98 lines
4 KiB
C++
98 lines
4 KiB
C++
|
/*************************************************************************/
|
||
|
/* net_socket_posix.h */
|
||
|
/*************************************************************************/
|
||
|
/* This file is part of: */
|
||
|
/* GODOT ENGINE */
|
||
|
/* https://godotengine.org */
|
||
|
/*************************************************************************/
|
||
|
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
|
||
|
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
|
||
|
/* */
|
||
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||
|
/* a copy of this software and associated documentation files (the */
|
||
|
/* "Software"), to deal in the Software without restriction, including */
|
||
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
||
|
/* the following conditions: */
|
||
|
/* */
|
||
|
/* The above copyright notice and this permission notice shall be */
|
||
|
/* included in all copies or substantial portions of the Software. */
|
||
|
/* */
|
||
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||
|
/*************************************************************************/
|
||
|
|
||
|
#ifndef NET_SOCKET_UNIX_H
|
||
|
#define NET_SOCKET_UNIX_H
|
||
|
|
||
|
#include "core/io/net_socket.h"
|
||
|
|
||
|
#if defined(WINDOWS_ENABLED)
|
||
|
#include <winsock2.h>
|
||
|
#include <ws2tcpip.h>
|
||
|
#define SOCKET_TYPE SOCKET
|
||
|
|
||
|
#else
|
||
|
#define SOCKET_TYPE int
|
||
|
|
||
|
#endif
|
||
|
|
||
|
class NetSocketPosix : public NetSocket {
|
||
|
|
||
|
private:
|
||
|
SOCKET_TYPE _sock;
|
||
|
IP::Type _ip_type;
|
||
|
bool _is_stream;
|
||
|
|
||
|
enum NetError {
|
||
|
ERR_NET_WOULD_BLOCK,
|
||
|
ERR_NET_IS_CONNECTED,
|
||
|
ERR_NET_IN_PROGRESS,
|
||
|
ERR_NET_OTHER
|
||
|
};
|
||
|
|
||
|
NetError _get_socket_error();
|
||
|
void _set_socket(SOCKET_TYPE p_sock, IP::Type p_ip_type, bool p_is_stream);
|
||
|
|
||
|
protected:
|
||
|
static NetSocket *_create_func();
|
||
|
|
||
|
bool _can_use_ip(const IP_Address p_ip, const bool p_for_bind) const;
|
||
|
|
||
|
public:
|
||
|
static void make_default();
|
||
|
|
||
|
virtual Error open(Type p_sock_type, IP::Type &ip_type);
|
||
|
virtual void close();
|
||
|
virtual Error bind(IP_Address p_addr, uint16_t p_port);
|
||
|
virtual Error listen(int p_max_pending);
|
||
|
virtual Error connect_to_host(IP_Address p_addr, uint16_t p_port);
|
||
|
virtual Error poll(PollType p_type, int timeout) const;
|
||
|
virtual Error recv(uint8_t *p_buffer, int p_len, int &r_read);
|
||
|
virtual Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IP_Address &r_ip, uint16_t &r_port);
|
||
|
virtual Error send(const uint8_t *p_buffer, int p_len, int &r_sent);
|
||
|
virtual Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IP_Address p_ip, uint16_t p_port);
|
||
|
virtual Ref<NetSocket> accept(IP_Address &r_ip, uint16_t &r_port);
|
||
|
|
||
|
virtual bool is_open() const;
|
||
|
virtual int get_available_bytes() const;
|
||
|
|
||
|
virtual void set_broadcasting_enabled(bool p_enabled);
|
||
|
virtual void set_blocking_enabled(bool p_enabled);
|
||
|
virtual void set_ipv6_only_enabled(bool p_enabled);
|
||
|
virtual void set_tcp_no_delay_enabled(bool p_enabled);
|
||
|
virtual void set_reuse_address_enabled(bool p_enabled);
|
||
|
virtual void set_reuse_port_enabled(bool p_enabled);
|
||
|
|
||
|
NetSocketPosix();
|
||
|
~NetSocketPosix();
|
||
|
};
|
||
|
|
||
|
#endif
|