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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "NativeScript" inherits= "Script" version= "4.0" >
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<brief_description >
</brief_description>
<description >
</description>
<tutorials >
</tutorials>
<methods >
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<method name= "get_class_documentation" qualifiers= "const" >
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<return type= "String" />
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<description >
Returns the documentation string that was previously set with [code]godot_nativescript_set_class_documentation[/code].
</description>
</method>
<method name= "get_method_documentation" qualifiers= "const" >
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<return type= "String" />
<argument index= "0" name= "method" type= "StringName" />
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<description >
Returns the documentation string that was previously set with [code]godot_nativescript_set_method_documentation[/code].
</description>
</method>
<method name= "get_property_documentation" qualifiers= "const" >
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<return type= "String" />
<argument index= "0" name= "path" type= "StringName" />
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<description >
Returns the documentation string that was previously set with [code]godot_nativescript_set_property_documentation[/code].
</description>
</method>
<method name= "get_signal_documentation" qualifiers= "const" >
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<return type= "String" />
<argument index= "0" name= "signal_name" type= "StringName" />
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<description >
Returns the documentation string that was previously set with [code]godot_nativescript_set_signal_documentation[/code].
</description>
</method>
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<method name= "new" qualifiers= "vararg" >
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<return type= "Variant" />
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<description >
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Constructs a new object of the base type with a script of this type already attached.
[i]Note[/i]: Any arguments passed to this function will be ignored and not passed to the native constructor function. This will change with in a future API extension.
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</description>
</method>
</methods>
<members >
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<member name= "class_name" type= "String" setter= "set_class_name" getter= "get_class_name" default= """" >
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</member>
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<member name= "library" type= "GDNativeLibrary" setter= "set_library" getter= "get_library" >
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</member>
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<member name= "script_class_icon_path" type= "String" setter= "set_script_class_icon_path" getter= "get_script_class_icon_path" default= """" >
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</member>
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<member name= "script_class_name" type= "String" setter= "set_script_class_name" getter= "get_script_class_name" default= """" >
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</member>
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</members>
</class>