2020-11-27 08:00:23 +01:00
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeSDFRaymarch" inherits="VisualShaderNode" version="4.0">
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<brief_description>
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2021-01-28 11:26:37 +01:00
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SDF raymarching algorithm to be used within the visual shader graph.
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2020-11-27 08:00:23 +01:00
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</brief_description>
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<description>
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2021-01-28 11:26:37 +01:00
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Casts a ray against the screen SDF (signed-distance field) and returns the distance travelled.
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2020-11-27 08:00:23 +01:00
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<constants>
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</constants>
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</class>
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