2018-07-26 11:56:21 +02:00
|
|
|
<?xml version="1.0" encoding="UTF-8" ?>
|
2022-02-14 14:18:53 +01:00
|
|
|
<class name="VisualShaderNodeTransformConstant" inherits="VisualShaderNodeConstant" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
2018-07-26 11:56:21 +02:00
|
|
|
<brief_description>
|
2020-05-03 10:27:36 +02:00
|
|
|
A [Transform3D] constant for use within the visual shader graph.
|
2018-07-26 11:56:21 +02:00
|
|
|
</brief_description>
|
|
|
|
<description>
|
2020-05-03 10:27:36 +02:00
|
|
|
A constant [Transform3D], which can be used as an input node.
|
2018-07-26 11:56:21 +02:00
|
|
|
</description>
|
|
|
|
<tutorials>
|
|
|
|
</tutorials>
|
|
|
|
<members>
|
2019-09-24 19:45:03 +02:00
|
|
|
<member name="constant" type="Transform3D" setter="set_constant" getter="get_constant" default="Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)">
|
2020-05-03 10:27:36 +02:00
|
|
|
A [Transform3D] constant which represents the state of this node.
|
2018-07-26 11:56:21 +02:00
|
|
|
</member>
|
|
|
|
</members>
|
|
|
|
</class>
|