2023-11-24 12:23:22 +01:00
/**************************************************************************/
/* rendering_device_graph.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
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/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/**************************************************************************/
# include "rendering_device_graph.h"
# define PRINT_RENDER_GRAPH 0
# define FORCE_FULL_ACCESS_BITS 0
# define PRINT_RESOURCE_TRACKER_TOTAL 0
RenderingDeviceGraph : : RenderingDeviceGraph ( ) {
// Default initialization.
}
RenderingDeviceGraph : : ~ RenderingDeviceGraph ( ) {
_wait_for_secondary_command_buffer_tasks ( ) ;
for ( Frame & f : frames ) {
for ( SecondaryCommandBuffer & secondary : f . secondary_command_buffers ) {
if ( secondary . command_pool . id ! = 0 ) {
driver - > command_pool_free ( secondary . command_pool ) ;
}
}
}
}
bool RenderingDeviceGraph : : _is_write_usage ( ResourceUsage p_usage ) {
switch ( p_usage ) {
case RESOURCE_USAGE_TRANSFER_FROM :
case RESOURCE_USAGE_UNIFORM_BUFFER_READ :
case RESOURCE_USAGE_INDIRECT_BUFFER_READ :
case RESOURCE_USAGE_TEXTURE_BUFFER_READ :
case RESOURCE_USAGE_STORAGE_BUFFER_READ :
case RESOURCE_USAGE_VERTEX_BUFFER_READ :
case RESOURCE_USAGE_INDEX_BUFFER_READ :
case RESOURCE_USAGE_TEXTURE_SAMPLE :
case RESOURCE_USAGE_STORAGE_IMAGE_READ :
case RESOURCE_USAGE_ATTACHMENT_COLOR_READ :
case RESOURCE_USAGE_ATTACHMENT_DEPTH_STENCIL_READ :
return false ;
case RESOURCE_USAGE_TRANSFER_TO :
case RESOURCE_USAGE_TEXTURE_BUFFER_READ_WRITE :
case RESOURCE_USAGE_STORAGE_BUFFER_READ_WRITE :
case RESOURCE_USAGE_STORAGE_IMAGE_READ_WRITE :
case RESOURCE_USAGE_ATTACHMENT_COLOR_READ_WRITE :
case RESOURCE_USAGE_ATTACHMENT_DEPTH_STENCIL_READ_WRITE :
return true ;
default :
DEV_ASSERT ( false & & " Invalid resource tracker usage. " ) ;
return false ;
}
}
RDD : : TextureLayout RenderingDeviceGraph : : _usage_to_image_layout ( ResourceUsage p_usage ) {
switch ( p_usage ) {
case RESOURCE_USAGE_TRANSFER_FROM :
return RDD : : TEXTURE_LAYOUT_TRANSFER_SRC_OPTIMAL ;
case RESOURCE_USAGE_TRANSFER_TO :
return RDD : : TEXTURE_LAYOUT_TRANSFER_DST_OPTIMAL ;
case RESOURCE_USAGE_TEXTURE_SAMPLE :
return RDD : : TEXTURE_LAYOUT_SHADER_READ_ONLY_OPTIMAL ;
case RESOURCE_USAGE_STORAGE_IMAGE_READ :
case RESOURCE_USAGE_STORAGE_IMAGE_READ_WRITE :
return RDD : : TEXTURE_LAYOUT_GENERAL ;
case RESOURCE_USAGE_ATTACHMENT_COLOR_READ :
case RESOURCE_USAGE_ATTACHMENT_COLOR_READ_WRITE :
return RDD : : TEXTURE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL ;
case RESOURCE_USAGE_ATTACHMENT_DEPTH_STENCIL_READ :
return RDD : : TEXTURE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL ;
case RESOURCE_USAGE_ATTACHMENT_DEPTH_STENCIL_READ_WRITE :
return RDD : : TEXTURE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL ;
case RESOURCE_USAGE_NONE :
return RDD : : TEXTURE_LAYOUT_UNDEFINED ;
default :
DEV_ASSERT ( false & & " Invalid resource tracker usage or not an image usage. " ) ;
return RDD : : TEXTURE_LAYOUT_UNDEFINED ;
}
}
RDD : : BarrierAccessBits RenderingDeviceGraph : : _usage_to_access_bits ( ResourceUsage p_usage ) {
# if FORCE_FULL_ACCESS_BITS
return RDD : : BarrierAccessBits ( RDD : : BARRIER_ACCESS_MEMORY_READ_BIT | RDD : : BARRIER_ACCESS_MEMORY_WRITE_BIT ) ;
# else
switch ( p_usage ) {
case RESOURCE_USAGE_NONE :
return RDD : : BarrierAccessBits ( 0 ) ;
case RESOURCE_USAGE_TRANSFER_FROM :
return RDD : : BARRIER_ACCESS_TRANSFER_READ_BIT ;
case RESOURCE_USAGE_TRANSFER_TO :
return RDD : : BARRIER_ACCESS_TRANSFER_WRITE_BIT ;
case RESOURCE_USAGE_UNIFORM_BUFFER_READ :
return RDD : : BARRIER_ACCESS_UNIFORM_READ_BIT ;
case RESOURCE_USAGE_INDIRECT_BUFFER_READ :
return RDD : : BARRIER_ACCESS_INDIRECT_COMMAND_READ_BIT ;
case RESOURCE_USAGE_STORAGE_BUFFER_READ :
case RESOURCE_USAGE_STORAGE_IMAGE_READ :
case RESOURCE_USAGE_TEXTURE_BUFFER_READ :
case RESOURCE_USAGE_TEXTURE_SAMPLE :
return RDD : : BARRIER_ACCESS_SHADER_READ_BIT ;
case RESOURCE_USAGE_TEXTURE_BUFFER_READ_WRITE :
case RESOURCE_USAGE_STORAGE_BUFFER_READ_WRITE :
case RESOURCE_USAGE_STORAGE_IMAGE_READ_WRITE :
return RDD : : BarrierAccessBits ( RDD : : BARRIER_ACCESS_SHADER_READ_BIT | RDD : : BARRIER_ACCESS_SHADER_WRITE_BIT ) ;
case RESOURCE_USAGE_VERTEX_BUFFER_READ :
return RDD : : BARRIER_ACCESS_VERTEX_ATTRIBUTE_READ_BIT ;
case RESOURCE_USAGE_INDEX_BUFFER_READ :
return RDD : : BARRIER_ACCESS_INDEX_READ_BIT ;
case RESOURCE_USAGE_ATTACHMENT_COLOR_READ :
return RDD : : BARRIER_ACCESS_COLOR_ATTACHMENT_READ_BIT ;
case RESOURCE_USAGE_ATTACHMENT_COLOR_READ_WRITE :
return RDD : : BarrierAccessBits ( RDD : : BARRIER_ACCESS_COLOR_ATTACHMENT_READ_BIT | RDD : : BARRIER_ACCESS_COLOR_ATTACHMENT_WRITE_BIT ) ;
case RESOURCE_USAGE_ATTACHMENT_DEPTH_STENCIL_READ :
return RDD : : BARRIER_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT ;
case RESOURCE_USAGE_ATTACHMENT_DEPTH_STENCIL_READ_WRITE :
return RDD : : BarrierAccessBits ( RDD : : BARRIER_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | RDD : : BARRIER_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT ) ;
default :
DEV_ASSERT ( false & & " Invalid usage. " ) ;
return RDD : : BarrierAccessBits ( 0 ) ;
}
# endif
}
int32_t RenderingDeviceGraph : : _add_to_command_list ( int32_t p_command_index , int32_t p_list_index ) {
DEV_ASSERT ( p_command_index < int32_t ( command_count ) ) ;
DEV_ASSERT ( p_list_index < int32_t ( command_list_nodes . size ( ) ) ) ;
int32_t next_index = int32_t ( command_list_nodes . size ( ) ) ;
command_list_nodes . resize ( next_index + 1 ) ;
RecordedCommandListNode & new_node = command_list_nodes [ next_index ] ;
new_node . command_index = p_command_index ;
new_node . next_list_index = p_list_index ;
return next_index ;
}
void RenderingDeviceGraph : : _add_adjacent_command ( int32_t p_previous_command_index , int32_t p_command_index , RecordedCommand * r_command ) {
const uint32_t previous_command_data_offset = command_data_offsets [ p_previous_command_index ] ;
RecordedCommand & previous_command = * reinterpret_cast < RecordedCommand * > ( & command_data [ previous_command_data_offset ] ) ;
previous_command . adjacent_command_list_index = _add_to_command_list ( p_command_index , previous_command . adjacent_command_list_index ) ;
r_command - > src_stages = r_command - > src_stages | previous_command . dst_stages ;
}
int32_t RenderingDeviceGraph : : _add_to_write_list ( int32_t p_command_index , Rect2i suberesources , int32_t p_list_index ) {
DEV_ASSERT ( p_command_index < int32_t ( command_count ) ) ;
DEV_ASSERT ( p_list_index < int32_t ( write_list_nodes . size ( ) ) ) ;
int32_t next_index = int32_t ( write_list_nodes . size ( ) ) ;
write_list_nodes . resize ( next_index + 1 ) ;
RecordedWriteListNode & new_node = write_list_nodes [ next_index ] ;
new_node . command_index = p_command_index ;
new_node . next_list_index = p_list_index ;
new_node . subresources = suberesources ;
return next_index ;
}
RenderingDeviceGraph : : RecordedCommand * RenderingDeviceGraph : : _allocate_command ( uint32_t p_command_size , int32_t & r_command_index ) {
uint32_t command_data_offset = command_data . size ( ) ;
command_data_offsets . push_back ( command_data_offset ) ;
command_data . resize ( command_data_offset + p_command_size ) ;
r_command_index = command_count + + ;
RecordedCommand * new_command = reinterpret_cast < RecordedCommand * > ( & command_data [ command_data_offset ] ) ;
* new_command = RecordedCommand ( ) ;
return new_command ;
}
RenderingDeviceGraph : : DrawListInstruction * RenderingDeviceGraph : : _allocate_draw_list_instruction ( uint32_t p_instruction_size ) {
uint32_t draw_list_data_offset = draw_instruction_list . data . size ( ) ;
draw_instruction_list . data . resize ( draw_list_data_offset + p_instruction_size ) ;
return reinterpret_cast < DrawListInstruction * > ( & draw_instruction_list . data [ draw_list_data_offset ] ) ;
}
RenderingDeviceGraph : : ComputeListInstruction * RenderingDeviceGraph : : _allocate_compute_list_instruction ( uint32_t p_instruction_size ) {
uint32_t compute_list_data_offset = compute_instruction_list . data . size ( ) ;
compute_instruction_list . data . resize ( compute_list_data_offset + p_instruction_size ) ;
return reinterpret_cast < ComputeListInstruction * > ( & compute_instruction_list . data [ compute_list_data_offset ] ) ;
}
void RenderingDeviceGraph : : _add_command_to_graph ( ResourceTracker * * p_resource_trackers , ResourceUsage * p_resource_usages , uint32_t p_resource_count , int32_t p_command_index , RecordedCommand * r_command ) {
if ( command_label_index > = 0 ) {
// If a label is active, tag the command with the label.
r_command - > label_index = command_label_index ;
}
if ( r_command - > type = = RecordedCommand : : TYPE_CAPTURE_TIMESTAMP ) {
// All previous commands starting from the previous timestamp should be adjacent to this command.
int32_t start_command_index = uint32_t ( MAX ( command_timestamp_index , 0 ) ) ;
for ( int32_t i = start_command_index ; i < p_command_index ; i + + ) {
_add_adjacent_command ( i , p_command_index , r_command ) ;
}
// Make this command the new active timestamp command.
command_timestamp_index = p_command_index ;
} else if ( command_timestamp_index > = 0 ) {
// Timestamp command should be adjacent to this command.
_add_adjacent_command ( command_timestamp_index , p_command_index , r_command ) ;
}
if ( command_synchronization_pending ) {
// All previous commands should be adjacent to this command.
int32_t start_command_index = uint32_t ( MAX ( command_synchronization_index , 0 ) ) ;
for ( int32_t i = start_command_index ; i < p_command_index ; i + + ) {
_add_adjacent_command ( i , p_command_index , r_command ) ;
}
command_synchronization_index = p_command_index ;
command_synchronization_pending = false ;
} else if ( command_synchronization_index > = 0 ) {
// Synchronization command should be adjacent to this command.
_add_adjacent_command ( command_synchronization_index , p_command_index , r_command ) ;
}
for ( uint32_t i = 0 ; i < p_resource_count ; i + + ) {
ResourceTracker * resource_tracker = p_resource_trackers [ i ] ;
DEV_ASSERT ( resource_tracker ! = nullptr ) ;
resource_tracker - > reset_if_outdated ( tracking_frame ) ;
ResourceUsage new_resource_usage = p_resource_usages [ i ] ;
bool write_usage = _is_write_usage ( new_resource_usage ) ;
BitField < RDD : : BarrierAccessBits > new_usage_access = _usage_to_access_bits ( new_resource_usage ) ;
bool is_resource_a_slice = resource_tracker - > parent ! = nullptr ;
if ( is_resource_a_slice ) {
// This resource depends on a parent resource.
resource_tracker - > parent - > reset_if_outdated ( tracking_frame ) ;
if ( resource_tracker - > texture_slice_command_index ! = p_command_index ) {
// Indicate this slice has been used by this command.
resource_tracker - > texture_slice_command_index = p_command_index ;
}
if ( resource_tracker - > parent - > usage = = RESOURCE_USAGE_NONE ) {
if ( resource_tracker - > parent - > texture_driver_id ! = 0 ) {
// If the resource is a texture, we transition it entirely to the layout determined by the first slice that uses it.
_add_texture_barrier_to_command ( resource_tracker - > parent - > texture_driver_id , RDD : : BarrierAccessBits ( 0 ) , new_usage_access , RDG : : RESOURCE_USAGE_NONE , new_resource_usage , resource_tracker - > parent - > texture_subresources , command_normalization_barriers , r_command - > normalization_barrier_index , r_command - > normalization_barrier_count ) ;
}
// If the parent hasn't been used yet, we assign the usage of the slice to the entire resource.
resource_tracker - > parent - > usage = new_resource_usage ;
// Also assign the usage to the slice and consider it a write operation.
resource_tracker - > usage = new_resource_usage ;
write_usage = true ;
} else if ( resource_tracker - > in_parent_dirty_list ) {
if ( resource_tracker - > parent - > usage = = new_resource_usage ) {
// The slice will be transitioned to the resource of the parent and can be deleted from the dirty list.
ResourceTracker * previous_tracker = nullptr ;
ResourceTracker * current_tracker = resource_tracker - > parent - > dirty_shared_list ;
bool initialized_dirty_rect = false ;
while ( current_tracker ! = nullptr ) {
if ( current_tracker = = resource_tracker ) {
current_tracker - > in_parent_dirty_list = false ;
if ( previous_tracker ! = nullptr ) {
previous_tracker - > next_shared = current_tracker - > next_shared ;
} else {
resource_tracker - > parent - > dirty_shared_list = current_tracker - > next_shared ;
}
current_tracker = current_tracker - > next_shared ;
} else {
if ( initialized_dirty_rect ) {
resource_tracker - > parent - > texture_slice_or_dirty_rect = resource_tracker - > parent - > texture_slice_or_dirty_rect . merge ( current_tracker - > texture_slice_or_dirty_rect ) ;
} else {
resource_tracker - > parent - > texture_slice_or_dirty_rect = current_tracker - > texture_slice_or_dirty_rect ;
initialized_dirty_rect = true ;
}
previous_tracker = current_tracker ;
current_tracker = current_tracker - > next_shared ;
}
}
}
} else {
if ( resource_tracker - > parent - > dirty_shared_list ! = nullptr & & resource_tracker - > parent - > texture_slice_or_dirty_rect . intersects ( resource_tracker - > texture_slice_or_dirty_rect ) ) {
// There's an intersection with the current dirty area of the parent and the slice. We must verify if the intersection is against a slice
// that was used in this command or not. Any slice we can find that wasn't used by this command must be reverted to the layout of the parent.
ResourceTracker * previous_tracker = nullptr ;
ResourceTracker * current_tracker = resource_tracker - > parent - > dirty_shared_list ;
bool initialized_dirty_rect = false ;
while ( current_tracker ! = nullptr ) {
if ( current_tracker - > texture_slice_or_dirty_rect . intersects ( resource_tracker - > texture_slice_or_dirty_rect ) ) {
if ( current_tracker - > command_frame = = tracking_frame & & current_tracker - > texture_slice_command_index = = p_command_index ) {
ERR_FAIL_MSG ( " Texture slices that overlap can't be used in the same command. " ) ;
} else {
// Delete the slice from the dirty list and revert it to the usage of the parent.
if ( current_tracker - > texture_driver_id ! = 0 ) {
_add_texture_barrier_to_command ( current_tracker - > texture_driver_id , current_tracker - > usage_access , new_usage_access , current_tracker - > usage , resource_tracker - > parent - > usage , current_tracker - > texture_subresources , command_normalization_barriers , r_command - > normalization_barrier_index , r_command - > normalization_barrier_count ) ;
}
current_tracker - > in_parent_dirty_list = false ;
if ( previous_tracker ! = nullptr ) {
previous_tracker - > next_shared = current_tracker - > next_shared ;
} else {
resource_tracker - > parent - > dirty_shared_list = current_tracker - > next_shared ;
}
current_tracker = current_tracker - > next_shared ;
}
} else {
// Recalculate the dirty rect of the parent so the deleted slices are excluded.
if ( initialized_dirty_rect ) {
resource_tracker - > parent - > texture_slice_or_dirty_rect = resource_tracker - > parent - > texture_slice_or_dirty_rect . merge ( current_tracker - > texture_slice_or_dirty_rect ) ;
} else {
resource_tracker - > parent - > texture_slice_or_dirty_rect = current_tracker - > texture_slice_or_dirty_rect ;
initialized_dirty_rect = true ;
}
previous_tracker = current_tracker ;
current_tracker = current_tracker - > next_shared ;
}
}
}
// If it wasn't in the list, assume the usage is the same as the parent.
resource_tracker - > usage = resource_tracker - > parent - > usage ;
if ( resource_tracker - > usage ! = new_resource_usage ) {
// Insert to the dirty list if the requested usage is different.
resource_tracker - > next_shared = resource_tracker - > parent - > dirty_shared_list ;
resource_tracker - > parent - > dirty_shared_list = resource_tracker ;
resource_tracker - > in_parent_dirty_list = true ;
if ( resource_tracker - > parent - > dirty_shared_list ! = nullptr ) {
resource_tracker - > parent - > texture_slice_or_dirty_rect = resource_tracker - > parent - > texture_slice_or_dirty_rect . merge ( resource_tracker - > texture_slice_or_dirty_rect ) ;
} else {
resource_tracker - > parent - > texture_slice_or_dirty_rect = resource_tracker - > texture_slice_or_dirty_rect ;
}
}
}
} else {
if ( resource_tracker - > dirty_shared_list ! = nullptr ) {
// Consider the usage as write if we must transition any of the slices.
write_usage = true ;
}
while ( resource_tracker - > dirty_shared_list ! = nullptr ) {
if ( resource_tracker - > dirty_shared_list - > texture_driver_id ! = 0 ) {
// Transition all slices to the layout of the parent resource.
_add_texture_barrier_to_command ( resource_tracker - > dirty_shared_list - > texture_driver_id , resource_tracker - > dirty_shared_list - > usage_access , new_usage_access , resource_tracker - > dirty_shared_list - > usage , resource_tracker - > usage , resource_tracker - > dirty_shared_list - > texture_subresources , command_normalization_barriers , r_command - > normalization_barrier_index , r_command - > normalization_barrier_count ) ;
}
resource_tracker - > dirty_shared_list - > in_parent_dirty_list = false ;
resource_tracker - > dirty_shared_list = resource_tracker - > dirty_shared_list - > next_shared ;
}
}
// Use the resource's parent tracker directly for all search operations.
bool resource_has_parent = resource_tracker - > parent ! = nullptr ;
ResourceTracker * search_tracker = resource_has_parent ? resource_tracker - > parent : resource_tracker ;
const RDD : : TextureSubresourceRange & subresources = resource_tracker - > texture_subresources ;
Rect2i resource_tracker_rect ( subresources . base_mipmap , subresources . base_layer , subresources . mipmap_count , subresources . layer_count ) ;
bool different_usage = resource_tracker - > usage ! = new_resource_usage ;
bool write_usage_after_write = ( write_usage & & search_tracker - > write_command_or_list_index > = 0 ) ;
if ( different_usage | | write_usage_after_write ) {
// A barrier must be pushed if the usage is different of it's a write usage and there was already a command that wrote to this resource previously.
if ( resource_tracker - > texture_driver_id . id ! = 0 ) {
if ( resource_tracker - > usage_access . is_empty ( ) ) {
// FIXME: If the tracker does not know the previous type of usage, assume the generic memory write one.
// Tracking access bits across texture slices can be tricky, so this failsafe can be removed once that's improved.
resource_tracker - > usage_access = RDD : : BARRIER_ACCESS_MEMORY_WRITE_BIT ;
}
_add_texture_barrier_to_command ( resource_tracker - > texture_driver_id , resource_tracker - > usage_access , new_usage_access , resource_tracker - > usage , new_resource_usage , resource_tracker - > texture_subresources , command_transition_barriers , r_command - > transition_barrier_index , r_command - > transition_barrier_count ) ;
} else if ( resource_tracker - > buffer_driver_id . id ! = 0 ) {
# if USE_BUFFER_BARRIERS
_add_buffer_barrier_to_command ( resource_tracker - > buffer_driver_id , resource_tracker - > usage_access , new_usage_access , r_command - > buffer_barrier_index , r_command - > buffer_barrier_count ) ;
# endif
// FIXME: Memory barriers are currently pushed regardless of whether buffer barriers are being used or not. Refer to the comment on the
// definition of USE_BUFFER_BARRIERS for the reason behind this. This can be fixed to be one case or the other once it's been confirmed
// the buffer and memory barrier behavior discrepancy has been solved.
r_command - > memory_barrier . src_access = resource_tracker - > usage_access ;
r_command - > memory_barrier . dst_access = new_usage_access ;
} else {
DEV_ASSERT ( false & & " Resource tracker does not contain a valid buffer or texture ID. " ) ;
}
}
// Always update the access of the tracker according to the latest usage.
resource_tracker - > usage_access = new_usage_access ;
if ( different_usage ) {
// Even if the usage of the resource isn't a write usage explicitly, a different usage implies a transition and it should therefore be considered a write.
write_usage = true ;
resource_tracker - > usage = new_resource_usage ;
}
if ( search_tracker - > write_command_or_list_index > = 0 ) {
if ( search_tracker - > write_command_list_enabled ) {
// Make this command adjacent to any commands that wrote to this resource and intersect with the slice if it applies.
// For buffers or textures that never use slices, this list will only be one element long at most.
int32_t previous_write_list_index = - 1 ;
int32_t write_list_index = search_tracker - > write_command_or_list_index ;
while ( write_list_index > = 0 ) {
const RecordedWriteListNode & write_list_node = write_list_nodes [ write_list_index ] ;
if ( ! resource_has_parent | | resource_tracker_rect . intersects ( write_list_node . subresources ) ) {
if ( write_list_node . command_index = = p_command_index ) {
ERR_FAIL_COND_MSG ( ! resource_has_parent , " Command can't have itself as a dependency. " ) ;
} else {
// Command is dependent on this command. Add this command to the adjacency list of the write command.
_add_adjacent_command ( write_list_node . command_index , p_command_index , r_command ) ;
if ( resource_has_parent & & write_usage & & resource_tracker_rect . encloses ( write_list_node . subresources ) ) {
// Eliminate redundant writes from the list.
if ( previous_write_list_index > = 0 ) {
RecordedWriteListNode & previous_list_node = write_list_nodes [ previous_write_list_index ] ;
previous_list_node . next_list_index = write_list_node . next_list_index ;
} else {
search_tracker - > write_command_or_list_index = write_list_node . next_list_index ;
}
write_list_index = write_list_node . next_list_index ;
continue ;
}
}
}
previous_write_list_index = write_list_index ;
write_list_index = write_list_node . next_list_index ;
}
} else {
// The index is just the latest command index that wrote to the resource.
if ( search_tracker - > write_command_or_list_index = = p_command_index ) {
ERR_FAIL_MSG ( " Command can't have itself as a dependency. " ) ;
} else {
_add_adjacent_command ( search_tracker - > write_command_or_list_index , p_command_index , r_command ) ;
}
}
}
if ( write_usage ) {
if ( resource_has_parent ) {
if ( ! search_tracker - > write_command_list_enabled & & search_tracker - > write_command_or_list_index > = 0 ) {
// Write command list was not being used but there was a write command recorded. Add a new node with the entire parent resource's subresources and the recorded command index to the list.
const RDD : : TextureSubresourceRange & tracker_subresources = search_tracker - > texture_subresources ;
Rect2i tracker_rect ( tracker_subresources . base_mipmap , tracker_subresources . base_layer , tracker_subresources . mipmap_count , tracker_subresources . layer_count ) ;
search_tracker - > write_command_or_list_index = _add_to_write_list ( search_tracker - > write_command_or_list_index , tracker_rect , - 1 ) ;
}
search_tracker - > write_command_or_list_index = _add_to_write_list ( p_command_index , resource_tracker_rect , search_tracker - > write_command_or_list_index ) ;
search_tracker - > write_command_list_enabled = true ;
} else {
search_tracker - > write_command_or_list_index = p_command_index ;
search_tracker - > write_command_list_enabled = false ;
}
// We add this command to the adjacency list of all commands that were reading from this resource. We clear the list in the process.
int32_t previous_command_list_index = - 1 ;
int32_t read_command_list_index = search_tracker - > read_command_list_index ;
while ( read_command_list_index > = 0 ) {
const RecordedCommandListNode & command_list_node = command_list_nodes [ read_command_list_index ] ;
if ( command_list_node . command_index = = p_command_index ) {
if ( ! resource_has_parent ) {
// Slices are allowed to be in different usages in the same command as they are guaranteed to have no overlap in the same command.
ERR_FAIL_MSG ( " Command can't have itself as a dependency. " ) ;
} else {
// Advance to the next element.
read_command_list_index = command_list_node . next_list_index ;
previous_command_list_index = read_command_list_index ;
}
} else {
if ( previous_command_list_index > = 0 ) {
// Erase this element and connect the previous one to the next element.
command_list_nodes [ previous_command_list_index ] . next_list_index = command_list_node . next_list_index ;
read_command_list_index = command_list_node . next_list_index ;
previous_command_list_index = read_command_list_index ;
} else {
// Erase this element from the head of the list.
DEV_ASSERT ( search_tracker - > read_command_list_index = = read_command_list_index ) ;
read_command_list_index = command_list_node . next_list_index ;
search_tracker - > read_command_list_index = read_command_list_index ;
}
// Add this command to the adjacency list of each command that was reading this resource.
_add_adjacent_command ( command_list_node . command_index , p_command_index , r_command ) ;
}
}
} else {
// We add a read dependency to the tracker to indicate this command reads from the resource.
search_tracker - > read_command_list_index = _add_to_command_list ( p_command_index , search_tracker - > read_command_list_index ) ;
}
}
}
void RenderingDeviceGraph : : _add_texture_barrier_to_command ( RDD : : TextureID p_texture_id , BitField < RDD : : BarrierAccessBits > p_src_access , BitField < RDD : : BarrierAccessBits > p_dst_access , ResourceUsage p_prev_usage , ResourceUsage p_next_usage , RDD : : TextureSubresourceRange p_subresources , LocalVector < RDD : : TextureBarrier > & r_barrier_vector , int32_t & r_barrier_index , int32_t & r_barrier_count ) {
if ( ! driver_honors_barriers ) {
return ;
}
if ( r_barrier_index < 0 ) {
r_barrier_index = r_barrier_vector . size ( ) ;
}
RDD : : TextureBarrier texture_barrier ;
texture_barrier . texture = p_texture_id ;
texture_barrier . src_access = p_src_access ;
texture_barrier . dst_access = p_dst_access ;
texture_barrier . prev_layout = _usage_to_image_layout ( p_prev_usage ) ;
texture_barrier . next_layout = _usage_to_image_layout ( p_next_usage ) ;
texture_barrier . subresources = p_subresources ;
r_barrier_vector . push_back ( texture_barrier ) ;
r_barrier_count + + ;
}
# if USE_BUFFER_BARRIERS
void RenderingDeviceGraph : : _add_buffer_barrier_to_command ( RDD : : BufferID p_buffer_id , BitField < RDD : : BarrierAccessBits > p_src_access , BitField < RDD : : BarrierAccessBits > p_dst_access , int32_t & r_barrier_index , int32_t & r_barrier_count ) {
if ( ! driver_honors_barriers ) {
return ;
}
if ( r_barrier_index < 0 ) {
r_barrier_index = command_buffer_barriers . size ( ) ;
}
RDD : : BufferBarrier buffer_barrier ;
buffer_barrier . buffer = p_buffer_id ;
buffer_barrier . src_access = p_src_access ;
buffer_barrier . dst_access = p_dst_access ;
buffer_barrier . offset = 0 ;
buffer_barrier . size = RDD : : BUFFER_WHOLE_SIZE ;
command_buffer_barriers . push_back ( buffer_barrier ) ;
r_barrier_count + + ;
}
# endif
void RenderingDeviceGraph : : _run_compute_list_command ( RDD : : CommandBufferID p_command_buffer , const uint8_t * p_instruction_data , uint32_t p_instruction_data_size ) {
uint32_t instruction_data_cursor = 0 ;
while ( instruction_data_cursor < p_instruction_data_size ) {
DEV_ASSERT ( ( instruction_data_cursor + sizeof ( ComputeListInstruction ) ) < = p_instruction_data_size ) ;
const ComputeListInstruction * instruction = reinterpret_cast < const ComputeListInstruction * > ( & p_instruction_data [ instruction_data_cursor ] ) ;
switch ( instruction - > type ) {
case ComputeListInstruction : : TYPE_BIND_PIPELINE : {
const ComputeListBindPipelineInstruction * bind_pipeline_instruction = reinterpret_cast < const ComputeListBindPipelineInstruction * > ( instruction ) ;
driver - > command_bind_compute_pipeline ( p_command_buffer , bind_pipeline_instruction - > pipeline ) ;
instruction_data_cursor + = sizeof ( ComputeListBindPipelineInstruction ) ;
} break ;
case ComputeListInstruction : : TYPE_BIND_UNIFORM_SET : {
const ComputeListBindUniformSetInstruction * bind_uniform_set_instruction = reinterpret_cast < const ComputeListBindUniformSetInstruction * > ( instruction ) ;
driver - > command_bind_compute_uniform_set ( p_command_buffer , bind_uniform_set_instruction - > uniform_set , bind_uniform_set_instruction - > shader , bind_uniform_set_instruction - > set_index ) ;
instruction_data_cursor + = sizeof ( ComputeListBindUniformSetInstruction ) ;
} break ;
case ComputeListInstruction : : TYPE_DISPATCH : {
const ComputeListDispatchInstruction * dispatch_instruction = reinterpret_cast < const ComputeListDispatchInstruction * > ( instruction ) ;
driver - > command_compute_dispatch ( p_command_buffer , dispatch_instruction - > x_groups , dispatch_instruction - > y_groups , dispatch_instruction - > z_groups ) ;
instruction_data_cursor + = sizeof ( ComputeListDispatchInstruction ) ;
} break ;
case ComputeListInstruction : : TYPE_DISPATCH_INDIRECT : {
const ComputeListDispatchIndirectInstruction * dispatch_indirect_instruction = reinterpret_cast < const ComputeListDispatchIndirectInstruction * > ( instruction ) ;
driver - > command_compute_dispatch_indirect ( p_command_buffer , dispatch_indirect_instruction - > buffer , dispatch_indirect_instruction - > offset ) ;
instruction_data_cursor + = sizeof ( ComputeListDispatchIndirectInstruction ) ;
} break ;
case ComputeListInstruction : : TYPE_SET_PUSH_CONSTANT : {
const ComputeListSetPushConstantInstruction * set_push_constant_instruction = reinterpret_cast < const ComputeListSetPushConstantInstruction * > ( instruction ) ;
const VectorView push_constant_data_view ( reinterpret_cast < const uint32_t * > ( set_push_constant_instruction - > data ( ) ) , set_push_constant_instruction - > size / sizeof ( uint32_t ) ) ;
driver - > command_bind_push_constants ( p_command_buffer , set_push_constant_instruction - > shader , 0 , push_constant_data_view ) ;
instruction_data_cursor + = sizeof ( ComputeListSetPushConstantInstruction ) ;
instruction_data_cursor + = set_push_constant_instruction - > size ;
} break ;
case ComputeListInstruction : : TYPE_UNIFORM_SET_PREPARE_FOR_USE : {
const ComputeListUniformSetPrepareForUseInstruction * uniform_set_prepare_for_use_instruction = reinterpret_cast < const ComputeListUniformSetPrepareForUseInstruction * > ( instruction ) ;
driver - > command_uniform_set_prepare_for_use ( p_command_buffer , uniform_set_prepare_for_use_instruction - > uniform_set , uniform_set_prepare_for_use_instruction - > shader , uniform_set_prepare_for_use_instruction - > set_index ) ;
instruction_data_cursor + = sizeof ( ComputeListUniformSetPrepareForUseInstruction ) ;
} break ;
default :
DEV_ASSERT ( false & & " Unknown compute list instruction type. " ) ;
return ;
}
}
}
void RenderingDeviceGraph : : _run_draw_list_command ( RDD : : CommandBufferID p_command_buffer , const uint8_t * p_instruction_data , uint32_t p_instruction_data_size ) {
uint32_t instruction_data_cursor = 0 ;
while ( instruction_data_cursor < p_instruction_data_size ) {
DEV_ASSERT ( ( instruction_data_cursor + sizeof ( DrawListInstruction ) ) < = p_instruction_data_size ) ;
const DrawListInstruction * instruction = reinterpret_cast < const DrawListInstruction * > ( & p_instruction_data [ instruction_data_cursor ] ) ;
switch ( instruction - > type ) {
case DrawListInstruction : : TYPE_BIND_INDEX_BUFFER : {
const DrawListBindIndexBufferInstruction * bind_index_buffer_instruction = reinterpret_cast < const DrawListBindIndexBufferInstruction * > ( instruction ) ;
driver - > command_render_bind_index_buffer ( p_command_buffer , bind_index_buffer_instruction - > buffer , bind_index_buffer_instruction - > format , bind_index_buffer_instruction - > offset ) ;
instruction_data_cursor + = sizeof ( DrawListBindIndexBufferInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_BIND_PIPELINE : {
const DrawListBindPipelineInstruction * bind_pipeline_instruction = reinterpret_cast < const DrawListBindPipelineInstruction * > ( instruction ) ;
driver - > command_bind_render_pipeline ( p_command_buffer , bind_pipeline_instruction - > pipeline ) ;
instruction_data_cursor + = sizeof ( DrawListBindPipelineInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_BIND_UNIFORM_SET : {
const DrawListBindUniformSetInstruction * bind_uniform_set_instruction = reinterpret_cast < const DrawListBindUniformSetInstruction * > ( instruction ) ;
driver - > command_bind_render_uniform_set ( p_command_buffer , bind_uniform_set_instruction - > uniform_set , bind_uniform_set_instruction - > shader , bind_uniform_set_instruction - > set_index ) ;
instruction_data_cursor + = sizeof ( DrawListBindUniformSetInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_BIND_VERTEX_BUFFERS : {
const DrawListBindVertexBuffersInstruction * bind_vertex_buffers_instruction = reinterpret_cast < const DrawListBindVertexBuffersInstruction * > ( instruction ) ;
driver - > command_render_bind_vertex_buffers ( p_command_buffer , bind_vertex_buffers_instruction - > vertex_buffers_count , bind_vertex_buffers_instruction - > vertex_buffers ( ) , bind_vertex_buffers_instruction - > vertex_buffer_offsets ( ) ) ;
instruction_data_cursor + = sizeof ( DrawListBindVertexBuffersInstruction ) ;
instruction_data_cursor + = sizeof ( RDD : : BufferID ) * bind_vertex_buffers_instruction - > vertex_buffers_count ;
instruction_data_cursor + = sizeof ( uint64_t ) * bind_vertex_buffers_instruction - > vertex_buffers_count ;
} break ;
case DrawListInstruction : : TYPE_CLEAR_ATTACHMENTS : {
const DrawListClearAttachmentsInstruction * clear_attachments_instruction = reinterpret_cast < const DrawListClearAttachmentsInstruction * > ( instruction ) ;
const VectorView attachments_clear_view ( clear_attachments_instruction - > attachments_clear ( ) , clear_attachments_instruction - > attachments_clear_count ) ;
const VectorView attachments_clear_rect_view ( clear_attachments_instruction - > attachments_clear_rect ( ) , clear_attachments_instruction - > attachments_clear_rect_count ) ;
driver - > command_render_clear_attachments ( p_command_buffer , attachments_clear_view , attachments_clear_rect_view ) ;
instruction_data_cursor + = sizeof ( DrawListClearAttachmentsInstruction ) ;
instruction_data_cursor + = sizeof ( RDD : : AttachmentClear ) * clear_attachments_instruction - > attachments_clear_count ;
instruction_data_cursor + = sizeof ( Rect2i ) * clear_attachments_instruction - > attachments_clear_rect_count ;
} break ;
case DrawListInstruction : : TYPE_DRAW : {
const DrawListDrawInstruction * draw_instruction = reinterpret_cast < const DrawListDrawInstruction * > ( instruction ) ;
driver - > command_render_draw ( p_command_buffer , draw_instruction - > vertex_count , draw_instruction - > instance_count , 0 , 0 ) ;
instruction_data_cursor + = sizeof ( DrawListDrawInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_DRAW_INDEXED : {
const DrawListDrawIndexedInstruction * draw_indexed_instruction = reinterpret_cast < const DrawListDrawIndexedInstruction * > ( instruction ) ;
driver - > command_render_draw_indexed ( p_command_buffer , draw_indexed_instruction - > index_count , draw_indexed_instruction - > instance_count , draw_indexed_instruction - > first_index , 0 , 0 ) ;
instruction_data_cursor + = sizeof ( DrawListDrawIndexedInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_EXECUTE_COMMANDS : {
const DrawListExecuteCommandsInstruction * execute_commands_instruction = reinterpret_cast < const DrawListExecuteCommandsInstruction * > ( instruction ) ;
driver - > command_buffer_execute_secondary ( p_command_buffer , execute_commands_instruction - > command_buffer ) ;
instruction_data_cursor + = sizeof ( DrawListExecuteCommandsInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_NEXT_SUBPASS : {
const DrawListNextSubpassInstruction * next_subpass_instruction = reinterpret_cast < const DrawListNextSubpassInstruction * > ( instruction ) ;
driver - > command_next_render_subpass ( p_command_buffer , next_subpass_instruction - > command_buffer_type ) ;
instruction_data_cursor + = sizeof ( DrawListNextSubpassInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_SET_BLEND_CONSTANTS : {
const DrawListSetBlendConstantsInstruction * set_blend_constants_instruction = reinterpret_cast < const DrawListSetBlendConstantsInstruction * > ( instruction ) ;
driver - > command_render_set_blend_constants ( p_command_buffer , set_blend_constants_instruction - > color ) ;
instruction_data_cursor + = sizeof ( DrawListSetBlendConstantsInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_SET_LINE_WIDTH : {
const DrawListSetLineWidthInstruction * set_line_width_instruction = reinterpret_cast < const DrawListSetLineWidthInstruction * > ( instruction ) ;
driver - > command_render_set_line_width ( p_command_buffer , set_line_width_instruction - > width ) ;
instruction_data_cursor + = sizeof ( DrawListSetLineWidthInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_SET_PUSH_CONSTANT : {
const DrawListSetPushConstantInstruction * set_push_constant_instruction = reinterpret_cast < const DrawListSetPushConstantInstruction * > ( instruction ) ;
const VectorView push_constant_data_view ( reinterpret_cast < const uint32_t * > ( set_push_constant_instruction - > data ( ) ) , set_push_constant_instruction - > size / sizeof ( uint32_t ) ) ;
driver - > command_bind_push_constants ( p_command_buffer , set_push_constant_instruction - > shader , 0 , push_constant_data_view ) ;
instruction_data_cursor + = sizeof ( DrawListSetPushConstantInstruction ) ;
instruction_data_cursor + = set_push_constant_instruction - > size ;
} break ;
case DrawListInstruction : : TYPE_SET_SCISSOR : {
const DrawListSetScissorInstruction * set_scissor_instruction = reinterpret_cast < const DrawListSetScissorInstruction * > ( instruction ) ;
driver - > command_render_set_scissor ( p_command_buffer , set_scissor_instruction - > rect ) ;
instruction_data_cursor + = sizeof ( DrawListSetScissorInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_SET_VIEWPORT : {
const DrawListSetViewportInstruction * set_viewport_instruction = reinterpret_cast < const DrawListSetViewportInstruction * > ( instruction ) ;
driver - > command_render_set_viewport ( p_command_buffer , set_viewport_instruction - > rect ) ;
instruction_data_cursor + = sizeof ( DrawListSetViewportInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_UNIFORM_SET_PREPARE_FOR_USE : {
const DrawListUniformSetPrepareForUseInstruction * uniform_set_prepare_for_use_instruction = reinterpret_cast < const DrawListUniformSetPrepareForUseInstruction * > ( instruction ) ;
driver - > command_uniform_set_prepare_for_use ( p_command_buffer , uniform_set_prepare_for_use_instruction - > uniform_set , uniform_set_prepare_for_use_instruction - > shader , uniform_set_prepare_for_use_instruction - > set_index ) ;
instruction_data_cursor + = sizeof ( DrawListUniformSetPrepareForUseInstruction ) ;
} break ;
default :
DEV_ASSERT ( false & & " Unknown draw list instruction type. " ) ;
return ;
}
}
}
void RenderingDeviceGraph : : _run_secondary_command_buffer_task ( const SecondaryCommandBuffer * p_secondary ) {
driver - > command_buffer_begin_secondary ( p_secondary - > command_buffer , p_secondary - > render_pass , 0 , p_secondary - > framebuffer ) ;
_run_draw_list_command ( p_secondary - > command_buffer , p_secondary - > instruction_data . ptr ( ) , p_secondary - > instruction_data . size ( ) ) ;
driver - > command_buffer_end ( p_secondary - > command_buffer ) ;
}
void RenderingDeviceGraph : : _wait_for_secondary_command_buffer_tasks ( ) {
for ( uint32_t i = 0 ; i < frames [ frame ] . secondary_command_buffers_used ; i + + ) {
WorkerThreadPool : : TaskID & task = frames [ frame ] . secondary_command_buffers [ i ] . task ;
if ( task ! = WorkerThreadPool : : INVALID_TASK_ID ) {
WorkerThreadPool : : get_singleton ( ) - > wait_for_task_completion ( task ) ;
task = WorkerThreadPool : : INVALID_TASK_ID ;
}
}
}
void RenderingDeviceGraph : : _run_render_commands ( RDD : : CommandBufferID p_command_buffer , int32_t p_level , const RecordedCommandSort * p_sorted_commands , uint32_t p_sorted_commands_count , int32_t & r_current_label_index , int32_t & r_current_label_level ) {
for ( uint32_t i = 0 ; i < p_sorted_commands_count ; i + + ) {
const uint32_t command_index = p_sorted_commands [ i ] . index ;
const uint32_t command_data_offset = command_data_offsets [ command_index ] ;
const RecordedCommand * command = reinterpret_cast < RecordedCommand * > ( & command_data [ command_data_offset ] ) ;
_run_label_command_change ( p_command_buffer , command - > label_index , p_level , false , true , & p_sorted_commands [ i ] , p_sorted_commands_count - i , r_current_label_index , r_current_label_level ) ;
switch ( command - > type ) {
case RecordedCommand : : TYPE_BUFFER_CLEAR : {
const RecordedBufferClearCommand * buffer_clear_command = reinterpret_cast < const RecordedBufferClearCommand * > ( command ) ;
driver - > command_clear_buffer ( p_command_buffer , buffer_clear_command - > buffer , buffer_clear_command - > offset , buffer_clear_command - > size ) ;
} break ;
case RecordedCommand : : TYPE_BUFFER_COPY : {
const RecordedBufferCopyCommand * buffer_copy_command = reinterpret_cast < const RecordedBufferCopyCommand * > ( command ) ;
driver - > command_copy_buffer ( p_command_buffer , buffer_copy_command - > source , buffer_copy_command - > destination , buffer_copy_command - > region ) ;
} break ;
case RecordedCommand : : TYPE_BUFFER_GET_DATA : {
const RecordedBufferGetDataCommand * buffer_get_data_command = reinterpret_cast < const RecordedBufferGetDataCommand * > ( command ) ;
driver - > command_copy_buffer ( p_command_buffer , buffer_get_data_command - > source , buffer_get_data_command - > destination , buffer_get_data_command - > region ) ;
} break ;
case RecordedCommand : : TYPE_BUFFER_UPDATE : {
const RecordedBufferUpdateCommand * buffer_update_command = reinterpret_cast < const RecordedBufferUpdateCommand * > ( command ) ;
const RecordedBufferCopy * command_buffer_copies = buffer_update_command - > buffer_copies ( ) ;
for ( uint32_t j = 0 ; j < buffer_update_command - > buffer_copies_count ; j + + ) {
driver - > command_copy_buffer ( p_command_buffer , command_buffer_copies [ j ] . source , buffer_update_command - > destination , command_buffer_copies [ j ] . region ) ;
}
} break ;
case RecordedCommand : : TYPE_COMPUTE_LIST : {
const RecordedComputeListCommand * compute_list_command = reinterpret_cast < const RecordedComputeListCommand * > ( command ) ;
_run_compute_list_command ( p_command_buffer , compute_list_command - > instruction_data ( ) , compute_list_command - > instruction_data_size ) ;
} break ;
case RecordedCommand : : TYPE_DRAW_LIST : {
const RecordedDrawListCommand * draw_list_command = reinterpret_cast < const RecordedDrawListCommand * > ( command ) ;
const VectorView clear_values ( draw_list_command - > clear_values ( ) , draw_list_command - > clear_values_count ) ;
driver - > command_begin_render_pass ( p_command_buffer , draw_list_command - > render_pass , draw_list_command - > framebuffer , draw_list_command - > command_buffer_type , draw_list_command - > region , clear_values ) ;
_run_draw_list_command ( p_command_buffer , draw_list_command - > instruction_data ( ) , draw_list_command - > instruction_data_size ) ;
driver - > command_end_render_pass ( p_command_buffer ) ;
} break ;
case RecordedCommand : : TYPE_TEXTURE_CLEAR : {
const RecordedTextureClearCommand * texture_clear_command = reinterpret_cast < const RecordedTextureClearCommand * > ( command ) ;
driver - > command_clear_color_texture ( p_command_buffer , texture_clear_command - > texture , RDD : : TEXTURE_LAYOUT_TRANSFER_DST_OPTIMAL , texture_clear_command - > color , texture_clear_command - > range ) ;
} break ;
case RecordedCommand : : TYPE_TEXTURE_COPY : {
const RecordedTextureCopyCommand * texture_copy_command = reinterpret_cast < const RecordedTextureCopyCommand * > ( command ) ;
driver - > command_copy_texture ( p_command_buffer , texture_copy_command - > from_texture , RDD : : TEXTURE_LAYOUT_TRANSFER_SRC_OPTIMAL , texture_copy_command - > to_texture , RDD : : TEXTURE_LAYOUT_TRANSFER_DST_OPTIMAL , texture_copy_command - > region ) ;
} break ;
case RecordedCommand : : TYPE_TEXTURE_GET_DATA : {
const RecordedTextureGetDataCommand * texture_get_data_command = reinterpret_cast < const RecordedTextureGetDataCommand * > ( command ) ;
const VectorView < RDD : : BufferTextureCopyRegion > command_buffer_texture_copy_regions_view ( texture_get_data_command - > buffer_texture_copy_regions ( ) , texture_get_data_command - > buffer_texture_copy_regions_count ) ;
driver - > command_copy_texture_to_buffer ( p_command_buffer , texture_get_data_command - > from_texture , RDD : : TEXTURE_LAYOUT_TRANSFER_SRC_OPTIMAL , texture_get_data_command - > to_buffer , command_buffer_texture_copy_regions_view ) ;
} break ;
case RecordedCommand : : TYPE_TEXTURE_RESOLVE : {
const RecordedTextureResolveCommand * texture_resolve_command = reinterpret_cast < const RecordedTextureResolveCommand * > ( command ) ;
driver - > command_resolve_texture ( p_command_buffer , texture_resolve_command - > from_texture , RDD : : TEXTURE_LAYOUT_TRANSFER_SRC_OPTIMAL , texture_resolve_command - > src_layer , texture_resolve_command - > src_mipmap , texture_resolve_command - > to_texture , RDD : : TEXTURE_LAYOUT_TRANSFER_DST_OPTIMAL , texture_resolve_command - > dst_layer , texture_resolve_command - > dst_mipmap ) ;
} break ;
case RecordedCommand : : TYPE_TEXTURE_UPDATE : {
const RecordedTextureUpdateCommand * texture_update_command = reinterpret_cast < const RecordedTextureUpdateCommand * > ( command ) ;
const RecordedBufferToTextureCopy * command_buffer_to_texture_copies = texture_update_command - > buffer_to_texture_copies ( ) ;
for ( uint32_t j = 0 ; j < texture_update_command - > buffer_to_texture_copies_count ; j + + ) {
driver - > command_copy_buffer_to_texture ( p_command_buffer , command_buffer_to_texture_copies [ j ] . from_buffer , texture_update_command - > to_texture , RDD : : TEXTURE_LAYOUT_TRANSFER_DST_OPTIMAL , command_buffer_to_texture_copies [ j ] . region ) ;
}
} break ;
case RecordedCommand : : TYPE_CAPTURE_TIMESTAMP : {
const RecordedCaptureTimestampCommand * texture_capture_timestamp_command = reinterpret_cast < const RecordedCaptureTimestampCommand * > ( command ) ;
driver - > command_timestamp_write ( p_command_buffer , texture_capture_timestamp_command - > pool , texture_capture_timestamp_command - > index ) ;
} break ;
default : {
DEV_ASSERT ( false & & " Unknown recorded command type. " ) ;
return ;
}
}
}
}
void RenderingDeviceGraph : : _run_label_command_change ( RDD : : CommandBufferID p_command_buffer , int32_t p_new_label_index , int32_t p_new_level , bool p_ignore_previous_value , bool p_use_label_for_empty , const RecordedCommandSort * p_sorted_commands , uint32_t p_sorted_commands_count , int32_t & r_current_label_index , int32_t & r_current_label_level ) {
if ( command_label_count = = 0 ) {
// Ignore any label operations if no labels were pushed.
return ;
}
if ( p_ignore_previous_value | | p_new_label_index ! = r_current_label_index | | p_new_level ! = r_current_label_level ) {
if ( ! p_ignore_previous_value & & ( p_use_label_for_empty | | r_current_label_index > = 0 ) ) {
// End the current label.
driver - > command_end_label ( p_command_buffer ) ;
}
String label_name ;
Color label_color ;
if ( p_new_label_index > = 0 ) {
const char * label_chars = & command_label_chars [ command_label_offsets [ p_new_label_index ] ] ;
label_name . parse_utf8 ( label_chars ) ;
label_color = command_label_colors [ p_new_label_index ] ;
} else if ( p_use_label_for_empty ) {
label_name = " Command graph " ;
label_color = Color ( 1 , 1 , 1 , 1 ) ;
}
// Add the level to the name.
label_name + = " (L " + itos ( p_new_level ) + " ) " ;
if ( p_sorted_commands ! = nullptr & & p_sorted_commands_count > 0 ) {
// Analyze the commands in the level that have the same label to detect what type of operations are performed.
bool copy_commands = false ;
bool compute_commands = false ;
bool draw_commands = false ;
for ( uint32_t i = 0 ; i < p_sorted_commands_count ; i + + ) {
const uint32_t command_index = p_sorted_commands [ i ] . index ;
const uint32_t command_data_offset = command_data_offsets [ command_index ] ;
const RecordedCommand * command = reinterpret_cast < RecordedCommand * > ( & command_data [ command_data_offset ] ) ;
if ( command - > label_index ! = p_new_label_index ) {
break ;
}
switch ( command - > type ) {
case RecordedCommand : : TYPE_BUFFER_CLEAR :
case RecordedCommand : : TYPE_BUFFER_COPY :
case RecordedCommand : : TYPE_BUFFER_GET_DATA :
case RecordedCommand : : TYPE_BUFFER_UPDATE :
case RecordedCommand : : TYPE_TEXTURE_CLEAR :
case RecordedCommand : : TYPE_TEXTURE_COPY :
case RecordedCommand : : TYPE_TEXTURE_GET_DATA :
case RecordedCommand : : TYPE_TEXTURE_RESOLVE :
case RecordedCommand : : TYPE_TEXTURE_UPDATE : {
copy_commands = true ;
} break ;
case RecordedCommand : : TYPE_COMPUTE_LIST : {
compute_commands = true ;
} break ;
case RecordedCommand : : TYPE_DRAW_LIST : {
draw_commands = true ;
} break ;
default : {
// Ignore command.
} break ;
}
if ( copy_commands & & compute_commands & & draw_commands ) {
// There's no more command types to find.
break ;
}
}
if ( copy_commands | | compute_commands | | draw_commands ) {
// Add the operations to the name.
bool plus_after_copy = copy_commands & & ( compute_commands | | draw_commands ) ;
bool plus_after_compute = compute_commands & & draw_commands ;
label_name + = " ( " ;
label_name + = copy_commands ? " Copy " : " " ;
label_name + = plus_after_copy ? " + " : " " ;
label_name + = compute_commands ? " Compute " : " " ;
label_name + = plus_after_compute ? " + " : " " ;
label_name + = draw_commands ? " Draw " : " " ;
label_name + = " ) " ;
}
}
// Start the new label.
CharString label_name_utf8 = label_name . utf8 ( ) ;
driver - > command_begin_label ( p_command_buffer , label_name_utf8 . get_data ( ) , label_color ) ;
r_current_label_index = p_new_label_index ;
r_current_label_level = p_new_level ;
}
}
void RenderingDeviceGraph : : _boost_priority_for_render_commands ( RecordedCommandSort * p_sorted_commands , uint32_t p_sorted_commands_count , uint32_t & r_boosted_priority ) {
if ( p_sorted_commands_count = = 0 ) {
return ;
}
const uint32_t boosted_priority_value = 0 ;
if ( r_boosted_priority > 0 ) {
bool perform_sort = false ;
for ( uint32_t j = 0 ; j < p_sorted_commands_count ; j + + ) {
if ( p_sorted_commands [ j ] . priority = = r_boosted_priority ) {
p_sorted_commands [ j ] . priority = boosted_priority_value ;
perform_sort = true ;
}
}
if ( perform_sort ) {
SortArray < RecordedCommandSort > command_sorter ;
command_sorter . sort ( p_sorted_commands , p_sorted_commands_count ) ;
}
}
if ( p_sorted_commands [ p_sorted_commands_count - 1 ] . priority ! = boosted_priority_value ) {
r_boosted_priority = p_sorted_commands [ p_sorted_commands_count - 1 ] . priority ;
}
}
void RenderingDeviceGraph : : _group_barriers_for_render_commands ( RDD : : CommandBufferID p_command_buffer , const RecordedCommandSort * p_sorted_commands , uint32_t p_sorted_commands_count , bool p_full_memory_barrier ) {
if ( ! driver_honors_barriers ) {
return ;
}
barrier_group . clear ( ) ;
barrier_group . src_stages = RDD : : PIPELINE_STAGE_TOP_OF_PIPE_BIT ;
barrier_group . dst_stages = RDD : : PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT ;
for ( uint32_t i = 0 ; i < p_sorted_commands_count ; i + + ) {
const uint32_t command_index = p_sorted_commands [ i ] . index ;
const uint32_t command_data_offset = command_data_offsets [ command_index ] ;
const RecordedCommand * command = reinterpret_cast < RecordedCommand * > ( & command_data [ command_data_offset ] ) ;
// Merge command's stage bits with the barrier group.
barrier_group . src_stages = barrier_group . src_stages | command - > src_stages ;
barrier_group . dst_stages = barrier_group . dst_stages | command - > dst_stages ;
// Merge command's memory barrier bits with the barrier group.
barrier_group . memory_barrier . src_access = barrier_group . memory_barrier . src_access | command - > memory_barrier . src_access ;
barrier_group . memory_barrier . dst_access = barrier_group . memory_barrier . dst_access | command - > memory_barrier . dst_access ;
// Gather texture barriers.
for ( int32_t j = 0 ; j < command - > normalization_barrier_count ; j + + ) {
const RDD : : TextureBarrier & recorded_barrier = command_normalization_barriers [ command - > normalization_barrier_index + j ] ;
barrier_group . normalization_barriers . push_back ( recorded_barrier ) ;
}
for ( int32_t j = 0 ; j < command - > transition_barrier_count ; j + + ) {
const RDD : : TextureBarrier & recorded_barrier = command_transition_barriers [ command - > transition_barrier_index + j ] ;
barrier_group . transition_barriers . push_back ( recorded_barrier ) ;
}
# if USE_BUFFER_BARRIERS
// Gather buffer barriers.
for ( int32_t j = 0 ; j < command - > buffer_barrier_count ; j + + ) {
const RDD : : BufferBarrier & recorded_barrier = command_buffer_barriers [ command - > buffer_barrier_index + j ] ;
barrier_group . buffer_barriers . push_back ( recorded_barrier ) ;
}
# endif
}
if ( p_full_memory_barrier ) {
barrier_group . src_stages = RDD : : PIPELINE_STAGE_ALL_COMMANDS_BIT ;
barrier_group . dst_stages = RDD : : PIPELINE_STAGE_ALL_COMMANDS_BIT ;
barrier_group . memory_barrier . src_access = RDD : : BARRIER_ACCESS_MEMORY_READ_BIT | RDD : : BARRIER_ACCESS_MEMORY_WRITE_BIT ;
barrier_group . memory_barrier . dst_access = RDD : : BARRIER_ACCESS_MEMORY_READ_BIT | RDD : : BARRIER_ACCESS_MEMORY_WRITE_BIT ;
}
const bool is_memory_barrier_empty = barrier_group . memory_barrier . src_access . is_empty ( ) & & barrier_group . memory_barrier . dst_access . is_empty ( ) ;
const bool are_texture_barriers_empty = barrier_group . normalization_barriers . is_empty ( ) & & barrier_group . transition_barriers . is_empty ( ) ;
# if USE_BUFFER_BARRIERS
const bool are_buffer_barriers_empty = barrier_group . buffer_barriers . is_empty ( ) ;
# else
const bool are_buffer_barriers_empty = true ;
# endif
if ( is_memory_barrier_empty & & are_texture_barriers_empty & & are_buffer_barriers_empty ) {
// Commands don't require synchronization.
return ;
}
const VectorView < RDD : : MemoryBarrier > memory_barriers = ! is_memory_barrier_empty ? barrier_group . memory_barrier : VectorView < RDD : : MemoryBarrier > ( ) ;
const VectorView < RDD : : TextureBarrier > texture_barriers = barrier_group . normalization_barriers . is_empty ( ) ? barrier_group . transition_barriers : barrier_group . normalization_barriers ;
# if USE_BUFFER_BARRIERS
const VectorView < RDD : : BufferBarrier > buffer_barriers = ! are_buffer_barriers_empty ? barrier_group . buffer_barriers : VectorView < RDD : : BufferBarrier > ( ) ;
# else
const VectorView < RDD : : BufferBarrier > buffer_barriers = VectorView < RDD : : BufferBarrier > ( ) ;
# endif
driver - > command_pipeline_barrier ( p_command_buffer , barrier_group . src_stages , barrier_group . dst_stages , memory_barriers , buffer_barriers , texture_barriers ) ;
bool separate_texture_barriers = ! barrier_group . normalization_barriers . is_empty ( ) & & ! barrier_group . transition_barriers . is_empty ( ) ;
if ( separate_texture_barriers ) {
driver - > command_pipeline_barrier ( p_command_buffer , barrier_group . src_stages , barrier_group . dst_stages , VectorView < RDD : : MemoryBarrier > ( ) , VectorView < RDD : : BufferBarrier > ( ) , barrier_group . transition_barriers ) ;
}
}
void RenderingDeviceGraph : : _print_render_commands ( const RecordedCommandSort * p_sorted_commands , uint32_t p_sorted_commands_count ) {
for ( uint32_t i = 0 ; i < p_sorted_commands_count ; i + + ) {
const uint32_t command_index = p_sorted_commands [ i ] . index ;
const uint32_t command_level = p_sorted_commands [ i ] . level ;
const uint32_t command_data_offset = command_data_offsets [ command_index ] ;
const RecordedCommand * command = reinterpret_cast < RecordedCommand * > ( & command_data [ command_data_offset ] ) ;
switch ( command - > type ) {
case RecordedCommand : : TYPE_BUFFER_CLEAR : {
const RecordedBufferClearCommand * buffer_clear_command = reinterpret_cast < const RecordedBufferClearCommand * > ( command ) ;
print_line ( command_index , " LEVEL " , command_level , " BUFFER CLEAR DESTINATION " , itos ( buffer_clear_command - > buffer . id ) ) ;
} break ;
case RecordedCommand : : TYPE_BUFFER_COPY : {
const RecordedBufferCopyCommand * buffer_copy_command = reinterpret_cast < const RecordedBufferCopyCommand * > ( command ) ;
print_line ( command_index , " LEVEL " , command_level , " BUFFER COPY SOURCE " , itos ( buffer_copy_command - > source . id ) , " DESTINATION " , itos ( buffer_copy_command - > destination . id ) ) ;
} break ;
case RecordedCommand : : TYPE_BUFFER_GET_DATA : {
const RecordedBufferGetDataCommand * buffer_get_data_command = reinterpret_cast < const RecordedBufferGetDataCommand * > ( command ) ;
print_line ( command_index , " LEVEL " , command_level , " BUFFER GET DATA DESTINATION " , itos ( buffer_get_data_command - > destination . id ) ) ;
} break ;
case RecordedCommand : : TYPE_BUFFER_UPDATE : {
const RecordedBufferUpdateCommand * buffer_update_command = reinterpret_cast < const RecordedBufferUpdateCommand * > ( command ) ;
print_line ( command_index , " LEVEL " , command_level , " BUFFER UPDATE DESTINATION " , itos ( buffer_update_command - > destination . id ) , " COPIES " , buffer_update_command - > buffer_copies_count ) ;
} break ;
case RecordedCommand : : TYPE_COMPUTE_LIST : {
const RecordedComputeListCommand * compute_list_command = reinterpret_cast < const RecordedComputeListCommand * > ( command ) ;
print_line ( command_index , " LEVEL " , command_level , " COMPUTE LIST SIZE " , compute_list_command - > instruction_data_size ) ;
} break ;
case RecordedCommand : : TYPE_DRAW_LIST : {
const RecordedDrawListCommand * draw_list_command = reinterpret_cast < const RecordedDrawListCommand * > ( command ) ;
print_line ( command_index , " LEVEL " , command_level , " DRAW LIST SIZE " , draw_list_command - > instruction_data_size ) ;
} break ;
case RecordedCommand : : TYPE_TEXTURE_CLEAR : {
const RecordedTextureClearCommand * texture_clear_command = reinterpret_cast < const RecordedTextureClearCommand * > ( command ) ;
print_line ( command_index , " LEVEL " , command_level , " TEXTURE CLEAR " , itos ( texture_clear_command - > texture . id ) , " COLOR " , texture_clear_command - > color ) ;
} break ;
case RecordedCommand : : TYPE_TEXTURE_COPY : {
const RecordedTextureCopyCommand * texture_copy_command = reinterpret_cast < const RecordedTextureCopyCommand * > ( command ) ;
print_line ( command_index , " LEVEL " , command_level , " TEXTURE COPY FROM " , itos ( texture_copy_command - > from_texture . id ) , " TO " , itos ( texture_copy_command - > to_texture . id ) ) ;
} break ;
case RecordedCommand : : TYPE_TEXTURE_GET_DATA : {
print_line ( command_index , " LEVEL " , command_level , " TEXTURE GET DATA " ) ;
} break ;
case RecordedCommand : : TYPE_TEXTURE_RESOLVE : {
const RecordedTextureResolveCommand * texture_resolve_command = reinterpret_cast < const RecordedTextureResolveCommand * > ( command ) ;
print_line ( command_index , " LEVEL " , command_level , " TEXTURE RESOLVE FROM " , itos ( texture_resolve_command - > from_texture . id ) , " TO " , itos ( texture_resolve_command - > to_texture . id ) ) ;
} break ;
case RecordedCommand : : TYPE_TEXTURE_UPDATE : {
const RecordedTextureUpdateCommand * texture_update_command = reinterpret_cast < const RecordedTextureUpdateCommand * > ( command ) ;
print_line ( command_index , " LEVEL " , command_level , " TEXTURE UPDATE TO " , itos ( texture_update_command - > to_texture . id ) ) ;
} break ;
case RecordedCommand : : TYPE_CAPTURE_TIMESTAMP : {
const RecordedCaptureTimestampCommand * texture_capture_timestamp_command = reinterpret_cast < const RecordedCaptureTimestampCommand * > ( command ) ;
print_line ( command_index , " LEVEL " , command_level , " CAPTURE TIMESTAMP POOL " , itos ( texture_capture_timestamp_command - > pool . id ) , " INDEX " , texture_capture_timestamp_command - > index ) ;
} break ;
default :
DEV_ASSERT ( false & & " Unknown recorded command type. " ) ;
return ;
}
}
}
void RenderingDeviceGraph : : _print_draw_list ( const uint8_t * p_instruction_data , uint32_t p_instruction_data_size ) {
uint32_t instruction_data_cursor = 0 ;
while ( instruction_data_cursor < p_instruction_data_size ) {
DEV_ASSERT ( ( instruction_data_cursor + sizeof ( DrawListInstruction ) ) < = p_instruction_data_size ) ;
const DrawListInstruction * instruction = reinterpret_cast < const DrawListInstruction * > ( & p_instruction_data [ instruction_data_cursor ] ) ;
switch ( instruction - > type ) {
case DrawListInstruction : : TYPE_BIND_INDEX_BUFFER : {
const DrawListBindIndexBufferInstruction * bind_index_buffer_instruction = reinterpret_cast < const DrawListBindIndexBufferInstruction * > ( instruction ) ;
print_line ( " \t BIND INDEX BUFFER ID " , itos ( bind_index_buffer_instruction - > buffer . id ) , " FORMAT " , bind_index_buffer_instruction - > format , " OFFSET " , bind_index_buffer_instruction - > offset ) ;
instruction_data_cursor + = sizeof ( DrawListBindIndexBufferInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_BIND_PIPELINE : {
const DrawListBindPipelineInstruction * bind_pipeline_instruction = reinterpret_cast < const DrawListBindPipelineInstruction * > ( instruction ) ;
print_line ( " \t BIND PIPELINE ID " , itos ( bind_pipeline_instruction - > pipeline . id ) ) ;
instruction_data_cursor + = sizeof ( DrawListBindPipelineInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_BIND_UNIFORM_SET : {
const DrawListBindUniformSetInstruction * bind_uniform_set_instruction = reinterpret_cast < const DrawListBindUniformSetInstruction * > ( instruction ) ;
print_line ( " \t BIND UNIFORM SET ID " , itos ( bind_uniform_set_instruction - > uniform_set . id ) , " SET INDEX " , bind_uniform_set_instruction - > set_index ) ;
instruction_data_cursor + = sizeof ( DrawListBindUniformSetInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_BIND_VERTEX_BUFFERS : {
const DrawListBindVertexBuffersInstruction * bind_vertex_buffers_instruction = reinterpret_cast < const DrawListBindVertexBuffersInstruction * > ( instruction ) ;
print_line ( " \t BIND VERTEX BUFFERS COUNT " , bind_vertex_buffers_instruction - > vertex_buffers_count ) ;
instruction_data_cursor + = sizeof ( DrawListBindVertexBuffersInstruction ) ;
instruction_data_cursor + = sizeof ( RDD : : BufferID ) * bind_vertex_buffers_instruction - > vertex_buffers_count ;
instruction_data_cursor + = sizeof ( uint64_t ) * bind_vertex_buffers_instruction - > vertex_buffers_count ;
} break ;
case DrawListInstruction : : TYPE_CLEAR_ATTACHMENTS : {
const DrawListClearAttachmentsInstruction * clear_attachments_instruction = reinterpret_cast < const DrawListClearAttachmentsInstruction * > ( instruction ) ;
print_line ( " \t ATTACHMENTS CLEAR COUNT " , clear_attachments_instruction - > attachments_clear_count , " RECT COUNT " , clear_attachments_instruction - > attachments_clear_rect_count ) ;
instruction_data_cursor + = sizeof ( DrawListClearAttachmentsInstruction ) ;
instruction_data_cursor + = sizeof ( RDD : : AttachmentClear ) * clear_attachments_instruction - > attachments_clear_count ;
instruction_data_cursor + = sizeof ( Rect2i ) * clear_attachments_instruction - > attachments_clear_rect_count ;
} break ;
case DrawListInstruction : : TYPE_DRAW : {
const DrawListDrawInstruction * draw_instruction = reinterpret_cast < const DrawListDrawInstruction * > ( instruction ) ;
print_line ( " \t DRAW VERTICES " , draw_instruction - > vertex_count , " INSTANCES " , draw_instruction - > instance_count ) ;
instruction_data_cursor + = sizeof ( DrawListDrawInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_DRAW_INDEXED : {
const DrawListDrawIndexedInstruction * draw_indexed_instruction = reinterpret_cast < const DrawListDrawIndexedInstruction * > ( instruction ) ;
print_line ( " \t DRAW INDICES " , draw_indexed_instruction - > index_count , " INSTANCES " , draw_indexed_instruction - > instance_count , " FIRST INDEX " , draw_indexed_instruction - > first_index ) ;
instruction_data_cursor + = sizeof ( DrawListDrawIndexedInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_EXECUTE_COMMANDS : {
print_line ( " \t EXECUTE COMMANDS " ) ;
instruction_data_cursor + = sizeof ( DrawListExecuteCommandsInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_NEXT_SUBPASS : {
print_line ( " \t NEXT SUBPASS " ) ;
instruction_data_cursor + = sizeof ( DrawListNextSubpassInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_SET_BLEND_CONSTANTS : {
const DrawListSetBlendConstantsInstruction * set_blend_constants_instruction = reinterpret_cast < const DrawListSetBlendConstantsInstruction * > ( instruction ) ;
print_line ( " \t SET BLEND CONSTANTS COLOR " , set_blend_constants_instruction - > color ) ;
instruction_data_cursor + = sizeof ( DrawListSetBlendConstantsInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_SET_LINE_WIDTH : {
const DrawListSetLineWidthInstruction * set_line_width_instruction = reinterpret_cast < const DrawListSetLineWidthInstruction * > ( instruction ) ;
print_line ( " \t SET LINE WIDTH " , set_line_width_instruction - > width ) ;
instruction_data_cursor + = sizeof ( DrawListSetLineWidthInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_SET_PUSH_CONSTANT : {
const DrawListSetPushConstantInstruction * set_push_constant_instruction = reinterpret_cast < const DrawListSetPushConstantInstruction * > ( instruction ) ;
print_line ( " \t SET PUSH CONSTANT SIZE " , set_push_constant_instruction - > size ) ;
instruction_data_cursor + = sizeof ( DrawListSetPushConstantInstruction ) ;
instruction_data_cursor + = set_push_constant_instruction - > size ;
} break ;
case DrawListInstruction : : TYPE_SET_SCISSOR : {
const DrawListSetScissorInstruction * set_scissor_instruction = reinterpret_cast < const DrawListSetScissorInstruction * > ( instruction ) ;
print_line ( " \t SET SCISSOR " , set_scissor_instruction - > rect ) ;
instruction_data_cursor + = sizeof ( DrawListSetScissorInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_SET_VIEWPORT : {
const DrawListSetViewportInstruction * set_viewport_instruction = reinterpret_cast < const DrawListSetViewportInstruction * > ( instruction ) ;
print_line ( " \t SET VIEWPORT " , set_viewport_instruction - > rect ) ;
instruction_data_cursor + = sizeof ( DrawListSetViewportInstruction ) ;
} break ;
case DrawListInstruction : : TYPE_UNIFORM_SET_PREPARE_FOR_USE : {
const DrawListUniformSetPrepareForUseInstruction * uniform_set_prepare_for_use_instruction = reinterpret_cast < const DrawListUniformSetPrepareForUseInstruction * > ( instruction ) ;
print_line ( " \t UNIFORM SET PREPARE FOR USE ID " , itos ( uniform_set_prepare_for_use_instruction - > uniform_set . id ) , " SHADER ID " , itos ( uniform_set_prepare_for_use_instruction - > shader . id ) , " INDEX " , uniform_set_prepare_for_use_instruction - > set_index ) ;
instruction_data_cursor + = sizeof ( DrawListUniformSetPrepareForUseInstruction ) ;
} break ;
default :
DEV_ASSERT ( false & & " Unknown draw list instruction type. " ) ;
return ;
}
}
}
void RenderingDeviceGraph : : _print_compute_list ( const uint8_t * p_instruction_data , uint32_t p_instruction_data_size ) {
uint32_t instruction_data_cursor = 0 ;
while ( instruction_data_cursor < p_instruction_data_size ) {
DEV_ASSERT ( ( instruction_data_cursor + sizeof ( ComputeListInstruction ) ) < = p_instruction_data_size ) ;
const ComputeListInstruction * instruction = reinterpret_cast < const ComputeListInstruction * > ( & p_instruction_data [ instruction_data_cursor ] ) ;
switch ( instruction - > type ) {
case ComputeListInstruction : : TYPE_BIND_PIPELINE : {
const ComputeListBindPipelineInstruction * bind_pipeline_instruction = reinterpret_cast < const ComputeListBindPipelineInstruction * > ( instruction ) ;
print_line ( " \t BIND PIPELINE ID " , itos ( bind_pipeline_instruction - > pipeline . id ) ) ;
instruction_data_cursor + = sizeof ( ComputeListBindPipelineInstruction ) ;
} break ;
case ComputeListInstruction : : TYPE_BIND_UNIFORM_SET : {
const ComputeListBindUniformSetInstruction * bind_uniform_set_instruction = reinterpret_cast < const ComputeListBindUniformSetInstruction * > ( instruction ) ;
print_line ( " \t BIND UNIFORM SET ID " , itos ( bind_uniform_set_instruction - > uniform_set . id ) , " SHADER ID " , itos ( bind_uniform_set_instruction - > shader . id ) ) ;
instruction_data_cursor + = sizeof ( ComputeListBindUniformSetInstruction ) ;
} break ;
case ComputeListInstruction : : TYPE_DISPATCH : {
const ComputeListDispatchInstruction * dispatch_instruction = reinterpret_cast < const ComputeListDispatchInstruction * > ( instruction ) ;
print_line ( " \t DISPATCH " , dispatch_instruction - > x_groups , dispatch_instruction - > y_groups , dispatch_instruction - > z_groups ) ;
instruction_data_cursor + = sizeof ( ComputeListDispatchInstruction ) ;
} break ;
case ComputeListInstruction : : TYPE_DISPATCH_INDIRECT : {
const ComputeListDispatchIndirectInstruction * dispatch_indirect_instruction = reinterpret_cast < const ComputeListDispatchIndirectInstruction * > ( instruction ) ;
print_line ( " \t DISPATCH INDIRECT BUFFER ID " , itos ( dispatch_indirect_instruction - > buffer . id ) , " OFFSET " , dispatch_indirect_instruction - > offset ) ;
instruction_data_cursor + = sizeof ( ComputeListDispatchIndirectInstruction ) ;
} break ;
case ComputeListInstruction : : TYPE_SET_PUSH_CONSTANT : {
const ComputeListSetPushConstantInstruction * set_push_constant_instruction = reinterpret_cast < const ComputeListSetPushConstantInstruction * > ( instruction ) ;
print_line ( " \t SET PUSH CONSTANT SIZE " , set_push_constant_instruction - > size ) ;
instruction_data_cursor + = sizeof ( ComputeListSetPushConstantInstruction ) ;
instruction_data_cursor + = set_push_constant_instruction - > size ;
} break ;
case ComputeListInstruction : : TYPE_UNIFORM_SET_PREPARE_FOR_USE : {
const ComputeListUniformSetPrepareForUseInstruction * uniform_set_prepare_for_use_instruction = reinterpret_cast < const ComputeListUniformSetPrepareForUseInstruction * > ( instruction ) ;
print_line ( " \t UNIFORM SET PREPARE FOR USE ID " , itos ( uniform_set_prepare_for_use_instruction - > uniform_set . id ) , " SHADER ID " , itos ( uniform_set_prepare_for_use_instruction - > shader . id ) , " INDEX " , itos ( uniform_set_prepare_for_use_instruction - > set_index ) ) ;
instruction_data_cursor + = sizeof ( ComputeListUniformSetPrepareForUseInstruction ) ;
} break ;
default :
DEV_ASSERT ( false & & " Unknown compute list instruction type. " ) ;
return ;
}
}
}
void RenderingDeviceGraph : : initialize ( RDD * p_driver , uint32_t p_frame_count , uint32_t p_secondary_command_buffers_per_frame ) {
driver = p_driver ;
frames . resize ( p_frame_count ) ;
for ( uint32_t i = 0 ; i < p_frame_count ; i + + ) {
frames [ i ] . secondary_command_buffers . resize ( p_secondary_command_buffers_per_frame ) ;
for ( uint32_t j = 0 ; j < p_secondary_command_buffers_per_frame ; j + + ) {
SecondaryCommandBuffer & secondary = frames [ i ] . secondary_command_buffers [ j ] ;
secondary . command_pool = driver - > command_pool_create ( RDD : : COMMAND_BUFFER_TYPE_SECONDARY ) ;
secondary . command_buffer = driver - > command_buffer_create ( RDD : : COMMAND_BUFFER_TYPE_SECONDARY , secondary . command_pool ) ;
secondary . task = WorkerThreadPool : : INVALID_TASK_ID ;
}
}
driver_honors_barriers = driver - > api_trait_get ( RDD : : API_TRAIT_HONORS_PIPELINE_BARRIERS ) ;
}
void RenderingDeviceGraph : : begin ( ) {
command_data . clear ( ) ;
command_data_offsets . clear ( ) ;
command_normalization_barriers . clear ( ) ;
command_transition_barriers . clear ( ) ;
2024-01-18 19:23:13 +01:00
command_buffer_barriers . clear ( ) ;
2023-11-24 12:23:22 +01:00
command_label_chars . clear ( ) ;
command_label_colors . clear ( ) ;
command_label_offsets . clear ( ) ;
command_list_nodes . clear ( ) ;
write_list_nodes . clear ( ) ;
command_count = 0 ;
command_label_count = 0 ;
command_timestamp_index = - 1 ;
command_synchronization_index = - 1 ;
command_synchronization_pending = false ;
command_label_index = - 1 ;
frames [ frame ] . secondary_command_buffers_used = 0 ;
draw_instruction_list . index = 0 ;
compute_instruction_list . index = 0 ;
tracking_frame + + ;
# ifdef DEV_ENABLED
write_dependency_counters . clear ( ) ;
# endif
}
void RenderingDeviceGraph : : add_buffer_clear ( RDD : : BufferID p_dst , ResourceTracker * p_dst_tracker , uint32_t p_offset , uint32_t p_size ) {
DEV_ASSERT ( p_dst_tracker ! = nullptr ) ;
int32_t command_index ;
RecordedBufferClearCommand * command = static_cast < RecordedBufferClearCommand * > ( _allocate_command ( sizeof ( RecordedBufferClearCommand ) , command_index ) ) ;
command - > type = RecordedCommand : : TYPE_BUFFER_CLEAR ;
command - > dst_stages = RDD : : PIPELINE_STAGE_TRANSFER_BIT ;
command - > buffer = p_dst ;
command - > offset = p_offset ;
command - > size = p_size ;
ResourceUsage usage = RESOURCE_USAGE_TRANSFER_TO ;
_add_command_to_graph ( & p_dst_tracker , & usage , 1 , command_index , command ) ;
}
void RenderingDeviceGraph : : add_buffer_copy ( RDD : : BufferID p_src , ResourceTracker * p_src_tracker , RDD : : BufferID p_dst , ResourceTracker * p_dst_tracker , RDD : : BufferCopyRegion p_region ) {
// Source tracker is allowed to be null as it could be a read-only buffer.
DEV_ASSERT ( p_dst_tracker ! = nullptr ) ;
int32_t command_index ;
RecordedBufferCopyCommand * command = static_cast < RecordedBufferCopyCommand * > ( _allocate_command ( sizeof ( RecordedBufferCopyCommand ) , command_index ) ) ;
command - > type = RecordedCommand : : TYPE_BUFFER_COPY ;
command - > dst_stages = RDD : : PIPELINE_STAGE_TRANSFER_BIT ;
command - > source = p_src ;
command - > destination = p_dst ;
command - > region = p_region ;
ResourceTracker * trackers [ 2 ] = { p_dst_tracker , p_src_tracker } ;
ResourceUsage usages [ 2 ] = { RESOURCE_USAGE_TRANSFER_TO , RESOURCE_USAGE_TRANSFER_FROM } ;
_add_command_to_graph ( trackers , usages , p_src_tracker ! = nullptr ? 2 : 1 , command_index , command ) ;
}
void RenderingDeviceGraph : : add_buffer_get_data ( RDD : : BufferID p_src , ResourceTracker * p_src_tracker , RDD : : BufferID p_dst , RDD : : BufferCopyRegion p_region ) {
// Source tracker is allowed to be null as it could be a read-only buffer.
int32_t command_index ;
RecordedBufferGetDataCommand * command = static_cast < RecordedBufferGetDataCommand * > ( _allocate_command ( sizeof ( RecordedBufferGetDataCommand ) , command_index ) ) ;
command - > type = RecordedCommand : : TYPE_BUFFER_GET_DATA ;
command - > dst_stages = RDD : : PIPELINE_STAGE_TRANSFER_BIT ;
command - > source = p_src ;
command - > destination = p_dst ;
command - > region = p_region ;
if ( p_src_tracker ! = nullptr ) {
ResourceUsage usage = RESOURCE_USAGE_TRANSFER_FROM ;
_add_command_to_graph ( & p_src_tracker , & usage , 1 , command_index , command ) ;
} else {
_add_command_to_graph ( nullptr , nullptr , 0 , command_index , command ) ;
}
}
void RenderingDeviceGraph : : add_buffer_update ( RDD : : BufferID p_dst , ResourceTracker * p_dst_tracker , VectorView < RecordedBufferCopy > p_buffer_copies ) {
DEV_ASSERT ( p_dst_tracker ! = nullptr ) ;
size_t buffer_copies_size = p_buffer_copies . size ( ) * sizeof ( RecordedBufferCopy ) ;
uint64_t command_size = sizeof ( RecordedBufferUpdateCommand ) + buffer_copies_size ;
int32_t command_index ;
RecordedBufferUpdateCommand * command = static_cast < RecordedBufferUpdateCommand * > ( _allocate_command ( command_size , command_index ) ) ;
command - > type = RecordedCommand : : TYPE_BUFFER_UPDATE ;
command - > dst_stages = RDD : : PIPELINE_STAGE_TRANSFER_BIT ;
command - > destination = p_dst ;
command - > buffer_copies_count = p_buffer_copies . size ( ) ;
RecordedBufferCopy * buffer_copies = command - > buffer_copies ( ) ;
for ( uint32_t i = 0 ; i < command - > buffer_copies_count ; i + + ) {
buffer_copies [ i ] = p_buffer_copies [ i ] ;
}
ResourceUsage buffer_usage = RESOURCE_USAGE_TRANSFER_TO ;
_add_command_to_graph ( & p_dst_tracker , & buffer_usage , 1 , command_index , command ) ;
}
void RenderingDeviceGraph : : add_compute_list_begin ( ) {
compute_instruction_list . clear ( ) ;
compute_instruction_list . index + + ;
}
void RenderingDeviceGraph : : add_compute_list_bind_pipeline ( RDD : : PipelineID p_pipeline ) {
ComputeListBindPipelineInstruction * instruction = reinterpret_cast < ComputeListBindPipelineInstruction * > ( _allocate_compute_list_instruction ( sizeof ( ComputeListBindPipelineInstruction ) ) ) ;
instruction - > type = ComputeListInstruction : : TYPE_BIND_PIPELINE ;
instruction - > pipeline = p_pipeline ;
compute_instruction_list . stages . set_flag ( RDD : : PIPELINE_STAGE_COMPUTE_SHADER_BIT ) ;
}
void RenderingDeviceGraph : : add_compute_list_bind_uniform_set ( RDD : : ShaderID p_shader , RDD : : UniformSetID p_uniform_set , uint32_t set_index ) {
ComputeListBindUniformSetInstruction * instruction = reinterpret_cast < ComputeListBindUniformSetInstruction * > ( _allocate_compute_list_instruction ( sizeof ( ComputeListBindUniformSetInstruction ) ) ) ;
instruction - > type = ComputeListInstruction : : TYPE_BIND_UNIFORM_SET ;
instruction - > shader = p_shader ;
instruction - > uniform_set = p_uniform_set ;
instruction - > set_index = set_index ;
}
void RenderingDeviceGraph : : add_compute_list_dispatch ( uint32_t p_x_groups , uint32_t p_y_groups , uint32_t p_z_groups ) {
ComputeListDispatchInstruction * instruction = reinterpret_cast < ComputeListDispatchInstruction * > ( _allocate_compute_list_instruction ( sizeof ( ComputeListDispatchInstruction ) ) ) ;
instruction - > type = ComputeListInstruction : : TYPE_DISPATCH ;
instruction - > x_groups = p_x_groups ;
instruction - > y_groups = p_y_groups ;
instruction - > z_groups = p_z_groups ;
}
void RenderingDeviceGraph : : add_compute_list_dispatch_indirect ( RDD : : BufferID p_buffer , uint32_t p_offset ) {
ComputeListDispatchIndirectInstruction * instruction = reinterpret_cast < ComputeListDispatchIndirectInstruction * > ( _allocate_compute_list_instruction ( sizeof ( ComputeListDispatchIndirectInstruction ) ) ) ;
instruction - > type = ComputeListInstruction : : TYPE_DISPATCH_INDIRECT ;
instruction - > buffer = p_buffer ;
instruction - > offset = p_offset ;
compute_instruction_list . stages . set_flag ( RDD : : PIPELINE_STAGE_DRAW_INDIRECT_BIT ) ;
}
void RenderingDeviceGraph : : add_compute_list_set_push_constant ( RDD : : ShaderID p_shader , const void * p_data , uint32_t p_data_size ) {
uint32_t instruction_size = sizeof ( ComputeListSetPushConstantInstruction ) + p_data_size ;
ComputeListSetPushConstantInstruction * instruction = reinterpret_cast < ComputeListSetPushConstantInstruction * > ( _allocate_compute_list_instruction ( instruction_size ) ) ;
instruction - > type = ComputeListInstruction : : TYPE_SET_PUSH_CONSTANT ;
instruction - > size = p_data_size ;
instruction - > shader = p_shader ;
memcpy ( instruction - > data ( ) , p_data , p_data_size ) ;
}
void RenderingDeviceGraph : : add_compute_list_uniform_set_prepare_for_use ( RDD : : ShaderID p_shader , RDD : : UniformSetID p_uniform_set , uint32_t set_index ) {
ComputeListUniformSetPrepareForUseInstruction * instruction = reinterpret_cast < ComputeListUniformSetPrepareForUseInstruction * > ( _allocate_compute_list_instruction ( sizeof ( ComputeListUniformSetPrepareForUseInstruction ) ) ) ;
instruction - > type = ComputeListInstruction : : TYPE_UNIFORM_SET_PREPARE_FOR_USE ;
instruction - > shader = p_shader ;
instruction - > uniform_set = p_uniform_set ;
instruction - > set_index = set_index ;
}
void RenderingDeviceGraph : : add_compute_list_usage ( ResourceTracker * p_tracker , ResourceUsage p_usage ) {
DEV_ASSERT ( p_tracker ! = nullptr ) ;
p_tracker - > reset_if_outdated ( tracking_frame ) ;
if ( p_tracker - > compute_list_index ! = compute_instruction_list . index ) {
compute_instruction_list . command_trackers . push_back ( p_tracker ) ;
compute_instruction_list . command_tracker_usages . push_back ( p_usage ) ;
p_tracker - > compute_list_index = compute_instruction_list . index ;
}
}
void RenderingDeviceGraph : : add_compute_list_usages ( VectorView < ResourceTracker * > p_trackers , VectorView < ResourceUsage > p_usages ) {
DEV_ASSERT ( p_trackers . size ( ) = = p_usages . size ( ) ) ;
for ( uint32_t i = 0 ; i < p_trackers . size ( ) ; i + + ) {
add_compute_list_usage ( p_trackers [ i ] , p_usages [ i ] ) ;
}
}
void RenderingDeviceGraph : : add_compute_list_end ( ) {
int32_t command_index ;
uint32_t instruction_data_size = compute_instruction_list . data . size ( ) ;
uint32_t command_size = sizeof ( RecordedComputeListCommand ) + instruction_data_size ;
RecordedComputeListCommand * command = static_cast < RecordedComputeListCommand * > ( _allocate_command ( command_size , command_index ) ) ;
command - > type = RecordedCommand : : TYPE_COMPUTE_LIST ;
command - > dst_stages = compute_instruction_list . stages ;
command - > instruction_data_size = instruction_data_size ;
memcpy ( command - > instruction_data ( ) , compute_instruction_list . data . ptr ( ) , instruction_data_size ) ;
_add_command_to_graph ( compute_instruction_list . command_trackers . ptr ( ) , compute_instruction_list . command_tracker_usages . ptr ( ) , compute_instruction_list . command_trackers . size ( ) , command_index , command ) ;
}
void RenderingDeviceGraph : : add_draw_list_begin ( RDD : : RenderPassID p_render_pass , RDD : : FramebufferID p_framebuffer , Rect2i p_region , VectorView < RDD : : RenderPassClearValue > p_clear_values , bool p_uses_color , bool p_uses_depth ) {
draw_instruction_list . clear ( ) ;
draw_instruction_list . index + + ;
draw_instruction_list . render_pass = p_render_pass ;
draw_instruction_list . framebuffer = p_framebuffer ;
draw_instruction_list . region = p_region ;
draw_instruction_list . clear_values . resize ( p_clear_values . size ( ) ) ;
for ( uint32_t i = 0 ; i < p_clear_values . size ( ) ; i + + ) {
draw_instruction_list . clear_values [ i ] = p_clear_values [ i ] ;
}
if ( p_uses_color ) {
draw_instruction_list . stages . set_flag ( RDD : : PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT ) ;
}
if ( p_uses_depth ) {
draw_instruction_list . stages . set_flag ( RDD : : PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT ) ;
draw_instruction_list . stages . set_flag ( RDD : : PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT ) ;
}
}
void RenderingDeviceGraph : : add_draw_list_bind_index_buffer ( RDD : : BufferID p_buffer , RDD : : IndexBufferFormat p_format , uint32_t p_offset ) {
DrawListBindIndexBufferInstruction * instruction = reinterpret_cast < DrawListBindIndexBufferInstruction * > ( _allocate_draw_list_instruction ( sizeof ( DrawListBindIndexBufferInstruction ) ) ) ;
instruction - > type = DrawListInstruction : : TYPE_BIND_INDEX_BUFFER ;
instruction - > buffer = p_buffer ;
instruction - > format = p_format ;
instruction - > offset = p_offset ;
if ( instruction - > buffer . id ! = 0 ) {
draw_instruction_list . stages . set_flag ( RDD : : PIPELINE_STAGE_VERTEX_INPUT_BIT ) ;
}
}
void RenderingDeviceGraph : : add_draw_list_bind_pipeline ( RDD : : PipelineID p_pipeline , BitField < RDD : : PipelineStageBits > p_pipeline_stage_bits ) {
DrawListBindPipelineInstruction * instruction = reinterpret_cast < DrawListBindPipelineInstruction * > ( _allocate_draw_list_instruction ( sizeof ( DrawListBindPipelineInstruction ) ) ) ;
instruction - > type = DrawListInstruction : : TYPE_BIND_PIPELINE ;
instruction - > pipeline = p_pipeline ;
draw_instruction_list . stages = draw_instruction_list . stages | p_pipeline_stage_bits ;
}
void RenderingDeviceGraph : : add_draw_list_bind_uniform_set ( RDD : : ShaderID p_shader , RDD : : UniformSetID p_uniform_set , uint32_t set_index ) {
DrawListBindUniformSetInstruction * instruction = reinterpret_cast < DrawListBindUniformSetInstruction * > ( _allocate_draw_list_instruction ( sizeof ( DrawListBindUniformSetInstruction ) ) ) ;
instruction - > type = DrawListInstruction : : TYPE_BIND_UNIFORM_SET ;
instruction - > shader = p_shader ;
instruction - > uniform_set = p_uniform_set ;
instruction - > set_index = set_index ;
}
void RenderingDeviceGraph : : add_draw_list_bind_vertex_buffers ( VectorView < RDD : : BufferID > p_vertex_buffers , VectorView < uint64_t > p_vertex_buffer_offsets ) {
DEV_ASSERT ( p_vertex_buffers . size ( ) = = p_vertex_buffer_offsets . size ( ) ) ;
uint32_t instruction_size = sizeof ( DrawListBindVertexBuffersInstruction ) + sizeof ( RDD : : BufferID ) * p_vertex_buffers . size ( ) + sizeof ( uint64_t ) * p_vertex_buffer_offsets . size ( ) ;
DrawListBindVertexBuffersInstruction * instruction = reinterpret_cast < DrawListBindVertexBuffersInstruction * > ( _allocate_draw_list_instruction ( instruction_size ) ) ;
instruction - > type = DrawListInstruction : : TYPE_BIND_VERTEX_BUFFERS ;
instruction - > vertex_buffers_count = p_vertex_buffers . size ( ) ;
RDD : : BufferID * vertex_buffers = instruction - > vertex_buffers ( ) ;
uint64_t * vertex_buffer_offsets = instruction - > vertex_buffer_offsets ( ) ;
for ( uint32_t i = 0 ; i < instruction - > vertex_buffers_count ; i + + ) {
vertex_buffers [ i ] = p_vertex_buffers [ i ] ;
vertex_buffer_offsets [ i ] = p_vertex_buffer_offsets [ i ] ;
}
if ( instruction - > vertex_buffers_count > 0 ) {
draw_instruction_list . stages . set_flag ( RDD : : PIPELINE_STAGE_VERTEX_INPUT_BIT ) ;
}
}
void RenderingDeviceGraph : : add_draw_list_clear_attachments ( VectorView < RDD : : AttachmentClear > p_attachments_clear , VectorView < Rect2i > p_attachments_clear_rect ) {
uint32_t instruction_size = sizeof ( DrawListClearAttachmentsInstruction ) + sizeof ( RDD : : AttachmentClear ) * p_attachments_clear . size ( ) + sizeof ( Rect2i ) * p_attachments_clear_rect . size ( ) ;
DrawListClearAttachmentsInstruction * instruction = reinterpret_cast < DrawListClearAttachmentsInstruction * > ( _allocate_draw_list_instruction ( instruction_size ) ) ;
instruction - > type = DrawListInstruction : : TYPE_CLEAR_ATTACHMENTS ;
instruction - > attachments_clear_count = p_attachments_clear . size ( ) ;
instruction - > attachments_clear_rect_count = p_attachments_clear_rect . size ( ) ;
RDD : : AttachmentClear * attachments_clear = instruction - > attachments_clear ( ) ;
Rect2i * attachments_clear_rect = instruction - > attachments_clear_rect ( ) ;
for ( uint32_t i = 0 ; i < instruction - > attachments_clear_count ; i + + ) {
attachments_clear [ i ] = p_attachments_clear [ i ] ;
}
for ( uint32_t i = 0 ; i < instruction - > attachments_clear_rect_count ; i + + ) {
attachments_clear_rect [ i ] = p_attachments_clear_rect [ i ] ;
}
}
void RenderingDeviceGraph : : add_draw_list_draw ( uint32_t p_vertex_count , uint32_t p_instance_count ) {
DrawListDrawInstruction * instruction = reinterpret_cast < DrawListDrawInstruction * > ( _allocate_draw_list_instruction ( sizeof ( DrawListDrawInstruction ) ) ) ;
instruction - > type = DrawListInstruction : : TYPE_DRAW ;
instruction - > vertex_count = p_vertex_count ;
instruction - > instance_count = p_instance_count ;
}
void RenderingDeviceGraph : : add_draw_list_draw_indexed ( uint32_t p_index_count , uint32_t p_instance_count , uint32_t p_first_index ) {
DrawListDrawIndexedInstruction * instruction = reinterpret_cast < DrawListDrawIndexedInstruction * > ( _allocate_draw_list_instruction ( sizeof ( DrawListDrawIndexedInstruction ) ) ) ;
instruction - > type = DrawListInstruction : : TYPE_DRAW_INDEXED ;
instruction - > index_count = p_index_count ;
instruction - > instance_count = p_instance_count ;
instruction - > first_index = p_first_index ;
}
void RenderingDeviceGraph : : add_draw_list_execute_commands ( RDD : : CommandBufferID p_command_buffer ) {
DrawListExecuteCommandsInstruction * instruction = reinterpret_cast < DrawListExecuteCommandsInstruction * > ( _allocate_draw_list_instruction ( sizeof ( DrawListExecuteCommandsInstruction ) ) ) ;
instruction - > type = DrawListInstruction : : TYPE_EXECUTE_COMMANDS ;
instruction - > command_buffer = p_command_buffer ;
}
void RenderingDeviceGraph : : add_draw_list_next_subpass ( RDD : : CommandBufferType p_command_buffer_type ) {
DrawListNextSubpassInstruction * instruction = reinterpret_cast < DrawListNextSubpassInstruction * > ( _allocate_draw_list_instruction ( sizeof ( DrawListNextSubpassInstruction ) ) ) ;
instruction - > type = DrawListInstruction : : TYPE_NEXT_SUBPASS ;
instruction - > command_buffer_type = p_command_buffer_type ;
}
void RenderingDeviceGraph : : add_draw_list_set_blend_constants ( const Color & p_color ) {
DrawListSetBlendConstantsInstruction * instruction = reinterpret_cast < DrawListSetBlendConstantsInstruction * > ( _allocate_draw_list_instruction ( sizeof ( DrawListSetBlendConstantsInstruction ) ) ) ;
instruction - > type = DrawListInstruction : : TYPE_SET_BLEND_CONSTANTS ;
instruction - > color = p_color ;
}
void RenderingDeviceGraph : : add_draw_list_set_line_width ( float p_width ) {
DrawListSetLineWidthInstruction * instruction = reinterpret_cast < DrawListSetLineWidthInstruction * > ( _allocate_draw_list_instruction ( sizeof ( DrawListSetLineWidthInstruction ) ) ) ;
instruction - > type = DrawListInstruction : : TYPE_SET_LINE_WIDTH ;
instruction - > width = p_width ;
}
void RenderingDeviceGraph : : add_draw_list_set_push_constant ( RDD : : ShaderID p_shader , const void * p_data , uint32_t p_data_size ) {
uint32_t instruction_size = sizeof ( DrawListSetPushConstantInstruction ) + p_data_size ;
DrawListSetPushConstantInstruction * instruction = reinterpret_cast < DrawListSetPushConstantInstruction * > ( _allocate_draw_list_instruction ( instruction_size ) ) ;
instruction - > type = DrawListInstruction : : TYPE_SET_PUSH_CONSTANT ;
instruction - > size = p_data_size ;
instruction - > shader = p_shader ;
memcpy ( instruction - > data ( ) , p_data , p_data_size ) ;
}
void RenderingDeviceGraph : : add_draw_list_set_scissor ( Rect2i p_rect ) {
DrawListSetScissorInstruction * instruction = reinterpret_cast < DrawListSetScissorInstruction * > ( _allocate_draw_list_instruction ( sizeof ( DrawListSetScissorInstruction ) ) ) ;
instruction - > type = DrawListInstruction : : TYPE_SET_SCISSOR ;
instruction - > rect = p_rect ;
}
void RenderingDeviceGraph : : add_draw_list_set_viewport ( Rect2i p_rect ) {
DrawListSetViewportInstruction * instruction = reinterpret_cast < DrawListSetViewportInstruction * > ( _allocate_draw_list_instruction ( sizeof ( DrawListSetViewportInstruction ) ) ) ;
instruction - > type = DrawListInstruction : : TYPE_SET_VIEWPORT ;
instruction - > rect = p_rect ;
}
void RenderingDeviceGraph : : add_draw_list_uniform_set_prepare_for_use ( RDD : : ShaderID p_shader , RDD : : UniformSetID p_uniform_set , uint32_t set_index ) {
DrawListUniformSetPrepareForUseInstruction * instruction = reinterpret_cast < DrawListUniformSetPrepareForUseInstruction * > ( _allocate_draw_list_instruction ( sizeof ( DrawListUniformSetPrepareForUseInstruction ) ) ) ;
instruction - > type = DrawListInstruction : : TYPE_UNIFORM_SET_PREPARE_FOR_USE ;
instruction - > shader = p_shader ;
instruction - > uniform_set = p_uniform_set ;
instruction - > set_index = set_index ;
}
void RenderingDeviceGraph : : add_draw_list_usage ( ResourceTracker * p_tracker , ResourceUsage p_usage ) {
p_tracker - > reset_if_outdated ( tracking_frame ) ;
if ( p_tracker - > draw_list_index ! = draw_instruction_list . index ) {
draw_instruction_list . command_trackers . push_back ( p_tracker ) ;
draw_instruction_list . command_tracker_usages . push_back ( p_usage ) ;
p_tracker - > draw_list_index = draw_instruction_list . index ;
}
}
void RenderingDeviceGraph : : add_draw_list_usages ( VectorView < ResourceTracker * > p_trackers , VectorView < ResourceUsage > p_usages ) {
DEV_ASSERT ( p_trackers . size ( ) = = p_usages . size ( ) ) ;
for ( uint32_t i = 0 ; i < p_trackers . size ( ) ; i + + ) {
add_draw_list_usage ( p_trackers [ i ] , p_usages [ i ] ) ;
}
}
void RenderingDeviceGraph : : add_draw_list_end ( ) {
// Arbitrary size threshold to evaluate if it'd be best to record the draw list on the background as a secondary buffer.
const uint32_t instruction_data_threshold_for_secondary = 16384 ;
RDD : : CommandBufferType command_buffer_type ;
uint32_t & secondary_buffers_used = frames [ frame ] . secondary_command_buffers_used ;
if ( draw_instruction_list . data . size ( ) > instruction_data_threshold_for_secondary & & secondary_buffers_used < frames [ frame ] . secondary_command_buffers . size ( ) ) {
// Copy the current instruction list data into another array that will be used by the secondary command buffer worker.
SecondaryCommandBuffer & secondary = frames [ frame ] . secondary_command_buffers [ secondary_buffers_used ] ;
secondary . render_pass = draw_instruction_list . render_pass ;
secondary . framebuffer = draw_instruction_list . framebuffer ;
secondary . instruction_data . resize ( draw_instruction_list . data . size ( ) ) ;
memcpy ( secondary . instruction_data . ptr ( ) , draw_instruction_list . data . ptr ( ) , draw_instruction_list . data . size ( ) ) ;
// Run a background task for recording the secondary command buffer.
secondary . task = WorkerThreadPool : : get_singleton ( ) - > add_template_task ( this , & RenderingDeviceGraph : : _run_secondary_command_buffer_task , & secondary , true ) ;
// Clear the instruction list and add a single command for executing the secondary command buffer instead.
draw_instruction_list . data . clear ( ) ;
add_draw_list_execute_commands ( secondary . command_buffer ) ;
secondary_buffers_used + + ;
command_buffer_type = RDD : : COMMAND_BUFFER_TYPE_SECONDARY ;
} else {
command_buffer_type = RDD : : COMMAND_BUFFER_TYPE_PRIMARY ;
}
int32_t command_index ;
uint32_t clear_values_size = sizeof ( RDD : : RenderPassClearValue ) * draw_instruction_list . clear_values . size ( ) ;
uint32_t instruction_data_size = draw_instruction_list . data . size ( ) ;
uint32_t command_size = sizeof ( RecordedDrawListCommand ) + clear_values_size + instruction_data_size ;
RecordedDrawListCommand * command = static_cast < RecordedDrawListCommand * > ( _allocate_command ( command_size , command_index ) ) ;
command - > type = RecordedCommand : : TYPE_DRAW_LIST ;
command - > dst_stages = draw_instruction_list . stages ;
command - > instruction_data_size = instruction_data_size ;
command - > render_pass = draw_instruction_list . render_pass ;
command - > framebuffer = draw_instruction_list . framebuffer ;
command - > command_buffer_type = command_buffer_type ;
command - > region = draw_instruction_list . region ;
command - > clear_values_count = draw_instruction_list . clear_values . size ( ) ;
RDD : : RenderPassClearValue * clear_values = command - > clear_values ( ) ;
for ( uint32_t i = 0 ; i < command - > clear_values_count ; i + + ) {
clear_values [ i ] = draw_instruction_list . clear_values [ i ] ;
}
memcpy ( command - > instruction_data ( ) , draw_instruction_list . data . ptr ( ) , instruction_data_size ) ;
_add_command_to_graph ( draw_instruction_list . command_trackers . ptr ( ) , draw_instruction_list . command_tracker_usages . ptr ( ) , draw_instruction_list . command_trackers . size ( ) , command_index , command ) ;
}
void RenderingDeviceGraph : : add_texture_clear ( RDD : : TextureID p_dst , ResourceTracker * p_dst_tracker , const Color & p_color , const RDD : : TextureSubresourceRange & p_range ) {
DEV_ASSERT ( p_dst_tracker ! = nullptr ) ;
int32_t command_index ;
RecordedTextureClearCommand * command = static_cast < RecordedTextureClearCommand * > ( _allocate_command ( sizeof ( RecordedTextureClearCommand ) , command_index ) ) ;
command - > type = RecordedCommand : : TYPE_TEXTURE_CLEAR ;
command - > dst_stages = RDD : : PIPELINE_STAGE_TRANSFER_BIT ;
command - > texture = p_dst ;
command - > color = p_color ;
command - > range = p_range ;
ResourceUsage usage = RESOURCE_USAGE_TRANSFER_TO ;
_add_command_to_graph ( & p_dst_tracker , & usage , 1 , command_index , command ) ;
}
void RenderingDeviceGraph : : add_texture_copy ( RDD : : TextureID p_src , ResourceTracker * p_src_tracker , RDD : : TextureID p_dst , ResourceTracker * p_dst_tracker , RDD : : TextureCopyRegion p_region ) {
DEV_ASSERT ( p_src_tracker ! = nullptr ) ;
DEV_ASSERT ( p_dst_tracker ! = nullptr ) ;
int32_t command_index ;
RecordedTextureCopyCommand * command = static_cast < RecordedTextureCopyCommand * > ( _allocate_command ( sizeof ( RecordedTextureCopyCommand ) , command_index ) ) ;
command - > type = RecordedCommand : : TYPE_TEXTURE_COPY ;
command - > dst_stages = RDD : : PIPELINE_STAGE_TRANSFER_BIT ;
command - > from_texture = p_src ;
command - > to_texture = p_dst ;
command - > region = p_region ;
ResourceTracker * trackers [ 2 ] = { p_dst_tracker , p_src_tracker } ;
ResourceUsage usages [ 2 ] = { RESOURCE_USAGE_TRANSFER_TO , RESOURCE_USAGE_TRANSFER_FROM } ;
_add_command_to_graph ( trackers , usages , 2 , command_index , command ) ;
}
void RenderingDeviceGraph : : add_texture_get_data ( RDD : : TextureID p_src , ResourceTracker * p_src_tracker , RDD : : BufferID p_dst , VectorView < RDD : : BufferTextureCopyRegion > p_buffer_texture_copy_regions ) {
DEV_ASSERT ( p_src_tracker ! = nullptr ) ;
int32_t command_index ;
uint64_t command_size = sizeof ( RecordedTextureGetDataCommand ) + p_buffer_texture_copy_regions . size ( ) * sizeof ( RDD : : BufferTextureCopyRegion ) ;
RecordedTextureGetDataCommand * command = static_cast < RecordedTextureGetDataCommand * > ( _allocate_command ( command_size , command_index ) ) ;
command - > type = RecordedCommand : : TYPE_TEXTURE_GET_DATA ;
command - > dst_stages = RDD : : PIPELINE_STAGE_TRANSFER_BIT ;
command - > from_texture = p_src ;
command - > to_buffer = p_dst ;
command - > buffer_texture_copy_regions_count = p_buffer_texture_copy_regions . size ( ) ;
RDD : : BufferTextureCopyRegion * buffer_texture_copy_regions = command - > buffer_texture_copy_regions ( ) ;
for ( uint32_t i = 0 ; i < command - > buffer_texture_copy_regions_count ; i + + ) {
buffer_texture_copy_regions [ i ] = p_buffer_texture_copy_regions [ i ] ;
}
ResourceUsage usage = RESOURCE_USAGE_TRANSFER_FROM ;
_add_command_to_graph ( & p_src_tracker , & usage , 1 , command_index , command ) ;
}
void RenderingDeviceGraph : : add_texture_resolve ( RDD : : TextureID p_src , ResourceTracker * p_src_tracker , RDD : : TextureID p_dst , ResourceTracker * p_dst_tracker , uint32_t p_src_layer , uint32_t p_src_mipmap , uint32_t p_dst_layer , uint32_t p_dst_mipmap ) {
DEV_ASSERT ( p_src_tracker ! = nullptr ) ;
DEV_ASSERT ( p_dst_tracker ! = nullptr ) ;
int32_t command_index ;
RecordedTextureResolveCommand * command = static_cast < RecordedTextureResolveCommand * > ( _allocate_command ( sizeof ( RecordedTextureResolveCommand ) , command_index ) ) ;
command - > type = RecordedCommand : : TYPE_TEXTURE_RESOLVE ;
command - > dst_stages = RDD : : PIPELINE_STAGE_TRANSFER_BIT ;
command - > from_texture = p_src ;
command - > to_texture = p_dst ;
command - > src_layer = p_src_layer ;
command - > src_mipmap = p_src_mipmap ;
command - > dst_layer = p_dst_layer ;
command - > dst_mipmap = p_dst_mipmap ;
ResourceTracker * trackers [ 2 ] = { p_dst_tracker , p_src_tracker } ;
ResourceUsage usages [ 2 ] = { RESOURCE_USAGE_TRANSFER_TO , RESOURCE_USAGE_TRANSFER_FROM } ;
_add_command_to_graph ( trackers , usages , 2 , command_index , command ) ;
}
void RenderingDeviceGraph : : add_texture_update ( RDD : : TextureID p_dst , ResourceTracker * p_dst_tracker , VectorView < RecordedBufferToTextureCopy > p_buffer_copies ) {
DEV_ASSERT ( p_dst_tracker ! = nullptr ) ;
int32_t command_index ;
uint64_t command_size = sizeof ( RecordedTextureUpdateCommand ) + p_buffer_copies . size ( ) * sizeof ( RecordedBufferToTextureCopy ) ;
RecordedTextureUpdateCommand * command = static_cast < RecordedTextureUpdateCommand * > ( _allocate_command ( command_size , command_index ) ) ;
command - > type = RecordedCommand : : TYPE_TEXTURE_UPDATE ;
command - > dst_stages = RDD : : PIPELINE_STAGE_TRANSFER_BIT ;
command - > to_texture = p_dst ;
command - > buffer_to_texture_copies_count = p_buffer_copies . size ( ) ;
RecordedBufferToTextureCopy * buffer_to_texture_copies = command - > buffer_to_texture_copies ( ) ;
for ( uint32_t i = 0 ; i < command - > buffer_to_texture_copies_count ; i + + ) {
buffer_to_texture_copies [ i ] = p_buffer_copies [ i ] ;
}
ResourceUsage usage = RESOURCE_USAGE_TRANSFER_TO ;
_add_command_to_graph ( & p_dst_tracker , & usage , 1 , command_index , command ) ;
}
void RenderingDeviceGraph : : add_capture_timestamp ( RDD : : QueryPoolID p_query_pool , uint32_t p_index ) {
int32_t command_index ;
RecordedCaptureTimestampCommand * command = static_cast < RecordedCaptureTimestampCommand * > ( _allocate_command ( sizeof ( RecordedCaptureTimestampCommand ) , command_index ) ) ;
command - > type = RecordedCommand : : TYPE_CAPTURE_TIMESTAMP ;
command - > dst_stages = 0 ;
command - > pool = p_query_pool ;
command - > index = p_index ;
_add_command_to_graph ( nullptr , nullptr , 0 , command_index , command ) ;
}
void RenderingDeviceGraph : : add_synchronization ( ) {
// Synchronization is only acknowledged if commands have been recorded on the graph already.
if ( command_count > 0 ) {
command_synchronization_pending = true ;
}
}
void RenderingDeviceGraph : : begin_label ( const String & p_label_name , const Color & p_color ) {
uint32_t command_label_offset = command_label_chars . size ( ) ;
PackedByteArray command_label_utf8 = p_label_name . to_utf8_buffer ( ) ;
int command_label_utf8_size = command_label_utf8 . size ( ) ;
command_label_chars . resize ( command_label_offset + command_label_utf8_size + 1 ) ;
memcpy ( & command_label_chars [ command_label_offset ] , command_label_utf8 . ptr ( ) , command_label_utf8 . size ( ) ) ;
command_label_chars [ command_label_offset + command_label_utf8_size ] = ' \0 ' ;
command_label_colors . push_back ( p_color ) ;
command_label_offsets . push_back ( command_label_offset ) ;
command_label_index = command_label_count ;
command_label_count + + ;
}
void RenderingDeviceGraph : : end_label ( ) {
command_label_index = - 1 ;
}
void RenderingDeviceGraph : : end ( RDD : : CommandBufferID p_command_buffer , bool p_reorder_commands , bool p_full_barriers ) {
if ( command_count = = 0 ) {
// No commands have been logged, do nothing.
return ;
}
thread_local LocalVector < RecordedCommandSort > commands_sorted ;
if ( p_reorder_commands ) {
thread_local LocalVector < int64_t > command_stack ;
thread_local LocalVector < int32_t > sorted_command_indices ;
thread_local LocalVector < uint32_t > command_degrees ;
int32_t adjacency_list_index = 0 ;
int32_t command_index ;
// Count all the incoming connections to every node by traversing their adjacency list.
command_degrees . resize ( command_count ) ;
memset ( command_degrees . ptr ( ) , 0 , sizeof ( uint32_t ) * command_degrees . size ( ) ) ;
for ( uint32_t i = 0 ; i < command_count ; i + + ) {
const RecordedCommand & recorded_command = * reinterpret_cast < const RecordedCommand * > ( & command_data [ command_data_offsets [ i ] ] ) ;
adjacency_list_index = recorded_command . adjacent_command_list_index ;
while ( adjacency_list_index > = 0 ) {
const RecordedCommandListNode & command_list_node = command_list_nodes [ adjacency_list_index ] ;
DEV_ASSERT ( ( command_list_node . command_index ! = int32_t ( i ) ) & & " Command can't have itself as a dependency. " ) ;
command_degrees [ command_list_node . command_index ] + = 1 ;
adjacency_list_index = command_list_node . next_list_index ;
}
}
// Push to the stack all nodes that have no incoming connections.
command_stack . clear ( ) ;
for ( uint32_t i = 0 ; i < command_count ; i + + ) {
if ( command_degrees [ i ] = = 0 ) {
command_stack . push_back ( i ) ;
}
}
sorted_command_indices . clear ( ) ;
while ( ! command_stack . is_empty ( ) ) {
// Pop command from the stack.
command_index = command_stack [ command_stack . size ( ) - 1 ] ;
command_stack . resize ( command_stack . size ( ) - 1 ) ;
// Add it to the sorted commands.
sorted_command_indices . push_back ( command_index ) ;
// Search for its adjacents and lower their degree for every visit. If the degree reaches zero, we push the command to the stack.
const uint32_t command_data_offset = command_data_offsets [ command_index ] ;
const RecordedCommand & recorded_command = * reinterpret_cast < const RecordedCommand * > ( & command_data [ command_data_offset ] ) ;
adjacency_list_index = recorded_command . adjacent_command_list_index ;
while ( adjacency_list_index > = 0 ) {
const RecordedCommandListNode & command_list_node = command_list_nodes [ adjacency_list_index ] ;
uint32_t & command_degree = command_degrees [ command_list_node . command_index ] ;
DEV_ASSERT ( command_degree > 0 ) ;
command_degree - - ;
if ( command_degree = = 0 ) {
command_stack . push_back ( command_list_node . command_index ) ;
}
adjacency_list_index = command_list_node . next_list_index ;
}
}
// Batch buffer, texture, draw lists and compute operations together.
const uint32_t PriorityTable [ RecordedCommand : : TYPE_MAX ] = {
0 , // TYPE_NONE
1 , // TYPE_BUFFER_CLEAR
1 , // TYPE_BUFFER_COPY
1 , // TYPE_BUFFER_GET_DATA
1 , // TYPE_BUFFER_UPDATE
4 , // TYPE_COMPUTE_LIST
3 , // TYPE_DRAW_LIST
2 , // TYPE_TEXTURE_CLEAR
2 , // TYPE_TEXTURE_COPY
2 , // TYPE_TEXTURE_GET_DATA
2 , // TYPE_TEXTURE_RESOLVE
2 , // TYPE_TEXTURE_UPDATE
} ;
commands_sorted . clear ( ) ;
commands_sorted . resize ( command_count ) ;
for ( uint32_t i = 0 ; i < command_count ; i + + ) {
const int32_t sorted_command_index = sorted_command_indices [ i ] ;
const uint32_t command_data_offset = command_data_offsets [ sorted_command_index ] ;
const RecordedCommand recorded_command = * reinterpret_cast < const RecordedCommand * > ( & command_data [ command_data_offset ] ) ;
const uint32_t next_command_level = commands_sorted [ sorted_command_index ] . level + 1 ;
adjacency_list_index = recorded_command . adjacent_command_list_index ;
while ( adjacency_list_index > = 0 ) {
const RecordedCommandListNode & command_list_node = command_list_nodes [ adjacency_list_index ] ;
uint32_t & adjacent_command_level = commands_sorted [ command_list_node . command_index ] . level ;
if ( adjacent_command_level < next_command_level ) {
adjacent_command_level = next_command_level ;
}
adjacency_list_index = command_list_node . next_list_index ;
}
commands_sorted [ sorted_command_index ] . index = sorted_command_index ;
commands_sorted [ sorted_command_index ] . priority = PriorityTable [ recorded_command . type ] ;
}
} else {
commands_sorted . clear ( ) ;
commands_sorted . resize ( command_count ) ;
for ( uint32_t i = 0 ; i < command_count ; i + + ) {
commands_sorted [ i ] . index = i ;
}
}
_wait_for_secondary_command_buffer_tasks ( ) ;
if ( command_count > 0 ) {
int32_t current_label_index = - 1 ;
int32_t current_label_level = - 1 ;
_run_label_command_change ( p_command_buffer , - 1 , - 1 , true , true , nullptr , 0 , current_label_index , current_label_level ) ;
if ( p_reorder_commands ) {
# if PRINT_RENDER_GRAPH
print_line ( " BEFORE SORT " ) ;
_print_render_commands ( commands_sorted . ptr ( ) , command_count ) ;
# endif
commands_sorted . sort ( ) ;
# if PRINT_RENDER_GRAPH
print_line ( " AFTER SORT " ) ;
_print_render_commands ( commands_sorted . ptr ( ) , command_count ) ;
# endif
uint32_t boosted_priority = 0 ;
uint32_t current_level = commands_sorted [ 0 ] . level ;
uint32_t current_level_start = 0 ;
for ( uint32_t i = 0 ; i < command_count ; i + + ) {
if ( current_level ! = commands_sorted [ i ] . level ) {
RecordedCommandSort * level_command_ptr = & commands_sorted [ current_level_start ] ;
uint32_t level_command_count = i - current_level_start ;
_boost_priority_for_render_commands ( level_command_ptr , level_command_count , boosted_priority ) ;
_group_barriers_for_render_commands ( p_command_buffer , level_command_ptr , level_command_count , p_full_barriers ) ;
_run_render_commands ( p_command_buffer , current_level , level_command_ptr , level_command_count , current_label_index , current_label_level ) ;
current_level = commands_sorted [ i ] . level ;
current_level_start = i ;
}
}
RecordedCommandSort * level_command_ptr = & commands_sorted [ current_level_start ] ;
uint32_t level_command_count = command_count - current_level_start ;
_boost_priority_for_render_commands ( level_command_ptr , level_command_count , boosted_priority ) ;
_group_barriers_for_render_commands ( p_command_buffer , level_command_ptr , level_command_count , p_full_barriers ) ;
_run_render_commands ( p_command_buffer , current_level , level_command_ptr , level_command_count , current_label_index , current_label_level ) ;
# if PRINT_RENDER_GRAPH
print_line ( " COMMANDS " , command_count , " LEVELS " , current_level + 1 ) ;
# endif
} else {
for ( uint32_t i = 0 ; i < command_count ; i + + ) {
_group_barriers_for_render_commands ( p_command_buffer , & commands_sorted [ i ] , 1 , p_full_barriers ) ;
_run_render_commands ( p_command_buffer , i , & commands_sorted [ i ] , 1 , current_label_index , current_label_level ) ;
}
}
_run_label_command_change ( p_command_buffer , - 1 , - 1 , true , false , nullptr , 0 , current_label_index , current_label_level ) ;
}
// Advance the frame counter. It's not necessary to do this if no commands are recorded because that means no secondary command buffers were used.
frame = ( frame + 1 ) % frames . size ( ) ;
}
# if PRINT_RESOURCE_TRACKER_TOTAL
static uint32_t resource_tracker_total = 0 ;
# endif
RenderingDeviceGraph : : ResourceTracker * RenderingDeviceGraph : : resource_tracker_create ( ) {
# if PRINT_RESOURCE_TRACKER_TOTAL
print_line ( " Resource trackers: " , + + resource_tracker_total ) ;
# endif
return memnew ( ResourceTracker ) ;
}
void RenderingDeviceGraph : : resource_tracker_free ( ResourceTracker * tracker ) {
if ( tracker = = nullptr ) {
return ;
}
if ( tracker - > in_parent_dirty_list ) {
// Delete the tracker from the parent's dirty linked list.
if ( tracker - > parent - > dirty_shared_list = = tracker ) {
tracker - > parent - > dirty_shared_list = tracker - > next_shared ;
} else {
ResourceTracker * node = tracker - > parent - > dirty_shared_list ;
while ( node ! = nullptr ) {
if ( node - > next_shared = = tracker ) {
node - > next_shared = tracker - > next_shared ;
node = nullptr ;
} else {
node = node - > next_shared ;
}
}
}
}
memdelete ( tracker ) ;
# if PRINT_RESOURCE_TRACKER_TOTAL
print_line ( " Resource trackers: " , - - resource_tracker_total ) ;
# endif
}