virtualx-engine/platform/android/java/lib/build.gradle

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apply plugin: 'com.android.library'
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apply plugin: 'kotlin-android'
ext {
PUBLISH_VERSION = getGodotPublishVersion()
PUBLISH_ARTIFACT_ID = 'godot'
}
apply from: "../scripts/publish-module.gradle"
dependencies {
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implementation libraries.kotlinStdLib
implementation libraries.androidxFragment
}
def pathToRootDir = "../../../../"
android {
compileSdkVersion versions.compileSdk
buildToolsVersion versions.buildTools
ndkVersion versions.ndkVersion
defaultConfig {
minSdkVersion versions.minSdk
targetSdkVersion versions.targetSdk
manifestPlaceholders = [godotLibraryVersion: getGodotLibraryVersionName()]
}
namespace = "org.godotengine.godot"
compileOptions {
sourceCompatibility versions.javaVersion
targetCompatibility versions.javaVersion
}
buildTypes {
dev {
initWith debug
}
}
flavorDimensions "products"
productFlavors {
editor {}
template {}
}
lintOptions {
abortOnError false
disable 'MissingTranslation', 'UnusedResources'
}
packagingOptions {
exclude 'META-INF/LICENSE'
exclude 'META-INF/NOTICE'
// 'doNotStrip' is enabled for development within Android Studio
if (shouldNotStrip()) {
doNotStrip '**/*.so'
}
}
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = ['src']
res.srcDirs = ['res']
aidl.srcDirs = ['aidl']
assets.srcDirs = ['assets']
}
debug.jniLibs.srcDirs = ['libs/debug']
dev.jniLibs.srcDirs = ['libs/dev']
release.jniLibs.srcDirs = ['libs/release']
// Editor jni library
editorDebug.jniLibs.srcDirs = ['libs/tools/debug']
editorDev.jniLibs.srcDirs = ['libs/tools/dev']
}
// Disable 'editorRelease'.
// The editor can't be used with target=release as debugging tools are then not
// included, and it would crash on errors instead of reporting them.
variantFilter { variant ->
if (variant.name == "editorRelease") {
setIgnore(true)
}
}
libraryVariants.all { variant ->
def flavorName = variant.getFlavorName()
if (flavorName == null || flavorName == "") {
throw new GradleException("Invalid product flavor: $flavorName")
}
boolean toolsFlag = flavorName == "editor"
def buildType = variant.buildType.name
if (buildType == null || buildType == "" || !supportedTargetsMap.containsKey(buildType)) {
throw new GradleException("Invalid build type: $buildType")
}
def sconsTarget = supportedTargetsMap[buildType]
if (sconsTarget == null || sconsTarget == "") {
throw new GradleException("Invalid scons target: $sconsTarget")
}
// Update the name of the generated library
def outputSuffix = "${buildType}.aar"
if (toolsFlag) {
outputSuffix = "tools.$outputSuffix"
}
variant.outputs.all { output ->
output.outputFileName = "godot-lib.${outputSuffix}"
}
// Find scons' executable path
File sconsExecutableFile = null
def sconsName = "scons"
def sconsExts = (org.gradle.internal.os.OperatingSystem.current().isWindows()
? [".bat", ".cmd", ".ps1", ".exe"]
: [""])
logger.lifecycle("Looking for $sconsName executable path")
for (ext in sconsExts) {
String sconsNameExt = sconsName + ext
logger.lifecycle("Checking $sconsNameExt")
sconsExecutableFile = org.gradle.internal.os.OperatingSystem.current().findInPath(sconsNameExt)
if (sconsExecutableFile != null) {
// We're done!
break
}
// Check all the options in path
List<File> allOptions = org.gradle.internal.os.OperatingSystem.current().findAllInPath(sconsNameExt)
if (!allOptions.isEmpty()) {
// Pick the first option and we're done!
sconsExecutableFile = allOptions.get(0)
break
}
}
if (sconsExecutableFile == null) {
throw new GradleException("Unable to find executable path for the '$sconsName' command.")
} else {
logger.lifecycle("Found executable path for $sconsName: ${sconsExecutableFile.absolutePath}")
}
for (String selectedAbi : selectedAbis) {
if (!supportedAbis.contains(selectedAbi)) {
throw new GradleException("Invalid selected abi: $selectedAbi")
}
// Creating gradle task to generate the native libraries for the selected abi.
def taskName = getSconsTaskName(flavorName, buildType, selectedAbi)
tasks.create(name: taskName, type: Exec) {
executable sconsExecutableFile.absolutePath
args "--directory=${pathToRootDir}", "platform=android", "tools=${toolsFlag}", "target=${sconsTarget}", "android_arch=${selectedAbi}", "-j" + Runtime.runtime.availableProcessors()
}
// Schedule the tasks so the generated libs are present before the aar file is packaged.
tasks["merge${flavorName.capitalize()}${buildType.capitalize()}JniLibFolders"].dependsOn taskName
}
}
// TODO: Enable when issues with AGP 7.1+ are resolved (https://github.com/GodotVR/godot_openxr/issues/187).
// publishing {
// singleVariant("templateRelease") {
// withSourcesJar()
// withJavadocJar()
// }
// }
}