323 lines
9.9 KiB
C++
323 lines
9.9 KiB
C++
|
/**************************************************************************/
|
||
|
/* variant_converters.h */
|
||
|
/**************************************************************************/
|
||
|
/* This file is part of: */
|
||
|
/* GODOT ENGINE */
|
||
|
/* https://godotengine.org */
|
||
|
/**************************************************************************/
|
||
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||
|
/* */
|
||
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||
|
/* a copy of this software and associated documentation files (the */
|
||
|
/* "Software"), to deal in the Software without restriction, including */
|
||
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
||
|
/* the following conditions: */
|
||
|
/* */
|
||
|
/* The above copyright notice and this permission notice shall be */
|
||
|
/* included in all copies or substantial portions of the Software. */
|
||
|
/* */
|
||
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||
|
/**************************************************************************/
|
||
|
|
||
|
#ifndef VARIANT_CONVERTERS_H
|
||
|
#define VARIANT_CONVERTERS_H
|
||
|
|
||
|
#include "core/error/error_macros.h"
|
||
|
#include "core/variant/array.h"
|
||
|
#include "core/variant/variant.h"
|
||
|
|
||
|
#include <initializer_list>
|
||
|
#include <type_traits>
|
||
|
|
||
|
template <typename T>
|
||
|
struct VariantConverterStd140 {
|
||
|
// Generic base template for all Vector2/3/4(i) classes.
|
||
|
static constexpr int Elements = T::AXIS_COUNT;
|
||
|
|
||
|
template <typename P>
|
||
|
static void convert(const T &p_v, P *p_write, bool p_compact) {
|
||
|
for (int i = 0; i < Elements; i++) {
|
||
|
p_write[i] = p_v[i];
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template <>
|
||
|
struct VariantConverterStd140<float> {
|
||
|
static constexpr int Elements = 1;
|
||
|
|
||
|
template <typename P>
|
||
|
static void convert(float p_v, P *p_write, bool p_compact) {
|
||
|
p_write[0] = p_v;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template <>
|
||
|
struct VariantConverterStd140<int32_t> {
|
||
|
static constexpr int Elements = 1;
|
||
|
|
||
|
template <typename P>
|
||
|
static void convert(int32_t p_v, P *p_write, bool p_compact) {
|
||
|
p_write[0] = p_v;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template <>
|
||
|
struct VariantConverterStd140<uint32_t> {
|
||
|
static constexpr int Elements = 1;
|
||
|
|
||
|
template <typename P>
|
||
|
static void convert(uint32_t p_v, P *p_write, bool p_compact) {
|
||
|
p_write[0] = p_v;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template <>
|
||
|
struct VariantConverterStd140<Basis> {
|
||
|
static constexpr int Elements = 9;
|
||
|
|
||
|
template <typename P>
|
||
|
static void convert(const Basis &p_v, P *p_write, bool p_compact) {
|
||
|
// Basis can have compact 9 floats or std140 layout 12 floats.
|
||
|
int i = 0;
|
||
|
|
||
|
p_write[i++] = p_v.rows[0][0];
|
||
|
p_write[i++] = p_v.rows[1][0];
|
||
|
p_write[i++] = p_v.rows[2][0];
|
||
|
if (!p_compact) {
|
||
|
p_write[i++] = 0;
|
||
|
}
|
||
|
|
||
|
p_write[i++] = p_v.rows[0][1];
|
||
|
p_write[i++] = p_v.rows[1][1];
|
||
|
p_write[i++] = p_v.rows[2][1];
|
||
|
if (!p_compact) {
|
||
|
p_write[i++] = 0;
|
||
|
}
|
||
|
|
||
|
p_write[i++] = p_v.rows[0][2];
|
||
|
p_write[i++] = p_v.rows[1][2];
|
||
|
p_write[i++] = p_v.rows[2][2];
|
||
|
if (!p_compact) {
|
||
|
p_write[i++] = 0;
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template <>
|
||
|
struct VariantConverterStd140<Transform2D> {
|
||
|
static constexpr int Elements = 12;
|
||
|
|
||
|
template <typename P>
|
||
|
static void convert(const Transform2D &p_v, P *p_write, bool p_compact) {
|
||
|
p_write[0] = p_v.columns[0][0];
|
||
|
p_write[1] = p_v.columns[0][1];
|
||
|
p_write[2] = 0;
|
||
|
p_write[3] = 0;
|
||
|
|
||
|
p_write[4] = p_v.columns[1][0];
|
||
|
p_write[5] = p_v.columns[1][1];
|
||
|
p_write[6] = 0;
|
||
|
p_write[7] = 0;
|
||
|
|
||
|
p_write[8] = p_v.columns[2][0];
|
||
|
p_write[9] = p_v.columns[2][1];
|
||
|
p_write[10] = 1;
|
||
|
p_write[11] = 0;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template <>
|
||
|
struct VariantConverterStd140<Transform3D> {
|
||
|
static constexpr int Elements = 16;
|
||
|
|
||
|
template <typename P>
|
||
|
static void convert(const Transform3D &p_v, P *p_write, bool p_compact) {
|
||
|
p_write[0] = p_v.basis.rows[0][0];
|
||
|
p_write[1] = p_v.basis.rows[1][0];
|
||
|
p_write[2] = p_v.basis.rows[2][0];
|
||
|
p_write[3] = 0;
|
||
|
|
||
|
p_write[4] = p_v.basis.rows[0][1];
|
||
|
p_write[5] = p_v.basis.rows[1][1];
|
||
|
p_write[6] = p_v.basis.rows[2][1];
|
||
|
p_write[7] = 0;
|
||
|
|
||
|
p_write[8] = p_v.basis.rows[0][2];
|
||
|
p_write[9] = p_v.basis.rows[1][2];
|
||
|
p_write[10] = p_v.basis.rows[2][2];
|
||
|
p_write[11] = 0;
|
||
|
|
||
|
p_write[12] = p_v.origin.x;
|
||
|
p_write[13] = p_v.origin.y;
|
||
|
p_write[14] = p_v.origin.z;
|
||
|
p_write[15] = 1;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template <>
|
||
|
struct VariantConverterStd140<Projection> {
|
||
|
static constexpr int Elements = 16;
|
||
|
|
||
|
template <typename P>
|
||
|
static void convert(const Projection &p_v, P *p_write, bool p_compact) {
|
||
|
for (int i = 0; i < 4; i++) {
|
||
|
for (int j = 0; j < 4; j++) {
|
||
|
p_write[i * 4 + j] = p_v.columns[i][j];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template <typename T, typename P>
|
||
|
T construct_vector(const std::initializer_list<P> &values) {
|
||
|
T vector{};
|
||
|
int index = 0;
|
||
|
for (P v : values) {
|
||
|
vector[index++] = v;
|
||
|
if (index >= T::AXIS_COUNT) {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
return vector;
|
||
|
}
|
||
|
|
||
|
// Compatibility converter, tries to convert certain Variant types into a Vector2/3/4(i).
|
||
|
|
||
|
template <typename T>
|
||
|
T convert_to_vector(const Variant &p_variant, bool p_linear_color = false) {
|
||
|
const Variant::Type type = p_variant.get_type();
|
||
|
|
||
|
if (type == Variant::QUATERNION) {
|
||
|
Quaternion quat = p_variant;
|
||
|
return construct_vector<T>({ quat.x, quat.y, quat.z, quat.w });
|
||
|
} else if (type == Variant::PLANE) {
|
||
|
Plane p = p_variant;
|
||
|
return construct_vector<T>({ p.normal.x, p.normal.y, p.normal.z, p.d });
|
||
|
} else if (type == Variant::RECT2 || type == Variant::RECT2I) {
|
||
|
Rect2 r = p_variant;
|
||
|
return construct_vector<T>({ r.position.x, r.position.y, r.size.x, r.size.y });
|
||
|
} else if (type == Variant::COLOR) {
|
||
|
Color c = p_variant;
|
||
|
if (p_linear_color) {
|
||
|
c = c.srgb_to_linear();
|
||
|
}
|
||
|
return construct_vector<T>({ c.r, c.g, c.b, c.a });
|
||
|
} else if (p_variant.is_array()) {
|
||
|
const Array &array = p_variant;
|
||
|
const int size = MIN(array.size(), T::AXIS_COUNT);
|
||
|
T vector{};
|
||
|
for (int i = 0; i < size; i++) {
|
||
|
vector[i] = array.get(i);
|
||
|
}
|
||
|
return vector;
|
||
|
}
|
||
|
|
||
|
return p_variant; // Default Variant conversion, covers all Vector2/3/4(i) types.
|
||
|
}
|
||
|
|
||
|
inline bool is_number_array(const Array &p_array) {
|
||
|
const int size = p_array.size();
|
||
|
for (int i = 0; i < size; i++) {
|
||
|
if (!p_array.get(i).is_num()) {
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
inline bool is_convertible_array(Variant::Type type) {
|
||
|
return type == Variant::ARRAY ||
|
||
|
type == Variant::PACKED_VECTOR2_ARRAY ||
|
||
|
type == Variant::PACKED_VECTOR3_ARRAY ||
|
||
|
type == Variant::PACKED_COLOR_ARRAY;
|
||
|
}
|
||
|
|
||
|
template <class, class = void>
|
||
|
struct is_vector_type : std::false_type {};
|
||
|
|
||
|
template <class T>
|
||
|
struct is_vector_type<T, std::void_t<decltype(T::AXIS_COUNT)>> : std::true_type {};
|
||
|
|
||
|
template <typename T, typename P>
|
||
|
void convert_item_std140(const T &p_item, P *p_write, bool p_compact = false) {
|
||
|
VariantConverterStd140<T>::template convert<P>(p_item, p_write, p_compact);
|
||
|
}
|
||
|
|
||
|
template <typename T, typename P>
|
||
|
Vector<P> convert_array_std140(const Variant &p_variant, [[maybe_unused]] bool p_linear_color = false) {
|
||
|
if (is_convertible_array(p_variant.get_type())) {
|
||
|
// Slow path, convert Variant arrays and some packed arrays manually into primitive types.
|
||
|
const Array &array = p_variant;
|
||
|
if (is_number_array(array)) {
|
||
|
// Already flattened and converted (or empty) array, usually coming from saved resources.
|
||
|
return p_variant;
|
||
|
}
|
||
|
|
||
|
const int items = array.size();
|
||
|
constexpr int elements = VariantConverterStd140<T>::Elements;
|
||
|
|
||
|
Vector<P> result;
|
||
|
result.resize(items * elements);
|
||
|
P *write = result.ptrw();
|
||
|
|
||
|
for (int i = 0; i < items; i++) {
|
||
|
const Variant &item = array.get(i);
|
||
|
P *offset = write + (i * elements);
|
||
|
|
||
|
if constexpr (is_vector_type<T>::value) {
|
||
|
const T &vec = convert_to_vector<T>(item, p_linear_color);
|
||
|
convert_item_std140<T, P>(vec, offset, true);
|
||
|
} else {
|
||
|
convert_item_std140<T, P>(item.operator T(), offset, true);
|
||
|
}
|
||
|
}
|
||
|
return result;
|
||
|
|
||
|
} else if (p_variant.is_array()) {
|
||
|
// Fast path, return the packed array directly.
|
||
|
return p_variant;
|
||
|
}
|
||
|
|
||
|
// Not an array type. Usually happens with uninitialized null shader resource parameters.
|
||
|
// Just return an empty array, uniforms will be default initialized later.
|
||
|
|
||
|
return Vector<P>();
|
||
|
}
|
||
|
|
||
|
template <typename T, typename From, typename To>
|
||
|
void write_array_std140(const Vector<From> &p_values, To *p_write, int p_array_size, int p_stride) {
|
||
|
constexpr int elements = VariantConverterStd140<T>::Elements;
|
||
|
const int src_count = p_values.size();
|
||
|
const int dst_count = elements * p_array_size;
|
||
|
const int stride_count = p_stride * p_array_size;
|
||
|
const From *read = p_values.ptr();
|
||
|
const T default_value{};
|
||
|
|
||
|
memset(p_write, 0, sizeof(To) * stride_count);
|
||
|
|
||
|
for (int i = 0, j = 0; i < dst_count; i += elements, j += p_stride) {
|
||
|
if (i + elements - 1 < src_count) {
|
||
|
// Only copy full items with all elements, no partial or missing data.
|
||
|
for (int e = 0; e < elements; e++) {
|
||
|
DEV_ASSERT(j + e < stride_count && i + e < src_count);
|
||
|
p_write[j + e] = read[i + e];
|
||
|
}
|
||
|
} else {
|
||
|
// If not enough source data was passed in, write default values.
|
||
|
convert_item_std140(default_value, p_write + j);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#endif // VARIANT_CONVERTERS_H
|