2019-05-21 13:26:37 +02:00
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<?xml version="1.0" encoding="UTF-8" ?>
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2020-02-01 02:03:48 +01:00
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<class name="VisualShaderNodeFresnel" inherits="VisualShaderNode" version="4.0">
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2019-05-21 13:26:37 +02:00
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<brief_description>
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2020-01-27 16:14:10 +01:00
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A Fresnel effect to be used within the visual shader graph.
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2019-05-21 13:26:37 +02:00
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</brief_description>
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<description>
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2020-01-27 16:14:10 +01:00
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Returns falloff based on the dot product of surface normal and view direction of camera (pass associated inputs to it).
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2019-05-21 13:26:37 +02:00
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<constants>
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</constants>
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</class>
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