64 lines
1.7 KiB
Text
64 lines
1.7 KiB
Text
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[gd_scene load_steps=5 format=1]
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[ext_resource path="res://normal_material.tres" type="CanvasItemMaterial" id=1]
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[ext_resource path="res://diffuse.jpg" type="Texture" id=2]
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[ext_resource path="res://light.png" type="Texture" id=3]
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[sub_resource type="Animation" id=1]
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resource/name = "motion"
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length = 10.0
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loop = true
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step = 0.1
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tracks/0/type = "value"
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tracks/0/path = NodePath("light:transform/pos")
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tracks/0/interp = 1
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tracks/0/keys = { "cont":true, "times":FloatArray( 0, 2.5, 5, 7.5 ), "transitions":FloatArray( -2, -2, -2, -2 ), "values":[ Vector2( 177.912, 174.508 ), Vector2( 612.159, 161.147 ), Vector2( 667.275, 526.917 ), Vector2( 177.912, 526.917 ) ] }
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[node name="base" type="Node2D"]
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[node name="sprite" type="Sprite" parent="."]
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material/material = ExtResource( 1 )
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transform/pos = Vector2( 400, 300 )
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texture = ExtResource( 2 )
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[node name="ambient" type="CanvasModulate" parent="."]
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color = Color( 0.0657094, 0.202485, 0.328838, 1 )
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[node name="light" type="Light2D" parent="."]
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transform/pos = Vector2( 177.912, 174.508 )
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enabled = true
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texture = ExtResource( 3 )
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offset = Vector2( 0, 0 )
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scale = 0.8
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color = Color( 1, 1, 1, 1 )
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energy = 1.0
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mode = 0
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range/height = 200.0
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range/z_min = -1024
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range/z_max = 1024
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range/layer_min = 0
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range/layer_max = 0
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range/item_mask = 1
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shadow/enabled = false
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shadow/color = Color( 0, 0, 0, 0 )
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shadow/buffer_size = 2048
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shadow/esm_multiplier = 80.0
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shadow/item_mask = 1
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[node name="anim" type="AnimationPlayer" parent="."]
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playback/process_mode = 1
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playback/default_blend_time = 0.0
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root/root = NodePath("..")
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anims/motion = SubResource( 1 )
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playback/active = true
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playback/speed = 1.0
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blend_times = [ ]
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autoplay = "motion"
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