2020-02-14 21:09:53 +01:00
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeMultiplyAdd" inherits="VisualShaderNode" version="4.0">
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<brief_description>
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Performs a fused multiply-add operation within the visual shader graph.
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</brief_description>
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<description>
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Uses three operands to compute [code](a * b + c)[/code] expression.
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</description>
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<tutorials>
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</tutorials>
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<members>
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2020-09-15 10:06:18 +02:00
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<member name="op_type" type="int" setter="set_op_type" getter="get_op_type" enum="VisualShaderNodeMultiplyAdd.OpType" default="0">
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2020-02-14 21:09:53 +01:00
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A type of operands and returned value.
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</member>
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</members>
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<constants>
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2020-09-15 10:06:18 +02:00
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<constant name="OP_TYPE_SCALAR" value="0" enum="OpType">
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2020-02-14 21:09:53 +01:00
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A scalar type.
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</constant>
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2020-09-15 10:06:18 +02:00
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<constant name="OP_TYPE_VECTOR" value="1" enum="OpType">
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2020-02-14 21:09:53 +01:00
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A vector type.
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</constant>
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2020-09-15 10:06:18 +02:00
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<constant name="OP_TYPE_MAX" value="2" enum="OpType">
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Represents the size of the [enum OpType] enum.
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2020-02-14 21:09:53 +01:00
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</constant>
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</constants>
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</class>
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