Update to new build commands

This commit is contained in:
Dylan Ferris 2023-05-07 16:31:26 -04:00
parent a8a85e015b
commit 76bcba64e0
2 changed files with 20 additions and 26 deletions

View file

@ -1,6 +1,6 @@
pkgbase = godot-export-templates-git
pkgdesc = Godot export templates
pkgver = 4.0.dev
pkgver = 4.1.r53814.43bf0b5e04
pkgrel = 1
url = https://godotengine.org/
arch = i686
@ -11,9 +11,10 @@ pkgbase = godot-export-templates-git
makedepends = pulseaudio
makedepends = clang
makedepends = pkgconf
makedepends = xorg-xrandr
makedepends = yasm
optdepends = godot: use the templates
source = git://github.com/godotengine/godot.git#branch=master
source = godot::git+https://github.com/godotengine/godot.git
sha256sums = SKIP
pkgname = godot-export-templates-git

View file

@ -3,8 +3,8 @@
_pkgname=godot-export-templates
pkgname=${_pkgname}-git
_gitname=godot
pkgver=4.0.dev
pkgrel=2
pkgver=4.1.r53814.43bf0b5e04
pkgrel=1
pkgdesc='Godot export templates'
url='https://godotengine.org/'
license=('MIT')
@ -13,7 +13,7 @@ makedepends=('git' 'scons' 'pulseaudio' 'clang' 'pkgconf' 'xorg-xrandr' 'yasm')
optdepends=('godot: use the templates')
source=(
"git://github.com/godotengine/${_gitname}.git#branch=master"
"godot::git+https://github.com/godotengine/${_gitname}.git"
)
sha256sums=(
'SKIP'
@ -31,34 +31,27 @@ build() {
cd "${srcdir}"/${_gitname}
sed -n '/\/* Copyright/,/IN THE SOFTWARE./p' main/main.cpp | sed 's/\/\*//' | sed 's/\*\///' > LICENSE
# 64 bit client
scons platform=linuxbsd tools=no target=release bits=64 CXX=clang++ werror=no -j$(nproc)
scons platform=linuxbsd tools=no target=release_debug bits=64 CXX=clang++ werror=no -j$(nproc)
# 64 bit
scons platform=linuxbsd tools=no target=template_debug arch=x86_64 use_llvm=yes linker=lld use_static_cpp=no -j$(nproc)
scons platform=linuxbsd tools=no target=template_release arch=x86_64 production=yes -j$(nproc)
# 64 bit headless server
scons platform=server tools=no target=release bits=64 CXX=clang++ werror=no -j$(nproc)
scons platform=server tools=no target=release_debug bits=64 CXX=clang++ werror=no -j$(nproc)
# 32 bit client
#scons platform=linuxbsd tools=no target=release bits=32 CXX=clang++ werror=no -j$(nproc)
#scons platform=linuxbsd tools=no target=release_debug bits=32 CXX=clang++ werror=no -j$(nproc)
# 32 bit
#scons platform=linuxbsd tools=no target=template_debug arch=x86_32 use_llvm=yes linker=lld use_static_cpp=no -j$(nproc)
#scons platform=linuxbsd tools=no target=template_release arch=x86_32 production=yes -j$(nproc)
}
package() {
cd "${srcdir}"/${_gitname}
mkdir -p "${pkgdir}"/usr/share/godot/templates/
# 64 bit client
install -Dm644 bin/godot.linuxbsd.opt.64.llvm "${pkgdir}"/usr/share/godot/templates/
install -Dm644 bin/godot.linuxbsd.opt.debug.64.llvm "${pkgdir}"/usr/share/godot/templates/
# 64 bit
install -Dm644 bin/godot.linuxbsd.template_debug.x86_64.llvm "${pkgdir}"/usr/share/godot/templates/
install -Dm644 bin/godot.linuxbsd.template_release.x86_64 "${pkgdir}"/usr/share/godot/templates/
# 64 bit server
install -Dm644 bin/godot_server.linuxbsd.opt.64.llvm "${pkgdir}"/usr/share/godot/templates/
install -Dm644 bin/godot_server.linuxbsd.opt.debug.64.llvm "${pkgdir}"/usr/share/godot/templates/
# 32 bit client
#install -Dm644 bin/godot.linuxbsd.opt.32.llvm "${pkgdir}"/usr/share/godot/templates/
#install -Dm644 bin/godot.linuxbsd.opt.debug.32.llvm "${pkgdir}"/usr/share/godot/templates/
# 32 bit
#install -Dm644 bin/godot.linuxbsd.template_debug.x86_32.llvm "${pkgdir}"/usr/share/godot/templates/
#install -Dm644 bin/godot.linuxbsd.template_release.x86_32 "${pkgdir}"/usr/share/godot/templates/
install -Dm644 LICENSE "${pkgdir}"/usr/share/licenses/"${_pkgname}"/LICENSE
}