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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "XMLParser" inherits= "RefCounted" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../class.xsd" >
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<brief_description >
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Provides a low-level interface for creating parsers for XML files.
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</brief_description>
<description >
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Provides a low-level interface for creating parsers for [url=https://en.wikipedia.org/wiki/XML]XML[/url] files. This class can serve as base to make custom XML parsers.
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To parse XML, you must open a file with the [method open] method or a buffer with the [method open_buffer] method. Then, the [method read] method must be called to parse the next nodes. Most of the methods take into consideration the currently parsed node.
Here is an example of using [XMLParser] to parse a SVG file (which is based on XML), printing each element and its attributes as a dictionary:
[codeblocks]
[gdscript]
var parser = XMLParser.new()
parser.open("path/to/file.svg")
while parser.read() != ERR_FILE_EOF:
if parser.get_node_type() == XMLParser.NODE_ELEMENT:
var node_name = parser.get_node_name()
var attributes_dict = {}
for idx in range(parser.get_attribute_count()):
attributes_dict[parser.get_attribute_name(idx)] = parser.get_attribute_value(idx)
print("The ", node_name, " element has the following attributes: ", attributes_dict)
[/gdscript]
[csharp]
var parser = new XmlParser();
parser.Open("path/to/file.svg");
while (parser.Read() != Error.FileEof)
{
if (parser.GetNodeType() == XmlParser.NodeType.Element)
{
var nodeName = parser.GetNodeName();
var attributesDict = new Godot.Collections.Dictionary();
for (int idx = 0; idx < parser.GetAttributeCount(); idx++)
{
attributesDict[parser.GetAttributeName(idx)] = parser.GetAttributeValue(idx);
}
GD.Print($"The {nodeName} element has the following attributes: {attributesDict}");
}
}
[/csharp]
[/codeblocks]
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</description>
<tutorials >
</tutorials>
<methods >
<method name= "get_attribute_count" qualifiers= "const" >
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<return type= "int" />
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<description >
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Returns the number of attributes in the currently parsed element.
[b]Note:[/b] If this method is used while the currently parsed node is not [constant NODE_ELEMENT] or [constant NODE_ELEMENT_END], this count will not be updated and will still reflect the last element.
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</description>
</method>
<method name= "get_attribute_name" qualifiers= "const" >
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<return type= "String" />
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<param index= "0" name= "idx" type= "int" />
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<description >
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Returns the name of an attribute of the currently parsed element, specified by the [param idx] index.
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</description>
</method>
<method name= "get_attribute_value" qualifiers= "const" >
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<return type= "String" />
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<param index= "0" name= "idx" type= "int" />
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<description >
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Returns the value of an attribute of the currently parsed element, specified by the [param idx] index.
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</description>
</method>
<method name= "get_current_line" qualifiers= "const" >
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<return type= "int" />
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<description >
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Returns the current line in the parsed file, counting from 0.
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</description>
</method>
<method name= "get_named_attribute_value" qualifiers= "const" >
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<return type= "String" />
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<param index= "0" name= "name" type= "String" />
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<description >
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Returns the value of an attribute of the currently parsed element, specified by its [param name]. This method will raise an error if the element has no such attribute.
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</description>
</method>
<method name= "get_named_attribute_value_safe" qualifiers= "const" >
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<return type= "String" />
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<param index= "0" name= "name" type= "String" />
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<description >
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Returns the value of an attribute of the currently parsed element, specified by its [param name]. This method will return an empty string if the element has no such attribute.
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</description>
</method>
<method name= "get_node_data" qualifiers= "const" >
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<return type= "String" />
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<description >
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Returns the contents of a text node. This method will raise an error if the current parsed node is of any other type.
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</description>
</method>
<method name= "get_node_name" qualifiers= "const" >
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<return type= "String" />
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<description >
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Returns the name of a node. This method will raise an error if the currently parsed node is a text node.
[b]Note:[/b] The content of a [constant NODE_CDATA] node and the comment string of a [constant NODE_COMMENT] node are also considered names.
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</description>
</method>
<method name= "get_node_offset" qualifiers= "const" >
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<return type= "int" />
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<description >
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Returns the byte offset of the currently parsed node since the beginning of the file or buffer. This is usually equivalent to the number of characters before the read position.
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</description>
</method>
<method name= "get_node_type" >
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<return type= "int" enum= "XMLParser.NodeType" />
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<description >
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Returns the type of the current node. Compare with [enum NodeType] constants.
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</description>
</method>
<method name= "has_attribute" qualifiers= "const" >
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<return type= "bool" />
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<param index= "0" name= "name" type= "String" />
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<description >
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Returns [code]true[/code] if the currently parsed element has an attribute with the [param name].
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</description>
</method>
<method name= "is_empty" qualifiers= "const" >
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<return type= "bool" />
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<description >
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Returns [code]true[/code] if the currently parsed element is empty, e.g. [code]< element /> [/code].
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</description>
</method>
<method name= "open" >
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<return type= "int" enum= "Error" />
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<param index= "0" name= "file" type= "String" />
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<description >
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Opens an XML [param file] for parsing. This method returns an error code.
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</description>
</method>
<method name= "open_buffer" >
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<return type= "int" enum= "Error" />
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<param index= "0" name= "buffer" type= "PackedByteArray" />
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<description >
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Opens an XML raw [param buffer] for parsing. This method returns an error code.
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</description>
</method>
<method name= "read" >
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<return type= "int" enum= "Error" />
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<description >
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Parses the next node in the file. This method returns an error code.
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</description>
</method>
<method name= "seek" >
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<return type= "int" enum= "Error" />
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<param index= "0" name= "position" type= "int" />
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<description >
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Moves the buffer cursor to a certain offset (since the beginning) and reads the next node there. This method returns an error code.
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</description>
</method>
<method name= "skip_section" >
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<return type= "void" />
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<description >
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Skips the current section. If the currently parsed node contains more inner nodes, they will be ignored and the cursor will go to the closing of the current element.
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</description>
</method>
</methods>
<constants >
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<constant name= "NODE_NONE" value= "0" enum= "NodeType" >
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There's no node (no file or buffer opened).
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</constant>
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<constant name= "NODE_ELEMENT" value= "1" enum= "NodeType" >
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An element node type, also known as a tag, e.g. [code]< title> [/code].
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</constant>
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<constant name= "NODE_ELEMENT_END" value= "2" enum= "NodeType" >
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An end of element node type, e.g. [code]< /title> [/code].
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</constant>
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<constant name= "NODE_TEXT" value= "3" enum= "NodeType" >
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A text node type, i.e. text that is not inside an element. This includes whitespace.
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</constant>
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<constant name= "NODE_COMMENT" value= "4" enum= "NodeType" >
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A comment node type, e.g. [code]< !--A comment--> [/code].
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</constant>
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<constant name= "NODE_CDATA" value= "5" enum= "NodeType" >
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A node type for CDATA (Character Data) sections, e.g. [code]< ![CDATA[CDATA section]]> [/code].
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</constant>
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<constant name= "NODE_UNKNOWN" value= "6" enum= "NodeType" >
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An unknown node type.
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</constant>
</constants>
</class>