2017-09-12 22:42:36 +02:00
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<?xml version="1.0" encoding="UTF-8" ?>
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2020-02-01 02:03:48 +01:00
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<class name="PinJoint2D" inherits="Joint2D" version="4.0">
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2017-09-12 22:42:36 +02:00
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<brief_description>
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2020-03-30 18:22:57 +02:00
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Pin joint for 2D shapes.
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2017-09-12 22:42:36 +02:00
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</brief_description>
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<description>
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2020-03-30 18:22:57 +02:00
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Pin joint for 2D rigid bodies. It pins two bodies (rigid or static) together.
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2017-09-12 22:42:36 +02:00
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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2019-06-29 12:38:01 +02:00
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<member name="softness" type="float" setter="set_softness" getter="get_softness" default="0.0">
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2017-10-14 12:19:03 +02:00
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The higher this value, the more the bond to the pinned partner can flex.
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2017-09-12 22:42:36 +02:00
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</member>
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</members>
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<constants>
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</constants>
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</class>
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