2017-07-15 06:23:10 +02:00
/*************************************************************************/
2020-03-26 22:49:16 +01:00
/* collision_shape_3d.cpp */
2017-07-15 06:23:10 +02:00
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
2017-08-27 14:16:55 +02:00
/* https://godotengine.org */
2017-07-15 06:23:10 +02:00
/*************************************************************************/
2021-01-01 20:13:46 +01:00
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
2017-07-15 06:23:10 +02:00
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
2018-01-05 00:50:27 +01:00
2020-03-26 22:49:16 +01:00
# include "collision_shape_3d.h"
2020-03-30 18:22:57 +02:00
# include "mesh_instance_3d.h"
# include "physics_body_3d.h"
2020-03-26 22:49:16 +01:00
# include "scene/resources/concave_polygon_shape_3d.h"
# include "scene/resources/convex_polygon_shape_3d.h"
2020-03-30 18:22:57 +02:00
2020-08-05 10:51:41 +02:00
void CollisionShape3D : : make_convex_from_siblings ( ) {
2017-07-15 06:23:10 +02:00
Node * p = get_parent ( ) ;
2020-05-14 16:41:43 +02:00
if ( ! p ) {
2017-07-15 06:23:10 +02:00
return ;
2020-05-14 16:41:43 +02:00
}
2017-07-15 06:23:10 +02:00
2020-08-05 10:51:41 +02:00
Vector < Vector3 > vertices ;
2017-07-15 06:23:10 +02:00
for ( int i = 0 ; i < p - > get_child_count ( ) ; i + + ) {
Node * n = p - > get_child ( i ) ;
2020-03-26 22:49:16 +01:00
MeshInstance3D * mi = Object : : cast_to < MeshInstance3D > ( n ) ;
2017-09-06 23:50:18 +02:00
if ( mi ) {
2017-07-15 06:23:10 +02:00
Ref < Mesh > m = mi - > get_mesh ( ) ;
if ( m . is_valid ( ) ) {
2020-08-05 10:51:41 +02:00
for ( int j = 0 ; j < m - > get_surface_count ( ) ; j + + ) {
Array a = m - > surface_get_arrays ( j ) ;
2020-12-15 13:04:21 +01:00
if ( ! a . is_empty ( ) ) {
2020-08-05 10:51:41 +02:00
Vector < Vector3 > v = a [ RenderingServer : : ARRAY_VERTEX ] ;
for ( int k = 0 ; k < v . size ( ) ; k + + ) {
vertices . append ( mi - > get_transform ( ) . xform ( v [ k ] ) ) ;
}
}
}
2017-07-15 06:23:10 +02:00
}
}
}
2020-08-05 10:51:41 +02:00
Ref < ConvexPolygonShape3D > shape = memnew ( ConvexPolygonShape3D ) ;
shape - > set_points ( vertices ) ;
set_shape ( shape ) ;
2017-07-15 06:23:10 +02:00
}
2020-03-26 22:49:16 +01:00
void CollisionShape3D : : _update_in_shape_owner ( bool p_xform_only ) {
2018-01-11 21:05:42 +01:00
parent - > shape_owner_set_transform ( owner_id , get_transform ( ) ) ;
2020-05-14 16:41:43 +02:00
if ( p_xform_only ) {
2018-01-11 21:05:42 +01:00
return ;
2020-05-14 16:41:43 +02:00
}
2018-01-11 21:05:42 +01:00
parent - > shape_owner_set_disabled ( owner_id , disabled ) ;
}
2020-03-26 22:49:16 +01:00
void CollisionShape3D : : _notification ( int p_what ) {
2017-07-15 06:23:10 +02:00
switch ( p_what ) {
case NOTIFICATION_PARENTED : {
2020-03-26 22:49:16 +01:00
parent = Object : : cast_to < CollisionObject3D > ( get_parent ( ) ) ;
2017-07-15 06:23:10 +02:00
if ( parent ) {
owner_id = parent - > create_shape_owner ( this ) ;
if ( shape . is_valid ( ) ) {
parent - > shape_owner_add_shape ( owner_id , shape ) ;
}
2021-02-06 20:17:01 +01:00
_update_in_shape_owner ( ) ;
2017-07-15 06:23:10 +02:00
}
} break ;
case NOTIFICATION_ENTER_TREE : {
2018-01-11 21:05:42 +01:00
if ( parent ) {
_update_in_shape_owner ( ) ;
}
2017-07-15 06:23:10 +02:00
} break ;
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED : {
if ( parent ) {
2018-01-11 21:05:42 +01:00
_update_in_shape_owner ( true ) ;
2017-07-15 06:23:10 +02:00
}
} break ;
case NOTIFICATION_UNPARENTED : {
if ( parent ) {
parent - > remove_shape_owner ( owner_id ) ;
}
owner_id = 0 ;
2020-04-02 01:20:12 +02:00
parent = nullptr ;
2017-07-15 06:23:10 +02:00
} break ;
}
}
2020-03-26 22:49:16 +01:00
void CollisionShape3D : : resource_changed ( RES res ) {
2021-06-23 16:49:50 +02:00
update_gizmos ( ) ;
2017-07-15 06:23:10 +02:00
}
2020-10-29 11:01:28 +01:00
TypedArray < String > CollisionShape3D : : get_configuration_warnings ( ) const {
TypedArray < String > warnings = Node : : get_configuration_warnings ( ) ;
2020-05-14 22:59:27 +02:00
2020-03-26 22:49:16 +01:00
if ( ! Object : : cast_to < CollisionObject3D > ( get_parent ( ) ) ) {
2021-09-14 20:44:30 +02:00
warnings . push_back ( TTR ( " CollisionShape3D only serves to provide a collision shape to a CollisionObject3D derived node. Please only use it as a child of Area3D, StaticBody3D, RigidDynamicBody3D, CharacterBody3D, etc. to give them a shape. " ) ) ;
2017-07-15 06:23:10 +02:00
}
if ( ! shape . is_valid ( ) ) {
2020-10-29 11:01:28 +01:00
warnings . push_back ( TTR ( " A shape must be provided for CollisionShape3D to function. Please create a shape resource for it. " ) ) ;
2017-07-15 06:23:10 +02:00
}
2020-10-02 09:41:55 +02:00
if ( shape . is_valid ( ) & &
2021-09-14 20:44:30 +02:00
Object : : cast_to < RigidDynamicBody3D > ( get_parent ( ) ) & &
2020-10-02 09:41:55 +02:00
Object : : cast_to < ConcavePolygonShape3D > ( * shape ) & &
2021-09-14 20:44:30 +02:00
Object : : cast_to < RigidDynamicBody3D > ( get_parent ( ) ) - > get_mode ( ) ! = RigidDynamicBody3D : : MODE_STATIC ) {
warnings . push_back ( TTR ( " ConcavePolygonShape3D doesn't support RigidDynamicBody3D in another mode than static. " ) ) ;
2020-03-03 17:05:10 +01:00
}
2020-10-29 11:01:28 +01:00
return warnings ;
2017-07-15 06:23:10 +02:00
}
2020-03-26 22:49:16 +01:00
void CollisionShape3D : : _bind_methods ( ) {
2017-07-15 06:23:10 +02:00
//not sure if this should do anything
2020-03-26 22:49:16 +01:00
ClassDB : : bind_method ( D_METHOD ( " resource_changed " , " resource " ) , & CollisionShape3D : : resource_changed ) ;
ClassDB : : bind_method ( D_METHOD ( " set_shape " , " shape " ) , & CollisionShape3D : : set_shape ) ;
ClassDB : : bind_method ( D_METHOD ( " get_shape " ) , & CollisionShape3D : : get_shape ) ;
ClassDB : : bind_method ( D_METHOD ( " set_disabled " , " enable " ) , & CollisionShape3D : : set_disabled ) ;
ClassDB : : bind_method ( D_METHOD ( " is_disabled " ) , & CollisionShape3D : : is_disabled ) ;
2020-08-05 10:51:41 +02:00
ClassDB : : bind_method ( D_METHOD ( " make_convex_from_siblings " ) , & CollisionShape3D : : make_convex_from_siblings ) ;
ClassDB : : set_method_flags ( " CollisionShape3D " , " make_convex_from_siblings " , METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR ) ;
2017-07-15 06:23:10 +02:00
2020-03-26 22:49:16 +01:00
ADD_PROPERTY ( PropertyInfo ( Variant : : OBJECT , " shape " , PROPERTY_HINT_RESOURCE_TYPE , " Shape3D " ) , " set_shape " , " get_shape " ) ;
2017-07-15 06:23:10 +02:00
ADD_PROPERTY ( PropertyInfo ( Variant : : BOOL , " disabled " ) , " set_disabled " , " is_disabled " ) ;
}
2020-03-26 22:49:16 +01:00
void CollisionShape3D : : set_shape ( const Ref < Shape3D > & p_shape ) {
2021-01-11 17:04:08 +01:00
if ( p_shape = = shape ) {
return ;
}
2019-03-19 04:53:37 +01:00
if ( ! shape . is_null ( ) ) {
2017-07-15 06:23:10 +02:00
shape - > unregister_owner ( this ) ;
2019-03-19 04:53:37 +01:00
}
2017-07-15 06:23:10 +02:00
shape = p_shape ;
2019-03-19 04:53:37 +01:00
if ( ! shape . is_null ( ) ) {
2017-07-15 06:23:10 +02:00
shape - > register_owner ( this ) ;
2019-03-19 04:53:37 +01:00
}
2021-06-23 16:49:50 +02:00
update_gizmos ( ) ;
2017-07-15 06:23:10 +02:00
if ( parent ) {
parent - > shape_owner_clear_shapes ( owner_id ) ;
if ( shape . is_valid ( ) ) {
parent - > shape_owner_add_shape ( owner_id , shape ) ;
}
}
2021-04-25 11:27:13 +02:00
if ( is_inside_tree ( ) & & parent ) {
// If this is a heightfield shape our center may have changed
_update_in_shape_owner ( true ) ;
2020-05-14 16:41:43 +02:00
}
2020-10-29 11:01:28 +01:00
update_configuration_warnings ( ) ;
2017-07-15 06:23:10 +02:00
}
2020-03-26 22:49:16 +01:00
Ref < Shape3D > CollisionShape3D : : get_shape ( ) const {
2017-07-15 06:23:10 +02:00
return shape ;
}
2020-03-26 22:49:16 +01:00
void CollisionShape3D : : set_disabled ( bool p_disabled ) {
2017-07-15 06:23:10 +02:00
disabled = p_disabled ;
2021-06-23 16:49:50 +02:00
update_gizmos ( ) ;
2017-07-15 06:23:10 +02:00
if ( parent ) {
parent - > shape_owner_set_disabled ( owner_id , p_disabled ) ;
}
}
2020-03-26 22:49:16 +01:00
bool CollisionShape3D : : is_disabled ( ) const {
2017-07-15 06:23:10 +02:00
return disabled ;
}
2020-03-26 22:49:16 +01:00
CollisionShape3D : : CollisionShape3D ( ) {
2020-03-27 19:21:27 +01:00
//indicator = RenderingServer::get_singleton()->mesh_create();
2017-07-15 06:23:10 +02:00
set_notify_local_transform ( true ) ;
}
2020-03-26 22:49:16 +01:00
CollisionShape3D : : ~ CollisionShape3D ( ) {
2020-05-14 16:41:43 +02:00
if ( ! shape . is_null ( ) ) {
2017-07-15 06:23:10 +02:00
shape - > unregister_owner ( this ) ;
2020-05-14 16:41:43 +02:00
}
2020-03-27 19:21:27 +01:00
//RenderingServer::get_singleton()->free(indicator);
2017-07-15 06:23:10 +02:00
}