149 lines
5.6 KiB
C++
149 lines
5.6 KiB
C++
|
/**************************************************************************/
|
||
|
/* fog_volume_gizmo_plugin.cpp */
|
||
|
/**************************************************************************/
|
||
|
/* This file is part of: */
|
||
|
/* GODOT ENGINE */
|
||
|
/* https://godotengine.org */
|
||
|
/**************************************************************************/
|
||
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||
|
/* */
|
||
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||
|
/* a copy of this software and associated documentation files (the */
|
||
|
/* "Software"), to deal in the Software without restriction, including */
|
||
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
||
|
/* the following conditions: */
|
||
|
/* */
|
||
|
/* The above copyright notice and this permission notice shall be */
|
||
|
/* included in all copies or substantial portions of the Software. */
|
||
|
/* */
|
||
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||
|
/**************************************************************************/
|
||
|
|
||
|
#include "fog_volume_gizmo_plugin.h"
|
||
|
|
||
|
#include "editor/editor_settings.h"
|
||
|
#include "editor/editor_undo_redo_manager.h"
|
||
|
#include "editor/plugins/node_3d_editor_plugin.h"
|
||
|
#include "scene/3d/fog_volume.h"
|
||
|
|
||
|
FogVolumeGizmoPlugin::FogVolumeGizmoPlugin() {
|
||
|
Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/fog_volume", Color(0.5, 0.7, 1));
|
||
|
create_material("shape_material", gizmo_color);
|
||
|
gizmo_color.a = 0.15;
|
||
|
create_material("shape_material_internal", gizmo_color);
|
||
|
|
||
|
create_handle_material("handles");
|
||
|
}
|
||
|
|
||
|
bool FogVolumeGizmoPlugin::has_gizmo(Node3D *p_spatial) {
|
||
|
return (Object::cast_to<FogVolume>(p_spatial) != nullptr);
|
||
|
}
|
||
|
|
||
|
String FogVolumeGizmoPlugin::get_gizmo_name() const {
|
||
|
return "FogVolume";
|
||
|
}
|
||
|
|
||
|
int FogVolumeGizmoPlugin::get_priority() const {
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
String FogVolumeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
|
||
|
return "Size";
|
||
|
}
|
||
|
|
||
|
Variant FogVolumeGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
|
||
|
return Vector3(p_gizmo->get_node_3d()->call("get_size"));
|
||
|
}
|
||
|
|
||
|
void FogVolumeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
|
||
|
Node3D *sn = p_gizmo->get_node_3d();
|
||
|
|
||
|
Transform3D gt = sn->get_global_transform();
|
||
|
Transform3D gi = gt.affine_inverse();
|
||
|
|
||
|
Vector3 ray_from = p_camera->project_ray_origin(p_point);
|
||
|
Vector3 ray_dir = p_camera->project_ray_normal(p_point);
|
||
|
|
||
|
Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) };
|
||
|
|
||
|
Vector3 axis;
|
||
|
axis[p_id] = 1.0;
|
||
|
Vector3 ra, rb;
|
||
|
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
|
||
|
float d = ra[p_id] * 2;
|
||
|
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
|
||
|
d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
|
||
|
}
|
||
|
|
||
|
if (d < 0.001) {
|
||
|
d = 0.001;
|
||
|
}
|
||
|
|
||
|
Vector3 he = sn->call("get_size");
|
||
|
he[p_id] = d;
|
||
|
sn->call("set_size", he);
|
||
|
}
|
||
|
|
||
|
void FogVolumeGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
|
||
|
Node3D *sn = p_gizmo->get_node_3d();
|
||
|
|
||
|
if (p_cancel) {
|
||
|
sn->call("set_size", p_restore);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
|
||
|
ur->create_action(TTR("Change Fog Volume Size"));
|
||
|
ur->add_do_method(sn, "set_size", sn->call("get_size"));
|
||
|
ur->add_undo_method(sn, "set_size", p_restore);
|
||
|
ur->commit_action();
|
||
|
}
|
||
|
|
||
|
void FogVolumeGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
|
||
|
Node3D *cs = p_gizmo->get_node_3d();
|
||
|
|
||
|
p_gizmo->clear();
|
||
|
|
||
|
if (RS::FogVolumeShape(int(p_gizmo->get_node_3d()->call("get_shape"))) != RS::FOG_VOLUME_SHAPE_WORLD) {
|
||
|
const Ref<Material> material =
|
||
|
get_material("shape_material", p_gizmo);
|
||
|
const Ref<Material> material_internal =
|
||
|
get_material("shape_material_internal", p_gizmo);
|
||
|
|
||
|
Ref<Material> handles_material = get_material("handles");
|
||
|
|
||
|
Vector<Vector3> lines;
|
||
|
AABB aabb;
|
||
|
aabb.size = cs->call("get_size").operator Vector3();
|
||
|
aabb.position = aabb.size / -2;
|
||
|
|
||
|
for (int i = 0; i < 12; i++) {
|
||
|
Vector3 a, b;
|
||
|
aabb.get_edge(i, a, b);
|
||
|
lines.push_back(a);
|
||
|
lines.push_back(b);
|
||
|
}
|
||
|
|
||
|
Vector<Vector3> handles;
|
||
|
|
||
|
for (int i = 0; i < 3; i++) {
|
||
|
Vector3 ax;
|
||
|
ax[i] = cs->call("get_size").operator Vector3()[i] / 2;
|
||
|
handles.push_back(ax);
|
||
|
}
|
||
|
|
||
|
p_gizmo->add_lines(lines, material);
|
||
|
p_gizmo->add_collision_segments(lines);
|
||
|
p_gizmo->add_handles(handles, handles_material);
|
||
|
}
|
||
|
}
|