2018-06-30 05:08:28 +02:00
<?xml version="1.0" encoding="UTF-8" ?>
2023-07-06 10:08:05 +02:00
<class name= "ScriptCreateDialog" inherits= "ConfirmationDialog" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../class.xsd" >
2018-06-30 05:08:28 +02:00
<brief_description >
2023-04-30 16:26:09 +02:00
Godot editor's popup dialog for creating new [Script] files.
2018-06-30 05:08:28 +02:00
</brief_description>
<description >
2020-03-31 11:56:58 +02:00
The [ScriptCreateDialog] creates script files according to a given template for a given scripting language. The standard use is to configure its fields prior to calling one of the [method Window.popup] methods.
2020-11-28 00:33:15 +01:00
[codeblocks]
[gdscript]
2018-06-30 05:08:28 +02:00
func _ready():
2020-11-28 00:33:15 +01:00
var dialog = ScriptCreateDialog.new();
dialog.config("Node", "res://new_node.gd") # For in-engine types.
dialog.config("\"res://base_node.gd\"", "res://derived_node.gd") # For script types.
2018-12-14 09:37:19 +01:00
dialog.popup_centered()
2020-11-28 00:33:15 +01:00
[/gdscript]
[csharp]
public override void _Ready()
{
var dialog = new ScriptCreateDialog();
dialog.Config("Node", "res://NewNode.cs"); // For in-engine types.
dialog.Config("\"res://BaseNode.cs\"", "res://DerivedNode.cs"); // For script types.
dialog.PopupCentered();
}
[/csharp]
[/codeblocks]
2018-06-30 05:08:28 +02:00
</description>
<tutorials >
</tutorials>
<methods >
<method name= "config" >
2021-07-30 15:28:05 +02:00
<return type= "void" />
2022-08-06 20:11:48 +02:00
<param index= "0" name= "inherits" type= "String" />
<param index= "1" name= "path" type= "String" />
<param index= "2" name= "built_in_enabled" type= "bool" default= "true" />
<param index= "3" name= "load_enabled" type= "bool" default= "true" />
2018-06-30 05:08:28 +02:00
<description >
Prefills required fields to configure the ScriptCreateDialog for use.
</description>
</method>
</methods>
2019-09-03 12:44:58 +02:00
<members >
2021-12-02 20:38:49 +01:00
<member name= "dialog_hide_on_ok" type= "bool" setter= "set_hide_on_ok" getter= "get_hide_on_ok" overrides= "AcceptDialog" default= "false" />
2022-07-08 02:31:19 +02:00
<member name= "ok_button_text" type= "String" setter= "set_ok_button_text" getter= "get_ok_button_text" overrides= "AcceptDialog" default= ""Create"" />
2021-12-02 20:38:49 +01:00
<member name= "title" type= "String" setter= "set_title" getter= "get_title" overrides= "Window" default= ""Attach Node Script"" />
2019-09-03 12:44:58 +02:00
</members>
2018-06-30 05:08:28 +02:00
<signals >
<signal name= "script_created" >
2022-08-06 20:11:48 +02:00
<param index= "0" name= "script" type= "Script" />
2018-06-30 05:08:28 +02:00
<description >
Emitted when the user clicks the OK button.
</description>
</signal>
</signals>
</class>