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/*************************************************************************/
/* export_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
2022-01-03 21:27:34 +01:00
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
# include "export_plugin.h"
void EditorExportPlatformIOS : : get_preset_features ( const Ref < EditorExportPreset > & p_preset , List < String > * r_features ) {
String driver = ProjectSettings : : get_singleton ( ) - > get ( " rendering/driver/driver_name " ) ;
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// Vulkan and OpenGL ES 3.0 both mandate ETC2 support.
r_features - > push_back ( " etc2 " ) ;
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Vector < String > architectures = _get_preset_architectures ( p_preset ) ;
for ( int i = 0 ; i < architectures . size ( ) ; + + i ) {
r_features - > push_back ( architectures [ i ] ) ;
}
}
Vector < EditorExportPlatformIOS : : ExportArchitecture > EditorExportPlatformIOS : : _get_supported_architectures ( ) {
Vector < ExportArchitecture > archs ;
archs . push_back ( ExportArchitecture ( " armv7 " , false ) ) ; // Disabled by default, not included in official templates.
archs . push_back ( ExportArchitecture ( " arm64 " , true ) ) ;
return archs ;
}
struct LoadingScreenInfo {
const char * preset_key ;
const char * export_name ;
int width = 0 ;
int height = 0 ;
bool rotate = false ;
} ;
static const LoadingScreenInfo loading_screen_infos [ ] = {
{ " landscape_launch_screens/iphone_2436x1125 " , " Default-Landscape-X.png " , 2436 , 1125 , false } ,
{ " landscape_launch_screens/iphone_2208x1242 " , " Default-Landscape-736h@3x.png " , 2208 , 1242 , false } ,
{ " landscape_launch_screens/ipad_1024x768 " , " Default-Landscape.png " , 1024 , 768 , false } ,
{ " landscape_launch_screens/ipad_2048x1536 " , " Default-Landscape@2x.png " , 2048 , 1536 , false } ,
{ " portrait_launch_screens/iphone_640x960 " , " Default-480h@2x.png " , 640 , 960 , true } ,
{ " portrait_launch_screens/iphone_640x1136 " , " Default-568h@2x.png " , 640 , 1136 , true } ,
{ " portrait_launch_screens/iphone_750x1334 " , " Default-667h@2x.png " , 750 , 1334 , true } ,
{ " portrait_launch_screens/iphone_1125x2436 " , " Default-Portrait-X.png " , 1125 , 2436 , true } ,
{ " portrait_launch_screens/ipad_768x1024 " , " Default-Portrait.png " , 768 , 1024 , true } ,
{ " portrait_launch_screens/ipad_1536x2048 " , " Default-Portrait@2x.png " , 1536 , 2048 , true } ,
{ " portrait_launch_screens/iphone_1242x2208 " , " Default-Portrait-736h@3x.png " , 1242 , 2208 , true }
} ;
void EditorExportPlatformIOS : : get_export_options ( List < ExportOption > * r_options ) {
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " custom_template/debug " , PROPERTY_HINT_GLOBAL_FILE , " *.zip " ) , " " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " custom_template/release " , PROPERTY_HINT_GLOBAL_FILE , " *.zip " ) , " " ) ) ;
Vector < ExportArchitecture > architectures = _get_supported_architectures ( ) ;
for ( int i = 0 ; i < architectures . size ( ) ; + + i ) {
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : BOOL , " architectures/ " + architectures [ i ] . name ) , architectures [ i ] . is_default ) ) ;
}
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/app_store_team_id " ) , " " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/provisioning_profile_uuid_debug " ) , " " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/code_sign_identity_debug " , PROPERTY_HINT_PLACEHOLDER_TEXT , " iPhone Developer " ) , " iPhone Developer " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : INT , " application/export_method_debug " , PROPERTY_HINT_ENUM , " App Store,Development,Ad-Hoc,Enterprise " ) , 1 ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/provisioning_profile_uuid_release " ) , " " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/code_sign_identity_release " , PROPERTY_HINT_PLACEHOLDER_TEXT , " iPhone Distribution " ) , " " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : INT , " application/export_method_release " , PROPERTY_HINT_ENUM , " App Store,Development,Ad-Hoc,Enterprise " ) , 0 ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : INT , " application/targeted_device_family " , PROPERTY_HINT_ENUM , " iPhone,iPad,iPhone & iPad " ) , 2 ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/name " , PROPERTY_HINT_PLACEHOLDER_TEXT , " Game Name " ) , " " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/info " ) , " Made with Godot Engine " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/bundle_identifier " , PROPERTY_HINT_PLACEHOLDER_TEXT , " com.example.game " ) , " " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/signature " ) , " " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/short_version " ) , " 1.0 " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/version " ) , " 1.0 " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/copyright " ) , " " ) ) ;
Vector < PluginConfigIOS > found_plugins = get_plugins ( ) ;
for ( int i = 0 ; i < found_plugins . size ( ) ; i + + ) {
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : BOOL , " plugins/ " + found_plugins [ i ] . name ) , false ) ) ;
}
Set < String > plist_keys ;
for ( int i = 0 ; i < found_plugins . size ( ) ; i + + ) {
// Editable plugin plist values
PluginConfigIOS plugin = found_plugins [ i ] ;
const String * K = nullptr ;
while ( ( K = plugin . plist . next ( K ) ) ) {
String key = * K ;
PluginConfigIOS : : PlistItem item = plugin . plist [ key ] ;
switch ( item . type ) {
case PluginConfigIOS : : PlistItemType : : STRING_INPUT : {
String preset_name = " plugins_plist/ " + key ;
if ( ! plist_keys . has ( preset_name ) ) {
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , preset_name ) , item . value ) ) ;
plist_keys . insert ( preset_name ) ;
}
} break ;
default :
continue ;
}
}
}
plugins_changed . clear ( ) ;
plugins = found_plugins ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : BOOL , " capabilities/access_wifi " ) , false ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : BOOL , " capabilities/push_notifications " ) , false ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : BOOL , " user_data/accessible_from_files_app " ) , false ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : BOOL , " user_data/accessible_from_itunes_sharing " ) , false ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " privacy/camera_usage_description " , PROPERTY_HINT_PLACEHOLDER_TEXT , " Provide a message if you need to use the camera " ) , " " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " privacy/microphone_usage_description " , PROPERTY_HINT_PLACEHOLDER_TEXT , " Provide a message if you need to use the microphone " ) , " " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " privacy/photolibrary_usage_description " , PROPERTY_HINT_PLACEHOLDER_TEXT , " Provide a message if you need access to the photo library " ) , " " ) ) ;
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " icons/iphone_120x120 " , PROPERTY_HINT_FILE , " *.png " ) , " " ) ) ; // Home screen on iPhone/iPod Touch with Retina display
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " icons/iphone_180x180 " , PROPERTY_HINT_FILE , " *.png " ) , " " ) ) ; // Home screen on iPhone with Retina HD display
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " icons/ipad_76x76 " , PROPERTY_HINT_FILE , " *.png " ) , " " ) ) ; // Home screen on iPad
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " icons/ipad_152x152 " , PROPERTY_HINT_FILE , " *.png " ) , " " ) ) ; // Home screen on iPad with Retina display
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " icons/ipad_167x167 " , PROPERTY_HINT_FILE , " *.png " ) , " " ) ) ; // Home screen on iPad Pro
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " icons/app_store_1024x1024 " , PROPERTY_HINT_FILE , " *.png " ) , " " ) ) ; // App Store
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " icons/spotlight_40x40 " , PROPERTY_HINT_FILE , " *.png " ) , " " ) ) ; // Spotlight
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " icons/spotlight_80x80 " , PROPERTY_HINT_FILE , " *.png " ) , " " ) ) ; // Spotlight on devices with Retina display
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : BOOL , " storyboard/use_launch_screen_storyboard " ) , false ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : INT , " storyboard/image_scale_mode " , PROPERTY_HINT_ENUM , " Same as Logo,Center,Scale to Fit,Scale to Fill,Scale " ) , 0 ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " storyboard/custom_image@2x " , PROPERTY_HINT_FILE , " *.png " ) , " " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " storyboard/custom_image@3x " , PROPERTY_HINT_FILE , " *.png " ) , " " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : BOOL , " storyboard/use_custom_bg_color " ) , false ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : COLOR , " storyboard/custom_bg_color " ) , Color ( ) ) ) ;
for ( uint64_t i = 0 ; i < sizeof ( loading_screen_infos ) / sizeof ( loading_screen_infos [ 0 ] ) ; + + i ) {
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , loading_screen_infos [ i ] . preset_key , PROPERTY_HINT_FILE , " *.png " ) , " " ) ) ;
}
}
void EditorExportPlatformIOS : : _fix_config_file ( const Ref < EditorExportPreset > & p_preset , Vector < uint8_t > & pfile , const IOSConfigData & p_config , bool p_debug ) {
static const String export_method_string [ ] = {
" app-store " ,
" development " ,
" ad-hoc " ,
" enterprise "
} ;
static const String storyboard_image_scale_mode [ ] = {
" center " ,
" scaleAspectFit " ,
" scaleAspectFill " ,
" scaleToFill "
} ;
String str ;
String strnew ;
str . parse_utf8 ( ( const char * ) pfile . ptr ( ) , pfile . size ( ) ) ;
Vector < String > lines = str . split ( " \n " ) ;
for ( int i = 0 ; i < lines . size ( ) ; i + + ) {
if ( lines [ i ] . find ( " $binary " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $binary " , p_config . binary_name ) + " \n " ;
} else if ( lines [ i ] . find ( " $modules_buildfile " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $modules_buildfile " , p_config . modules_buildfile ) + " \n " ;
} else if ( lines [ i ] . find ( " $modules_fileref " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $modules_fileref " , p_config . modules_fileref ) + " \n " ;
} else if ( lines [ i ] . find ( " $modules_buildphase " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $modules_buildphase " , p_config . modules_buildphase ) + " \n " ;
} else if ( lines [ i ] . find ( " $modules_buildgrp " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $modules_buildgrp " , p_config . modules_buildgrp ) + " \n " ;
} else if ( lines [ i ] . find ( " $name " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $name " , p_config . pkg_name ) + " \n " ;
} else if ( lines [ i ] . find ( " $info " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $info " , p_preset - > get ( " application/info " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $bundle_identifier " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $bundle_identifier " , p_preset - > get ( " application/bundle_identifier " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $short_version " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $short_version " , p_preset - > get ( " application/short_version " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $version " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $version " , p_preset - > get ( " application/version " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $signature " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $signature " , p_preset - > get ( " application/signature " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $copyright " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $copyright " , p_preset - > get ( " application/copyright " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $team_id " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $team_id " , p_preset - > get ( " application/app_store_team_id " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $default_build_config " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $default_build_config " , p_debug ? " Debug " : " Release " ) + " \n " ;
} else if ( lines [ i ] . find ( " $export_method " ) ! = - 1 ) {
int export_method = p_preset - > get ( p_debug ? " application/export_method_debug " : " application/export_method_release " ) ;
strnew + = lines [ i ] . replace ( " $export_method " , export_method_string [ export_method ] ) + " \n " ;
} else if ( lines [ i ] . find ( " $provisioning_profile_uuid_release " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $provisioning_profile_uuid_release " , p_preset - > get ( " application/provisioning_profile_uuid_release " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $provisioning_profile_uuid_debug " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $provisioning_profile_uuid_debug " , p_preset - > get ( " application/provisioning_profile_uuid_debug " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $provisioning_profile_uuid " ) ! = - 1 ) {
String uuid = p_debug ? p_preset - > get ( " application/provisioning_profile_uuid_debug " ) : p_preset - > get ( " application/provisioning_profile_uuid_release " ) ;
strnew + = lines [ i ] . replace ( " $provisioning_profile_uuid " , uuid ) + " \n " ;
} else if ( lines [ i ] . find ( " $code_sign_identity_debug " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $code_sign_identity_debug " , p_preset - > get ( " application/code_sign_identity_debug " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $code_sign_identity_release " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $code_sign_identity_release " , p_preset - > get ( " application/code_sign_identity_release " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $additional_plist_content " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $additional_plist_content " , p_config . plist_content ) + " \n " ;
} else if ( lines [ i ] . find ( " $godot_archs " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $godot_archs " , p_config . architectures ) + " \n " ;
} else if ( lines [ i ] . find ( " $linker_flags " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $linker_flags " , p_config . linker_flags ) + " \n " ;
} else if ( lines [ i ] . find ( " $targeted_device_family " ) ! = - 1 ) {
String xcode_value ;
switch ( ( int ) p_preset - > get ( " application/targeted_device_family " ) ) {
case 0 : // iPhone
xcode_value = " 1 " ;
break ;
case 1 : // iPad
xcode_value = " 2 " ;
break ;
case 2 : // iPhone & iPad
xcode_value = " 1,2 " ;
break ;
}
strnew + = lines [ i ] . replace ( " $targeted_device_family " , xcode_value ) + " \n " ;
} else if ( lines [ i ] . find ( " $cpp_code " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $cpp_code " , p_config . cpp_code ) + " \n " ;
} else if ( lines [ i ] . find ( " $docs_in_place " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $docs_in_place " , ( ( bool ) p_preset - > get ( " user_data/accessible_from_files_app " ) ) ? " <true/> " : " <false/> " ) + " \n " ;
} else if ( lines [ i ] . find ( " $docs_sharing " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $docs_sharing " , ( ( bool ) p_preset - > get ( " user_data/accessible_from_itunes_sharing " ) ) ? " <true/> " : " <false/> " ) + " \n " ;
} else if ( lines [ i ] . find ( " $entitlements_push_notifications " ) ! = - 1 ) {
bool is_on = p_preset - > get ( " capabilities/push_notifications " ) ;
strnew + = lines [ i ] . replace ( " $entitlements_push_notifications " , is_on ? " <key>aps-environment</key><string>development</string> " : " " ) + " \n " ;
} else if ( lines [ i ] . find ( " $required_device_capabilities " ) ! = - 1 ) {
String capabilities ;
// I've removed armv7 as we can run on 64bit only devices
// Note that capabilities listed here are requirements for the app to be installed.
// They don't enable anything.
Vector < String > capabilities_list = p_config . capabilities ;
if ( ( bool ) p_preset - > get ( " capabilities/access_wifi " ) & & ! capabilities_list . has ( " wifi " ) ) {
capabilities_list . push_back ( " wifi " ) ;
}
for ( int idx = 0 ; idx < capabilities_list . size ( ) ; idx + + ) {
capabilities + = " <string> " + capabilities_list [ idx ] + " </string> \n " ;
}
strnew + = lines [ i ] . replace ( " $required_device_capabilities " , capabilities ) ;
} else if ( lines [ i ] . find ( " $interface_orientations " ) ! = - 1 ) {
String orientations ;
const DisplayServer : : ScreenOrientation screen_orientation =
DisplayServer : : ScreenOrientation ( int ( GLOBAL_GET ( " display/window/handheld/orientation " ) ) ) ;
switch ( screen_orientation ) {
case DisplayServer : : SCREEN_LANDSCAPE :
orientations + = " <string>UIInterfaceOrientationLandscapeLeft</string> \n " ;
break ;
case DisplayServer : : SCREEN_PORTRAIT :
orientations + = " <string>UIInterfaceOrientationPortrait</string> \n " ;
break ;
case DisplayServer : : SCREEN_REVERSE_LANDSCAPE :
orientations + = " <string>UIInterfaceOrientationLandscapeRight</string> \n " ;
break ;
case DisplayServer : : SCREEN_REVERSE_PORTRAIT :
orientations + = " <string>UIInterfaceOrientationPortraitUpsideDown</string> \n " ;
break ;
case DisplayServer : : SCREEN_SENSOR_LANDSCAPE :
// Allow both landscape orientations depending on sensor direction.
orientations + = " <string>UIInterfaceOrientationLandscapeLeft</string> \n " ;
orientations + = " <string>UIInterfaceOrientationLandscapeRight</string> \n " ;
break ;
case DisplayServer : : SCREEN_SENSOR_PORTRAIT :
// Allow both portrait orientations depending on sensor direction.
orientations + = " <string>UIInterfaceOrientationPortrait</string> \n " ;
orientations + = " <string>UIInterfaceOrientationPortraitUpsideDown</string> \n " ;
break ;
case DisplayServer : : SCREEN_SENSOR :
// Allow all screen orientations depending on sensor direction.
orientations + = " <string>UIInterfaceOrientationLandscapeLeft</string> \n " ;
orientations + = " <string>UIInterfaceOrientationLandscapeRight</string> \n " ;
orientations + = " <string>UIInterfaceOrientationPortrait</string> \n " ;
orientations + = " <string>UIInterfaceOrientationPortraitUpsideDown</string> \n " ;
break ;
}
strnew + = lines [ i ] . replace ( " $interface_orientations " , orientations ) ;
} else if ( lines [ i ] . find ( " $camera_usage_description " ) ! = - 1 ) {
String description = p_preset - > get ( " privacy/camera_usage_description " ) ;
strnew + = lines [ i ] . replace ( " $camera_usage_description " , description ) + " \n " ;
} else if ( lines [ i ] . find ( " $microphone_usage_description " ) ! = - 1 ) {
String description = p_preset - > get ( " privacy/microphone_usage_description " ) ;
strnew + = lines [ i ] . replace ( " $microphone_usage_description " , description ) + " \n " ;
} else if ( lines [ i ] . find ( " $photolibrary_usage_description " ) ! = - 1 ) {
String description = p_preset - > get ( " privacy/photolibrary_usage_description " ) ;
strnew + = lines [ i ] . replace ( " $photolibrary_usage_description " , description ) + " \n " ;
} else if ( lines [ i ] . find ( " $plist_launch_screen_name " ) ! = - 1 ) {
bool is_on = p_preset - > get ( " storyboard/use_launch_screen_storyboard " ) ;
String value = is_on ? " <key>UILaunchStoryboardName</key> \n <string>Launch Screen</string> " : " " ;
strnew + = lines [ i ] . replace ( " $plist_launch_screen_name " , value ) + " \n " ;
} else if ( lines [ i ] . find ( " $pbx_launch_screen_file_reference " ) ! = - 1 ) {
bool is_on = p_preset - > get ( " storyboard/use_launch_screen_storyboard " ) ;
String value = is_on ? " 90DD2D9D24B36E8000717FE1 = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.storyboard; path = \" Launch Screen.storyboard \" ; sourceTree = \" <group> \" ; }; " : " " ;
strnew + = lines [ i ] . replace ( " $pbx_launch_screen_file_reference " , value ) + " \n " ;
} else if ( lines [ i ] . find ( " $pbx_launch_screen_copy_files " ) ! = - 1 ) {
bool is_on = p_preset - > get ( " storyboard/use_launch_screen_storyboard " ) ;
String value = is_on ? " 90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */, " : " " ;
strnew + = lines [ i ] . replace ( " $pbx_launch_screen_copy_files " , value ) + " \n " ;
} else if ( lines [ i ] . find ( " $pbx_launch_screen_build_phase " ) ! = - 1 ) {
bool is_on = p_preset - > get ( " storyboard/use_launch_screen_storyboard " ) ;
String value = is_on ? " 90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */, " : " " ;
strnew + = lines [ i ] . replace ( " $pbx_launch_screen_build_phase " , value ) + " \n " ;
} else if ( lines [ i ] . find ( " $pbx_launch_screen_build_reference " ) ! = - 1 ) {
bool is_on = p_preset - > get ( " storyboard/use_launch_screen_storyboard " ) ;
String value = is_on ? " 90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */; }; " : " " ;
strnew + = lines [ i ] . replace ( " $pbx_launch_screen_build_reference " , value ) + " \n " ;
} else if ( lines [ i ] . find ( " $pbx_launch_image_usage_setting " ) ! = - 1 ) {
bool is_on = p_preset - > get ( " storyboard/use_launch_screen_storyboard " ) ;
String value = is_on ? " " : " ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage; " ;
strnew + = lines [ i ] . replace ( " $pbx_launch_image_usage_setting " , value ) + " \n " ;
} else if ( lines [ i ] . find ( " $launch_screen_image_mode " ) ! = - 1 ) {
int image_scale_mode = p_preset - > get ( " storyboard/image_scale_mode " ) ;
String value ;
switch ( image_scale_mode ) {
case 0 : {
String logo_path = ProjectSettings : : get_singleton ( ) - > get ( " application/boot_splash/image " ) ;
bool is_on = ProjectSettings : : get_singleton ( ) - > get ( " application/boot_splash/fullsize " ) ;
// If custom logo is not specified, Godot does not scale default one, so we should do the same.
value = ( is_on & & logo_path . length ( ) > 0 ) ? " scaleAspectFit " : " center " ;
} break ;
default : {
value = storyboard_image_scale_mode [ image_scale_mode - 1 ] ;
}
}
strnew + = lines [ i ] . replace ( " $launch_screen_image_mode " , value ) + " \n " ;
} else if ( lines [ i ] . find ( " $launch_screen_background_color " ) ! = - 1 ) {
bool use_custom = p_preset - > get ( " storyboard/use_custom_bg_color " ) ;
Color color = use_custom ? p_preset - > get ( " storyboard/custom_bg_color " ) : ProjectSettings : : get_singleton ( ) - > get ( " application/boot_splash/bg_color " ) ;
const String value_format = " red= \" $red \" green= \" $green \" blue= \" $blue \" alpha= \" $alpha \" " ;
Dictionary value_dictionary ;
value_dictionary [ " red " ] = color . r ;
value_dictionary [ " green " ] = color . g ;
value_dictionary [ " blue " ] = color . b ;
value_dictionary [ " alpha " ] = color . a ;
String value = value_format . format ( value_dictionary , " $_ " ) ;
strnew + = lines [ i ] . replace ( " $launch_screen_background_color " , value ) + " \n " ;
} else {
strnew + = lines [ i ] + " \n " ;
}
}
// !BAS! I'm assuming the 9 in the original code was a typo. I've added -1 or else it seems to also be adding our terminating zero...
// should apply the same fix in our OSX export.
CharString cs = strnew . utf8 ( ) ;
pfile . resize ( cs . size ( ) - 1 ) ;
for ( int i = 0 ; i < cs . size ( ) - 1 ; i + + ) {
pfile . write [ i ] = cs [ i ] ;
}
}
String EditorExportPlatformIOS : : _get_additional_plist_content ( ) {
Vector < Ref < EditorExportPlugin > > export_plugins = EditorExport : : get_singleton ( ) - > get_export_plugins ( ) ;
String result ;
for ( int i = 0 ; i < export_plugins . size ( ) ; + + i ) {
result + = export_plugins [ i ] - > get_ios_plist_content ( ) ;
}
return result ;
}
String EditorExportPlatformIOS : : _get_linker_flags ( ) {
Vector < Ref < EditorExportPlugin > > export_plugins = EditorExport : : get_singleton ( ) - > get_export_plugins ( ) ;
String result ;
for ( int i = 0 ; i < export_plugins . size ( ) ; + + i ) {
String flags = export_plugins [ i ] - > get_ios_linker_flags ( ) ;
if ( flags . length ( ) = = 0 ) {
continue ;
}
if ( result . length ( ) > 0 ) {
result + = ' ' ;
}
result + = flags ;
}
// the flags will be enclosed in quotes, so need to escape them
return result . replace ( " \" " , " \\ \" " ) ;
}
String EditorExportPlatformIOS : : _get_cpp_code ( ) {
Vector < Ref < EditorExportPlugin > > export_plugins = EditorExport : : get_singleton ( ) - > get_export_plugins ( ) ;
String result ;
for ( int i = 0 ; i < export_plugins . size ( ) ; + + i ) {
result + = export_plugins [ i ] - > get_ios_cpp_code ( ) ;
}
return result ;
}
void EditorExportPlatformIOS : : _blend_and_rotate ( Ref < Image > & p_dst , Ref < Image > & p_src , bool p_rot ) {
ERR_FAIL_COND ( p_dst . is_null ( ) ) ;
ERR_FAIL_COND ( p_src . is_null ( ) ) ;
int sw = p_rot ? p_src - > get_height ( ) : p_src - > get_width ( ) ;
int sh = p_rot ? p_src - > get_width ( ) : p_src - > get_height ( ) ;
int x_pos = ( p_dst - > get_width ( ) - sw ) / 2 ;
int y_pos = ( p_dst - > get_height ( ) - sh ) / 2 ;
int xs = ( x_pos > = 0 ) ? 0 : - x_pos ;
int ys = ( y_pos > = 0 ) ? 0 : - y_pos ;
if ( sw + x_pos > p_dst - > get_width ( ) ) {
sw = p_dst - > get_width ( ) - x_pos ;
}
if ( sh + y_pos > p_dst - > get_height ( ) ) {
sh = p_dst - > get_height ( ) - y_pos ;
}
for ( int y = ys ; y < sh ; y + + ) {
for ( int x = xs ; x < sw ; x + + ) {
Color sc = p_rot ? p_src - > get_pixel ( p_src - > get_width ( ) - y - 1 , x ) : p_src - > get_pixel ( x , y ) ;
Color dc = p_dst - > get_pixel ( x_pos + x , y_pos + y ) ;
dc . r = ( double ) ( sc . a * sc . r + dc . a * ( 1.0 - sc . a ) * dc . r ) ;
dc . g = ( double ) ( sc . a * sc . g + dc . a * ( 1.0 - sc . a ) * dc . g ) ;
dc . b = ( double ) ( sc . a * sc . b + dc . a * ( 1.0 - sc . a ) * dc . b ) ;
dc . a = ( double ) ( sc . a + dc . a * ( 1.0 - sc . a ) ) ;
p_dst - > set_pixel ( x_pos + x , y_pos + y , dc ) ;
}
}
}
struct IconInfo {
const char * preset_key ;
const char * idiom ;
const char * export_name ;
const char * actual_size_side ;
const char * scale ;
const char * unscaled_size ;
} ;
static const IconInfo icon_infos [ ] = {
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// Home screen on iPhone
{ " icons/iphone_120x120 " , " iphone " , " Icon-120.png " , " 120 " , " 2x " , " 60x60 " } ,
{ " icons/iphone_120x120 " , " iphone " , " Icon-120.png " , " 120 " , " 3x " , " 40x40 " } ,
{ " icons/iphone_180x180 " , " iphone " , " Icon-180.png " , " 180 " , " 3x " , " 60x60 " } ,
// Home screen on iPad
{ " icons/ipad_76x76 " , " ipad " , " Icon-76.png " , " 76 " , " 1x " , " 76x76 " } ,
{ " icons/ipad_152x152 " , " ipad " , " Icon-152.png " , " 152 " , " 2x " , " 76x76 " } ,
{ " icons/ipad_167x167 " , " ipad " , " Icon-167.png " , " 167 " , " 2x " , " 83.5x83.5 " } ,
// App Store
{ " icons/app_store_1024x1024 " , " ios-marketing " , " Icon-1024.png " , " 1024 " , " 1x " , " 1024x1024 " } ,
// Spotlight
{ " icons/spotlight_40x40 " , " ipad " , " Icon-40.png " , " 40 " , " 1x " , " 40x40 " } ,
{ " icons/spotlight_80x80 " , " iphone " , " Icon-80.png " , " 80 " , " 2x " , " 40x40 " } ,
{ " icons/spotlight_80x80 " , " ipad " , " Icon-80.png " , " 80 " , " 2x " , " 40x40 " }
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} ;
Error EditorExportPlatformIOS : : _export_icons ( const Ref < EditorExportPreset > & p_preset , const String & p_iconset_dir ) {
String json_description = " { \" images \" :[ " ;
String sizes ;
DirAccess * da = DirAccess : : open ( p_iconset_dir ) ;
ERR_FAIL_COND_V_MSG ( ! da , ERR_CANT_OPEN , " Cannot open directory ' " + p_iconset_dir + " '. " ) ;
for ( uint64_t i = 0 ; i < ( sizeof ( icon_infos ) / sizeof ( icon_infos [ 0 ] ) ) ; + + i ) {
IconInfo info = icon_infos [ i ] ;
int side_size = String ( info . actual_size_side ) . to_int ( ) ;
String icon_path = p_preset - > get ( info . preset_key ) ;
if ( icon_path . length ( ) = = 0 ) {
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// Resize main app icon
icon_path = ProjectSettings : : get_singleton ( ) - > get ( " application/config/icon " ) ;
Ref < Image > img = memnew ( Image ) ;
Error err = ImageLoader : : load_image ( icon_path , img ) ;
if ( err ! = OK ) {
ERR_PRINT ( " Invalid icon ( " + String ( info . preset_key ) + " ): ' " + icon_path + " '. " ) ;
return ERR_UNCONFIGURED ;
}
img - > resize ( side_size , side_size ) ;
err = img - > save_png ( p_iconset_dir + info . export_name ) ;
if ( err ) {
String err_str = String ( " Failed to export icon( " + String ( info . preset_key ) + " ): ' " + icon_path + " '. " ) ;
ERR_PRINT ( err_str . utf8 ( ) . get_data ( ) ) ;
return err ;
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}
} else {
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// Load custom icon and resize if required
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Ref < Image > img = memnew ( Image ) ;
Error err = ImageLoader : : load_image ( icon_path , img ) ;
if ( err ! = OK ) {
ERR_PRINT ( " Invalid icon ( " + String ( info . preset_key ) + " ): ' " + icon_path + " '. " ) ;
return ERR_UNCONFIGURED ;
}
if ( img - > get_width ( ) ! = side_size | | img - > get_height ( ) ! = side_size ) {
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WARN_PRINT ( " Icon ( " + String ( info . preset_key ) + " ): ' " + icon_path + " ' has incorrect size ( " + String : : num_int64 ( img - > get_width ( ) ) + " x " + String : : num_int64 ( img - > get_height ( ) ) + " ) and was automatically resized to " + String : : num_int64 ( side_size ) + " x " + String : : num_int64 ( side_size ) + " . " ) ;
img - > resize ( side_size , side_size ) ;
err = img - > save_png ( p_iconset_dir + info . export_name ) ;
} else {
err = da - > copy ( icon_path , p_iconset_dir + info . export_name ) ;
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}
if ( err ) {
memdelete ( da ) ;
String err_str = String ( " Failed to export icon( " + String ( info . preset_key ) + " ): ' " + icon_path + " '. " ) ;
ERR_PRINT ( err_str . utf8 ( ) . get_data ( ) ) ;
return err ;
}
}
sizes + = String ( info . actual_size_side ) + " \n " ;
if ( i > 0 ) {
json_description + = " , " ;
}
json_description + = String ( " { " ) ;
json_description + = String ( " \" idiom \" : " ) + " \" " + info . idiom + " \" , " ;
json_description + = String ( " \" size \" : " ) + " \" " + info . unscaled_size + " \" , " ;
json_description + = String ( " \" scale \" : " ) + " \" " + info . scale + " \" , " ;
json_description + = String ( " \" filename \" : " ) + " \" " + info . export_name + " \" " ;
json_description + = String ( " } " ) ;
}
json_description + = " ]} " ;
memdelete ( da ) ;
FileAccess * json_file = FileAccess : : open ( p_iconset_dir + " Contents.json " , FileAccess : : WRITE ) ;
ERR_FAIL_COND_V ( ! json_file , ERR_CANT_CREATE ) ;
CharString json_utf8 = json_description . utf8 ( ) ;
json_file - > store_buffer ( ( const uint8_t * ) json_utf8 . get_data ( ) , json_utf8 . length ( ) ) ;
memdelete ( json_file ) ;
FileAccess * sizes_file = FileAccess : : open ( p_iconset_dir + " sizes " , FileAccess : : WRITE ) ;
ERR_FAIL_COND_V ( ! sizes_file , ERR_CANT_CREATE ) ;
CharString sizes_utf8 = sizes . utf8 ( ) ;
sizes_file - > store_buffer ( ( const uint8_t * ) sizes_utf8 . get_data ( ) , sizes_utf8 . length ( ) ) ;
memdelete ( sizes_file ) ;
return OK ;
}
Error EditorExportPlatformIOS : : _export_loading_screen_file ( const Ref < EditorExportPreset > & p_preset , const String & p_dest_dir ) {
const String custom_launch_image_2x = p_preset - > get ( " storyboard/custom_image@2x " ) ;
const String custom_launch_image_3x = p_preset - > get ( " storyboard/custom_image@3x " ) ;
if ( custom_launch_image_2x . length ( ) > 0 & & custom_launch_image_3x . length ( ) > 0 ) {
Ref < Image > image ;
String image_path = p_dest_dir . plus_file ( " splash@2x.png " ) ;
image . instantiate ( ) ;
Error err = image - > load ( custom_launch_image_2x ) ;
if ( err ) {
image . unref ( ) ;
return err ;
}
if ( image - > save_png ( image_path ) ! = OK ) {
return ERR_FILE_CANT_WRITE ;
}
image . unref ( ) ;
image_path = p_dest_dir . plus_file ( " splash@3x.png " ) ;
image . instantiate ( ) ;
err = image - > load ( custom_launch_image_3x ) ;
if ( err ) {
image . unref ( ) ;
return err ;
}
if ( image - > save_png ( image_path ) ! = OK ) {
return ERR_FILE_CANT_WRITE ;
}
} else {
Ref < Image > splash ;
const String splash_path = ProjectSettings : : get_singleton ( ) - > get ( " application/boot_splash/image " ) ;
if ( ! splash_path . is_empty ( ) ) {
splash . instantiate ( ) ;
const Error err = splash - > load ( splash_path ) ;
if ( err ) {
splash . unref ( ) ;
}
}
if ( splash . is_null ( ) ) {
splash = Ref < Image > ( memnew ( Image ( boot_splash_png ) ) ) ;
}
// Using same image for both @2x and @3x
// because Godot's own boot logo uses single image for all resolutions.
// Also not using @1x image, because devices using this image variant
// are not supported by iOS 9, which is minimal target.
const String splash_png_path_2x = p_dest_dir . plus_file ( " splash@2x.png " ) ;
const String splash_png_path_3x = p_dest_dir . plus_file ( " splash@3x.png " ) ;
if ( splash - > save_png ( splash_png_path_2x ) ! = OK ) {
return ERR_FILE_CANT_WRITE ;
}
if ( splash - > save_png ( splash_png_path_3x ) ! = OK ) {
return ERR_FILE_CANT_WRITE ;
}
}
return OK ;
}
Error EditorExportPlatformIOS : : _export_loading_screen_images ( const Ref < EditorExportPreset > & p_preset , const String & p_dest_dir ) {
DirAccess * da = DirAccess : : open ( p_dest_dir ) ;
ERR_FAIL_COND_V_MSG ( ! da , ERR_CANT_OPEN , " Cannot open directory ' " + p_dest_dir + " '. " ) ;
for ( uint64_t i = 0 ; i < sizeof ( loading_screen_infos ) / sizeof ( loading_screen_infos [ 0 ] ) ; + + i ) {
LoadingScreenInfo info = loading_screen_infos [ i ] ;
String loading_screen_file = p_preset - > get ( info . preset_key ) ;
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Color boot_bg_color = ProjectSettings : : get_singleton ( ) - > get ( " application/boot_splash/bg_color " ) ;
String boot_logo_path = ProjectSettings : : get_singleton ( ) - > get ( " application/boot_splash/image " ) ;
bool boot_logo_scale = ProjectSettings : : get_singleton ( ) - > get ( " application/boot_splash/fullsize " ) ;
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if ( loading_screen_file . size ( ) > 0 ) {
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// Load custom loading screens, and resize if required.
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Ref < Image > img = memnew ( Image ) ;
Error err = ImageLoader : : load_image ( loading_screen_file , img ) ;
if ( err ! = OK ) {
ERR_PRINT ( " Invalid loading screen ( " + String ( info . preset_key ) + " ): ' " + loading_screen_file + " '. " ) ;
return ERR_UNCONFIGURED ;
}
if ( img - > get_width ( ) ! = info . width | | img - > get_height ( ) ! = info . height ) {
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WARN_PRINT ( " Loading screen ( " + String ( info . preset_key ) + " ): ' " + loading_screen_file + " ' has incorrect size ( " + String : : num_int64 ( img - > get_width ( ) ) + " x " + String : : num_int64 ( img - > get_height ( ) ) + " ) and was automatically resized to " + String : : num_int64 ( info . width ) + " x " + String : : num_int64 ( info . height ) + " . " ) ;
float aspect_ratio = ( float ) img - > get_width ( ) / ( float ) img - > get_height ( ) ;
if ( boot_logo_scale ) {
if ( info . height * aspect_ratio < = info . width ) {
img - > resize ( info . height * aspect_ratio , info . height ) ;
} else {
img - > resize ( info . width , info . width / aspect_ratio ) ;
}
}
Ref < Image > new_img = memnew ( Image ) ;
new_img - > create ( info . width , info . height , false , Image : : FORMAT_RGBA8 ) ;
new_img - > fill ( boot_bg_color ) ;
_blend_and_rotate ( new_img , img , false ) ;
err = new_img - > save_png ( p_dest_dir + info . export_name ) ;
} else {
err = da - > copy ( loading_screen_file , p_dest_dir + info . export_name ) ;
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}
if ( err ) {
memdelete ( da ) ;
String err_str = String ( " Failed to export loading screen ( " ) + info . preset_key + " ) from path ' " + loading_screen_file + " '. " ;
ERR_PRINT ( err_str . utf8 ( ) . get_data ( ) ) ;
return err ;
}
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} else {
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// Generate loading screen from the splash screen
Ref < Image > img = memnew ( Image ) ;
img - > create ( info . width , info . height , false , Image : : FORMAT_RGBA8 ) ;
img - > fill ( boot_bg_color ) ;
Ref < Image > img_bs ;
if ( boot_logo_path . length ( ) > 0 ) {
img_bs = Ref < Image > ( memnew ( Image ) ) ;
ImageLoader : : load_image ( boot_logo_path , img_bs ) ;
}
if ( ! img_bs . is_valid ( ) ) {
img_bs = Ref < Image > ( memnew ( Image ( boot_splash_png ) ) ) ;
}
if ( img_bs . is_valid ( ) ) {
float aspect_ratio = ( float ) img_bs - > get_width ( ) / ( float ) img_bs - > get_height ( ) ;
if ( info . rotate ) {
if ( boot_logo_scale ) {
if ( info . width * aspect_ratio < = info . height ) {
img_bs - > resize ( info . width * aspect_ratio , info . width ) ;
} else {
img_bs - > resize ( info . height , info . height / aspect_ratio ) ;
}
}
} else {
if ( boot_logo_scale ) {
if ( info . height * aspect_ratio < = info . width ) {
img_bs - > resize ( info . height * aspect_ratio , info . height ) ;
} else {
img_bs - > resize ( info . width , info . width / aspect_ratio ) ;
}
}
}
_blend_and_rotate ( img , img_bs , info . rotate ) ;
}
Error err = img - > save_png ( p_dest_dir + info . export_name ) ;
if ( err ) {
String err_str = String ( " Failed to export loading screen ( " ) + info . preset_key + " ) from splash screen. " ;
WARN_PRINT ( err_str . utf8 ( ) . get_data ( ) ) ;
}
}
}
memdelete ( da ) ;
return OK ;
}
Error EditorExportPlatformIOS : : _walk_dir_recursive ( DirAccess * p_da , FileHandler p_handler , void * p_userdata ) {
Vector < String > dirs ;
String current_dir = p_da - > get_current_dir ( ) ;
p_da - > list_dir_begin ( ) ;
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String path = p_da - > get_next ( ) ;
while ( ! path . is_empty ( ) ) {
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if ( p_da - > current_is_dir ( ) ) {
if ( path ! = " . " & & path ! = " .. " ) {
dirs . push_back ( path ) ;
}
} else {
Error err = p_handler ( current_dir . plus_file ( path ) , p_userdata ) ;
if ( err ) {
p_da - > list_dir_end ( ) ;
return err ;
}
}
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path = p_da - > get_next ( ) ;
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}
p_da - > list_dir_end ( ) ;
for ( int i = 0 ; i < dirs . size ( ) ; + + i ) {
String dir = dirs [ i ] ;
p_da - > change_dir ( dir ) ;
Error err = _walk_dir_recursive ( p_da , p_handler , p_userdata ) ;
p_da - > change_dir ( " .. " ) ;
if ( err ) {
return err ;
}
}
return OK ;
}
struct CodesignData {
const Ref < EditorExportPreset > & preset ;
bool debug = false ;
CodesignData ( const Ref < EditorExportPreset > & p_preset , bool p_debug ) :
preset ( p_preset ) ,
debug ( p_debug ) {
}
} ;
Error EditorExportPlatformIOS : : _codesign ( String p_file , void * p_userdata ) {
if ( p_file . ends_with ( " .dylib " ) ) {
CodesignData * data = ( CodesignData * ) p_userdata ;
print_line ( String ( " Signing " ) + p_file ) ;
List < String > codesign_args ;
codesign_args . push_back ( " -f " ) ;
codesign_args . push_back ( " -s " ) ;
codesign_args . push_back ( data - > preset - > get ( data - > debug ? " application/code_sign_identity_debug " : " application/code_sign_identity_release " ) ) ;
codesign_args . push_back ( p_file ) ;
return OS : : get_singleton ( ) - > execute ( " codesign " , codesign_args ) ;
}
return OK ;
}
struct PbxId {
private :
static char _hex_char ( uint8_t four_bits ) {
if ( four_bits < 10 ) {
return ( ' 0 ' + four_bits ) ;
}
return ' A ' + ( four_bits - 10 ) ;
}
static String _hex_pad ( uint32_t num ) {
Vector < char > ret ;
ret . resize ( sizeof ( num ) * 2 ) ;
for ( uint64_t i = 0 ; i < sizeof ( num ) * 2 ; + + i ) {
uint8_t four_bits = ( num > > ( sizeof ( num ) * 8 - ( i + 1 ) * 4 ) ) & 0xF ;
ret . write [ i ] = _hex_char ( four_bits ) ;
}
return String : : utf8 ( ret . ptr ( ) , ret . size ( ) ) ;
}
public :
uint32_t high_bits ;
uint32_t mid_bits ;
uint32_t low_bits ;
String str ( ) const {
return _hex_pad ( high_bits ) + _hex_pad ( mid_bits ) + _hex_pad ( low_bits ) ;
}
PbxId & operator + + ( ) {
low_bits + + ;
if ( ! low_bits ) {
mid_bits + + ;
if ( ! mid_bits ) {
high_bits + + ;
}
}
return * this ;
}
} ;
struct ExportLibsData {
Vector < String > lib_paths ;
String dest_dir ;
} ;
void EditorExportPlatformIOS : : _add_assets_to_project ( const Ref < EditorExportPreset > & p_preset , Vector < uint8_t > & p_project_data , const Vector < IOSExportAsset > & p_additional_assets ) {
// that is just a random number, we just need Godot IDs not to clash with
// existing IDs in the project.
PbxId current_id = { 0x58938401 , 0 , 0 } ;
String pbx_files ;
String pbx_frameworks_build ;
String pbx_frameworks_refs ;
String pbx_resources_build ;
String pbx_resources_refs ;
String pbx_embeded_frameworks ;
const String file_info_format = String ( " $build_id = {isa = PBXBuildFile; fileRef = $ref_id; }; \n " ) +
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" $ref_id = {isa = PBXFileReference; lastKnownFileType = $file_type; name = \" $name \" ; path = \" $file_path \" ; sourceTree = \" <group> \" ; }; \n " ;
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for ( int i = 0 ; i < p_additional_assets . size ( ) ; + + i ) {
String additional_asset_info_format = file_info_format ;
String build_id = ( + + current_id ) . str ( ) ;
String ref_id = ( + + current_id ) . str ( ) ;
String framework_id = " " ;
const IOSExportAsset & asset = p_additional_assets [ i ] ;
String type ;
if ( asset . exported_path . ends_with ( " .framework " ) ) {
if ( asset . should_embed ) {
additional_asset_info_format + = " $framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; }; \n " ;
framework_id = ( + + current_id ) . str ( ) ;
pbx_embeded_frameworks + = framework_id + " , \n " ;
}
type = " wrapper.framework " ;
} else if ( asset . exported_path . ends_with ( " .xcframework " ) ) {
if ( asset . should_embed ) {
additional_asset_info_format + = " $framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; }; \n " ;
framework_id = ( + + current_id ) . str ( ) ;
pbx_embeded_frameworks + = framework_id + " , \n " ;
}
type = " wrapper.xcframework " ;
} else if ( asset . exported_path . ends_with ( " .dylib " ) ) {
type = " compiled.mach-o.dylib " ;
} else if ( asset . exported_path . ends_with ( " .a " ) ) {
type = " archive.ar " ;
} else {
type = " file " ;
}
String & pbx_build = asset . is_framework ? pbx_frameworks_build : pbx_resources_build ;
String & pbx_refs = asset . is_framework ? pbx_frameworks_refs : pbx_resources_refs ;
if ( pbx_build . length ( ) > 0 ) {
pbx_build + = " , \n " ;
pbx_refs + = " , \n " ;
}
pbx_build + = build_id ;
pbx_refs + = ref_id ;
Dictionary format_dict ;
format_dict [ " build_id " ] = build_id ;
format_dict [ " ref_id " ] = ref_id ;
format_dict [ " name " ] = asset . exported_path . get_file ( ) ;
format_dict [ " file_path " ] = asset . exported_path ;
format_dict [ " file_type " ] = type ;
if ( framework_id . length ( ) > 0 ) {
format_dict [ " framework_id " ] = framework_id ;
}
pbx_files + = additional_asset_info_format . format ( format_dict , " $_ " ) ;
}
// Note, frameworks like gamekit are always included in our project.pbxprof file
// even if turned off in capabilities.
String str = String : : utf8 ( ( const char * ) p_project_data . ptr ( ) , p_project_data . size ( ) ) ;
str = str . replace ( " $additional_pbx_files " , pbx_files ) ;
str = str . replace ( " $additional_pbx_frameworks_build " , pbx_frameworks_build ) ;
str = str . replace ( " $additional_pbx_frameworks_refs " , pbx_frameworks_refs ) ;
str = str . replace ( " $additional_pbx_resources_build " , pbx_resources_build ) ;
str = str . replace ( " $additional_pbx_resources_refs " , pbx_resources_refs ) ;
str = str . replace ( " $pbx_embeded_frameworks " , pbx_embeded_frameworks ) ;
CharString cs = str . utf8 ( ) ;
p_project_data . resize ( cs . size ( ) - 1 ) ;
for ( int i = 0 ; i < cs . size ( ) - 1 ; i + + ) {
p_project_data . write [ i ] = cs [ i ] ;
}
}
Error EditorExportPlatformIOS : : _copy_asset ( const String & p_out_dir , const String & p_asset , const String * p_custom_file_name , bool p_is_framework , bool p_should_embed , Vector < IOSExportAsset > & r_exported_assets ) {
DirAccess * filesystem_da = DirAccess : : create ( DirAccess : : ACCESS_FILESYSTEM ) ;
ERR_FAIL_COND_V_MSG ( ! filesystem_da , ERR_CANT_CREATE , " Cannot create DirAccess for path ' " + p_out_dir + " '. " ) ;
String binary_name = p_out_dir . get_file ( ) . get_basename ( ) ;
DirAccess * da = DirAccess : : create_for_path ( p_asset ) ;
if ( ! da ) {
memdelete ( filesystem_da ) ;
ERR_FAIL_V_MSG ( ERR_CANT_CREATE , " Can't create directory: " + p_asset + " . " ) ;
}
bool file_exists = da - > file_exists ( p_asset ) ;
bool dir_exists = da - > dir_exists ( p_asset ) ;
if ( ! file_exists & & ! dir_exists ) {
memdelete ( da ) ;
memdelete ( filesystem_da ) ;
return ERR_FILE_NOT_FOUND ;
}
String base_dir = p_asset . get_base_dir ( ) . replace ( " res:// " , " " ) ;
String destination_dir ;
String destination ;
String asset_path ;
bool create_framework = false ;
if ( p_is_framework & & p_asset . ends_with ( " .dylib " ) ) {
// For iOS we need to turn .dylib into .framework
// to be able to send application to AppStore
asset_path = String ( " dylibs " ) . plus_file ( base_dir ) ;
String file_name ;
if ( ! p_custom_file_name ) {
file_name = p_asset . get_basename ( ) . get_file ( ) ;
} else {
file_name = * p_custom_file_name ;
}
String framework_name = file_name + " .framework " ;
asset_path = asset_path . plus_file ( framework_name ) ;
destination_dir = p_out_dir . plus_file ( asset_path ) ;
destination = destination_dir . plus_file ( file_name ) ;
create_framework = true ;
} else if ( p_is_framework & & ( p_asset . ends_with ( " .framework " ) | | p_asset . ends_with ( " .xcframework " ) ) ) {
asset_path = String ( " dylibs " ) . plus_file ( base_dir ) ;
String file_name ;
if ( ! p_custom_file_name ) {
file_name = p_asset . get_file ( ) ;
} else {
file_name = * p_custom_file_name ;
}
asset_path = asset_path . plus_file ( file_name ) ;
destination_dir = p_out_dir . plus_file ( asset_path ) ;
destination = destination_dir ;
} else {
asset_path = base_dir ;
String file_name ;
if ( ! p_custom_file_name ) {
file_name = p_asset . get_file ( ) ;
} else {
file_name = * p_custom_file_name ;
}
destination_dir = p_out_dir . plus_file ( asset_path ) ;
asset_path = asset_path . plus_file ( file_name ) ;
destination = p_out_dir . plus_file ( asset_path ) ;
}
if ( ! filesystem_da - > dir_exists ( destination_dir ) ) {
Error make_dir_err = filesystem_da - > make_dir_recursive ( destination_dir ) ;
if ( make_dir_err ) {
memdelete ( da ) ;
memdelete ( filesystem_da ) ;
return make_dir_err ;
}
}
Error err = dir_exists ? da - > copy_dir ( p_asset , destination ) : da - > copy ( p_asset , destination ) ;
memdelete ( da ) ;
if ( err ) {
memdelete ( filesystem_da ) ;
return err ;
}
IOSExportAsset exported_asset = { binary_name . plus_file ( asset_path ) , p_is_framework , p_should_embed } ;
r_exported_assets . push_back ( exported_asset ) ;
if ( create_framework ) {
String file_name ;
if ( ! p_custom_file_name ) {
file_name = p_asset . get_basename ( ) . get_file ( ) ;
} else {
file_name = * p_custom_file_name ;
}
String framework_name = file_name + " .framework " ;
// Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib
{
List < String > install_name_args ;
install_name_args . push_back ( " -id " ) ;
install_name_args . push_back ( String ( " @rpath " ) . plus_file ( framework_name ) . plus_file ( file_name ) ) ;
install_name_args . push_back ( destination ) ;
OS : : get_singleton ( ) - > execute ( " install_name_tool " , install_name_args ) ;
}
// Creating Info.plist
{
String info_plist_format = " <?xml version= \" 1.0 \" encoding= \" UTF-8 \" ?> \n "
" <!DOCTYPE plist PUBLIC \" -//Apple//DTD PLIST 1.0//EN \" \" http://www.apple.com/DTDs/PropertyList-1.0.dtd \" > \n "
" <plist version= \" 1.0 \" > \n "
" <dict> \n "
" <key>CFBundleShortVersionString</key> \n "
" <string>1.0</string> \n "
" <key>CFBundleIdentifier</key> \n "
" <string>com.gdnative.framework.$name</string> \n "
" <key>CFBundleName</key> \n "
" <string>$name</string> \n "
" <key>CFBundleExecutable</key> \n "
" <string>$name</string> \n "
" <key>DTPlatformName</key> \n "
" <string>iphoneos</string> \n "
" <key>CFBundleInfoDictionaryVersion</key> \n "
" <string>6.0</string> \n "
" <key>CFBundleVersion</key> \n "
" <string>1</string> \n "
" <key>CFBundlePackageType</key> \n "
" <string>FMWK</string> \n "
" <key>MinimumOSVersion</key> \n "
" <string>10.0</string> \n "
" </dict> \n "
" </plist> " ;
String info_plist = info_plist_format . replace ( " $name " , file_name ) ;
FileAccess * f = FileAccess : : open ( destination_dir . plus_file ( " Info.plist " ) , FileAccess : : WRITE ) ;
if ( f ) {
f - > store_string ( info_plist ) ;
f - > close ( ) ;
memdelete ( f ) ;
}
}
}
memdelete ( filesystem_da ) ;
return OK ;
}
Error EditorExportPlatformIOS : : _export_additional_assets ( const String & p_out_dir , const Vector < String > & p_assets , bool p_is_framework , bool p_should_embed , Vector < IOSExportAsset > & r_exported_assets ) {
for ( int f_idx = 0 ; f_idx < p_assets . size ( ) ; + + f_idx ) {
String asset = p_assets [ f_idx ] ;
if ( ! asset . begins_with ( " res:// " ) ) {
// either SDK-builtin or already a part of the export template
IOSExportAsset exported_asset = { asset , p_is_framework , p_should_embed } ;
r_exported_assets . push_back ( exported_asset ) ;
} else {
Error err = _copy_asset ( p_out_dir , asset , nullptr , p_is_framework , p_should_embed , r_exported_assets ) ;
ERR_FAIL_COND_V ( err , err ) ;
}
}
return OK ;
}
Error EditorExportPlatformIOS : : _export_additional_assets ( const String & p_out_dir , const Vector < SharedObject > & p_libraries , Vector < IOSExportAsset > & r_exported_assets ) {
Vector < Ref < EditorExportPlugin > > export_plugins = EditorExport : : get_singleton ( ) - > get_export_plugins ( ) ;
for ( int i = 0 ; i < export_plugins . size ( ) ; i + + ) {
Vector < String > linked_frameworks = export_plugins [ i ] - > get_ios_frameworks ( ) ;
Error err = _export_additional_assets ( p_out_dir , linked_frameworks , true , false , r_exported_assets ) ;
ERR_FAIL_COND_V ( err , err ) ;
Vector < String > embedded_frameworks = export_plugins [ i ] - > get_ios_embedded_frameworks ( ) ;
err = _export_additional_assets ( p_out_dir , embedded_frameworks , true , true , r_exported_assets ) ;
ERR_FAIL_COND_V ( err , err ) ;
Vector < String > project_static_libs = export_plugins [ i ] - > get_ios_project_static_libs ( ) ;
for ( int j = 0 ; j < project_static_libs . size ( ) ; j + + ) {
project_static_libs . write [ j ] = project_static_libs [ j ] . get_file ( ) ; // Only the file name as it's copied to the project
}
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err = _export_additional_assets ( p_out_dir , project_static_libs , true , false , r_exported_assets ) ;
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ERR_FAIL_COND_V ( err , err ) ;
Vector < String > ios_bundle_files = export_plugins [ i ] - > get_ios_bundle_files ( ) ;
err = _export_additional_assets ( p_out_dir , ios_bundle_files , false , false , r_exported_assets ) ;
ERR_FAIL_COND_V ( err , err ) ;
}
Vector < String > library_paths ;
for ( int i = 0 ; i < p_libraries . size ( ) ; + + i ) {
library_paths . push_back ( p_libraries [ i ] . path ) ;
}
Error err = _export_additional_assets ( p_out_dir , library_paths , true , true , r_exported_assets ) ;
ERR_FAIL_COND_V ( err , err ) ;
return OK ;
}
Vector < String > EditorExportPlatformIOS : : _get_preset_architectures ( const Ref < EditorExportPreset > & p_preset ) {
Vector < ExportArchitecture > all_archs = _get_supported_architectures ( ) ;
Vector < String > enabled_archs ;
for ( int i = 0 ; i < all_archs . size ( ) ; + + i ) {
bool is_enabled = p_preset - > get ( " architectures/ " + all_archs [ i ] . name ) ;
if ( is_enabled ) {
enabled_archs . push_back ( all_archs [ i ] . name ) ;
}
}
return enabled_archs ;
}
Error EditorExportPlatformIOS : : _export_ios_plugins ( const Ref < EditorExportPreset > & p_preset , IOSConfigData & p_config_data , const String & dest_dir , Vector < IOSExportAsset > & r_exported_assets , bool p_debug ) {
String plugin_definition_cpp_code ;
String plugin_initialization_cpp_code ;
String plugin_deinitialization_cpp_code ;
Vector < String > plugin_linked_dependencies ;
Vector < String > plugin_embedded_dependencies ;
Vector < String > plugin_files ;
Vector < PluginConfigIOS > enabled_plugins = get_enabled_plugins ( p_preset ) ;
Vector < String > added_linked_dependenciy_names ;
Vector < String > added_embedded_dependenciy_names ;
HashMap < String , String > plist_values ;
Set < String > plugin_linker_flags ;
Error err ;
for ( int i = 0 ; i < enabled_plugins . size ( ) ; i + + ) {
PluginConfigIOS plugin = enabled_plugins [ i ] ;
// Export plugin binary.
String plugin_main_binary = PluginConfigIOS : : get_plugin_main_binary ( plugin , p_debug ) ;
String plugin_binary_result_file = plugin . binary . get_file ( ) ;
// We shouldn't embed .xcframework that contains static libraries.
// Static libraries are not embedded anyway.
err = _copy_asset ( dest_dir , plugin_main_binary , & plugin_binary_result_file , true , false , r_exported_assets ) ;
ERR_FAIL_COND_V ( err , err ) ;
// Adding dependencies.
// Use separate container for names to check for duplicates.
for ( int j = 0 ; j < plugin . linked_dependencies . size ( ) ; j + + ) {
String dependency = plugin . linked_dependencies [ j ] ;
String name = dependency . get_file ( ) ;
if ( added_linked_dependenciy_names . has ( name ) ) {
continue ;
}
added_linked_dependenciy_names . push_back ( name ) ;
plugin_linked_dependencies . push_back ( dependency ) ;
}
for ( int j = 0 ; j < plugin . system_dependencies . size ( ) ; j + + ) {
String dependency = plugin . system_dependencies [ j ] ;
String name = dependency . get_file ( ) ;
if ( added_linked_dependenciy_names . has ( name ) ) {
continue ;
}
added_linked_dependenciy_names . push_back ( name ) ;
plugin_linked_dependencies . push_back ( dependency ) ;
}
for ( int j = 0 ; j < plugin . embedded_dependencies . size ( ) ; j + + ) {
String dependency = plugin . embedded_dependencies [ j ] ;
String name = dependency . get_file ( ) ;
if ( added_embedded_dependenciy_names . has ( name ) ) {
continue ;
}
added_embedded_dependenciy_names . push_back ( name ) ;
plugin_embedded_dependencies . push_back ( dependency ) ;
}
plugin_files . append_array ( plugin . files_to_copy ) ;
// Capabilities
// Also checking for duplicates.
for ( int j = 0 ; j < plugin . capabilities . size ( ) ; j + + ) {
String capability = plugin . capabilities [ j ] ;
if ( p_config_data . capabilities . has ( capability ) ) {
continue ;
}
p_config_data . capabilities . push_back ( capability ) ;
}
// Linker flags
// Checking duplicates
for ( int j = 0 ; j < plugin . linker_flags . size ( ) ; j + + ) {
String linker_flag = plugin . linker_flags [ j ] ;
plugin_linker_flags . insert ( linker_flag ) ;
}
// Plist
// Using hash map container to remove duplicates
const String * K = nullptr ;
while ( ( K = plugin . plist . next ( K ) ) ) {
String key = * K ;
PluginConfigIOS : : PlistItem item = plugin . plist [ key ] ;
String value ;
switch ( item . type ) {
case PluginConfigIOS : : PlistItemType : : STRING_INPUT : {
String preset_name = " plugins_plist/ " + key ;
String input_value = p_preset - > get ( preset_name ) ;
value = " <string> " + input_value + " </string> " ;
} break ;
default :
value = item . value ;
break ;
}
if ( key . is_empty ( ) | | value . is_empty ( ) ) {
continue ;
}
String plist_key = " <key> " + key + " </key> " ;
plist_values [ plist_key ] = value ;
}
// CPP Code
String definition_comment = " // Plugin: " + plugin . name + " \n " ;
String initialization_method = plugin . initialization_method + " (); \n " ;
String deinitialization_method = plugin . deinitialization_method + " (); \n " ;
plugin_definition_cpp_code + = definition_comment +
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" extern void " + initialization_method +
" extern void " + deinitialization_method + " \n " ;
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plugin_initialization_cpp_code + = " \t " + initialization_method ;
plugin_deinitialization_cpp_code + = " \t " + deinitialization_method ;
}
// Updating `Info.plist`
{
const String * K = nullptr ;
while ( ( K = plist_values . next ( K ) ) ) {
String key = * K ;
String value = plist_values [ key ] ;
if ( key . is_empty ( ) | | value . is_empty ( ) ) {
continue ;
}
p_config_data . plist_content + = key + value + " \n " ;
}
}
// Export files
{
// Export linked plugin dependency
err = _export_additional_assets ( dest_dir , plugin_linked_dependencies , true , false , r_exported_assets ) ;
ERR_FAIL_COND_V ( err , err ) ;
// Export embedded plugin dependency
err = _export_additional_assets ( dest_dir , plugin_embedded_dependencies , true , true , r_exported_assets ) ;
ERR_FAIL_COND_V ( err , err ) ;
// Export plugin files
err = _export_additional_assets ( dest_dir , plugin_files , false , false , r_exported_assets ) ;
ERR_FAIL_COND_V ( err , err ) ;
}
// Update CPP
{
Dictionary plugin_format ;
plugin_format [ " definition " ] = plugin_definition_cpp_code ;
plugin_format [ " initialization " ] = plugin_initialization_cpp_code ;
plugin_format [ " deinitialization " ] = plugin_deinitialization_cpp_code ;
String plugin_cpp_code = " \n // Godot Plugins \n "
" void godot_ios_plugins_initialize(); \n "
" void godot_ios_plugins_deinitialize(); \n "
" // Exported Plugins \n \n "
" $definition "
" // Use Plugins \n "
" void godot_ios_plugins_initialize() { \n "
" $initialization "
" } \n \n "
" void godot_ios_plugins_deinitialize() { \n "
" $deinitialization "
" } \n " ;
p_config_data . cpp_code + = plugin_cpp_code . format ( plugin_format , " $_ " ) ;
}
// Update Linker Flag Values
{
String result_linker_flags = " " ;
for ( Set < String > : : Element * E = plugin_linker_flags . front ( ) ; E ; E = E - > next ( ) ) {
const String & flag = E - > get ( ) ;
if ( flag . length ( ) = = 0 ) {
continue ;
}
if ( result_linker_flags . length ( ) > 0 ) {
result_linker_flags + = ' ' ;
}
result_linker_flags + = flag ;
}
result_linker_flags = result_linker_flags . replace ( " \" " , " \\ \" " ) ;
p_config_data . linker_flags + = result_linker_flags ;
}
return OK ;
}
Error EditorExportPlatformIOS : : export_project ( const Ref < EditorExportPreset > & p_preset , bool p_debug , const String & p_path , int p_flags ) {
ExportNotifier notifier ( * this , p_preset , p_debug , p_path , p_flags ) ;
String src_pkg_name ;
String dest_dir = p_path . get_base_dir ( ) + " / " ;
String binary_name = p_path . get_file ( ) . get_basename ( ) ;
EditorProgress ep ( " export " , " Exporting for iOS " , 5 , true ) ;
String team_id = p_preset - > get ( " application/app_store_team_id " ) ;
ERR_FAIL_COND_V_MSG ( team_id . length ( ) = = 0 , ERR_CANT_OPEN , " App Store Team ID not specified - cannot configure the project. " ) ;
if ( p_debug ) {
src_pkg_name = p_preset - > get ( " custom_template/debug " ) ;
} else {
src_pkg_name = p_preset - > get ( " custom_template/release " ) ;
}
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if ( src_pkg_name . is_empty ( ) ) {
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String err ;
src_pkg_name = find_export_template ( " iphone.zip " , & err ) ;
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if ( src_pkg_name . is_empty ( ) ) {
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EditorNode : : add_io_error ( err ) ;
return ERR_FILE_NOT_FOUND ;
}
}
if ( ! DirAccess : : exists ( dest_dir ) ) {
return ERR_FILE_BAD_PATH ;
}
DirAccess * da = DirAccess : : create ( DirAccess : : ACCESS_FILESYSTEM ) ;
if ( da ) {
String current_dir = da - > get_current_dir ( ) ;
// remove leftovers from last export so they don't interfere
// in case some files are no longer needed
if ( da - > change_dir ( dest_dir + binary_name + " .xcodeproj " ) = = OK ) {
da - > erase_contents_recursive ( ) ;
}
if ( da - > change_dir ( dest_dir + binary_name ) = = OK ) {
da - > erase_contents_recursive ( ) ;
}
da - > change_dir ( current_dir ) ;
if ( ! da - > dir_exists ( dest_dir + binary_name ) ) {
Error err = da - > make_dir ( dest_dir + binary_name ) ;
if ( err ) {
memdelete ( da ) ;
return err ;
}
}
memdelete ( da ) ;
}
if ( ep . step ( " Making .pck " , 0 ) ) {
return ERR_SKIP ;
}
String pack_path = dest_dir + binary_name + " .pck " ;
Vector < SharedObject > libraries ;
Error err = save_pack ( p_preset , pack_path , & libraries ) ;
if ( err ) {
return err ;
}
if ( ep . step ( " Extracting and configuring Xcode project " , 1 ) ) {
return ERR_SKIP ;
}
String library_to_use = " libgodot.iphone. " + String ( p_debug ? " debug " : " release " ) + " .xcframework " ;
print_line ( " Static framework: " + library_to_use ) ;
String pkg_name ;
if ( p_preset - > get ( " application/name " ) ! = " " ) {
pkg_name = p_preset - > get ( " application/name " ) ; // app_name
} else if ( String ( ProjectSettings : : get_singleton ( ) - > get ( " application/config/name " ) ) ! = " " ) {
pkg_name = String ( ProjectSettings : : get_singleton ( ) - > get ( " application/config/name " ) ) ;
} else {
pkg_name = " Unnamed " ;
}
bool found_library = false ;
const String project_file = " godot_ios.xcodeproj/project.pbxproj " ;
Set < String > files_to_parse ;
files_to_parse . insert ( " godot_ios/godot_ios-Info.plist " ) ;
files_to_parse . insert ( project_file ) ;
files_to_parse . insert ( " godot_ios/export_options.plist " ) ;
files_to_parse . insert ( " godot_ios/dummy.cpp " ) ;
files_to_parse . insert ( " godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata " ) ;
files_to_parse . insert ( " godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme " ) ;
files_to_parse . insert ( " godot_ios/godot_ios.entitlements " ) ;
files_to_parse . insert ( " godot_ios/Launch Screen.storyboard " ) ;
IOSConfigData config_data = {
pkg_name ,
binary_name ,
_get_additional_plist_content ( ) ,
String ( " " ) . join ( _get_preset_architectures ( p_preset ) ) ,
_get_linker_flags ( ) ,
_get_cpp_code ( ) ,
" " ,
" " ,
" " ,
" " ,
Vector < String > ( )
} ;
Vector < IOSExportAsset > assets ;
DirAccess * tmp_app_path = DirAccess : : create_for_path ( dest_dir ) ;
ERR_FAIL_COND_V ( ! tmp_app_path , ERR_CANT_CREATE ) ;
print_line ( " Unzipping... " ) ;
FileAccess * src_f = nullptr ;
zlib_filefunc_def io = zipio_create_io_from_file ( & src_f ) ;
unzFile src_pkg_zip = unzOpen2 ( src_pkg_name . utf8 ( ) . get_data ( ) , & io ) ;
if ( ! src_pkg_zip ) {
EditorNode : : add_io_error ( " Could not open export template (not a zip file?): \n " + src_pkg_name ) ;
return ERR_CANT_OPEN ;
}
err = _export_ios_plugins ( p_preset , config_data , dest_dir + binary_name , assets , p_debug ) ;
ERR_FAIL_COND_V ( err , err ) ;
//export rest of the files
int ret = unzGoToFirstFile ( src_pkg_zip ) ;
Vector < uint8_t > project_file_data ;
while ( ret = = UNZ_OK ) {
# if defined(OSX_ENABLED) || defined(X11_ENABLED)
bool is_execute = false ;
# endif
//get filename
unz_file_info info ;
char fname [ 16384 ] ;
ret = unzGetCurrentFileInfo ( src_pkg_zip , & info , fname , 16384 , nullptr , 0 , nullptr , 0 ) ;
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String file = String : : utf8 ( fname ) ;
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print_line ( " READ: " + file ) ;
Vector < uint8_t > data ;
data . resize ( info . uncompressed_size ) ;
//read
unzOpenCurrentFile ( src_pkg_zip ) ;
unzReadCurrentFile ( src_pkg_zip , data . ptrw ( ) , data . size ( ) ) ;
unzCloseCurrentFile ( src_pkg_zip ) ;
//write
file = file . replace_first ( " iphone/ " , " " ) ;
if ( files_to_parse . has ( file ) ) {
_fix_config_file ( p_preset , data , config_data , p_debug ) ;
} else if ( file . begins_with ( " libgodot.iphone " ) ) {
if ( ! file . begins_with ( library_to_use ) | | file . ends_with ( String ( " /empty " ) ) ) {
ret = unzGoToNextFile ( src_pkg_zip ) ;
continue ; //ignore!
}
found_library = true ;
# if defined(OSX_ENABLED) || defined(X11_ENABLED)
is_execute = true ;
# endif
file = file . replace ( library_to_use , binary_name + " .xcframework " ) ;
}
if ( file = = project_file ) {
project_file_data = data ;
}
///@TODO need to parse logo files
if ( data . size ( ) > 0 ) {
file = file . replace ( " godot_ios " , binary_name ) ;
print_line ( " ADDING: " + file + " size: " + itos ( data . size ( ) ) ) ;
/* write it into our folder structure */
file = dest_dir + file ;
/* make sure this folder exists */
String dir_name = file . get_base_dir ( ) ;
if ( ! tmp_app_path - > dir_exists ( dir_name ) ) {
print_line ( " Creating " + dir_name ) ;
Error dir_err = tmp_app_path - > make_dir_recursive ( dir_name ) ;
if ( dir_err ) {
ERR_PRINT ( " Can't create ' " + dir_name + " '. " ) ;
unzClose ( src_pkg_zip ) ;
memdelete ( tmp_app_path ) ;
return ERR_CANT_CREATE ;
}
}
/* write the file */
FileAccess * f = FileAccess : : open ( file , FileAccess : : WRITE ) ;
if ( ! f ) {
ERR_PRINT ( " Can't write ' " + file + " '. " ) ;
unzClose ( src_pkg_zip ) ;
memdelete ( tmp_app_path ) ;
return ERR_CANT_CREATE ;
} ;
f - > store_buffer ( data . ptr ( ) , data . size ( ) ) ;
f - > close ( ) ;
memdelete ( f ) ;
# if defined(OSX_ENABLED) || defined(X11_ENABLED)
if ( is_execute ) {
// we need execute rights on this file
chmod ( file . utf8 ( ) . get_data ( ) , 0755 ) ;
}
# endif
}
ret = unzGoToNextFile ( src_pkg_zip ) ;
}
/* we're done with our source zip */
unzClose ( src_pkg_zip ) ;
if ( ! found_library ) {
ERR_PRINT ( " Requested template library ' " + library_to_use + " ' not found. It might be missing from your template archive. " ) ;
memdelete ( tmp_app_path ) ;
return ERR_FILE_NOT_FOUND ;
}
// Copy project static libs to the project
Vector < Ref < EditorExportPlugin > > export_plugins = EditorExport : : get_singleton ( ) - > get_export_plugins ( ) ;
for ( int i = 0 ; i < export_plugins . size ( ) ; i + + ) {
Vector < String > project_static_libs = export_plugins [ i ] - > get_ios_project_static_libs ( ) ;
for ( int j = 0 ; j < project_static_libs . size ( ) ; j + + ) {
const String & static_lib_path = project_static_libs [ j ] ;
String dest_lib_file_path = dest_dir + static_lib_path . get_file ( ) ;
Error lib_copy_err = tmp_app_path - > copy ( static_lib_path , dest_lib_file_path ) ;
if ( lib_copy_err ! = OK ) {
ERR_PRINT ( " Can't copy ' " + static_lib_path + " '. " ) ;
memdelete ( tmp_app_path ) ;
return lib_copy_err ;
}
}
}
String iconset_dir = dest_dir + binary_name + " /Images.xcassets/AppIcon.appiconset/ " ;
err = OK ;
if ( ! tmp_app_path - > dir_exists ( iconset_dir ) ) {
err = tmp_app_path - > make_dir_recursive ( iconset_dir ) ;
}
memdelete ( tmp_app_path ) ;
if ( err ) {
return err ;
}
err = _export_icons ( p_preset , iconset_dir ) ;
if ( err ) {
return err ;
}
bool use_storyboard = p_preset - > get ( " storyboard/use_launch_screen_storyboard " ) ;
String launch_image_path = dest_dir + binary_name + " /Images.xcassets/LaunchImage.launchimage/ " ;
String splash_image_path = dest_dir + binary_name + " /Images.xcassets/SplashImage.imageset/ " ;
DirAccess * launch_screen_da = DirAccess : : create ( DirAccess : : ACCESS_FILESYSTEM ) ;
if ( ! launch_screen_da ) {
return ERR_CANT_CREATE ;
}
if ( use_storyboard ) {
print_line ( " Using Launch Storyboard " ) ;
if ( launch_screen_da - > change_dir ( launch_image_path ) = = OK ) {
launch_screen_da - > erase_contents_recursive ( ) ;
launch_screen_da - > remove ( launch_image_path ) ;
}
err = _export_loading_screen_file ( p_preset , splash_image_path ) ;
} else {
print_line ( " Using Launch Images " ) ;
const String launch_screen_path = dest_dir + binary_name + " /Launch Screen.storyboard " ;
launch_screen_da - > remove ( launch_screen_path ) ;
if ( launch_screen_da - > change_dir ( splash_image_path ) = = OK ) {
launch_screen_da - > erase_contents_recursive ( ) ;
launch_screen_da - > remove ( splash_image_path ) ;
}
err = _export_loading_screen_images ( p_preset , launch_image_path ) ;
}
memdelete ( launch_screen_da ) ;
if ( err ) {
return err ;
}
print_line ( " Exporting additional assets " ) ;
_export_additional_assets ( dest_dir + binary_name , libraries , assets ) ;
_add_assets_to_project ( p_preset , project_file_data , assets ) ;
String project_file_name = dest_dir + binary_name + " .xcodeproj/project.pbxproj " ;
FileAccess * f = FileAccess : : open ( project_file_name , FileAccess : : WRITE ) ;
if ( ! f ) {
ERR_PRINT ( " Can't write ' " + project_file_name + " '. " ) ;
return ERR_CANT_CREATE ;
} ;
f - > store_buffer ( project_file_data . ptr ( ) , project_file_data . size ( ) ) ;
f - > close ( ) ;
memdelete ( f ) ;
# ifdef OSX_ENABLED
if ( ep . step ( " Code-signing dylibs " , 2 ) ) {
return ERR_SKIP ;
}
DirAccess * dylibs_dir = DirAccess : : open ( dest_dir + binary_name + " /dylibs " ) ;
ERR_FAIL_COND_V ( ! dylibs_dir , ERR_CANT_OPEN ) ;
CodesignData codesign_data ( p_preset , p_debug ) ;
err = _walk_dir_recursive ( dylibs_dir , _codesign , & codesign_data ) ;
memdelete ( dylibs_dir ) ;
ERR_FAIL_COND_V ( err , err ) ;
if ( ep . step ( " Making .xcarchive " , 3 ) ) {
return ERR_SKIP ;
}
String archive_path = p_path . get_basename ( ) + " .xcarchive " ;
List < String > archive_args ;
archive_args . push_back ( " -project " ) ;
archive_args . push_back ( dest_dir + binary_name + " .xcodeproj " ) ;
archive_args . push_back ( " -scheme " ) ;
archive_args . push_back ( binary_name ) ;
archive_args . push_back ( " -sdk " ) ;
archive_args . push_back ( " iphoneos " ) ;
archive_args . push_back ( " -configuration " ) ;
archive_args . push_back ( p_debug ? " Debug " : " Release " ) ;
archive_args . push_back ( " -destination " ) ;
archive_args . push_back ( " generic/platform=iOS " ) ;
archive_args . push_back ( " archive " ) ;
archive_args . push_back ( " -archivePath " ) ;
archive_args . push_back ( archive_path ) ;
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String archive_str ;
err = OS : : get_singleton ( ) - > execute ( " xcodebuild " , archive_args , & archive_str , nullptr , true ) ;
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ERR_FAIL_COND_V ( err , err ) ;
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print_line ( " xcodebuild (.xcarchive): \n " + archive_str ) ;
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if ( ep . step ( " Making .ipa " , 4 ) ) {
return ERR_SKIP ;
}
List < String > export_args ;
export_args . push_back ( " -exportArchive " ) ;
export_args . push_back ( " -archivePath " ) ;
export_args . push_back ( archive_path ) ;
export_args . push_back ( " -exportOptionsPlist " ) ;
export_args . push_back ( dest_dir + binary_name + " /export_options.plist " ) ;
export_args . push_back ( " -allowProvisioningUpdates " ) ;
export_args . push_back ( " -exportPath " ) ;
export_args . push_back ( dest_dir ) ;
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String export_str ;
err = OS : : get_singleton ( ) - > execute ( " xcodebuild " , export_args , & export_str , nullptr , true ) ;
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ERR_FAIL_COND_V ( err , err ) ;
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print_line ( " xcodebuild (.ipa): \n " + export_str ) ;
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# else
print_line ( " .ipa can only be built on macOS. Leaving Xcode project without building the package. " ) ;
# endif
return OK ;
}
bool EditorExportPlatformIOS : : can_export ( const Ref < EditorExportPreset > & p_preset , String & r_error , bool & r_missing_templates ) const {
String err ;
bool valid = false ;
// Look for export templates (first official, and if defined custom templates).
bool dvalid = exists_export_template ( " iphone.zip " , & err ) ;
bool rvalid = dvalid ; // Both in the same ZIP.
if ( p_preset - > get ( " custom_template/debug " ) ! = " " ) {
dvalid = FileAccess : : exists ( p_preset - > get ( " custom_template/debug " ) ) ;
if ( ! dvalid ) {
err + = TTR ( " Custom debug template not found. " ) + " \n " ;
}
}
if ( p_preset - > get ( " custom_template/release " ) ! = " " ) {
rvalid = FileAccess : : exists ( p_preset - > get ( " custom_template/release " ) ) ;
if ( ! rvalid ) {
err + = TTR ( " Custom release template not found. " ) + " \n " ;
}
}
valid = dvalid | | rvalid ;
r_missing_templates = ! valid ;
// Validate the rest of the configuration.
String team_id = p_preset - > get ( " application/app_store_team_id " ) ;
if ( team_id . length ( ) = = 0 ) {
err + = TTR ( " App Store Team ID not specified - cannot configure the project. " ) + " \n " ;
valid = false ;
}
String identifier = p_preset - > get ( " application/bundle_identifier " ) ;
String pn_err ;
if ( ! is_package_name_valid ( identifier , & pn_err ) ) {
err + = TTR ( " Invalid Identifier: " ) + " " + pn_err + " \n " ;
valid = false ;
}
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const String etc_error = test_etc2 ( ) ;
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if ( ! etc_error . is_empty ( ) ) {
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valid = false ;
err + = etc_error ;
}
if ( ! err . is_empty ( ) ) {
r_error = err ;
}
return valid ;
}
EditorExportPlatformIOS : : EditorExportPlatformIOS ( ) {
Ref < Image > img = memnew ( Image ( _iphone_logo ) ) ;
logo . instantiate ( ) ;
logo - > create_from_image ( img ) ;
plugins_changed . set ( ) ;
check_for_changes_thread . start ( _check_for_changes_poll_thread , this ) ;
}
EditorExportPlatformIOS : : ~ EditorExportPlatformIOS ( ) {
quit_request . set ( ) ;
check_for_changes_thread . wait_to_finish ( ) ;
}