2020-11-27 08:00:23 +01:00
|
|
|
<?xml version="1.0" encoding="UTF-8" ?>
|
2023-07-06 10:08:05 +02:00
|
|
|
<class name="VisualShaderNodeSDFRaymarch" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
2020-11-27 08:00:23 +01:00
|
|
|
<brief_description>
|
2021-01-28 11:26:37 +01:00
|
|
|
SDF raymarching algorithm to be used within the visual shader graph.
|
2020-11-27 08:00:23 +01:00
|
|
|
</brief_description>
|
|
|
|
<description>
|
2021-01-28 11:26:37 +01:00
|
|
|
Casts a ray against the screen SDF (signed-distance field) and returns the distance travelled.
|
2020-11-27 08:00:23 +01:00
|
|
|
</description>
|
|
|
|
<tutorials>
|
|
|
|
</tutorials>
|
|
|
|
</class>
|