2017-09-12 22:42:36 +02:00
<?xml version="1.0" encoding="UTF-8" ?>
2020-02-01 02:03:48 +01:00
<class name= "Joint2D" inherits= "Node2D" version= "4.0" >
2017-09-12 22:42:36 +02:00
<brief_description >
Base node for all joint constraints in 2D physics.
</brief_description>
<description >
Base node for all joint constraints in 2D physics. Joints take 2 bodies and apply a custom constraint.
</description>
<tutorials >
</tutorials>
<methods >
</methods>
<members >
2019-06-29 12:38:01 +02:00
<member name= "bias" type= "float" setter= "set_bias" getter= "get_bias" default= "0.0" >
2019-06-29 15:24:23 +02:00
When [member node_a] and [member node_b] move in different directions the [code]bias[/code] controls how fast the joint pulls them back to their original position. The lower the [code]bias[/code] the more the two bodies can pull on the joint.
2017-09-12 22:42:36 +02:00
</member>
2019-06-29 12:38:01 +02:00
<member name= "disable_collision" type= "bool" setter= "set_exclude_nodes_from_collision" getter= "get_exclude_nodes_from_collision" default= "true" >
2019-06-29 15:24:23 +02:00
If [code]true[/code], [member node_a] and [member node_b] can collide.
2017-09-12 22:42:36 +02:00
</member>
2019-06-29 12:38:01 +02:00
<member name= "node_a" type= "NodePath" setter= "set_node_a" getter= "get_node_a" default= "NodePath("")" >
2017-10-16 14:11:43 +02:00
The first body attached to the joint. Must derive from [PhysicsBody2D].
2017-09-12 22:42:36 +02:00
</member>
2019-06-29 12:38:01 +02:00
<member name= "node_b" type= "NodePath" setter= "set_node_b" getter= "get_node_b" default= "NodePath("")" >
2017-10-16 14:11:43 +02:00
The second body attached to the joint. Must derive from [PhysicsBody2D].
2017-09-12 22:42:36 +02:00
</member>
</members>
<constants >
</constants>
</class>