virtualx-engine/.github/actions/godot-project-test/action.yml

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name: Test Godot project
description: Run the test Godot project.
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inputs:
bin:
description: The path to the Godot executable
required: true
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runs:
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using: composite
steps:
# Download and extract zip archive with project, folder is renamed to be able to easy change used project
- name: Download test project
shell: sh
run: |
wget https://github.com/godotengine/regression-test-project/archive/4.0.zip
unzip 4.0.zip
mv "regression-test-project-4.0" "test_project"
# Editor is quite complicated piece of software, so it is easy to introduce bug here.
- name: Open and close editor (Vulkan)
shell: sh
run: |
xvfb-run ${{ inputs.bin }} --audio-driver Dummy --editor --quit --path test_project 2>&1 | tee sanitizers_log.txt || true
misc/scripts/check_ci_log.py sanitizers_log.txt
- name: Open and close editor (GLES3)
shell: sh
run: |
DRI_PRIME=0 xvfb-run ${{ inputs.bin }} --audio-driver Dummy --rendering-driver opengl3 --editor --quit --path test_project 2>&1 | tee sanitizers_log.txt || true
misc/scripts/check_ci_log.py sanitizers_log.txt
# Run test project
- name: Run project
shell: sh
run: |
xvfb-run ${{ inputs.bin }} 40 --audio-driver Dummy --path test_project 2>&1 | tee sanitizers_log.txt || true
misc/scripts/check_ci_log.py sanitizers_log.txt