virtualx-engine/thirdparty/libwebp/patches/godot-node-debug-fix.patch

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diff --git a/thirdparty/libwebp/src/enc/quant_enc.c b/thirdparty/libwebp/src/enc/quant_enc.c
index 6d8202d277..8f9a3c8668 100644
--- a/src/enc/quant_enc.c
+++ b/src/enc/quant_enc.c
@@ -556,6 +556,11 @@ static void AddScore(VP8ModeScore* WEBP_RESTRICT const dst,
//------------------------------------------------------------------------------
// Performs trellis-optimized quantization.
+// -- GODOT start --
+// Prevents Visual Studio debugger from using this Node struct in place of the Godot Node class.
+#define Node Node_libwebp_quant
+// -- GODOT end --
+
// Trellis node
typedef struct {
int8_t prev; // best previous node