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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "VisualShaderNodeTransformCompose" inherits= "VisualShaderNode" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../class.xsd" >
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<brief_description >
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Composes a [Transform3D] from four [Vector3]s within the visual shader graph.
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</brief_description>
<description >
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Creates a 4× 4 transform matrix using four vectors of type [code]vec3[/code]. Each vector is one row in the matrix and the last column is a [code]vec4(0, 0, 0, 1)[/code].
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</description>
<tutorials >
</tutorials>
</class>