2018-07-26 11:56:21 +02:00
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<?xml version="1.0" encoding="UTF-8" ?>
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2020-02-25 15:50:49 +01:00
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<class name="VisualShaderNodeFloatConstant" inherits="VisualShaderNode" version="4.0">
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2018-07-26 11:56:21 +02:00
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<brief_description>
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2020-02-26 12:27:56 +01:00
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A scalar floating-point constant to be used within the visual shader graph.
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2018-07-26 11:56:21 +02:00
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</brief_description>
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<description>
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2020-02-26 12:27:56 +01:00
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Translated to [code]float[/code] in the shader language.
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2018-07-26 11:56:21 +02:00
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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2019-06-29 12:38:01 +02:00
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<member name="constant" type="float" setter="set_constant" getter="get_constant" default="0.0">
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2020-02-26 12:27:56 +01:00
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A floating-point constant which represents a state of this node.
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2018-07-26 11:56:21 +02:00
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</member>
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</members>
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<constants>
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</constants>
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</class>
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