stutter.html#linux">Linux</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/rendering/jitter_stutter.html#macos">macOS</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/rendering/jitter_stutter.html#android">Android</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/rendering/jitter_stutter.html#ios">iOS</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/jitter_stutter.html#input-lag">Input lag</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/rendering/jitter_stutter.html#project-configuration">Project configuration</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/rendering/jitter_stutter.html#hardware-os-specific">Hardware/OS-specific</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/jitter_stutter.html#reporting-jitter-stutter-or-input-lag-problems">Reporting jitter, stutter or input lag problems</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/rendering/gles2_gles3_differences.html">Differences between GLES2 and GLES3</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/gles2_gles3_differences.html#particles">Particles</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/gles2_gles3_differences.html#screen-texture-mip-maps"><code class="docutils literal notranslate"><span class="pre">SCREEN_TEXTURE</span></code> mip-maps</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/gles2_gles3_differences.html#depth-texture"><code class="docutils literal notranslate"><span class="pre">DEPTH_TEXTURE</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/gles2_gles3_differences.html#color-space">Color space</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/gles2_gles3_differences.html#hdr">HDR</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/gles2_gles3_differences.html#spatialmaterial-features">SpatialMaterial features</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/gles2_gles3_differences.html#environment-features">Environment features</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/gles2_gles3_differences.html#giprobes">GIProbes</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/gles2_gles3_differences.html#contact-shadows">Contact shadows</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/gles2_gles3_differences.html#light-performance">Light performance</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/gles2_gles3_differences.html#texture-compression">Texture compression</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/gles2_gles3_differences.html#blend-shapes">Blend shapes</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/gles2_gles3_differences.html#shading-language">Shading language</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/rendering/gles2_gles3_differences.html#texturesize-workaround"><code class="docutils literal notranslate"><span class="pre">textureSize()</span></code> workaround</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/rendering/gles2_gles3_differences.html#built-in-variables-and-render-modes">Built in variables and render modes</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/scripting/index.html">Scripting</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/scripting/index.html#programming-languages">Programming languages</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/scripting/gdscript/index.html">GDScript</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/gdscript/gdscript_basics.html">GDScript basics</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/gdscript/gdscript_advanced.html">GDScript: An introduction to dynamic languages</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/gdscript/gdscript_exports.html">GDScript exports</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/gdscript/gdscript_styleguide.html">GDScript style guide</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/gdscript/static_typing.html">Static typing in GDScript</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/gdscript/warning_system.html">GDScript warning system</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/gdscript/gdscript_format_string.html">GDScript format strings</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/scripting/visual_script/index.html">VisualScript</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/visual_script/what_is_visual_scripting.html">What is Visual Scripting</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/visual_script/getting_started.html">Getting started with Visual Scripting</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/visual_script/nodes_purposes.html">Nodes and terminology</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/visual_script/custom_visualscript_nodes.html">Custom VisualScript nodes</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/scripting/c_sharp/index.html">C#</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/c_sharp/c_sharp_basics.html">C# basics</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/c_sharp/c_sharp_features.html">C# features</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/c_sharp/c_sharp_differences.html">C# API differences to GDScript</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/c_sharp/c_sharp_style_guide.html">C# style guide</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/scripting/gdnative/index.html">GDNative</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/gdnative/what_is_gdnative.html">What is GDNative?</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/gdnative/gdnative_c_example.html">GDNative C example</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/gdnative/gdnative_cpp_example.html">GDNative C++ example</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/scripting/index.html#core-features">Core features</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/scripting/debug/index.html">Debug</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/debug/overview_of_debugging_tools.html">Overview of debugging tools</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/debug/debugger_panel.html">Debugger panel</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/scripting/idle_and_physics_processing.html">Idle and Physics Processing</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/scripting/groups.html">Groups</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/groups.html#managing-groups">Managing groups</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/scripting/nodes_and_scene_instances.html">Nodes and scene instances</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/nodes_and_scene_instances.html#getting-nodes">Getting nodes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/nodes_and_scene_instances.html#node-paths">Node paths</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/nodes_and_scene_instances.html#creating-nodes">Creating nodes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/nodes_and_scene_instances.html#instancing-scenes">Instancing scenes</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/scripting/overridable_functions.html">Overridable functions</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/scripting/cross_language_scripting.html">Cross-language scripting</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/cross_language_scripting.html#instantiating-nodes">Instantiating nodes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/cross_language_scripting.html#accessing-fields">Accessing fields</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/cross_language_scripting.html#calling-methods">Calling methods</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/cross_language_scripting.html#inheritance">Inheritance</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/scripting/creating_script_templates.html">Creating script templates</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/creating_script_templates.html#locating-the-templates">Locating the templates</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/creating_script_templates.html#language-support-and-overriding-behavior">Language support and overriding behavior</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/creating_script_templates.html#default-template">Default template</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/creating_script_templates.html#list-of-template-placeholders">List of template placeholders</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/scripting/evaluating_expressions.html">Evaluating expressions</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/evaluating_expressions.html#basic-usage">Basic usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/evaluating_expressions.html#passing-variables-to-an-expression">Passing variables to an expression</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/evaluating_expressions.html#setting-a-base-instance-for-the-expression">Setting a base instance for the expression</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/evaluating_expressions.html#example-script">Example script</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/evaluating_expressions.html#built-in-functions">Built-in functions</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/scripting/change_scenes_manually.html">Change scenes manually</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/scripting/instancing_with_signals.html">Instancing with signals</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/instancing_with_signals.html#shooting-example">Shooting example</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/scripting/pausing_games.html">Pausing games and process mode</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/pausing_games.html#introduction">Introduction</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/pausing_games.html#how-pausing-works">How pausing works</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/pausing_games.html#process-modes">Process Modes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/pausing_games.html#pause-menu-example">Pause Menu Example</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/scripting/filesystem.html">File system</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/filesystem.html#introduction">Introduction</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/filesystem.html#implementation">Implementation</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/filesystem.html#project-godot">project.godot</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/filesystem.html#path-delimiter">Path delimiter</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/filesystem.html#resource-path">Resource path</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/filesystem.html#user-path">User path</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/filesystem.html#host-file-system">Host file system</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/filesystem.html#drawbacks">Drawbacks</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/scripting/resources.html">Resources</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/resources.html#nodes-and-resources">Nodes and resources</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/resources.html#external-vs-built-in">External vs built-in</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/resources.html#loading-resources-from-code">Loading resources from code</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/resources.html#loading-scenes">Loading scenes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/resources.html#freeing-resources">Freeing resources</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/resources.html#creating-your-own-resources">Creating your own resources</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/scripting/singletons_autoload.html">Singletons (AutoLoad)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/singletons_autoload.html#introduction">Introduction</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/singletons_autoload.html#autoload">AutoLoad</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/singletons_autoload.html#custom-scene-switcher">Custom scene switcher</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/scripting/scene_tree.html">Using SceneTree</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/scene_tree.html#introduction">Introduction</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/scene_tree.html#mainloop">MainLoop</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/scene_tree.html#scenetree">SceneTree</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/scene_tree.html#root-viewport">Root viewport</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/scene_tree.html#scene-tree">Scene tree</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/scene_tree.html#tree-order">Tree order</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/scene_tree.html#becoming-active-by-entering-the-scene-tree">&quot;Becoming active&quot; by entering the <em>Scene Tree</em></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/scene_tree.html#changing-current-scene">Changing current scene</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/scripting/scene_unique_nodes.html">Scene Unique Nodes</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/scene_unique_nodes.html#introduction">Introduction</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/scripting/scene_unique_nodes.html#creating-and-using-them">Creating and using them</a></li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/shaders/index.html">Shaders</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/shaders/introduction_to_shaders.html">Introduction to shaders</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/introduction_to_shaders.html#shaders-in-godot">Shaders in Godot</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/introduction_to_shaders.html#shader-types">Shader types</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/introduction_to_shaders.html#render-modes">Render modes</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/introduction_to_shaders.html#processor-functions">Processor functions</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/introduction_to_shaders.html#vertex-processor">Vertex processor</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/introduction_to_shaders.html#fragment-processor">Fragment processor</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/introduction_to_shaders.html#light-processor">Light processor</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/shaders/shader_reference/index.html">Shading reference</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/shader_reference/shading_language.html">Shading language</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/shading_language.html#introduction">Introduction</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/shading_language.html#data-types">Data types</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/shading_language.html#arrays">Arrays</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/shading_language.html#constants">Constants</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/shading_language.html#operators">Operators</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/shading_language.html#flow-control">Flow control</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/shading_language.html#discarding">Discarding</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/shading_language.html#functions">Functions</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/shading_language.html#built-in-variables">Built-in variables</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/shading_language.html#built-in-functions">Built-in functions</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/shader_reference/spatial_shader.html">Spatial shaders</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/spatial_shader.html#render-modes">Render modes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/spatial_shader.html#built-ins">Built-ins</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/spatial_shader.html#global-built-ins">Global built-ins</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/spatial_shader.html#vertex-built-ins">Vertex built-ins</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/spatial_shader.html#fragment-built-ins">Fragment built-ins</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/spatial_shader.html#light-built-ins">Light built-ins</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/shader_reference/canvas_item_shader.html">CanvasItem shaders</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/canvas_item_shader.html#render-modes">Render modes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/canvas_item_shader.html#built-ins">Built-ins</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/canvas_item_shader.html#global-built-ins">Global built-ins</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/canvas_item_shader.html#vertex-built-ins">Vertex built-ins</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/canvas_item_shader.html#fragment-built-ins">Fragment built-ins</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/canvas_item_shader.html#light-built-ins">Light built-ins</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/shader_reference/particle_shader.html">Particle shaders</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/particle_shader.html#render-modes">Render modes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/particle_shader.html#built-ins">Built-ins</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/particle_shader.html#global-built-ins">Global built-ins</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shader_reference/particle_shader.html#vertex-built-ins">Vertex built-ins</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/shaders/your_first_shader/index.html">Your first shader</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/your_first_shader/your_first_2d_shader.html">Your first 2D shader</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/your_first_shader/your_first_2d_shader.html#introduction">Introduction</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/your_first_shader/your_first_2d_shader.html#setup">Setup</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/your_first_shader/your_first_2d_shader.html#your-first-canvasitem-shader">Your first CanvasItem shader</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/your_first_shader/your_first_2d_shader.html#your-first-fragment-function">Your first fragment function</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/your_first_shader/your_first_2d_shader.html#your-first-vertex-function">Your first vertex function</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/your_first_shader/your_first_2d_shader.html#conclusion">Conclusion</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/your_first_shader/your_first_3d_shader.html">Your first 3D shader</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/your_first_shader/your_first_3d_shader.html#where-to-assign-my-material">Where to assign my material</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/your_first_shader/your_first_3d_shader.html#setting-up">Setting up</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/your_first_shader/your_first_3d_shader.html#shader-magic">Shader magic</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/your_first_shader/your_first_3d_shader.html#noise-heightmap">Noise heightmap</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/your_first_shader/your_first_3d_shader.html#uniforms">Uniforms</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/your_first_shader/your_first_3d_shader.html#interacting-with-light">Interacting with light</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/your_first_shader/your_second_3d_shader.html">Your second 3D shader</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/your_first_shader/your_second_3d_shader.html#your-first-spatial-fragment-function">Your first spatial fragment function</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/your_first_shader/your_second_3d_shader.html#animating-with-time">Animating with <code class="docutils literal notranslate"><span class="pre">TIME</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/your_first_shader/your_second_3d_shader.html#advanced-effects-waves">Advanced effects: waves</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/shaders/shader_materials.html">Shader materials</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/shader_materials.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/shader_materials.html#creating-a-shadermaterial">Creating a ShaderMaterial</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/shader_materials.html#converting-to-shadermaterial">Converting to ShaderMaterial</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/shaders/visual_shaders.html">Using VisualShaders</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/visual_shaders.html#creating-a-visualshader">Creating a VisualShader</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/visual_shaders.html#using-the-visual-shader-editor">Using the Visual Shader Editor</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/visual_shaders.html#visual-shader-nodes">Visual Shader nodes</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/visual_shaders.html#expression-node">Expression node</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/visual_shaders.html#fresnel-node">Fresnel node</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/visual_shaders.html#boolean-node">Boolean node</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/visual_shaders.html#if-node">If node</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/visual_shaders.html#switch-node">Switch node</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/shaders/screen-reading_shaders.html">Screen-reading shaders</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/screen-reading_shaders.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/screen-reading_shaders.html#screen-texture-built-in-texture">SCREEN_TEXTURE built-in texture</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/screen-reading_shaders.html#screen-texture-example">SCREEN_TEXTURE example</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/screen-reading_shaders.html#behind-the-scenes">Behind the scenes</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/screen-reading_shaders.html#back-buffer-logic">Back-buffer logic</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/screen-reading_shaders.html#depth-texture">DEPTH_TEXTURE</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html">Converting GLSL to Godot shaders</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html#glsl">GLSL</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html#shader-programs">Shader programs</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html#vertex-attributes">Vertex attributes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html#gl-position">gl_Position</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html#varyings">Varyings</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html#main">Main</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html#constants">Constants</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html#macros">Macros</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html#variables">Variables</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html#coordinates">Coordinates</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html#precision">Precision</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html#shadertoy">Shadertoy</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html#types">Types</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html#mainimage">mainImage</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html#id2">Variables</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html#id3">Coordinates</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html#the-book-of-shaders">The Book of Shaders</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html#id5">Types</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html#id6">Main</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html#id7">Variables</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/converting_glsl_to_godot_shaders.html#id8">Coordinates</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/shaders/shaders_style_guide.html">Shaders style guide</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/shaders_style_guide.html#formatting">Formatting</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shaders_style_guide.html#encoding-and-special-characters">Encoding and special characters</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shaders_style_guide.html#indentation">Indentation</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shaders_style_guide.html#line-breaks-and-blank-lines">Line breaks and blank lines</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shaders_style_guide.html#blank-lines">Blank lines</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shaders_style_guide.html#line-length">Line length</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shaders_style_guide.html#one-statement-per-line">One statement per line</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shaders_style_guide.html#comment-spacing">Comment spacing</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shaders_style_guide.html#whitespace">Whitespace</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shaders_style_guide.html#floating-point-numbers">Floating-point numbers</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/shaders_style_guide.html#accessing-vector-members">Accessing vector members</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/shaders_style_guide.html#naming-conventions">Naming conventions</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shaders_style_guide.html#functions-and-variables">Functions and variables</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shaders_style_guide.html#constants">Constants</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/shaders_style_guide.html#code-order">Code order</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/shaders/shaders_style_guide.html#local-variables">Local variables</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/shaders/advanced_postprocessing.html">Advanced post-processing</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/advanced_postprocessing.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/advanced_postprocessing.html#full-screen-quad">Full screen quad</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/advanced_postprocessing.html#depth-texture">Depth texture</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/advanced_postprocessing.html#an-optimization">An optimization</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/shaders/using_viewport_as_texture.html">Using a Viewport as a texture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/using_viewport_as_texture.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/using_viewport_as_texture.html#setting-up-the-viewport">Setting up the Viewport</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/using_viewport_as_texture.html#applying-the-texture">Applying the texture</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/using_viewport_as_texture.html#making-the-planet-texture">Making the planet texture</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/using_viewport_as_texture.html#coloring-the-planet">Coloring the planet</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/using_viewport_as_texture.html#making-an-ocean">Making an ocean</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/shaders/custom_postprocessing.html">Custom post-processing</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/custom_postprocessing.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/custom_postprocessing.html#single-pass-post-processing">Single pass post-processing</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/custom_postprocessing.html#multi-pass-post-processing">Multi-pass post-processing</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/shaders/making_trees.html">Making trees</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/making_trees.html#start-with-a-tree">Start with a tree</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/making_trees.html#paint-with-vertex-colors">Paint with vertex colors</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/making_trees.html#write-a-custom-shader-for-the-leaves">Write a custom shader for the leaves</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/shaders/making_trees.html#improving-the-shader">Improving the shader</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/ui/index.html">User Interface (UI)</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/ui/size_and_anchors.html">Size and anchors</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/ui/size_and_anchors.html#centering-a-control">Centering a control</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/ui/size_and_anchors.html#layout-presets">Layout Presets</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/ui/gui_containers.html">Using Containers</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/ui/gui_containers.html#container-layout">Container layout</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/ui/gui_containers.html#size-flags">Size flags</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/ui/gui_containers.html#container-types">Container types</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/gui_containers.html#box-containers">Box Containers</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/gui_containers.html#grid-container">Grid Container</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/gui_containers.html#margin-container">Margin Container</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/gui_containers.html#tab-container">Tab Container</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/gui_containers.html#split-container">Split Container</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/gui_containers.html#panelcontainer">PanelContainer</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/gui_containers.html#scrollcontainer">ScrollContainer</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/gui_containers.html#viewportcontainer">ViewportContainer</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/ui/gui_containers.html#creating-custom-containers">Creating custom Containers</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/ui/custom_gui_controls.html">Custom GUI controls</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/ui/custom_gui_controls.html#so-many-controls">So many controls...</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/ui/custom_gui_controls.html#drawing">Drawing</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/custom_gui_controls.html#checking-control-size">Checking control size</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/custom_gui_controls.html#checking-focus">Checking focus</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/ui/custom_gui_controls.html#sizing">Sizing</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/ui/custom_gui_controls.html#input">Input</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/custom_gui_controls.html#input-events">Input events</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/custom_gui_controls.html#notifications">Notifications</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/ui/gui_navigation.html">Keyboard/Controller Navigation and Focus</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/ui/gui_navigation.html#node-settings">Node settings</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/ui/gui_navigation.html#necessary-code">Necessary code</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/ui/control_node_gallery.html">Control node gallery</a></li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/ui/index.html#gui-skinning-and-themes">GUI skinning and themes</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/ui/gui_skinning.html">Introduction to GUI skinning</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/gui_skinning.html#basics-of-themes">Basics of themes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/gui_skinning.html#customizing-a-control">Customizing a control</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/gui_skinning.html#customizing-a-project">Customizing a project</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/gui_skinning.html#beyond-controls">Beyond controls</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/ui/gui_using_theme_editor.html">Using the theme editor</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/gui_using_theme_editor.html#creating-a-theme">Creating a theme</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/gui_using_theme_editor.html#theme-editor-overview">Theme editor overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/gui_using_theme_editor.html#manage-and-import-items">Manage and import items</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/ui/gui_theme_type_variations.html">Theme type variations</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/gui_theme_type_variations.html#creating-a-type-variation">Creating a type variation</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/gui_theme_type_variations.html#using-a-type-variation">Using a type variation</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/ui/index.html#control-node-tutorials">Control node tutorials</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/ui/bbcode_in_richtextlabel.html">BBCode in RichTextLabel</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/bbcode_in_richtextlabel.html#introduction">Introduction</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/bbcode_in_richtextlabel.html#using-bbcode">Using BBCode</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/bbcode_in_richtextlabel.html#reference">Reference</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/bbcode_in_richtextlabel.html#animation-effects">Animation effects</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/ui/bbcode_in_richtextlabel.html#custom-bbcode-tags-and-text-effects">Custom BBCode tags and text effects</a></li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../tutorials/vr/index.html">XR (AR/VR)</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/vr/xr_primer.html">AR/VR primer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/vr/xr_primer.html#ar-vr-server">AR/VR server</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/vr/xr_primer.html#new-ar-vr-nodes">New AR/VR nodes</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/vr/xr_primer.html#official-plugins-and-resources">Official plugins and resources</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/vr/xr_primer.html#other-things-to-consider">Other things to consider</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/vr/openxr/index.html">OpenXR plugin</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/vr/openxr/index.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/vr/openxr/index.html#getting-started">Getting started</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/vr/openxr/index.html#next-steps">Next steps</a></li>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/vr/openxr/index.html#plugin-features">Plugin features</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/vr/openxr/enable_plugin.html">Enabling the OpenXR plugin</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/vr/openxr/runtime_selection.html">Switching runtimes</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/vr/openxr/passthrough.html">Passthrough</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/vr/openxr/deploy_on_quest.html">Deploying on Quest</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/vr/openxr/handtracking.html">Hand tracking</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/vr/oculus_mobile/index.html">Oculus mobile plugin (deprecated)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/vr/oculus_mobile/developing_for_oculus_quest.html">Developing for Oculus Quest</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/vr/oculus_mobile/developing_for_oculus_quest.html#introduction">Introduction</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/vr/oculus_mobile/developing_for_oculus_quest.html#setting-up-godot">Setting Up Godot</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/vr/oculus_mobile/developing_for_oculus_quest.html#setting-up-your-quest">Setting Up Your Quest</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../tutorials/vr/openvr/index.html">OpenVR plugin</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../tutorials/vr/openvr/vr_starter_tutorial/index.html">VR starter tutorial</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/vr/openvr/vr_starter_tutorial/vr_starter_tutorial_part_one.html">VR starter tutorial part 1</a></li>
<li class="toctree-l4"><a class="reference internal" href="../tutorials/vr/openvr/vr_starter_tutorial/vr_starter_tutorial_part_two.html">VR starter tutorial part 2</a></li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
<p class="caption" role="heading"><span class="caption-text">Development</span></p>
<ul>
<li class="toctree-l1"><a class="reference internal" href="../development/compiling/index.html">Compiling</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../development/compiling/getting_source.html">Getting the source</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/getting_source.html#downloading-the-godot-source-code">Downloading the Godot source code</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../development/compiling/introduction_to_the_buildsystem.html">Introduction to the buildsystem</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/introduction_to_the_buildsystem.html#scons">SCons</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/introduction_to_the_buildsystem.html#setup">Setup</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/introduction_to_the_buildsystem.html#platform-selection">Platform selection</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/introduction_to_the_buildsystem.html#resulting-binary">Resulting binary</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/introduction_to_the_buildsystem.html#tools">Tools</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/introduction_to_the_buildsystem.html#target">Target</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/introduction_to_the_buildsystem.html#bits">Bits</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/introduction_to_the_buildsystem.html#custom-modules">Custom modules</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/introduction_to_the_buildsystem.html#cleaning-generated-files">Cleaning generated files</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/introduction_to_the_buildsystem.html#other-build-options">Other build options</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/compiling/introduction_to_the_buildsystem.html#overriding-the-build-options">Overriding the build options</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/introduction_to_the_buildsystem.html#export-templates">Export templates</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../development/compiling/compiling_for_windows.html">Compiling for Windows</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_windows.html#requirements">Requirements</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_windows.html#setting-up-scons">Setting up SCons</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_windows.html#installing-visual-studio-caveats">Installing Visual Studio caveats</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_windows.html#downloading-godot-s-source">Downloading Godot's source</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_windows.html#compiling">Compiling</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/compiling/compiling_for_windows.html#selecting-a-compiler">Selecting a compiler</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/compiling/compiling_for_windows.html#running-scons">Running SCons</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_windows.html#development-in-visual-studio">Development in Visual Studio</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_windows.html#cross-compiling-for-windows-from-other-operating-systems">Cross-compiling for Windows from other operating systems</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/compiling/compiling_for_windows.html#troubleshooting">Troubleshooting</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_windows.html#creating-windows-export-templates">Creating Windows export templates</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../development/compiling/compiling_for_x11.html">Compiling for X11 (Linux, *BSD)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_x11.html#requirements">Requirements</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/compiling/compiling_for_x11.html#distro-specific-one-liners">Distro-specific one-liners</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_x11.html#compiling">Compiling</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_x11.html#compiling-a-headless-server-build">Compiling a headless/server build</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_x11.html#building-export-templates">Building export templates</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_x11.html#using-clang-and-lld-for-faster-development">Using Clang and LLD for faster development</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_x11.html#using-pyston-for-faster-development">Using Pyston for faster development</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../development/compiling/compiling_for_osx.html">Compiling for macOS</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_osx.html#requirements">Requirements</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_osx.html#compiling">Compiling</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_osx.html#compiling-a-headless-server-build">Compiling a headless/server build</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_osx.html#building-export-templates">Building export templates</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_osx.html#using-pyston-for-faster-development">Using Pyston for faster development</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_osx.html#cross-compiling-for-macos-from-linux">Cross-compiling for macOS from Linux</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../development/compiling/compiling_for_android.html">Compiling for Android</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_android.html#note">Note</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_android.html#requirements">Requirements</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_android.html#setting-up-the-buildsystem">Setting up the buildsystem</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_android.html#building-the-export-templates">Building the export templates</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/compiling/compiling_for_android.html#adding-support-for-x86-devices">Adding support for x86 devices</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/compiling/compiling_for_android.html#cleaning-the-generated-export-templates">Cleaning the generated export templates</a></li>
</ul>
</li>
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<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_android.html#troubleshooting">Troubleshooting</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/compiling/compiling_for_android.html#platform-doesn-t-appear-in-scons">Platform doesn't appear in SCons</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/compiling/compiling_for_android.html#application-not-installed">Application not installed</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/compiling/compiling_for_android.html#application-exits-immediately">Application exits immediately</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_ios.html#requirements">Requirements</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_ios.html#compiling">Compiling</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_ios.html#run">Run</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../development/compiling/cross-compiling_for_ios_on_linux.html#requirements">Requirements</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/cross-compiling_for_ios_on_linux.html#configuring-the-environment">Configuring the environment</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/compiling/cross-compiling_for_ios_on_linux.html#darling-dmg">darling-dmg</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/compiling/cross-compiling_for_ios_on_linux.html#preparing-the-sdk">Preparing the SDK</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/compiling/cross-compiling_for_ios_on_linux.html#toolchain">Toolchain</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../development/compiling/cross-compiling_for_ios_on_linux.html#compiling-godot-for-iphone">Compiling Godot for iPhone</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/compiling/cross-compiling_for_ios_on_linux.html#producing-fat-binaries">Producing fat binaries</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_uwp.html#requirements">Requirements</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_uwp.html#compiling">Compiling</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_uwp.html#creating-uwp-export-templates">Creating UWP export templates</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_uwp.html#running-uwp-apps-with-visual-studio">Running UWP apps with Visual Studio</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_web.html#requirements">Requirements</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_web.html#building-export-templates">Building export templates</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_for_web.html#threads-and-gdnative">Threads and GDNative</a></li>
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</ul>
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<li class="toctree-l2"><a class="reference internal" href="../development/compiling/compiling_with_mono.html">Compiling with Mono</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_with_mono.html#environment-variables">Environment variables</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_with_mono.html#enable-the-mono-module">Enable the Mono module</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_with_mono.html#generate-the-glue">Generate the glue</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/compiling/compiling_with_mono.html#notes">Notes</a></li>
</ul>
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<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_with_mono.html#rebuild-with-mono-glue">Rebuild with Mono glue</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../development/compiling/compiling_with_mono.html#example-windows">Example (Windows)</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/compiling/compiling_with_mono.html#example-x11">Example (X11)</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_with_mono.html#data-directory">Data directory</a><ul>
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<li class="toctree-l4"><a class="reference internal" href="../development/compiling/compiling_with_mono.html#editor">Editor</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_with_mono.html#building-the-mono-runtime">Building the Mono runtime</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_with_mono.html#targeting-android">Targeting Android</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_with_mono.html#targeting-ios">Targeting iOS</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_with_mono.html#targeting-webassembly">Targeting WebAssembly</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_with_mono.html#base-class-library">Base Class Library</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_with_mono.html#aot-cross-compilers">AOT cross-compilers</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_with_mono.html#command-line-options">Command-line options</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../development/compiling/optimizing_for_size.html">Optimizing a build for size</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/optimizing_for_size.html#rationale">Rationale</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/optimizing_for_size.html#stripping-binaries">Stripping binaries</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/optimizing_for_size.html#optimizing-for-size-instead-of-speed">Optimizing for size instead of speed</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/optimizing_for_size.html#compiling-with-link-time-optimization">Compiling with link-time optimization</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/optimizing_for_size.html#disabling-3d">Disabling 3D</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/optimizing_for_size.html#disabling-advanced-gui-objects">Disabling advanced GUI objects</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/optimizing_for_size.html#disabling-unwanted-modules">Disabling unwanted modules</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../development/compiling/compiling_with_script_encryption_key.html">Compiling with script encryption key</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_with_script_encryption_key.html#step-by-step">Step by step</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/compiling/compiling_with_script_encryption_key.html#troubleshooting">Troubleshooting</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../development/cpp/index.html">Engine development</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../development/cpp/index.html#setting-up-a-development-environment">Setting up a development environment</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../development/cpp/configuring_an_ide/index.html">Configuring an IDE</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/configuring_an_ide/android_studio.html">Android Studio</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/configuring_an_ide/clion.html">CLion</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/configuring_an_ide/code_blocks.html">Code::Blocks</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/configuring_an_ide/kdevelop.html">KDevelop</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/configuring_an_ide/qt_creator.html">Qt Creator</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/configuring_an_ide/visual_studio.html">Visual Studio</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/configuring_an_ide/visual_studio_code.html">Visual Studio Code</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/configuring_an_ide/xcode.html">Xcode</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../development/cpp/index.html#getting-started-with-godot-s-source-code">Getting started with Godot's source code</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../development/cpp/introduction_to_godot_development.html">Introduction to Godot development</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/introduction_to_godot_development.html#architecture-diagram">Architecture diagram</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/introduction_to_godot_development.html#debugging-the-editor-with-gdb">Debugging the editor with gdb</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../development/cpp/common_engine_methods_and_macros.html">Common engine methods and macros</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/common_engine_methods_and_macros.html#print-text">Print text</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/common_engine_methods_and_macros.html#format-a-string">Format a string</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/common_engine_methods_and_macros.html#convert-an-integer-or-float-to-a-string">Convert an integer or float to a string</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/common_engine_methods_and_macros.html#internationalize-a-string">Internationalize a string</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/common_engine_methods_and_macros.html#clamp-a-value">Clamp a value</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/common_engine_methods_and_macros.html#microbenchmarking">Microbenchmarking</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/common_engine_methods_and_macros.html#get-project-editor-settings">Get project/editor settings</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/common_engine_methods_and_macros.html#error-macros">Error macros</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../development/cpp/core_types.html">Core types</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/core_types.html#definitions">Definitions</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/core_types.html#memory-model">Memory model</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/core_types.html#allocating-memory">Allocating memory</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/core_types.html#containers">Containers</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/core_types.html#string">String</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/core_types.html#stringname">StringName</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/core_types.html#math-types">Math types</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/core_types.html#nodepath">NodePath</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/core_types.html#rid">RID</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../development/cpp/variant_class.html">Variant class</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/variant_class.html#about">About</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/variant_class.html#containers-dictionary-and-array">Containers: Dictionary and Array</a></li>
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</li>
<li class="toctree-l3"><a class="reference internal" href="../development/cpp/object_class.html">Object class</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/object_class.html#general-definition">General definition</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/object_class.html#registering-an-object">Registering an Object</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/object_class.html#constants">Constants</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/object_class.html#properties-set-get">Properties (set/get)</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/object_class.html#binding-properties-using-set-get-get-property-list">Binding properties using <code class="docutils literal notranslate"><span class="pre">_set</span></code>/<code class="docutils literal notranslate"><span class="pre">_get</span></code>/<code class="docutils literal notranslate"><span class="pre">_get_property_list</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/object_class.html#dynamic-casting">Dynamic casting</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/object_class.html#signals">Signals</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/object_class.html#notifications">Notifications</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/object_class.html#id2">References</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/object_class.html#resources">Resources:</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/object_class.html#resource-loading">Resource loading</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/object_class.html#resource-saving">Resource saving</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../development/cpp/inheritance_class_tree.html">Inheritance class tree</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/inheritance_class_tree.html#object">Object</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/inheritance_class_tree.html#reference">Reference</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/inheritance_class_tree.html#control">Control</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/inheritance_class_tree.html#node2d">Node2D</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/inheritance_class_tree.html#spatial">Spatial</a></li>
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</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../development/cpp/index.html#extending-godot-by-modifying-its-source-code">Extending Godot by modifying its source code</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../development/cpp/custom_modules_in_cpp.html">Custom modules in C++</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_modules_in_cpp.html#modules">Modules</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_modules_in_cpp.html#what-for">What for?</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_modules_in_cpp.html#creating-a-new-module">Creating a new module</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_modules_in_cpp.html#using-the-module">Using the module</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_modules_in_cpp.html#compiling-a-module-externally">Compiling a module externally</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_modules_in_cpp.html#improving-the-build-system-for-development">Improving the build system for development</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_modules_in_cpp.html#writing-custom-documentation">Writing custom documentation</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_modules_in_cpp.html#adding-custom-editor-icons">Adding custom editor icons</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_modules_in_cpp.html#summing-up">Summing up</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../development/cpp/binding_to_external_libraries.html">Binding to external libraries</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/binding_to_external_libraries.html#modules">Modules</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/binding_to_external_libraries.html#using-the-module">Using the module</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../development/cpp/custom_godot_servers.html">Custom Godot servers</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_godot_servers.html#introduction">Introduction</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_godot_servers.html#what-for">What for?</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_godot_servers.html#creating-a-godot-server">Creating a Godot server</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_godot_servers.html#custom-managed-resource-data">Custom managed resource data</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_godot_servers.html#registering-the-class-in-gdscript">Registering the class in GDScript</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_godot_servers.html#messagequeue">MessageQueue</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_godot_servers.html#summing-it-up">Summing it up</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../development/cpp/custom_resource_format_loaders.html">Custom resource format loaders</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_resource_format_loaders.html#introduction">Introduction</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_resource_format_loaders.html#what-for">What for?</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_resource_format_loaders.html#what-not">What not?</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_resource_format_loaders.html#creating-a-resourceformatloader">Creating a ResourceFormatLoader</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_resource_format_loaders.html#creating-a-resourceformatsaver">Creating a ResourceFormatSaver</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_resource_format_loaders.html#creating-custom-data-types">Creating custom data types</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_resource_format_loaders.html#registering-the-new-file-format">Registering the new file format</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_resource_format_loaders.html#loading-it-on-gdscript">Loading it on GDScript</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../development/cpp/custom_audiostreams.html">Custom AudioStreams</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_audiostreams.html#introduction">Introduction</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_audiostreams.html#what-for">What for?</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_audiostreams.html#create-an-audiostream">Create an AudioStream</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/custom_audiostreams.html#create-an-audiostreamplayback">Create an AudioStreamPlayback</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../development/cpp/index.html#debugging-and-profiling">Debugging and profiling</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../development/cpp/macos_debug.html">Debugging on macOS</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/macos_debug.html#debugging-godot-editor">Debugging Godot editor</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/macos_debug.html#debugging-exported-project">Debugging exported project</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../development/cpp/using_cpp_profilers.html">Using C++ profilers</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/using_cpp_profilers.html#recommended-profilers">Recommended profilers</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/using_cpp_profilers.html#setting-up-godot">Setting up Godot</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/using_cpp_profilers.html#benchmarking-startup-shutdown-times">Benchmarking startup/shutdown times</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/cpp/using_cpp_profilers.html#profiler-specific-instructions">Profiler-specific instructions</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../development/editor/index.html">Editor development</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../development/editor/introduction_to_editor_development.html">Introduction to editor development</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../development/editor/introduction_to_editor_development.html#technical-choices">Technical choices</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/editor/introduction_to_editor_development.html#directory-structure">Directory structure</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/editor/introduction_to_editor_development.html#editor-dependencies-in-scene-files">Editor dependencies in <code class="docutils literal notranslate"><span class="pre">scene/</span></code> files</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/editor/introduction_to_editor_development.html#development-tips">Development tips</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../development/editor/creating_icons.html">Editor icons</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../development/editor/creating_icons.html#creating-icons">Creating icons</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/editor/creating_icons.html#color-conversion-for-light-editor-themes">Color conversion for light editor themes</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/editor/creating_icons.html#icon-optimization">Icon optimization</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/editor/creating_icons.html#integrating-and-sharing-the-icons">Integrating and sharing the icons</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/editor/creating_icons.html#troubleshooting">Troubleshooting</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/editor/creating_icons.html#references">References</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="../development/editor/editor_style_guide.html">Editor style guide</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../development/editor/editor_style_guide.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="../development/editor/editor_style_guide.html#writing-style">Writing style</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../development/file_formats/index.html">Godot file formats</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../development/file_formats/gdscript_grammar.html">GDScript grammar</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../development/file_formats/tscn.html#file-structure">File structure</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/file_formats/tscn.html#entries-inside-the-file">Entries inside the file</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../development/file_formats/tscn.html#the-scene-tree">The scene tree</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/file_formats/tscn.html#nodepath">NodePath</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/file_formats/tscn.html#skeleton">Skeleton</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/file_formats/tscn.html#boneattachment">BoneAttachment</a></li>
<li class="toctree-l4"><a class="reference internal" href="../development/file_formats/tscn.html#animationplayer">AnimationPlayer</a></li>
</ul>
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<li class="toctree-l3"><a class="reference internal" href="../development/file_formats/tscn.html#resources">Resources</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../development/file_formats/tscn.html#external-resources">External resources</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../development/file_formats/tscn.html#arraymesh">ArrayMesh</a></li>
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<p class="caption" role="heading"><span class="caption-text">Community</span></p>
<ul>
<li class="toctree-l1"><a class="reference internal" href="../community/contributing/index.html">Contributing</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="../community/contributing/ways_to_contribute.html">Ways to contribute</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/ways_to_contribute.html#contributing-code">Contributing code</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../community/contributing/index.html#contributing-to-the-engine">Contributing to the engine</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../community/contributing/best_practices_for_engine_contributors.html">Best practices for engine contributors</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/best_practices_for_engine_contributors.html#introduction">Introduction</a></li>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/best_practices_for_engine_contributors.html#language">Language</a></li>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/best_practices_for_engine_contributors.html#best-practices">Best Practices</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../community/contributing/pr_workflow.html">Pull request workflow</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/pr_workflow.html#git-source-repository">Git source repository</a></li>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/pr_workflow.html#forking-and-cloning">Forking and cloning</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../community/contributing/pr_workflow.html#updating-your-branch">Updating your branch</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../community/contributing/pr_workflow.html#pushing-changes-to-a-remote">Pushing changes to a remote</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../community/contributing/pr_workflow.html#deleting-a-git-branch">Deleting a Git branch</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../community/contributing/testing_pull_requests.html">Testing pull requests</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/testing_pull_requests.html#downloading-a-compiled-build">Downloading a compiled build</a></li>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/testing_pull_requests.html#compiling-a-pull-request-branch-from-source">Compiling a pull request branch from source</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../community/contributing/bisecting_regressions.html">Bisecting regressions</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/bisecting_regressions.html#what-is-bisecting">What is bisecting?</a></li>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/bisecting_regressions.html#using-official-builds-to-speed-up-bisecting">Using official builds to speed up bisecting</a></li>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/bisecting_regressions.html#the-git-bisect-command">The Git bisect command</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../community/contributing/bug_triage_guidelines.html">Bug triage guidelines</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/bug_triage_guidelines.html#issues-management">Issues management</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../community/contributing/code_style_guidelines.html">Code style guidelines</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/code_style_guidelines.html#c-and-objective-c">C++ and Objective-C</a></li>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/code_style_guidelines.html#java">Java</a></li>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/code_style_guidelines.html#python">Python</a></li>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/code_style_guidelines.html#comment-style-guide">Comment style guide</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../community/contributing/cpp_usage_guidelines.html">C++ usage guidelines</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/cpp_usage_guidelines.html#rationale">Rationale</a></li>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/cpp_usage_guidelines.html#disallowed-features">Disallowed features</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../community/contributing/index.html#writing-documentation">Writing documentation</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../community/contributing/index.html#guidelines">Guidelines</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/content_guidelines.html">Content guidelines</a></li>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/docs_writing_guidelines.html">Docs writing guidelines</a></li>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/documentation_guidelines.html">Documentation guidelines</a></li>
</ul>
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<li class="toctree-l3"><a class="reference internal" href="../community/contributing/index.html#writing-the-manual">Writing the manual</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/contributing_to_the_documentation.html">Contributing to the documentation</a></li>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/building_the_manual.html">Building the manual with Sphinx</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../community/contributing/index.html#class-reference-guides">Class reference guides</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/updating_the_class_reference.html">Contributing to the class reference</a></li>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/class_reference_writing_guidelines.html">Class reference writing guidelines</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../community/contributing/index.html#translating-the-documentation">Translating the documentation</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../community/contributing/editor_and_docs_localization.html">Editor and docs localization</a></li>
</ul>
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</ul>
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</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../community/asset_library/index.html">Asset Library</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../community/asset_library/what_is_assetlib.html">About the Asset Library</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../community/asset_library/what_is_assetlib.html#types-of-assets">Types of assets</a></li>
<li class="toctree-l3"><a class="reference internal" href="../community/asset_library/what_is_assetlib.html#frequently-asked-questions">Frequently asked questions</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../community/asset_library/what_is_assetlib.html#can-paid-assets-be-uploaded-to-the-asset-library">Can paid assets be uploaded to the asset library?</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../community/asset_library/using_assetlib.html">Using the Asset Library</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../community/asset_library/using_assetlib.html#on-the-website">On the website</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../community/asset_library/using_assetlib.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="../community/asset_library/using_assetlib.html#searching">Searching</a></li>
<li class="toctree-l4"><a class="reference internal" href="../community/asset_library/using_assetlib.html#breakdown-of-an-asset">Breakdown of an asset</a></li>
<li class="toctree-l4"><a class="reference internal" href="../community/asset_library/using_assetlib.html#registering-and-logging-in">Registering and logging in</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../community/asset_library/using_assetlib.html#in-the-editor">In the editor</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../community/asset_library/submitting_to_assetlib.html">Submitting to the Asset Library</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../community/asset_library/submitting_to_assetlib.html#introduction">Introduction</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../community/channels.html">Community channels</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../community/channels.html#q-a">Q&amp;A</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../community/channels.html#forum">Forum</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../community/tutorials.html">Tutorials and resources</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../community/tutorials.html#where-to-start">Where to start</a></li>
<li class="toctree-l2"><a class="reference internal" href="../community/tutorials.html#video-tutorials">Video tutorials</a></li>
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<p class="caption" role="heading"><span class="caption-text">Class reference</span></p>
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<li class="toctree-l2"><a class="reference internal" href="class_%40gdscript.html">&#64;GDScript</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_%40gdscript.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_%40gdscript.html#methods">Methods</a></li>
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<li class="toctree-l2"><a class="reference internal" href="class_%40globalscope.html">&#64;GlobalScope</a><ul>
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</ul>
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<li class="toctree-l1"><a class="reference internal" href="index.html#nodes">Nodes</a><ul>
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<li class="toctree-l2"><a class="reference internal" href="class_acceptdialog.html">AcceptDialog</a><ul>
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</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animatedsprite.html">AnimatedSprite</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animatedsprite.html#description">Description</a></li>
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<li class="toctree-l2"><a class="reference internal" href="class_animatedsprite3d.html">AnimatedSprite3D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animatedsprite3d.html#description">Description</a></li>
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<li class="toctree-l3"><a class="reference internal" href="class_animatedsprite3d.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animatedsprite3d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animatedsprite3d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animationplayer.html">AnimationPlayer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animationplayer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationplayer.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationplayer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationplayer.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationplayer.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationplayer.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationplayer.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationplayer.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animationtree.html">AnimationTree</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animationtree.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationtree.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationtree.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationtree.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationtree.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationtree.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationtree.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animationtreeplayer.html">AnimationTreePlayer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animationtreeplayer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationtreeplayer.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationtreeplayer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationtreeplayer.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationtreeplayer.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationtreeplayer.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationtreeplayer.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_area.html">Area</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_area.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_area.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_area.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_area.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_area.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_area.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_area.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_area.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_area2d.html">Area2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_area2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_area2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_area2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_area2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_area2d.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_area2d.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_area2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_area2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_arvranchor.html">ARVRAnchor</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_arvranchor.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arvranchor.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arvranchor.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arvranchor.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arvranchor.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arvranchor.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_arvrcamera.html">ARVRCamera</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_arvrcamera.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arvrcamera.html#tutorials">Tutorials</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_arvrcontroller.html">ARVRController</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_arvrcontroller.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arvrcontroller.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arvrcontroller.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arvrcontroller.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arvrcontroller.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arvrcontroller.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arvrcontroller.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_arvrorigin.html">ARVROrigin</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_arvrorigin.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arvrorigin.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arvrorigin.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arvrorigin.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_aspectratiocontainer.html">AspectRatioContainer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_aspectratiocontainer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_aspectratiocontainer.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_aspectratiocontainer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_aspectratiocontainer.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_aspectratiocontainer.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audiostreamplayer.html">AudioStreamPlayer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audiostreamplayer2d.html">AudioStreamPlayer2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer2d.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audiostreamplayer3d.html">AudioStreamPlayer3D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer3d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer3d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer3d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer3d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer3d.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer3d.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer3d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamplayer3d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_backbuffercopy.html">BackBufferCopy</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_backbuffercopy.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_backbuffercopy.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_backbuffercopy.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_backbuffercopy.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_bakedlightmap.html">BakedLightmap</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_bakedlightmap.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_bakedlightmap.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_bakedlightmap.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_bakedlightmap.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_bakedlightmap.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_bakedlightmap.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_bakedlightmap.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_basebutton.html">BaseButton</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_basebutton.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_basebutton.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_basebutton.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_basebutton.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_basebutton.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_basebutton.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_basebutton.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_bone2d.html">Bone2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_bone2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_bone2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_bone2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_bone2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_bone2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_boneattachment.html">BoneAttachment</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_boneattachment.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_boneattachment.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_boneattachment.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_boxcontainer.html">BoxContainer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_boxcontainer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_boxcontainer.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_boxcontainer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_boxcontainer.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_boxcontainer.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_boxcontainer.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_boxcontainer.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_button.html">Button</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_button.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_button.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_button.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_button.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_button.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_button.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_button.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_camera.html">Camera</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_camera.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_camera.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_camera.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_camera.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_camera.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_camera.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_camera.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_camera2d.html">Camera2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_camera2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_camera2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_camera2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_camera2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_camera2d.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_camera2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_camera2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_canvasitem.html">CanvasItem</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_canvasitem.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_canvasitem.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_canvasitem.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_canvasitem.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_canvasitem.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_canvasitem.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_canvasitem.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_canvasitem.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_canvasitem.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_canvaslayer.html">CanvasLayer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_canvaslayer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_canvaslayer.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_canvaslayer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_canvaslayer.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_canvaslayer.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_canvaslayer.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_canvaslayer.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_canvasmodulate.html">CanvasModulate</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_canvasmodulate.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_canvasmodulate.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_canvasmodulate.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_centercontainer.html">CenterContainer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_centercontainer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_centercontainer.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_centercontainer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_centercontainer.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_checkbox.html">CheckBox</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_checkbox.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_checkbox.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_checkbox.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_checkbox.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_checkbutton.html">CheckButton</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_checkbutton.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_checkbutton.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_checkbutton.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_checkbutton.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_clippedcamera.html">ClippedCamera</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_clippedcamera.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_clippedcamera.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_clippedcamera.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_clippedcamera.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_clippedcamera.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_clippedcamera.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_collisionobject.html">CollisionObject</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_collisionobject.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionobject.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionobject.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionobject.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionobject.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionobject.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_collisionobject2d.html">CollisionObject2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_collisionobject2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionobject2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionobject2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionobject2d.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionobject2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionobject2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_collisionpolygon.html">CollisionPolygon</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_collisionpolygon.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionpolygon.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionpolygon.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_collisionpolygon2d.html">CollisionPolygon2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_collisionpolygon2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionpolygon2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionpolygon2d.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionpolygon2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_collisionshape.html">CollisionShape</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_collisionshape.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionshape.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionshape.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionshape.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionshape.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionshape.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_collisionshape2d.html">CollisionShape2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_collisionshape2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionshape2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionshape2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_collisionshape2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_colorpicker.html">ColorPicker</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_colorpicker.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_colorpicker.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_colorpicker.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_colorpicker.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_colorpicker.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_colorpicker.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_colorpicker.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_colorpicker.html#method-descriptions">Method Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_colorpicker.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_colorpickerbutton.html">ColorPickerButton</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_colorpickerbutton.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_colorpickerbutton.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_colorpickerbutton.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_colorpickerbutton.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_colorpickerbutton.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_colorpickerbutton.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_colorpickerbutton.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_colorpickerbutton.html#method-descriptions">Method Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_colorpickerbutton.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_colorrect.html">ColorRect</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_colorrect.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_colorrect.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_colorrect.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_colorrect.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_conetwistjoint.html">ConeTwistJoint</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_conetwistjoint.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_conetwistjoint.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_conetwistjoint.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_conetwistjoint.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_conetwistjoint.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_conetwistjoint.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_confirmationdialog.html">ConfirmationDialog</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_confirmationdialog.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_confirmationdialog.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_confirmationdialog.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_confirmationdialog.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_container.html">Container</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_container.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_container.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_container.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_container.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_container.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_container.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_control.html">Control</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_control.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_control.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_control.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_control.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_control.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_control.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_control.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_control.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_control.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_cpuparticles.html">CPUParticles</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_cpuparticles.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cpuparticles.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cpuparticles.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cpuparticles.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cpuparticles.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cpuparticles.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_cpuparticles2d.html">CPUParticles2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_cpuparticles2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cpuparticles2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cpuparticles2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cpuparticles2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cpuparticles2d.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cpuparticles2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cpuparticles2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_csgbox.html">CSGBox</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_csgbox.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgbox.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgbox.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgbox.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_csgcombiner.html">CSGCombiner</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_csgcombiner.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgcombiner.html#tutorials">Tutorials</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_csgcylinder.html">CSGCylinder</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_csgcylinder.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgcylinder.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgcylinder.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgcylinder.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_csgmesh.html">CSGMesh</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_csgmesh.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgmesh.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgmesh.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgmesh.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_csgpolygon.html">CSGPolygon</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_csgpolygon.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgpolygon.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgpolygon.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgpolygon.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgpolygon.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_csgprimitive.html">CSGPrimitive</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_csgprimitive.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgprimitive.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgprimitive.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgprimitive.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_csgshape.html">CSGShape</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_csgshape.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgshape.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgshape.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgshape.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgshape.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgshape.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgshape.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_csgsphere.html">CSGSphere</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_csgsphere.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgsphere.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgsphere.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgsphere.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_csgtorus.html">CSGTorus</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_csgtorus.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgtorus.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgtorus.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csgtorus.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_cullinstance.html">CullInstance</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_cullinstance.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cullinstance.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cullinstance.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cullinstance.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_dampedspringjoint2d.html">DampedSpringJoint2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_dampedspringjoint2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_dampedspringjoint2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_dampedspringjoint2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_directionallight.html">DirectionalLight</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_directionallight.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_directionallight.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_directionallight.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_directionallight.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_directionallight.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorfiledialog.html">EditorFileDialog</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorfiledialog.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorfiledialog.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorfiledialog.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorfiledialog.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorfiledialog.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorfiledialog.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorfilesystem.html">EditorFileSystem</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorfilesystem.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorfilesystem.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorfilesystem.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorfilesystem.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorinspector.html">EditorInspector</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorinspector.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorinspector.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorinspector.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorinspector.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorinspector.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorinterface.html">EditorInterface</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorinterface.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorinterface.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorinterface.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorinterface.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorinterface.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorplugin.html">EditorPlugin</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorplugin.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorplugin.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorplugin.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorplugin.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorplugin.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorplugin.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorproperty.html">EditorProperty</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorproperty.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorproperty.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorproperty.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorproperty.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorproperty.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorproperty.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorresourcepicker.html">EditorResourcePicker</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorresourcepicker.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorresourcepicker.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorresourcepicker.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorresourcepicker.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorresourcepicker.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorresourcepicker.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorresourcepreview.html">EditorResourcePreview</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorresourcepreview.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorresourcepreview.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorresourcepreview.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorresourcepreview.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorscriptpicker.html">EditorScriptPicker</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorscriptpicker.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorscriptpicker.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorscriptpicker.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorspinslider.html">EditorSpinSlider</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorspinslider.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorspinslider.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorspinslider.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_filedialog.html">FileDialog</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_filedialog.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_filedialog.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_filedialog.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_filedialog.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_filedialog.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_filedialog.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_filedialog.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_filedialog.html#method-descriptions">Method Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_filedialog.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_filesystemdock.html">FileSystemDock</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_filesystemdock.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_filesystemdock.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_filesystemdock.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_flowcontainer.html">FlowContainer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_flowcontainer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_flowcontainer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_flowcontainer.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_flowcontainer.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_flowcontainer.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_flowcontainer.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_generic6dofjoint.html">Generic6DOFJoint</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_generic6dofjoint.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_generic6dofjoint.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_generic6dofjoint.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_generic6dofjoint.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_generic6dofjoint.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_generic6dofjoint.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_geometryinstance.html">GeometryInstance</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_geometryinstance.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_geometryinstance.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_geometryinstance.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_geometryinstance.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_geometryinstance.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_geometryinstance.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_giprobe.html">GIProbe</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_giprobe.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_giprobe.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_giprobe.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_giprobe.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_giprobe.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_giprobe.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_giprobe.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_graphedit.html">GraphEdit</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_graphedit.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_graphedit.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_graphedit.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_graphedit.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_graphedit.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_graphedit.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_graphedit.html#method-descriptions">Method Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_graphedit.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_graphnode.html">GraphNode</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_graphnode.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_graphnode.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_graphnode.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_graphnode.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_graphnode.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_graphnode.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_graphnode.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_graphnode.html#method-descriptions">Method Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_graphnode.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gridcontainer.html">GridContainer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gridcontainer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gridcontainer.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gridcontainer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gridcontainer.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gridcontainer.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gridcontainer.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gridmap.html">GridMap</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gridmap.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gridmap.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gridmap.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gridmap.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gridmap.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gridmap.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gridmap.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gridmap.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_groovejoint2d.html">GrooveJoint2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_groovejoint2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_groovejoint2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_groovejoint2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_hboxcontainer.html">HBoxContainer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_hboxcontainer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hboxcontainer.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hboxcontainer.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hboxcontainer.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_hflowcontainer.html">HFlowContainer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_hflowcontainer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hflowcontainer.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hflowcontainer.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_hingejoint.html">HingeJoint</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_hingejoint.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hingejoint.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hingejoint.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hingejoint.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hingejoint.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hingejoint.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_hscrollbar.html">HScrollBar</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_hscrollbar.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hscrollbar.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hscrollbar.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_hseparator.html">HSeparator</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_hseparator.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hseparator.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hseparator.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_hslider.html">HSlider</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_hslider.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hslider.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hslider.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_hsplitcontainer.html">HSplitContainer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_hsplitcontainer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hsplitcontainer.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hsplitcontainer.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hsplitcontainer.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_httprequest.html">HTTPRequest</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_httprequest.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_httprequest.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_httprequest.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_httprequest.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_httprequest.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_httprequest.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_httprequest.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_httprequest.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_immediategeometry.html">ImmediateGeometry</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_immediategeometry.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_immediategeometry.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_immediategeometry.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_instanceplaceholder.html">InstancePlaceholder</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_instanceplaceholder.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_instanceplaceholder.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_instanceplaceholder.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_interpolatedcamera.html">InterpolatedCamera</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_interpolatedcamera.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_interpolatedcamera.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_interpolatedcamera.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_interpolatedcamera.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_interpolatedcamera.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_interpolatedcamera.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_itemlist.html">ItemList</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_itemlist.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_itemlist.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_itemlist.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_itemlist.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_itemlist.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_itemlist.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_itemlist.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_itemlist.html#method-descriptions">Method Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_itemlist.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_joint.html">Joint</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_joint.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_joint.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_joint.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_joint.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_joint2d.html">Joint2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_joint2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_joint2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_joint2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_kinematicbody.html">KinematicBody</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_kinematicbody.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_kinematicbody.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_kinematicbody.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_kinematicbody.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_kinematicbody.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_kinematicbody.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_kinematicbody.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_kinematicbody2d.html">KinematicBody2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_kinematicbody2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_kinematicbody2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_kinematicbody2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_kinematicbody2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_kinematicbody2d.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_kinematicbody2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_kinematicbody2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_label.html">Label</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_label.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_label.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_label.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_label.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_label.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_label.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_label.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_label.html#method-descriptions">Method Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_label.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_label3d.html">Label3D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_label3d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_label3d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_label3d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_label3d.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_label3d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_label3d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_light.html">Light</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_light.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_light.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_light.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_light.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_light.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_light.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_light.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_light2d.html">Light2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_light2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_light2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_light2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_light2d.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_light2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_lightoccluder2d.html">LightOccluder2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_lightoccluder2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_lightoccluder2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_lightoccluder2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_lightoccluder2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_line2d.html">Line2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_line2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_line2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_line2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_line2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_line2d.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_line2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_line2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_lineedit.html">LineEdit</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_lineedit.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_lineedit.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_lineedit.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_lineedit.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_lineedit.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_lineedit.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_lineedit.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_lineedit.html#method-descriptions">Method Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_lineedit.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_linkbutton.html">LinkButton</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_linkbutton.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_linkbutton.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_linkbutton.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_linkbutton.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_linkbutton.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_linkbutton.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_listener.html">Listener</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_listener.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_listener.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_listener.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_listener2d.html">Listener2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_listener2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_listener2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_listener2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_lod.html">LOD</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_lod.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_lod.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_lod.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_margincontainer.html">MarginContainer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_margincontainer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_margincontainer.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_margincontainer.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_margincontainer.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_menubutton.html">MenuButton</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_menubutton.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_menubutton.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_menubutton.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_menubutton.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_menubutton.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_menubutton.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_menubutton.html#method-descriptions">Method Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_menubutton.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_mergegroup.html">MergeGroup</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_mergegroup.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_mergegroup.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_mergegroup.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_mergegroup.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_mergegroup.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_mergegroup.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_meshinstance.html">MeshInstance</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_meshinstance.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_meshinstance.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_meshinstance.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_meshinstance.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_meshinstance.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_meshinstance.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_meshinstance2d.html">MeshInstance2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_meshinstance2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_meshinstance2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_meshinstance2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_meshinstance2d.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_meshinstance2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_multimeshinstance.html">MultiMeshInstance</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_multimeshinstance.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_multimeshinstance.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_multimeshinstance.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_multimeshinstance.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_multimeshinstance2d.html">MultiMeshInstance2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_multimeshinstance2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_multimeshinstance2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_multimeshinstance2d.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_multimeshinstance2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_navigation.html">Navigation</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_navigation.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigation.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigation.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigation.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigation.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigation.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigation.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_navigation2d.html">Navigation2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_navigation2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigation2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigation2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigation2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigation2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigation2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_navigationagent.html">NavigationAgent</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_navigationagent.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationagent.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationagent.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationagent.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationagent.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationagent.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_navigationagent2d.html">NavigationAgent2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_navigationagent2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationagent2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationagent2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationagent2d.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationagent2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationagent2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_navigationmeshinstance.html">NavigationMeshInstance</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_navigationmeshinstance.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationmeshinstance.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationmeshinstance.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationmeshinstance.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationmeshinstance.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationmeshinstance.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_navigationobstacle.html">NavigationObstacle</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_navigationobstacle.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationobstacle.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationobstacle.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationobstacle.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationobstacle.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_navigationobstacle2d.html">NavigationObstacle2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_navigationobstacle2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationobstacle2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationobstacle2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationobstacle2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationobstacle2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_navigationpolygoninstance.html">NavigationPolygonInstance</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_navigationpolygoninstance.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationpolygoninstance.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationpolygoninstance.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationpolygoninstance.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationpolygoninstance.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_ninepatchrect.html">NinePatchRect</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_ninepatchrect.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_ninepatchrect.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_ninepatchrect.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_ninepatchrect.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_ninepatchrect.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_ninepatchrect.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_ninepatchrect.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_node2d.html">Node2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_node2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_node2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_node2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_node2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_node2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_node2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_occluder.html">Occluder</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_occluder.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_occluder.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_occluder.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_occluder.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_occluder.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_omnilight.html">OmniLight</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_omnilight.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_omnilight.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_omnilight.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_omnilight.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_omnilight.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_optionbutton.html">OptionButton</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_optionbutton.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_optionbutton.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_optionbutton.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_optionbutton.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_optionbutton.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_optionbutton.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_optionbutton.html#method-descriptions">Method Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_optionbutton.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_panel.html">Panel</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_panel.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_panel.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_panel.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_panel.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_panelcontainer.html">PanelContainer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_panelcontainer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_panelcontainer.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_panelcontainer.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_panelcontainer.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_parallaxbackground.html">ParallaxBackground</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_parallaxbackground.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_parallaxbackground.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_parallaxbackground.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_parallaxlayer.html">ParallaxLayer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_parallaxlayer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_parallaxlayer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_parallaxlayer.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_particles.html">Particles</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_particles.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_particles.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_particles.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_particles.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_particles.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_particles.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_particles.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_particles.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_particles.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_particles2d.html">Particles2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_particles2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_particles2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_particles2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_particles2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_particles2d.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_particles2d.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_particles2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_particles2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_path.html">Path</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_path.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_path.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_path.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_path.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_path2d.html">Path2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_path2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_path2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_path2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_pathfollow.html">PathFollow</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_pathfollow.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_pathfollow.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_pathfollow.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_pathfollow.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_pathfollow2d.html">PathFollow2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_pathfollow2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_pathfollow2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_pathfollow2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_physicalbone.html">PhysicalBone</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_physicalbone.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicalbone.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicalbone.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicalbone.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicalbone.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicalbone.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_physicsbody.html">PhysicsBody</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_physicsbody.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsbody.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsbody.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsbody.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_physicsbody2d.html">PhysicsBody2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_physicsbody2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsbody2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsbody2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsbody2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsbody2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsbody2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_pinjoint.html">PinJoint</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_pinjoint.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_pinjoint.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_pinjoint.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_pinjoint.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_pinjoint.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_pinjoint.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_pinjoint2d.html">PinJoint2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_pinjoint2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_pinjoint2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_pinjoint2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_polygon2d.html">Polygon2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_polygon2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_polygon2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_polygon2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_polygon2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_polygon2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_popup.html">Popup</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_popup.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_popup.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_popup.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_popup.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_popup.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_popup.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_popup.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_popupdialog.html">PopupDialog</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_popupdialog.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_popupdialog.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_popupdialog.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_popupmenu.html">PopupMenu</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_popupmenu.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_popupmenu.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_popupmenu.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_popupmenu.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_popupmenu.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_popupmenu.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_popupmenu.html#method-descriptions">Method Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_popupmenu.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_popuppanel.html">PopupPanel</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_popuppanel.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_popuppanel.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_popuppanel.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_portal.html">Portal</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_portal.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_portal.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_portal.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_portal.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_portal.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_position2d.html">Position2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_position2d.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_position3d.html">Position3D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_position3d.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_progressbar.html">ProgressBar</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_progressbar.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_progressbar.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_progressbar.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_progressbar.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_progressbar.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_proximitygroup.html">ProximityGroup</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_proximitygroup.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_proximitygroup.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_proximitygroup.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_proximitygroup.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_proximitygroup.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_proximitygroup.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_proximitygroup.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_range.html">Range</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_range.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_range.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_range.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_range.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_range.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_range.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_raycast.html">RayCast</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_raycast.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_raycast.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_raycast.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_raycast.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_raycast.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_raycast.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_raycast2d.html">RayCast2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_raycast2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_raycast2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_raycast2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_raycast2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_raycast2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_raycast2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_referencerect.html">ReferenceRect</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_referencerect.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_referencerect.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_referencerect.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_reflectionprobe.html">ReflectionProbe</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_reflectionprobe.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_reflectionprobe.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_reflectionprobe.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_reflectionprobe.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_reflectionprobe.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_remotetransform.html">RemoteTransform</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_remotetransform.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_remotetransform.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_remotetransform.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_remotetransform.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_remotetransform.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_remotetransform2d.html">RemoteTransform2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_remotetransform2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_remotetransform2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_remotetransform2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_remotetransform2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_remotetransform2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_resourcepreloader.html">ResourcePreloader</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_resourcepreloader.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resourcepreloader.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resourcepreloader.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_richtextlabel.html">RichTextLabel</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="class_richtextlabel.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_richtextlabel.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_richtextlabel.html#method-descriptions">Method Descriptions</a></li>
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<li class="toctree-l2"><a class="reference internal" href="class_rigidbody.html">RigidBody</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_rigidbody.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rigidbody.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rigidbody.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rigidbody.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rigidbody.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rigidbody.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rigidbody.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rigidbody.html#method-descriptions">Method Descriptions</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="class_rigidbody2d.html">RigidBody2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_rigidbody2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rigidbody2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rigidbody2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rigidbody2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rigidbody2d.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rigidbody2d.html#enumerations">Enumerations</a></li>
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</ul>
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<li class="toctree-l2"><a class="reference internal" href="class_room.html">Room</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_room.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_room.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_room.html#methods">Methods</a></li>
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</ul>
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<li class="toctree-l2"><a class="reference internal" href="class_roomgroup.html">RoomGroup</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_roomgroup.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_roomgroup.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_roomgroup.html#property-descriptions">Property Descriptions</a></li>
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<li class="toctree-l2"><a class="reference internal" href="class_roommanager.html">RoomManager</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_roommanager.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_roommanager.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_roommanager.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_roommanager.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_roommanager.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_roommanager.html#method-descriptions">Method Descriptions</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="class_rootmotionview.html">RootMotionView</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_rootmotionview.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rootmotionview.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rootmotionview.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rootmotionview.html#property-descriptions">Property Descriptions</a></li>
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<li class="toctree-l3"><a class="reference internal" href="class_scriptcreatedialog.html#description">Description</a></li>
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<li class="toctree-l3"><a class="reference internal" href="class_scriptcreatedialog.html#methods">Methods</a></li>
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<li class="toctree-l3"><a class="reference internal" href="class_scriptcreatedialog.html#method-descriptions">Method Descriptions</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="class_scripteditor.html">ScriptEditor</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_scripteditor.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scripteditor.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scripteditor.html#signals">Signals</a></li>
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<li class="toctree-l2"><a class="reference internal" href="class_scrollbar.html">ScrollBar</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="class_scrollbar.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scrollbar.html#property-descriptions">Property Descriptions</a></li>
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<li class="toctree-l2"><a class="reference internal" href="class_scrollcontainer.html">ScrollContainer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_scrollcontainer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scrollcontainer.html#tutorials">Tutorials</a></li>
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<li class="toctree-l3"><a class="reference internal" href="class_scrollcontainer.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scrollcontainer.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scrollcontainer.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scrollcontainer.html#method-descriptions">Method Descriptions</a></li>
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<li class="toctree-l2"><a class="reference internal" href="class_separator.html">Separator</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_separator.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_shapecast.html">ShapeCast</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_shapecast.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shapecast.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shapecast.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shapecast.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shapecast.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_shapecast2d.html">ShapeCast2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_shapecast2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shapecast2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shapecast2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shapecast2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shapecast2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="class_skeleton.html">Skeleton</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="class_skeleton.html#method-descriptions">Method Descriptions</a></li>
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<li class="toctree-l2"><a class="reference internal" href="class_skeleton2d.html">Skeleton2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_skeleton2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_skeleton2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_skeleton2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_skeleton2d.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_skeleton2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_skeletonik.html">SkeletonIK</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_skeletonik.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_skeletonik.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_skeletonik.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_skeletonik.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_skeletonik.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_skeletonik.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_slider.html">Slider</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_slider.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_slider.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_slider.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_slider.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_sliderjoint.html">SliderJoint</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_sliderjoint.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_sliderjoint.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_sliderjoint.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_sliderjoint.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_sliderjoint.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_sliderjoint.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_softbody.html">SoftBody</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_softbody.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_softbody.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_softbody.html#properties">Properties</a></li>
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<li class="toctree-l3"><a class="reference internal" href="class_softbody.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_softbody.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_spatial.html">Spatial</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_spatial.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spatial.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spatial.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spatial.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spatial.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spatial.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spatial.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spatial.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spatial.html#method-descriptions">Method Descriptions</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="class_spinbox.html">SpinBox</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_spinbox.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spinbox.html#properties">Properties</a></li>
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<li class="toctree-l3"><a class="reference internal" href="class_spinbox.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spinbox.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spinbox.html#method-descriptions">Method Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spinbox.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_splitcontainer.html">SplitContainer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_splitcontainer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_splitcontainer.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_splitcontainer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_splitcontainer.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_splitcontainer.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_splitcontainer.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_splitcontainer.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_splitcontainer.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_spotlight.html">SpotLight</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_spotlight.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spotlight.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spotlight.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spotlight.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_springarm.html">SpringArm</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_springarm.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_springarm.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_springarm.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_springarm.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_springarm.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_sprite.html">Sprite</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_sprite.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_sprite.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_sprite.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_sprite.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_sprite.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_sprite.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_sprite.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_sprite3d.html">Sprite3D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_sprite3d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_sprite3d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_sprite3d.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_sprite3d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_spritebase3d.html">SpriteBase3D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_spritebase3d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spritebase3d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spritebase3d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spritebase3d.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spritebase3d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spritebase3d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_staticbody.html">StaticBody</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_staticbody.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_staticbody.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_staticbody.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_staticbody.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_staticbody2d.html">StaticBody2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_staticbody2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_staticbody2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_staticbody2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_tabcontainer.html">TabContainer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_tabcontainer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tabcontainer.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tabcontainer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tabcontainer.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tabcontainer.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tabcontainer.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tabcontainer.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tabcontainer.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tabcontainer.html#method-descriptions">Method Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tabcontainer.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_tabs.html">Tabs</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_tabs.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tabs.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tabs.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tabs.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tabs.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tabs.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tabs.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tabs.html#method-descriptions">Method Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tabs.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_textedit.html">TextEdit</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_textedit.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_textedit.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_textedit.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_textedit.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_textedit.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_textedit.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_textedit.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_textedit.html#method-descriptions">Method Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_textedit.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_texturebutton.html">TextureButton</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_texturebutton.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texturebutton.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texturebutton.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texturebutton.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texturebutton.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_textureprogress.html">TextureProgress</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_textureprogress.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_textureprogress.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_textureprogress.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_textureprogress.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_textureprogress.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_textureprogress.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_texturerect.html">TextureRect</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_texturerect.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texturerect.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texturerect.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texturerect.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texturerect.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_tilemap.html">TileMap</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_tilemap.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tilemap.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tilemap.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tilemap.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tilemap.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tilemap.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tilemap.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tilemap.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tilemap.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_timer.html">Timer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_timer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_timer.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_timer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_timer.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_timer.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_timer.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_timer.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_timer.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_toolbutton.html">ToolButton</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_toolbutton.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_toolbutton.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_toolbutton.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_toolbutton.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_touchscreenbutton.html">TouchScreenButton</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_touchscreenbutton.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_touchscreenbutton.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_touchscreenbutton.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_touchscreenbutton.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_touchscreenbutton.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_touchscreenbutton.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_touchscreenbutton.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_tree.html">Tree</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_tree.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tree.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tree.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tree.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tree.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tree.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tree.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tree.html#method-descriptions">Method Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tree.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_tween.html">Tween</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_tween.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tween.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tween.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tween.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tween.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tween.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tween.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_vboxcontainer.html">VBoxContainer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_vboxcontainer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vboxcontainer.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vboxcontainer.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vboxcontainer.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_vehiclebody.html">VehicleBody</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_vehiclebody.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vehiclebody.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vehiclebody.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vehiclebody.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_vehiclewheel.html">VehicleWheel</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_vehiclewheel.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vehiclewheel.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vehiclewheel.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vehiclewheel.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vehiclewheel.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vehiclewheel.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_vflowcontainer.html">VFlowContainer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_vflowcontainer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vflowcontainer.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vflowcontainer.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_videoplayer.html">VideoPlayer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_videoplayer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_videoplayer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_videoplayer.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_videoplayer.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_videoplayer.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_videoplayer.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_viewport.html">Viewport</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_viewport.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_viewport.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_viewport.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_viewport.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_viewport.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_viewport.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_viewport.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_viewport.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_viewportcontainer.html">ViewportContainer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_viewportcontainer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_viewportcontainer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_viewportcontainer.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visibilityenabler.html">VisibilityEnabler</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visibilityenabler.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visibilityenabler.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visibilityenabler.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visibilityenabler.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visibilityenabler.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visibilityenabler.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visibilityenabler2d.html">VisibilityEnabler2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visibilityenabler2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visibilityenabler2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visibilityenabler2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visibilityenabler2d.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visibilityenabler2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visibilityenabler2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visibilitynotifier.html">VisibilityNotifier</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visibilitynotifier.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visibilitynotifier.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visibilitynotifier.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visibilitynotifier.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visibilitynotifier.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visibilitynotifier.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visibilitynotifier2d.html">VisibilityNotifier2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visibilitynotifier2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visibilitynotifier2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visibilitynotifier2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visibilitynotifier2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visibilitynotifier2d.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visibilitynotifier2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visibilitynotifier2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualinstance.html">VisualInstance</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualinstance.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualinstance.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualinstance.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualinstance.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualinstance.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_vscrollbar.html">VScrollBar</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_vscrollbar.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vscrollbar.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vscrollbar.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vscrollbar.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_vseparator.html">VSeparator</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_vseparator.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vseparator.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vseparator.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_vslider.html">VSlider</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_vslider.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vslider.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vslider.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vslider.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_vsplitcontainer.html">VSplitContainer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_vsplitcontainer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vsplitcontainer.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vsplitcontainer.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vsplitcontainer.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_windowdialog.html">WindowDialog</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_windowdialog.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_windowdialog.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_windowdialog.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_windowdialog.html#theme-properties">Theme Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_windowdialog.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_windowdialog.html#method-descriptions">Method Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_windowdialog.html#theme-property-descriptions">Theme Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_worldenvironment.html">WorldEnvironment</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_worldenvironment.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_worldenvironment.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_worldenvironment.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_worldenvironment.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_ysort.html">YSort</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_ysort.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_ysort.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_ysort.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="index.html#resources">Resources</a><ul>
<li class="toctree-l2"><a class="reference internal" href="class_resource.html">Resource</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_resource.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resource.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resource.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resource.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resource.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resource.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resource.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animatedtexture.html">AnimatedTexture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animatedtexture.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animatedtexture.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animatedtexture.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animatedtexture.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animatedtexture.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animatedtexture.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animation.html">Animation</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animation.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animation.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animation.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animation.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animation.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animation.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animation.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animation.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animationnode.html">AnimationNode</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animationnode.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnode.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnode.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnode.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnode.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnode.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnode.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnode.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animationnodeadd2.html">AnimationNodeAdd2</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeadd2.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeadd2.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeadd2.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeadd2.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animationnodeadd3.html">AnimationNodeAdd3</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeadd3.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeadd3.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeadd3.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeadd3.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animationnodeanimation.html">AnimationNodeAnimation</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeanimation.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeanimation.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeanimation.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeanimation.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animationnodeblend2.html">AnimationNodeBlend2</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblend2.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblend2.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblend2.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblend2.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animationnodeblend3.html">AnimationNodeBlend3</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblend3.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblend3.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblend3.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblend3.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animationnodeblendspace1d.html">AnimationNodeBlendSpace1D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblendspace1d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblendspace1d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblendspace1d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblendspace1d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblendspace1d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblendspace1d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animationnodeblendspace2d.html">AnimationNodeBlendSpace2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblendspace2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblendspace2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblendspace2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblendspace2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblendspace2d.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblendspace2d.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblendspace2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblendspace2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animationnodeblendtree.html">AnimationNodeBlendTree</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblendtree.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblendtree.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblendtree.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblendtree.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblendtree.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblendtree.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeblendtree.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animationnodeoneshot.html">AnimationNodeOneShot</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeoneshot.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeoneshot.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeoneshot.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeoneshot.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeoneshot.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animationnodeoutput.html">AnimationNodeOutput</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodeoutput.html#tutorials">Tutorials</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animationnodestatemachine.html">AnimationNodeStateMachine</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodestatemachine.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodestatemachine.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodestatemachine.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodestatemachine.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animationnodestatemachineplayback.html">AnimationNodeStateMachinePlayback</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodestatemachineplayback.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodestatemachineplayback.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodestatemachineplayback.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodestatemachineplayback.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodestatemachineplayback.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animationnodestatemachinetransition.html">AnimationNodeStateMachineTransition</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodestatemachinetransition.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodestatemachinetransition.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodestatemachinetransition.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodestatemachinetransition.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodestatemachinetransition.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animationnodetimescale.html">AnimationNodeTimeScale</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodetimescale.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodetimescale.html#tutorials">Tutorials</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animationnodetimeseek.html">AnimationNodeTimeSeek</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodetimeseek.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodetimeseek.html#tutorials">Tutorials</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animationnodetransition.html">AnimationNodeTransition</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodetransition.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodetransition.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodetransition.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodetransition.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodetransition.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_animationnodetransition.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_animationrootnode.html">AnimationRootNode</a></li>
<li class="toctree-l2"><a class="reference internal" href="class_arraymesh.html">ArrayMesh</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_arraymesh.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arraymesh.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arraymesh.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arraymesh.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arraymesh.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arraymesh.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arraymesh.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_arraymesh.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_atlastexture.html">AtlasTexture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_atlastexture.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_atlastexture.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_atlastexture.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audiobuslayout.html">AudioBusLayout</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audiobuslayout.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffect.html">AudioEffect</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffect.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffect.html#tutorials">Tutorials</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffectamplify.html">AudioEffectAmplify</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectamplify.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectamplify.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectamplify.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffectbandlimitfilter.html">AudioEffectBandLimitFilter</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectbandlimitfilter.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffectbandpassfilter.html">AudioEffectBandPassFilter</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectbandpassfilter.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffectcapture.html">AudioEffectCapture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectcapture.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectcapture.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectcapture.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectcapture.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectcapture.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectcapture.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffectchorus.html">AudioEffectChorus</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectchorus.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectchorus.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectchorus.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectchorus.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectchorus.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffectcompressor.html">AudioEffectCompressor</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectcompressor.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectcompressor.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectcompressor.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffectdelay.html">AudioEffectDelay</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectdelay.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectdelay.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectdelay.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffectdistortion.html">AudioEffectDistortion</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectdistortion.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectdistortion.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectdistortion.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectdistortion.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectdistortion.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffecteq.html">AudioEffectEQ</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffecteq.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffecteq.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffecteq.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffecteq10.html">AudioEffectEQ10</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffecteq10.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffecteq21.html">AudioEffectEQ21</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffecteq21.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffecteq6.html">AudioEffectEQ6</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffecteq6.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffectfilter.html">AudioEffectFilter</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectfilter.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectfilter.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectfilter.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectfilter.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectfilter.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffecthighpassfilter.html">AudioEffectHighPassFilter</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffecthighpassfilter.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffecthighshelffilter.html">AudioEffectHighShelfFilter</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffecthighshelffilter.html#tutorials">Tutorials</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffectlimiter.html">AudioEffectLimiter</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectlimiter.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectlimiter.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectlimiter.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffectlowpassfilter.html">AudioEffectLowPassFilter</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectlowpassfilter.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffectlowshelffilter.html">AudioEffectLowShelfFilter</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectlowshelffilter.html#tutorials">Tutorials</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffectnotchfilter.html">AudioEffectNotchFilter</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectnotchfilter.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffectpanner.html">AudioEffectPanner</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectpanner.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectpanner.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectpanner.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffectphaser.html">AudioEffectPhaser</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectphaser.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectphaser.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectphaser.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffectpitchshift.html">AudioEffectPitchShift</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectpitchshift.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectpitchshift.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectpitchshift.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectpitchshift.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffectrecord.html">AudioEffectRecord</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectrecord.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectrecord.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectrecord.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectrecord.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectrecord.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectrecord.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffectreverb.html">AudioEffectReverb</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectreverb.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectreverb.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectreverb.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectreverb.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffectspectrumanalyzer.html">AudioEffectSpectrumAnalyzer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectspectrumanalyzer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectspectrumanalyzer.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectspectrumanalyzer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectspectrumanalyzer.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectspectrumanalyzer.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audioeffectstereoenhance.html">AudioEffectStereoEnhance</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectstereoenhance.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audioeffectstereoenhance.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audiostream.html">AudioStream</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audiostream.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostream.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostream.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostream.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audiostreamgenerator.html">AudioStreamGenerator</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamgenerator.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamgenerator.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamgenerator.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamgenerator.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audiostreammicrophone.html">AudioStreamMicrophone</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreammicrophone.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreammicrophone.html#tutorials">Tutorials</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audiostreammp3.html">AudioStreamMP3</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreammp3.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreammp3.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreammp3.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audiostreamoggvorbis.html">AudioStreamOGGVorbis</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamoggvorbis.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamoggvorbis.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamoggvorbis.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audiostreamrandompitch.html">AudioStreamRandomPitch</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamrandompitch.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamrandompitch.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamrandompitch.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_audiostreamsample.html">AudioStreamSample</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamsample.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamsample.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamsample.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamsample.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamsample.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_audiostreamsample.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_bakedlightmapdata.html">BakedLightmapData</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_bakedlightmapdata.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_bakedlightmapdata.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_bakedlightmapdata.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_bakedlightmapdata.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_bitmap.html">BitMap</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_bitmap.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_bitmap.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_bitmap.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_bitmapfont.html">BitmapFont</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_bitmapfont.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_bitmapfont.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_bitmapfont.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_bitmapfont.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_bitmapfont.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_boxshape.html">BoxShape</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_boxshape.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_boxshape.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_boxshape.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_boxshape.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_buttongroup.html">ButtonGroup</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_buttongroup.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_buttongroup.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_buttongroup.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_buttongroup.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_buttongroup.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_cameratexture.html">CameraTexture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_cameratexture.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cameratexture.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cameratexture.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_canvasitemmaterial.html">CanvasItemMaterial</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_canvasitemmaterial.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_canvasitemmaterial.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_canvasitemmaterial.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_canvasitemmaterial.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_capsulemesh.html">CapsuleMesh</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_capsulemesh.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_capsulemesh.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_capsulemesh.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_capsuleshape.html">CapsuleShape</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_capsuleshape.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_capsuleshape.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_capsuleshape.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_capsuleshape.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_capsuleshape2d.html">CapsuleShape2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_capsuleshape2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_capsuleshape2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_capsuleshape2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_circleshape2d.html">CircleShape2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_circleshape2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_circleshape2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_circleshape2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_concavepolygonshape.html">ConcavePolygonShape</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_concavepolygonshape.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_concavepolygonshape.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_concavepolygonshape.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_concavepolygonshape.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_concavepolygonshape2d.html">ConcavePolygonShape2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_concavepolygonshape2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_concavepolygonshape2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_concavepolygonshape2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_convexpolygonshape.html">ConvexPolygonShape</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_convexpolygonshape.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_convexpolygonshape.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_convexpolygonshape.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_convexpolygonshape.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_convexpolygonshape2d.html">ConvexPolygonShape2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_convexpolygonshape2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_convexpolygonshape2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_convexpolygonshape2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_convexpolygonshape2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_convexpolygonshape2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_cryptokey.html">CryptoKey</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_cryptokey.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cryptokey.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cryptokey.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_csharpscript.html">CSharpScript</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_csharpscript.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csharpscript.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csharpscript.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_csharpscript.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_cubemap.html">CubeMap</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_cubemap.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cubemap.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cubemap.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cubemap.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cubemap.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cubemap.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_cubemesh.html">CubeMesh</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_cubemesh.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cubemesh.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cubemesh.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_curve.html">Curve</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_curve.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_curve.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_curve.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_curve.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_curve.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_curve.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_curve.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_curve2d.html">Curve2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_curve2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_curve2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_curve2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_curve2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_curve2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_curve3d.html">Curve3D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_curve3d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_curve3d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_curve3d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_curve3d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_curve3d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_curvetexture.html">CurveTexture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_curvetexture.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_curvetexture.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_curvetexture.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_cylindermesh.html">CylinderMesh</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_cylindermesh.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cylindermesh.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cylindermesh.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_cylindershape.html">CylinderShape</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_cylindershape.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cylindershape.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cylindershape.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_cylindershape.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_dynamicfont.html">DynamicFont</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_dynamicfont.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_dynamicfont.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_dynamicfont.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_dynamicfont.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_dynamicfont.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_dynamicfont.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_dynamicfont.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_dynamicfontdata.html">DynamicFontData</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_dynamicfontdata.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_dynamicfontdata.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_dynamicfontdata.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_dynamicfontdata.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_dynamicfontdata.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorsettings.html">EditorSettings</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorsettings.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorsettings.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorsettings.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorsettings.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorsettings.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorsettings.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorsettings.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorspatialgizmoplugin.html">EditorSpatialGizmoPlugin</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorspatialgizmoplugin.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorspatialgizmoplugin.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorspatialgizmoplugin.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorspatialgizmoplugin.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_environment.html">Environment</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_environment.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_environment.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_environment.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_environment.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_environment.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_environment.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_environment.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_externaltexture.html">ExternalTexture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_externaltexture.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_externaltexture.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_externaltexture.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_externaltexture.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_externaltexture.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_font.html">Font</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_font.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_font.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_font.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_font.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gdnativelibrary.html">GDNativeLibrary</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gdnativelibrary.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gdnativelibrary.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gdnativelibrary.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gdnativelibrary.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gdnativelibrary.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gdnativelibrary.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gdscript.html">GDScript</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gdscript.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gdscript.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gdscript.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gdscript.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_giprobedata.html">GIProbeData</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_giprobedata.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_giprobedata.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_giprobedata.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gltfaccessor.html">GLTFAccessor</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gltfaccessor.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfaccessor.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfaccessor.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gltfanimation.html">GLTFAnimation</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gltfanimation.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfanimation.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfanimation.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gltfbufferview.html">GLTFBufferView</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gltfbufferview.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfbufferview.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfbufferview.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gltfcamera.html">GLTFCamera</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gltfcamera.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfcamera.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfcamera.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfcamera.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfcamera.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfcamera.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gltfcollider.html">GLTFCollider</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gltfcollider.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfcollider.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfcollider.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfcollider.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfcollider.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfcollider.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gltfdocument.html">GLTFDocument</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gltfdocument.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfdocument.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfdocument.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gltfdocumentextension.html">GLTFDocumentExtension</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gltfdocumentextension.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfdocumentextension.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfdocumentextension.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gltflight.html">GLTFLight</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gltflight.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltflight.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltflight.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltflight.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltflight.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltflight.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gltfmesh.html">GLTFMesh</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gltfmesh.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfmesh.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfmesh.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gltfnode.html">GLTFNode</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gltfnode.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfnode.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfnode.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfnode.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfnode.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfnode.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gltfphysicsbody.html">GLTFPhysicsBody</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gltfphysicsbody.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfphysicsbody.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfphysicsbody.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfphysicsbody.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfphysicsbody.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfphysicsbody.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gltfskeleton.html">GLTFSkeleton</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gltfskeleton.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfskeleton.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfskeleton.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfskeleton.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfskeleton.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gltfskin.html">GLTFSkin</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gltfskin.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfskin.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfskin.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfskin.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gltfspecgloss.html">GLTFSpecGloss</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gltfspecgloss.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfspecgloss.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfspecgloss.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfspecgloss.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gltfstate.html">GLTFState</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gltfstate.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfstate.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfstate.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfstate.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltfstate.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gltftexture.html">GLTFTexture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gltftexture.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltftexture.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltftexture.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gltftexturesampler.html">GLTFTextureSampler</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gltftexturesampler.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltftexturesampler.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gltftexturesampler.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gradient.html">Gradient</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gradient.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gradient.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gradient.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gradient.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gradient.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gradient.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gradienttexture.html">GradientTexture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gradienttexture.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gradienttexture.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gradienttexture.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gradienttexture2d.html">GradientTexture2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gradienttexture2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gradienttexture2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gradienttexture2d.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gradienttexture2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_heightmapshape.html">HeightMapShape</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_heightmapshape.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_heightmapshape.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_heightmapshape.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_image.html">Image</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_image.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_image.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_image.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_image.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_image.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_image.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_image.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_image.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_imagetexture.html">ImageTexture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_imagetexture.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_imagetexture.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_imagetexture.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_imagetexture.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_imagetexture.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_imagetexture.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_imagetexture.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_inputevent.html">InputEvent</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_inputevent.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputevent.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputevent.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputevent.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputevent.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputevent.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_inputeventaction.html">InputEventAction</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventaction.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventaction.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventaction.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventaction.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_inputeventgesture.html">InputEventGesture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventgesture.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventgesture.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_inputeventjoypadbutton.html">InputEventJoypadButton</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventjoypadbutton.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventjoypadbutton.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventjoypadbutton.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventjoypadbutton.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_inputeventjoypadmotion.html">InputEventJoypadMotion</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventjoypadmotion.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventjoypadmotion.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventjoypadmotion.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventjoypadmotion.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_inputeventkey.html">InputEventKey</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventkey.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventkey.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventkey.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventkey.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventkey.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventkey.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_inputeventmagnifygesture.html">InputEventMagnifyGesture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventmagnifygesture.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventmagnifygesture.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventmagnifygesture.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_inputeventmidi.html">InputEventMIDI</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventmidi.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventmidi.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventmidi.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventmidi.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_inputeventmouse.html">InputEventMouse</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventmouse.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventmouse.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventmouse.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventmouse.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_inputeventmousebutton.html">InputEventMouseButton</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventmousebutton.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventmousebutton.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventmousebutton.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventmousebutton.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_inputeventmousemotion.html">InputEventMouseMotion</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventmousemotion.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventmousemotion.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventmousemotion.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventmousemotion.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_inputeventpangesture.html">InputEventPanGesture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventpangesture.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventpangesture.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventpangesture.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_inputeventscreendrag.html">InputEventScreenDrag</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventscreendrag.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventscreendrag.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventscreendrag.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventscreendrag.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_inputeventscreentouch.html">InputEventScreenTouch</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventscreentouch.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventscreentouch.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventscreentouch.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventscreentouch.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_inputeventwithmodifiers.html">InputEventWithModifiers</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventwithmodifiers.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventwithmodifiers.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventwithmodifiers.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputeventwithmodifiers.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_largetexture.html">LargeTexture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_largetexture.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_largetexture.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_largetexture.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_largetexture.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_lineshape2d.html">LineShape2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_lineshape2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_lineshape2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_lineshape2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_material.html">Material</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_material.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_material.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_material.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_material.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_material.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_material3d.html">Material3D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_material3d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_material3d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_material3d.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_material3d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_material3d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_mesh.html">Mesh</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_mesh.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_mesh.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_mesh.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_mesh.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_mesh.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_mesh.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_mesh.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_meshlibrary.html">MeshLibrary</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_meshlibrary.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_meshlibrary.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_meshlibrary.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_meshlibrary.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_meshtexture.html">MeshTexture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_meshtexture.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_meshtexture.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_meshtexture.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_multimesh.html">MultiMesh</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_multimesh.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_multimesh.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_multimesh.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_multimesh.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_multimesh.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_multimesh.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_multimesh.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_nativescript.html">NativeScript</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_nativescript.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_nativescript.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_nativescript.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_nativescript.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_navigationmesh.html">NavigationMesh</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_navigationmesh.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationmesh.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationmesh.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationmesh.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationmesh.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationmesh.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationmesh.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_navigationpolygon.html">NavigationPolygon</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_navigationpolygon.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationpolygon.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationpolygon.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationpolygon.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_noisetexture.html">NoiseTexture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_noisetexture.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_noisetexture.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_noisetexture.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_occluderpolygon2d.html">OccluderPolygon2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_occluderpolygon2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_occluderpolygon2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_occluderpolygon2d.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_occluderpolygon2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_occludershape.html">OccluderShape</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_occludershape.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_occludershapepolygon.html">OccluderShapePolygon</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_occludershapepolygon.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_occludershapepolygon.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_occludershapepolygon.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_occludershapepolygon.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_occludershapepolygon.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_occludershapesphere.html">OccluderShapeSphere</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_occludershapesphere.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_occludershapesphere.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_occludershapesphere.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_occludershapesphere.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_occludershapesphere.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_opensimplexnoise.html">OpenSimplexNoise</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_opensimplexnoise.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_opensimplexnoise.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_opensimplexnoise.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_opensimplexnoise.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_opensimplexnoise.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_ormspatialmaterial.html">ORMSpatialMaterial</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_ormspatialmaterial.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_packeddatacontainer.html">PackedDataContainer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_packeddatacontainer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packeddatacontainer.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packeddatacontainer.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packeddatacontainer.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_packedscene.html">PackedScene</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_packedscene.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packedscene.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packedscene.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packedscene.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packedscene.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packedscene.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packedscene.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_packedscenegltf.html">PackedSceneGLTF</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_packedscenegltf.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packedscenegltf.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packedscenegltf.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packedscenegltf.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_panoramasky.html">PanoramaSky</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_panoramasky.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_panoramasky.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_panoramasky.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_particlesmaterial.html">ParticlesMaterial</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_particlesmaterial.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_particlesmaterial.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_particlesmaterial.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_particlesmaterial.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_particlesmaterial.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_particlesmaterial.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_phashtranslation.html">PHashTranslation</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_phashtranslation.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_phashtranslation.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_phashtranslation.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_physicsmaterial.html">PhysicsMaterial</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_physicsmaterial.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsmaterial.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsmaterial.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_planemesh.html">PlaneMesh</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_planemesh.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_planemesh.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_planemesh.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_planeshape.html">PlaneShape</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_planeshape.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_planeshape.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_planeshape.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_pluginscript.html">PluginScript</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_pluginscript.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_pluginscript.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_pointmesh.html">PointMesh</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_pointmesh.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_polygonpathfinder.html">PolygonPathFinder</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_polygonpathfinder.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_polygonpathfinder.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_primitivemesh.html">PrimitiveMesh</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_primitivemesh.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_primitivemesh.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_primitivemesh.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_primitivemesh.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_primitivemesh.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_prismmesh.html">PrismMesh</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_prismmesh.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_prismmesh.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_prismmesh.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_proceduralsky.html">ProceduralSky</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_proceduralsky.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_proceduralsky.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_proceduralsky.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_proceduralsky.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_proxytexture.html">ProxyTexture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_proxytexture.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_proxytexture.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_quadmesh.html">QuadMesh</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_quadmesh.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_quadmesh.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_quadmesh.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_quadmesh.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_rayshape.html">RayShape</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_rayshape.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rayshape.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rayshape.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_rayshape2d.html">RayShape2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_rayshape2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rayshape2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rayshape2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_rectangleshape2d.html">RectangleShape2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_rectangleshape2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rectangleshape2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rectangleshape2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rectangleshape2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_richtexteffect.html">RichTextEffect</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_richtexteffect.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_richtexteffect.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_richtexteffect.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_richtexteffect.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_script.html">Script</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_script.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_script.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_script.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_script.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_script.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_script.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_segmentshape2d.html">SegmentShape2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_segmentshape2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_segmentshape2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_segmentshape2d.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_shader.html">Shader</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_shader.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shader.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shader.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shader.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shader.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shader.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shader.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_shadermaterial.html">ShaderMaterial</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_shadermaterial.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shadermaterial.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shadermaterial.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shadermaterial.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shadermaterial.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shadermaterial.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_shape.html">Shape</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_shape.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shape.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shape.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shape.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shape.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shape.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_shape2d.html">Shape2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_shape2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shape2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shape2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shape2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shape2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shape2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_shortcut.html">ShortCut</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_shortcut.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shortcut.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shortcut.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shortcut.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_shortcut.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_skin.html">Skin</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_skin.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_skin.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_sky.html">Sky</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_sky.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_sky.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_sky.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_sky.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_spatialmaterial.html">SpatialMaterial</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_spatialmaterial.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spatialmaterial.html#tutorials">Tutorials</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_spheremesh.html">SphereMesh</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_spheremesh.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spheremesh.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spheremesh.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_sphereshape.html">SphereShape</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_sphereshape.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_sphereshape.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_sphereshape.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_sphereshape.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_spriteframes.html">SpriteFrames</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_spriteframes.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spriteframes.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spriteframes.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spriteframes.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spriteframes.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_streamtexture.html">StreamTexture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_streamtexture.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_streamtexture.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_streamtexture.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_streamtexture.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_streamtexture.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_stylebox.html">StyleBox</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_stylebox.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_stylebox.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_stylebox.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_stylebox.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_stylebox.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_styleboxempty.html">StyleBoxEmpty</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_styleboxempty.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_styleboxflat.html">StyleBoxFlat</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_styleboxflat.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_styleboxflat.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_styleboxflat.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_styleboxflat.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_styleboxflat.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_styleboxline.html">StyleBoxLine</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_styleboxline.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_styleboxline.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_styleboxline.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_styleboxtexture.html">StyleBoxTexture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_styleboxtexture.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_styleboxtexture.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_styleboxtexture.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_styleboxtexture.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_styleboxtexture.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_styleboxtexture.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_styleboxtexture.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_textfile.html">TextFile</a></li>
<li class="toctree-l2"><a class="reference internal" href="class_textmesh.html">TextMesh</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_textmesh.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_textmesh.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_textmesh.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_textmesh.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_texture.html">Texture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_texture.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texture.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texture.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texture.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texture.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texture.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_texture3d.html">Texture3D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_texture3d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texture3d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texture3d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texture3d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_texturearray.html">TextureArray</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_texturearray.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texturearray.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texturearray.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_texturelayered.html">TextureLayered</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_texturelayered.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texturelayered.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texturelayered.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texturelayered.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texturelayered.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_texturelayered.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_theme.html">Theme</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_theme.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_theme.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_theme.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_theme.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_theme.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_theme.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_theme.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_tileset.html">TileSet</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_tileset.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tileset.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tileset.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tileset.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tileset.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_torusmesh.html">TorusMesh</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_torusmesh.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_torusmesh.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_torusmesh.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_translation.html">Translation</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_translation.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_translation.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_translation.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_translation.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_translation.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_translation.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_videostream.html">VideoStream</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_videostream.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_videostreamgdnative.html">VideoStreamGDNative</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_videostreamgdnative.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_videostreamgdnative.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_videostreamgdnative.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_videostreamtheora.html">VideoStreamTheora</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_videostreamtheora.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_videostreamtheora.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_videostreamtheora.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_videostreamwebm.html">VideoStreamWebm</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_videostreamwebm.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_videostreamwebm.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_videostreamwebm.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_viewporttexture.html">ViewportTexture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_viewporttexture.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_viewporttexture.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_viewporttexture.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_viewporttexture.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscript.html">VisualScript</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscript.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscript.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscript.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscript.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscript.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptbasictypeconstant.html">VisualScriptBasicTypeConstant</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptbasictypeconstant.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptbasictypeconstant.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptbasictypeconstant.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptbuiltinfunc.html">VisualScriptBuiltinFunc</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptbuiltinfunc.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptbuiltinfunc.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptbuiltinfunc.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptbuiltinfunc.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptclassconstant.html">VisualScriptClassConstant</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptclassconstant.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptclassconstant.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptclassconstant.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptcomment.html">VisualScriptComment</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptcomment.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptcomment.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptcomment.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptcomposearray.html">VisualScriptComposeArray</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptcomposearray.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptcondition.html">VisualScriptCondition</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptcondition.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptconstant.html">VisualScriptConstant</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptconstant.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptconstant.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptconstant.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptconstructor.html">VisualScriptConstructor</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptconstructor.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptconstructor.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptconstructor.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptcustomnode.html">VisualScriptCustomNode</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptcustomnode.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptcustomnode.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptcustomnode.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptcustomnode.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptcustomnode.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptdeconstruct.html">VisualScriptDeconstruct</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptdeconstruct.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptdeconstruct.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptdeconstruct.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptemitsignal.html">VisualScriptEmitSignal</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptemitsignal.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptemitsignal.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptemitsignal.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptenginesingleton.html">VisualScriptEngineSingleton</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptenginesingleton.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptenginesingleton.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptenginesingleton.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptexpression.html">VisualScriptExpression</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptexpression.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptfunction.html">VisualScriptFunction</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptfunction.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptfunctioncall.html">VisualScriptFunctionCall</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptfunctioncall.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptfunctioncall.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptfunctioncall.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptfunctioncall.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptglobalconstant.html">VisualScriptGlobalConstant</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptglobalconstant.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptglobalconstant.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptglobalconstant.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptindexget.html">VisualScriptIndexGet</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptindexget.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptindexset.html">VisualScriptIndexSet</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptindexset.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptinputaction.html">VisualScriptInputAction</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptinputaction.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptinputaction.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptinputaction.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptinputaction.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptiterator.html">VisualScriptIterator</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptiterator.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptlists.html">VisualScriptLists</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptlists.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptlists.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptlists.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptlocalvar.html">VisualScriptLocalVar</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptlocalvar.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptlocalvar.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptlocalvar.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptlocalvarset.html">VisualScriptLocalVarSet</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptlocalvarset.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptlocalvarset.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptlocalvarset.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptmathconstant.html">VisualScriptMathConstant</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptmathconstant.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptmathconstant.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptmathconstant.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptmathconstant.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptnode.html">VisualScriptNode</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptnode.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptnode.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptnode.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptnode.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptoperator.html">VisualScriptOperator</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptoperator.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptoperator.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptoperator.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptpreload.html">VisualScriptPreload</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptpreload.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptpreload.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptpreload.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptpropertyget.html">VisualScriptPropertyGet</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptpropertyget.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptpropertyget.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptpropertyget.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptpropertyget.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptpropertyset.html">VisualScriptPropertySet</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptpropertyset.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptpropertyset.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptpropertyset.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptpropertyset.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptresourcepath.html">VisualScriptResourcePath</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptresourcepath.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptresourcepath.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptreturn.html">VisualScriptReturn</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptreturn.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptreturn.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptreturn.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptscenenode.html">VisualScriptSceneNode</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptscenenode.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptscenenode.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptscenenode.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptscenetree.html">VisualScriptSceneTree</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptscenetree.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptselect.html">VisualScriptSelect</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptselect.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptselect.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptselect.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptself.html">VisualScriptSelf</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptself.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptsequence.html">VisualScriptSequence</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptsequence.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptsequence.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptsequence.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptsubcall.html">VisualScriptSubCall</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptsubcall.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptsubcall.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptsubcall.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptswitch.html">VisualScriptSwitch</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptswitch.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscripttypecast.html">VisualScriptTypeCast</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscripttypecast.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscripttypecast.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscripttypecast.html#property-descriptions">Property Descriptions</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="class_visualscriptvariableget.html">VisualScriptVariableGet</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptvariableget.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptvariableget.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptvariableget.html#property-descriptions">Property Descriptions</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="class_visualscriptvariableset.html">VisualScriptVariableSet</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptvariableset.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptvariableset.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptvariableset.html#property-descriptions">Property Descriptions</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="class_visualscriptwhile.html">VisualScriptWhile</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptwhile.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptyield.html">VisualScriptYield</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptyield.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptyield.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptyield.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptyield.html#property-descriptions">Property Descriptions</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="class_visualscriptyieldsignal.html">VisualScriptYieldSignal</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptyieldsignal.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptyieldsignal.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptyieldsignal.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptyieldsignal.html#property-descriptions">Property Descriptions</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="class_visualshader.html">VisualShader</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshader.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshader.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshader.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshader.html#enumerations">Enumerations</a></li>
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</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernode.html">VisualShaderNode</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernode.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernode.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernode.html#properties">Properties</a></li>
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</ul>
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<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodebooleanconstant.html">VisualShaderNodeBooleanConstant</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodebooleanconstant.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodebooleanconstant.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodebooleanconstant.html#property-descriptions">Property Descriptions</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodebooleanuniform.html">VisualShaderNodeBooleanUniform</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodebooleanuniform.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodebooleanuniform.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodebooleanuniform.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodecolorconstant.html">VisualShaderNodeColorConstant</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecolorconstant.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecolorconstant.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecolorconstant.html#property-descriptions">Property Descriptions</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodecolorfunc.html">VisualShaderNodeColorFunc</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecolorfunc.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecolorfunc.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecolorfunc.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecolorfunc.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodecolorop.html">VisualShaderNodeColorOp</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecolorop.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecolorop.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecolorop.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecolorop.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodecoloruniform.html">VisualShaderNodeColorUniform</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecoloruniform.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecoloruniform.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecoloruniform.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodecompare.html">VisualShaderNodeCompare</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecompare.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecompare.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecompare.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecompare.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodecubemap.html">VisualShaderNodeCubeMap</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecubemap.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecubemap.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecubemap.html#enumerations">Enumerations</a></li>
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</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodecubemapuniform.html">VisualShaderNodeCubeMapUniform</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecubemapuniform.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodecustom.html">VisualShaderNodeCustom</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecustom.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecustom.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecustom.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodecustom.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodedeterminant.html">VisualShaderNodeDeterminant</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodedeterminant.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodedotproduct.html">VisualShaderNodeDotProduct</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodedotproduct.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodeexpression.html">VisualShaderNodeExpression</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodeexpression.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodeexpression.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodeexpression.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodefaceforward.html">VisualShaderNodeFaceForward</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodefaceforward.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodefresnel.html">VisualShaderNodeFresnel</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodefresnel.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodeglobalexpression.html">VisualShaderNodeGlobalExpression</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodeglobalexpression.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodegroupbase.html">VisualShaderNodeGroupBase</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodegroupbase.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodegroupbase.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodegroupbase.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodegroupbase.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodegroupbase.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodeif.html">VisualShaderNodeIf</a></li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodeinput.html">VisualShaderNodeInput</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodeinput.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodeinput.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodeinput.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodeinput.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodeinput.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodeinput.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodeinput.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodeis.html">VisualShaderNodeIs</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodeis.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodeis.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodeis.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodeis.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodeouterproduct.html">VisualShaderNodeOuterProduct</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodeouterproduct.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodeoutput.html">VisualShaderNodeOutput</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodeoutput.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodescalarclamp.html">VisualShaderNodeScalarClamp</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodescalarclamp.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodescalarconstant.html">VisualShaderNodeScalarConstant</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodescalarconstant.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodescalarconstant.html#property-descriptions">Property Descriptions</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodescalarderivativefunc.html">VisualShaderNodeScalarDerivativeFunc</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodescalarderivativefunc.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodescalarderivativefunc.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodescalarderivativefunc.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodescalarderivativefunc.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodescalarfunc.html">VisualShaderNodeScalarFunc</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodescalarfunc.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodescalarfunc.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodescalarfunc.html#property-descriptions">Property Descriptions</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodescalarinterp.html">VisualShaderNodeScalarInterp</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodescalarinterp.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodescalarop.html">VisualShaderNodeScalarOp</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodescalarop.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodescalarop.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodescalarop.html#property-descriptions">Property Descriptions</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodescalarsmoothstep.html">VisualShaderNodeScalarSmoothStep</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodescalarsmoothstep.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodescalarswitch.html">VisualShaderNodeScalarSwitch</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodescalarswitch.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodescalaruniform.html">VisualShaderNodeScalarUniform</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodescalaruniform.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodescalaruniform.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodescalaruniform.html#property-descriptions">Property Descriptions</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodeswitch.html">VisualShaderNodeSwitch</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodeswitch.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodetexture.html">VisualShaderNodeTexture</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodetexture.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodetexture.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodetexture.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodetexture.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodetextureuniform.html">VisualShaderNodeTextureUniform</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodetextureuniform.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodetextureuniform.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodetextureuniform.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodetextureuniform.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodetextureuniformtriplanar.html">VisualShaderNodeTextureUniformTriplanar</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodetextureuniformtriplanar.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodetransformcompose.html">VisualShaderNodeTransformCompose</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodetransformcompose.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodetransformconstant.html">VisualShaderNodeTransformConstant</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodetransformconstant.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodetransformconstant.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodetransformconstant.html#property-descriptions">Property Descriptions</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodetransformdecompose.html">VisualShaderNodeTransformDecompose</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodetransformdecompose.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodetransformfunc.html">VisualShaderNodeTransformFunc</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodetransformfunc.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodetransformfunc.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodetransformfunc.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodetransformfunc.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodetransformmult.html">VisualShaderNodeTransformMult</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodetransformmult.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualshadernodetransformmult.html#properties">Properties</a></li>
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<li class="toctree-l2"><a class="reference internal" href="class_visualshadernodevectorscalarstep.html">VisualShaderNodeVectorScalarStep</a><ul>
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</ul>
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<li class="toctree-l3"><a class="reference internal" href="class_directory.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_directory.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_dtlsserver.html">DTLSServer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_dtlsserver.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_dtlsserver.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_dtlsserver.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorexportplugin.html">EditorExportPlugin</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorexportplugin.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorexportplugin.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorexportplugin.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorfeatureprofile.html">EditorFeatureProfile</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorfeatureprofile.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorfeatureprofile.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorfeatureprofile.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorfeatureprofile.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorfilesystemdirectory.html">EditorFileSystemDirectory</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorfilesystemdirectory.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorfilesystemdirectory.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorfilesystemdirectory.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorimportplugin.html">EditorImportPlugin</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorimportplugin.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorimportplugin.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorimportplugin.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorimportplugin.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorinspectorplugin.html">EditorInspectorPlugin</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorinspectorplugin.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorinspectorplugin.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorinspectorplugin.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorinspectorplugin.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorresourceconversionplugin.html">EditorResourceConversionPlugin</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorresourceconversionplugin.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorresourceconversionplugin.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorresourcepreviewgenerator.html">EditorResourcePreviewGenerator</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorresourcepreviewgenerator.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorresourcepreviewgenerator.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorresourcepreviewgenerator.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorsceneimporter.html">EditorSceneImporter</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorsceneimporter.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorsceneimporter.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorsceneimporter.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorsceneimporter.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorsceneimporterfbx.html">EditorSceneImporterFBX</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorsceneimporterfbx.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorsceneimportergltf.html">EditorSceneImporterGLTF</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorsceneimportergltf.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorscenepostimport.html">EditorScenePostImport</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorscenepostimport.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorscenepostimport.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorscenepostimport.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorscenepostimport.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorscript.html">EditorScript</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorscript.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorscript.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorscript.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorselection.html">EditorSelection</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorselection.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorselection.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorselection.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorselection.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorspatialgizmo.html">EditorSpatialGizmo</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorspatialgizmo.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorspatialgizmo.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorspatialgizmo.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_editorvcsinterface.html">EditorVCSInterface</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_editorvcsinterface.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorvcsinterface.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorvcsinterface.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_editorvcsinterface.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_encodedobjectasid.html">EncodedObjectAsID</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_encodedobjectasid.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_encodedobjectasid.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_encodedobjectasid.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_engine.html">Engine</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_engine.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_engine.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_engine.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_engine.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_engine.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_expression.html">Expression</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_expression.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_expression.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_expression.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_file.html">File</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_file.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_file.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_file.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_file.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_file.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_file.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_file.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_funcref.html">FuncRef</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_funcref.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_funcref.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_funcref.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_funcref.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_funcref.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gdnative.html">GDNative</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gdnative.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gdnative.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gdnative.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gdnative.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_gdscriptfunctionstate.html">GDScriptFunctionState</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_gdscriptfunctionstate.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gdscriptfunctionstate.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gdscriptfunctionstate.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_gdscriptfunctionstate.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_geometry.html">Geometry</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_geometry.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_geometry.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_geometry.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_geometry.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_godotsharp.html">GodotSharp</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_godotsharp.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_godotsharp.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_godotsharp.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_hashingcontext.html">HashingContext</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_hashingcontext.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hashingcontext.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hashingcontext.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hashingcontext.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_hmaccontext.html">HMACContext</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_hmaccontext.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hmaccontext.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_hmaccontext.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_httpclient.html">HTTPClient</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_httpclient.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_httpclient.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_httpclient.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_httpclient.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_httpclient.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_httpclient.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_httpclient.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_input.html">Input</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_input.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_input.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_input.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_input.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_input.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_input.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_input.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_input.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_inputmap.html">InputMap</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_inputmap.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputmap.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputmap.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_inputmap.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_intervaltweener.html">IntervalTweener</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_intervaltweener.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_ip.html">IP</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_ip.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_ip.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_ip.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_ip.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_ip.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_javaclass.html">JavaClass</a></li>
<li class="toctree-l2"><a class="reference internal" href="class_javaclasswrapper.html">JavaClassWrapper</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_javaclasswrapper.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_javaclasswrapper.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_javascript.html">JavaScript</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_javascript.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_javascript.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_javascript.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_javascript.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_javascript.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_javascriptobject.html">JavaScriptObject</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_javascriptobject.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_jnisingleton.html">JNISingleton</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_jnisingleton.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_jnisingleton.html#tutorials">Tutorials</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_json.html">JSON</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_json.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_json.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_json.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_jsonparseresult.html">JSONParseResult</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_jsonparseresult.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_jsonparseresult.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_jsonparseresult.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_jsonrpc.html">JSONRPC</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_jsonrpc.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_jsonrpc.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_jsonrpc.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_jsonrpc.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_kinematiccollision.html">KinematicCollision</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_kinematiccollision.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_kinematiccollision.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_kinematiccollision.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_kinematiccollision.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_kinematiccollision.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_kinematiccollision2d.html">KinematicCollision2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_kinematiccollision2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_kinematiccollision2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_kinematiccollision2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_kinematiccollision2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_kinematiccollision2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_mainloop.html">MainLoop</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_mainloop.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_mainloop.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_mainloop.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_mainloop.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_mainloop.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_marshalls.html">Marshalls</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_marshalls.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_marshalls.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_marshalls.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_meshdatatool.html">MeshDataTool</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_meshdatatool.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_meshdatatool.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_meshdatatool.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_methodtweener.html">MethodTweener</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_methodtweener.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_methodtweener.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_methodtweener.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_mobilevrinterface.html">MobileVRInterface</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_mobilevrinterface.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_mobilevrinterface.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_mobilevrinterface.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_multiplayerapi.html">MultiplayerAPI</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_multiplayerapi.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_multiplayerapi.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_multiplayerapi.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_multiplayerapi.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_multiplayerapi.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_multiplayerapi.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_multiplayerapi.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_multiplayerpeergdnative.html">MultiplayerPeerGDNative</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_multiplayerpeergdnative.html#properties">Properties</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_mutex.html">Mutex</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_mutex.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_mutex.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_mutex.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_mutex.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_navigation2dserver.html">Navigation2DServer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_navigation2dserver.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigation2dserver.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigation2dserver.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigation2dserver.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigation2dserver.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_navigationmeshgenerator.html">NavigationMeshGenerator</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_navigationmeshgenerator.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationmeshgenerator.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationmeshgenerator.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_navigationserver.html">NavigationServer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_navigationserver.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationserver.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationserver.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationserver.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_navigationserver.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_networkedmultiplayercustom.html">NetworkedMultiplayerCustom</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_networkedmultiplayercustom.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_networkedmultiplayercustom.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_networkedmultiplayercustom.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_networkedmultiplayercustom.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_networkedmultiplayerenet.html">NetworkedMultiplayerENet</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_networkedmultiplayerenet.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_networkedmultiplayerenet.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_networkedmultiplayerenet.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_networkedmultiplayerenet.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_networkedmultiplayerenet.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_networkedmultiplayerenet.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_networkedmultiplayerenet.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_networkedmultiplayerpeer.html">NetworkedMultiplayerPeer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_networkedmultiplayerpeer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_networkedmultiplayerpeer.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_networkedmultiplayerpeer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_networkedmultiplayerpeer.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_networkedmultiplayerpeer.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_networkedmultiplayerpeer.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_networkedmultiplayerpeer.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_networkedmultiplayerpeer.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_networkedmultiplayerpeer.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_node.html">Node</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_node.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_node.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_node.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_node.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_node.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_node.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_node.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_node.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_node.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_os.html">OS</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_os.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_os.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_os.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_os.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_os.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_os.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_os.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_packeddatacontainerref.html">PackedDataContainerRef</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_packeddatacontainerref.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packeddatacontainerref.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_packetpeer.html">PacketPeer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_packetpeer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packetpeer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packetpeer.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packetpeer.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packetpeer.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_packetpeerdtls.html">PacketPeerDTLS</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_packetpeerdtls.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packetpeerdtls.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packetpeerdtls.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packetpeerdtls.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_packetpeergdnative.html">PacketPeerGDNative</a></li>
<li class="toctree-l2"><a class="reference internal" href="class_packetpeerstream.html">PacketPeerStream</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_packetpeerstream.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packetpeerstream.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packetpeerstream.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_packetpeerudp.html">PacketPeerUDP</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_packetpeerudp.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packetpeerudp.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_packetpeerudp.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_pckpacker.html">PCKPacker</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_pckpacker.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_pckpacker.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_pckpacker.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2 current"><a class="current reference internal" href="#">Performance</a><ul>
<li class="toctree-l3"><a class="reference internal" href="#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_physics2ddirectbodystate.html">Physics2DDirectBodyState</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_physics2ddirectbodystate.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physics2ddirectbodystate.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physics2ddirectbodystate.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physics2ddirectbodystate.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physics2ddirectbodystate.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physics2ddirectbodystate.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_physics2ddirectspacestate.html">Physics2DDirectSpaceState</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_physics2ddirectspacestate.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physics2ddirectspacestate.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physics2ddirectspacestate.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physics2ddirectspacestate.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_physics2dserver.html">Physics2DServer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_physics2dserver.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physics2dserver.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physics2dserver.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physics2dserver.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_physics2dshapequeryparameters.html">Physics2DShapeQueryParameters</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_physics2dshapequeryparameters.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physics2dshapequeryparameters.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physics2dshapequeryparameters.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physics2dshapequeryparameters.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physics2dshapequeryparameters.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_physics2dtestmotionresult.html">Physics2DTestMotionResult</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_physics2dtestmotionresult.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physics2dtestmotionresult.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_physicsdirectbodystate.html">PhysicsDirectBodyState</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_physicsdirectbodystate.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsdirectbodystate.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsdirectbodystate.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsdirectbodystate.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsdirectbodystate.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsdirectbodystate.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_physicsdirectspacestate.html">PhysicsDirectSpaceState</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_physicsdirectspacestate.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsdirectspacestate.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsdirectspacestate.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsdirectspacestate.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_physicsserver.html">PhysicsServer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_physicsserver.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsserver.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsserver.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsserver.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_physicsshapequeryparameters.html">PhysicsShapeQueryParameters</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_physicsshapequeryparameters.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsshapequeryparameters.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsshapequeryparameters.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsshapequeryparameters.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicsshapequeryparameters.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_physicstestmotionresult.html">PhysicsTestMotionResult</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_physicstestmotionresult.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_physicstestmotionresult.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_projectsettings.html">ProjectSettings</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_projectsettings.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_projectsettings.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_projectsettings.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_projectsettings.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_projectsettings.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_projectsettings.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_projectsettings.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_propertytweener.html">PropertyTweener</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_propertytweener.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_propertytweener.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_propertytweener.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_randomnumbergenerator.html">RandomNumberGenerator</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_randomnumbergenerator.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_randomnumbergenerator.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_randomnumbergenerator.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_randomnumbergenerator.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_randomnumbergenerator.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_randomnumbergenerator.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_reference.html">Reference</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_reference.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_reference.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_reference.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_reference.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_regex.html">RegEx</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_regex.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_regex.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_regex.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_regexmatch.html">RegExMatch</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_regexmatch.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_regexmatch.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_regexmatch.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_regexmatch.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_regexmatch.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_resource.html">Resource</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_resource.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resource.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resource.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resource.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resource.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resource.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resource.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_resourceformatloader.html">ResourceFormatLoader</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_resourceformatloader.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resourceformatloader.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resourceformatloader.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_resourceformatsaver.html">ResourceFormatSaver</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_resourceformatsaver.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resourceformatsaver.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resourceformatsaver.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_resourceimporter.html">ResourceImporter</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_resourceimporter.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resourceimporter.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resourceimporter.html#enumerations">Enumerations</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_resourceinteractiveloader.html">ResourceInteractiveLoader</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_resourceinteractiveloader.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resourceinteractiveloader.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resourceinteractiveloader.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resourceinteractiveloader.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resourceinteractiveloader.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_resourceloader.html">ResourceLoader</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_resourceloader.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resourceloader.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resourceloader.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resourceloader.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_resourcesaver.html">ResourceSaver</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_resourcesaver.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resourcesaver.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resourcesaver.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_resourcesaver.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_scenestate.html">SceneState</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_scenestate.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scenestate.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scenestate.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scenestate.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_scenetree.html">SceneTree</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_scenetree.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scenetree.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scenetree.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scenetree.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scenetree.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scenetree.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scenetree.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scenetree.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_scenetreetimer.html">SceneTreeTimer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_scenetreetimer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scenetreetimer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scenetreetimer.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scenetreetimer.html#property-descriptions">Property Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_scenetreetween.html">SceneTreeTween</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_scenetreetween.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scenetreetween.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scenetreetween.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scenetreetween.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_scenetreetween.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_semaphore.html">Semaphore</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_semaphore.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_semaphore.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_semaphore.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_semaphore.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_skinreference.html">SkinReference</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_skinreference.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_skinreference.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_spatialgizmo.html">SpatialGizmo</a></li>
<li class="toctree-l2"><a class="reference internal" href="class_spatialvelocitytracker.html">SpatialVelocityTracker</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_spatialvelocitytracker.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spatialvelocitytracker.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spatialvelocitytracker.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_spatialvelocitytracker.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_streampeer.html">StreamPeer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_streampeer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_streampeer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_streampeer.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_streampeer.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_streampeer.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_streampeerbuffer.html">StreamPeerBuffer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_streampeerbuffer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_streampeerbuffer.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_streampeerbuffer.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_streampeerbuffer.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_streampeerbuffer.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_streampeergdnative.html">StreamPeerGDNative</a></li>
<li class="toctree-l2"><a class="reference internal" href="class_streampeerssl.html">StreamPeerSSL</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_streampeerssl.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_streampeerssl.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_streampeerssl.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_streampeerssl.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_streampeerssl.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_streampeerssl.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_streampeerssl.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_streampeertcp.html">StreamPeerTCP</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_streampeertcp.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_streampeertcp.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_streampeertcp.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_streampeertcp.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_surfacetool.html">SurfaceTool</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_surfacetool.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_surfacetool.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_surfacetool.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_surfacetool.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_tcp_server.html">TCP_Server</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_tcp_server.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tcp_server.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tcp_server.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_thread.html">Thread</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_thread.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_thread.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_thread.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_thread.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_thread.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_time.html">Time</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_time.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_time.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_time.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_time.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_translationserver.html">TranslationServer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_translationserver.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_translationserver.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_translationserver.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_translationserver.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_treeitem.html">TreeItem</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_treeitem.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_treeitem.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_treeitem.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_treeitem.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_treeitem.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_treeitem.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_trianglemesh.html">TriangleMesh</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_trianglemesh.html#description">Description</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_tweener.html">Tweener</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_tweener.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_tweener.html#signals">Signals</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_udpserver.html">UDPServer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_udpserver.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_udpserver.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_udpserver.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_udpserver.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_udpserver.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_undoredo.html">UndoRedo</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_undoredo.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_undoredo.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_undoredo.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_undoredo.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_undoredo.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_upnp.html">UPNP</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_upnp.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_upnp.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_upnp.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_upnp.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_upnp.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_upnp.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_upnpdevice.html">UPNPDevice</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_upnpdevice.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_upnpdevice.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_upnpdevice.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_upnpdevice.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_upnpdevice.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_upnpdevice.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscripteditor.html">VisualScriptEditor</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscripteditor.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscripteditor.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscripteditor.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualscriptfunctionstate.html">VisualScriptFunctionState</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptfunctionstate.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptfunctionstate.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualscriptfunctionstate.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_visualserver.html">VisualServer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_visualserver.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualserver.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualserver.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualserver.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualserver.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualserver.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualserver.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualserver.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_visualserver.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_weakref.html">WeakRef</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_weakref.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_weakref.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_weakref.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_webrtcdatachannel.html">WebRTCDataChannel</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_webrtcdatachannel.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_webrtcdatachannel.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_webrtcdatachannel.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_webrtcdatachannel.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_webrtcdatachannel.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_webrtcdatachannelgdnative.html">WebRTCDataChannelGDNative</a></li>
<li class="toctree-l2"><a class="reference internal" href="class_webrtcmultiplayer.html">WebRTCMultiplayer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_webrtcmultiplayer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_webrtcmultiplayer.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_webrtcmultiplayer.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_webrtcpeerconnection.html">WebRTCPeerConnection</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_webrtcpeerconnection.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_webrtcpeerconnection.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_webrtcpeerconnection.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_webrtcpeerconnection.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_webrtcpeerconnection.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_webrtcpeerconnectiongdnative.html">WebRTCPeerConnectionGDNative</a></li>
<li class="toctree-l2"><a class="reference internal" href="class_websocketclient.html">WebSocketClient</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_websocketclient.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_websocketclient.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_websocketclient.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_websocketclient.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_websocketclient.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_websocketclient.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_websocketmultiplayerpeer.html">WebSocketMultiplayerPeer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_websocketmultiplayerpeer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_websocketmultiplayerpeer.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_websocketmultiplayerpeer.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_websocketmultiplayerpeer.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_websocketpeer.html">WebSocketPeer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_websocketpeer.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_websocketpeer.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_websocketpeer.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_websocketpeer.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_websocketserver.html">WebSocketServer</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_websocketserver.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_websocketserver.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_websocketserver.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_websocketserver.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_websocketserver.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_websocketserver.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_webxrinterface.html">WebXRInterface</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_webxrinterface.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_webxrinterface.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_webxrinterface.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_webxrinterface.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_webxrinterface.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_webxrinterface.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_webxrinterface.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_webxrinterface.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_xmlparser.html">XMLParser</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_xmlparser.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_xmlparser.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_xmlparser.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_xmlparser.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="index.html#variant-types">Variant types</a><ul>
<li class="toctree-l2"><a class="reference internal" href="class_aabb.html">AABB</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_aabb.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_aabb.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_aabb.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_aabb.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_aabb.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_aabb.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_array.html">Array</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_array.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_array.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_array.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_basis.html">Basis</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_basis.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_basis.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_basis.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_basis.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_basis.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_basis.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_basis.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_bool.html">bool</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_bool.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_bool.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_bool.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_color.html">Color</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_color.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_color.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_color.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_color.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_color.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_color.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_color.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_dictionary.html">Dictionary</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_dictionary.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_dictionary.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_dictionary.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_dictionary.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_float.html">float</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_float.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_float.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_float.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_float.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_int.html">int</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_int.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_int.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_int.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_nodepath.html">NodePath</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_nodepath.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_nodepath.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_nodepath.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_nodepath.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_object.html">Object</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_object.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_object.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_object.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_object.html#signals">Signals</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_object.html#enumerations">Enumerations</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_object.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_object.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_plane.html">Plane</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_plane.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_plane.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_plane.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_plane.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_plane.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_plane.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_plane.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_poolbytearray.html">PoolByteArray</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_poolbytearray.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_poolbytearray.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_poolbytearray.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_poolcolorarray.html">PoolColorArray</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_poolcolorarray.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_poolcolorarray.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_poolcolorarray.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_poolintarray.html">PoolIntArray</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_poolintarray.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_poolintarray.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_poolintarray.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_poolrealarray.html">PoolRealArray</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_poolrealarray.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_poolrealarray.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_poolrealarray.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_poolstringarray.html">PoolStringArray</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_poolstringarray.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_poolstringarray.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_poolstringarray.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_poolstringarray.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_poolvector2array.html">PoolVector2Array</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_poolvector2array.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_poolvector2array.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_poolvector2array.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_poolvector2array.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_poolvector3array.html">PoolVector3Array</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_poolvector3array.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_poolvector3array.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_poolvector3array.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_quat.html">Quat</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_quat.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_quat.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_quat.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_quat.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_quat.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_quat.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_quat.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_rect2.html">Rect2</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_rect2.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rect2.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rect2.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rect2.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rect2.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rect2.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_rid.html">RID</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_rid.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rid.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_rid.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_string.html">String</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_string.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_string.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_string.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_string.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_transform.html">Transform</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_transform.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_transform.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_transform.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_transform.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_transform.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_transform.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_transform.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_transform2d.html">Transform2D</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_transform2d.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_transform2d.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_transform2d.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_transform2d.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_transform2d.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_transform2d.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_transform2d.html#method-descriptions">Method Descriptions</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_variant.html">Variant</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_variant.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_variant.html#tutorials">Tutorials</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="class_vector2.html">Vector2</a><ul>
<li class="toctree-l3"><a class="reference internal" href="class_vector2.html#description">Description</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vector2.html#tutorials">Tutorials</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vector2.html#properties">Properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vector2.html#methods">Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vector2.html#constants">Constants</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vector2.html#property-descriptions">Property Descriptions</a></li>
<li class="toctree-l3"><a class="reference internal" href="class_vector2.html#method-descriptions">Method Descriptions</a></li>
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Godot Engine 3.6 documentation in English
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<section id="performance">
<span id="class-performance"></span><h1>Performance<a class="headerlink" href="#performance" title="Permalink to this headline"></a></h1>
<p><strong>Inherits:</strong> <a class="reference internal" href="class_object.html#class-object"><span class="std std-ref">Object</span></a></p>
<p>Exposes performance-related data.</p>
<section class="classref-introduction-group" id="description">
<h2>Description<a class="headerlink" href="#description" title="Permalink to this headline"></a></h2>
<p>This class provides access to a number of different monitors related to performance, such as memory usage, draw calls, and FPS. These are the same as the values displayed in the <strong>Monitor</strong> tab in the editor's <strong>Debugger</strong> panel. By using the <a class="reference internal" href="#class-performance-method-get-monitor"><span class="std std-ref">get_monitor</span></a> method of this class, you can access this data from your code.</p>
<p><strong>Note:</strong> A few of these monitors are only available in debug mode and will always return 0 when used in a release build.</p>
<p><strong>Note:</strong> Many of these monitors are not updated in real-time, so there may be a short delay between changes.</p>
</section>
<section class="classref-reftable-group" id="methods">
<h2>Methods<a class="headerlink" href="#methods" title="Permalink to this headline"></a></h2>
<table class="colwidths-auto docutils align-default">
<tbody>
<tr class="row-odd"><td><p><a class="reference internal" href="class_float.html#class-float"><span class="std std-ref">float</span></a></p></td>
<td><p><a class="reference internal" href="#class-performance-method-get-monitor"><span class="std std-ref">get_monitor</span></a> <strong>(</strong> <a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> monitor <strong>)</strong> <abbr title="This method has no side effects. It doesn't modify any of the instance's member variables.">const</abbr></p></td>
</tr>
</tbody>
</table>
</section>
<hr class="classref-section-separator docutils" />
<section class="classref-descriptions-group" id="enumerations">
<h2>Enumerations<a class="headerlink" href="#enumerations" title="Permalink to this headline"></a></h2>
<p class="classref-enumeration" id="enum-performance-monitor">enum <strong>Monitor</strong>:</p>
<p class="classref-enumeration-constant" id="class-performance-constant-time-fps"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>TIME_FPS</strong> = <code class="docutils literal notranslate"><span class="pre">0</span></code></p>
<p>Number of frames per second.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-time-process"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>TIME_PROCESS</strong> = <code class="docutils literal notranslate"><span class="pre">1</span></code></p>
<p>Time it took to complete one frame, in seconds.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-time-physics-process"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>TIME_PHYSICS_PROCESS</strong> = <code class="docutils literal notranslate"><span class="pre">2</span></code></p>
<p>Time it took to complete one physics frame, in seconds.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-memory-static"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>MEMORY_STATIC</strong> = <code class="docutils literal notranslate"><span class="pre">3</span></code></p>
<p>Static memory currently used, in bytes. Not available in release builds.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-memory-dynamic"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>MEMORY_DYNAMIC</strong> = <code class="docutils literal notranslate"><span class="pre">4</span></code></p>
<p>Dynamic memory currently used, in bytes. Not available in release builds.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-memory-static-max"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>MEMORY_STATIC_MAX</strong> = <code class="docutils literal notranslate"><span class="pre">5</span></code></p>
<p>Available static memory. Not available in release builds.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-memory-dynamic-max"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>MEMORY_DYNAMIC_MAX</strong> = <code class="docutils literal notranslate"><span class="pre">6</span></code></p>
<p>Available dynamic memory. Not available in release builds.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-memory-message-buffer-max"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>MEMORY_MESSAGE_BUFFER_MAX</strong> = <code class="docutils literal notranslate"><span class="pre">7</span></code></p>
<p>Largest amount of memory the message queue buffer has used, in bytes. The message queue is used for deferred functions calls and notifications.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-object-count"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>OBJECT_COUNT</strong> = <code class="docutils literal notranslate"><span class="pre">8</span></code></p>
<p>Number of objects currently instanced (including nodes).</p>
<p class="classref-enumeration-constant" id="class-performance-constant-object-resource-count"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>OBJECT_RESOURCE_COUNT</strong> = <code class="docutils literal notranslate"><span class="pre">9</span></code></p>
<p>Number of resources currently used.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-object-node-count"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>OBJECT_NODE_COUNT</strong> = <code class="docutils literal notranslate"><span class="pre">10</span></code></p>
<p>Number of nodes currently instanced in the scene tree. This also includes the root node.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-object-orphan-node-count"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>OBJECT_ORPHAN_NODE_COUNT</strong> = <code class="docutils literal notranslate"><span class="pre">11</span></code></p>
<p>Number of orphan nodes, i.e. nodes which are not parented to a node of the scene tree.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-render-objects-in-frame"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>RENDER_OBJECTS_IN_FRAME</strong> = <code class="docutils literal notranslate"><span class="pre">12</span></code></p>
<p>3D objects drawn per frame.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-render-vertices-in-frame"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>RENDER_VERTICES_IN_FRAME</strong> = <code class="docutils literal notranslate"><span class="pre">13</span></code></p>
<p>Vertices drawn per frame. 3D only.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-render-material-changes-in-frame"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>RENDER_MATERIAL_CHANGES_IN_FRAME</strong> = <code class="docutils literal notranslate"><span class="pre">14</span></code></p>
<p>Material changes per frame. 3D only.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-render-shader-changes-in-frame"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>RENDER_SHADER_CHANGES_IN_FRAME</strong> = <code class="docutils literal notranslate"><span class="pre">15</span></code></p>
<p>Shader changes per frame. 3D only.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-render-surface-changes-in-frame"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>RENDER_SURFACE_CHANGES_IN_FRAME</strong> = <code class="docutils literal notranslate"><span class="pre">16</span></code></p>
<p>Render surface changes per frame. 3D only.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-render-draw-calls-in-frame"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>RENDER_DRAW_CALLS_IN_FRAME</strong> = <code class="docutils literal notranslate"><span class="pre">17</span></code></p>
<p>Draw calls per frame. 3D only.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-render-2d-items-in-frame"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>RENDER_2D_ITEMS_IN_FRAME</strong> = <code class="docutils literal notranslate"><span class="pre">18</span></code></p>
<p>Items or joined items drawn per frame.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-render-2d-draw-calls-in-frame"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>RENDER_2D_DRAW_CALLS_IN_FRAME</strong> = <code class="docutils literal notranslate"><span class="pre">19</span></code></p>
<p>Draw calls per frame.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-render-video-mem-used"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>RENDER_VIDEO_MEM_USED</strong> = <code class="docutils literal notranslate"><span class="pre">20</span></code></p>
<p>The amount of video memory used, i.e. texture and vertex memory combined.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-render-texture-mem-used"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>RENDER_TEXTURE_MEM_USED</strong> = <code class="docutils literal notranslate"><span class="pre">21</span></code></p>
<p>The amount of texture memory used.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-render-vertex-mem-used"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>RENDER_VERTEX_MEM_USED</strong> = <code class="docutils literal notranslate"><span class="pre">22</span></code></p>
<p>The amount of vertex memory used.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-render-usage-video-mem-total"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>RENDER_USAGE_VIDEO_MEM_TOTAL</strong> = <code class="docutils literal notranslate"><span class="pre">23</span></code></p>
<p>Unimplemented in the GLES2 and GLES3 rendering backends, always returns 0.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-physics-2d-active-objects"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>PHYSICS_2D_ACTIVE_OBJECTS</strong> = <code class="docutils literal notranslate"><span class="pre">24</span></code></p>
<p>Number of active <a class="reference internal" href="class_rigidbody2d.html#class-rigidbody2d"><span class="std std-ref">RigidBody2D</span></a> nodes in the game.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-physics-2d-collision-pairs"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>PHYSICS_2D_COLLISION_PAIRS</strong> = <code class="docutils literal notranslate"><span class="pre">25</span></code></p>
<p>Number of collision pairs in the 2D physics engine.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-physics-2d-island-count"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>PHYSICS_2D_ISLAND_COUNT</strong> = <code class="docutils literal notranslate"><span class="pre">26</span></code></p>
<p>Number of islands in the 2D physics engine.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-physics-3d-active-objects"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>PHYSICS_3D_ACTIVE_OBJECTS</strong> = <code class="docutils literal notranslate"><span class="pre">27</span></code></p>
<p>Number of active <a class="reference internal" href="class_rigidbody.html#class-rigidbody"><span class="std std-ref">RigidBody</span></a> and <a class="reference internal" href="class_vehiclebody.html#class-vehiclebody"><span class="std std-ref">VehicleBody</span></a> nodes in the game.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-physics-3d-collision-pairs"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>PHYSICS_3D_COLLISION_PAIRS</strong> = <code class="docutils literal notranslate"><span class="pre">28</span></code></p>
<p>Number of collision pairs in the 3D physics engine.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-physics-3d-island-count"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>PHYSICS_3D_ISLAND_COUNT</strong> = <code class="docutils literal notranslate"><span class="pre">29</span></code></p>
<p>Number of islands in the 3D physics engine.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-audio-output-latency"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>AUDIO_OUTPUT_LATENCY</strong> = <code class="docutils literal notranslate"><span class="pre">30</span></code></p>
<p>Output latency of the <a class="reference internal" href="class_audioserver.html#class-audioserver"><span class="std std-ref">AudioServer</span></a>. Equivalent to calling <a class="reference internal" href="class_audioserver.html#class-audioserver-method-get-output-latency"><span class="std std-ref">AudioServer.get_output_latency</span></a>, it is not recommended to call this every frame.</p>
<p class="classref-enumeration-constant" id="class-performance-constant-monitor-max"><a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> <strong>MONITOR_MAX</strong> = <code class="docutils literal notranslate"><span class="pre">31</span></code></p>
<p>Represents the size of the <a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> enum.</p>
</section>
<hr class="classref-section-separator docutils" />
<section class="classref-descriptions-group" id="method-descriptions">
<h2>Method Descriptions<a class="headerlink" href="#method-descriptions" title="Permalink to this headline"></a></h2>
<p class="classref-method" id="class-performance-method-get-monitor"><a class="reference internal" href="class_float.html#class-float"><span class="std std-ref">float</span></a> <strong>get_monitor</strong> <strong>(</strong> <a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> monitor <strong>)</strong> <abbr title="This method has no side effects. It doesn't modify any of the instance's member variables.">const</abbr></p>
<p>Returns the value of one of the available monitors. You should provide one of the <a class="reference internal" href="#enum-performance-monitor"><span class="std std-ref">Monitor</span></a> constants as the argument, like this:</p>
<div class="highlight-gdscript notranslate"><div class="highlight"><pre><span></span><span class="nb">print</span><span class="p">(</span><span class="n">Performance</span><span class="o">.</span><span class="n">get_monitor</span><span class="p">(</span><span class="n">Performance</span><span class="o">.</span><span class="n">TIME_FPS</span><span class="p">))</span> <span class="c1"># Prints the FPS to the console</span>
</pre></div>
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