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/*************************************************************************/
/* resource_importer_wav.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
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# include "resource_importer_wav.h"
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# include "core/io/file_access.h"
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# include "core/io/marshalls.h"
# include "core/io/resource_saver.h"
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# include "scene/resources/audio_stream_wav.h"
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const float TRIM_DB_LIMIT = - 50 ;
const int TRIM_FADE_OUT_FRAMES = 500 ;
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String ResourceImporterWAV : : get_importer_name ( ) const {
return " wav " ;
}
String ResourceImporterWAV : : get_visible_name ( ) const {
return " Microsoft WAV " ;
}
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void ResourceImporterWAV : : get_recognized_extensions ( List < String > * p_extensions ) const {
p_extensions - > push_back ( " wav " ) ;
}
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String ResourceImporterWAV : : get_save_extension ( ) const {
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return " sample " ;
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}
String ResourceImporterWAV : : get_resource_type ( ) const {
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return " AudioStreamWAV " ;
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}
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bool ResourceImporterWAV : : get_option_visibility ( const String & p_path , const String & p_option , const HashMap < StringName , Variant > & p_options ) const {
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if ( p_option = = " force/max_rate_hz " & & ! bool ( p_options [ " force/max_rate " ] ) ) {
return false ;
}
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// Don't show begin/end loop points if loop mode is auto-detected or disabled.
if ( ( int ) p_options [ " edit/loop_mode " ] < 2 & & ( p_option = = " edit/loop_begin " | | p_option = = " edit/loop_end " ) ) {
return false ;
}
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return true ;
}
int ResourceImporterWAV : : get_preset_count ( ) const {
return 0 ;
}
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String ResourceImporterWAV : : get_preset_name ( int p_idx ) const {
return String ( ) ;
}
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void ResourceImporterWAV : : get_import_options ( const String & p_path , List < ImportOption > * r_options , int p_preset ) const {
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r_options - > push_back ( ImportOption ( PropertyInfo ( Variant : : BOOL , " force/8_bit " ) , false ) ) ;
r_options - > push_back ( ImportOption ( PropertyInfo ( Variant : : BOOL , " force/mono " ) , false ) ) ;
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r_options - > push_back ( ImportOption ( PropertyInfo ( Variant : : BOOL , " force/max_rate " , PROPERTY_HINT_NONE , " " , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED ) , false ) ) ;
Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:
* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
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r_options - > push_back ( ImportOption ( PropertyInfo ( Variant : : FLOAT , " force/max_rate_hz " , PROPERTY_HINT_RANGE , " 11025,192000,1,exp " ) , 44100 ) ) ;
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r_options - > push_back ( ImportOption ( PropertyInfo ( Variant : : BOOL , " edit/trim " ) , false ) ) ;
r_options - > push_back ( ImportOption ( PropertyInfo ( Variant : : BOOL , " edit/normalize " ) , false ) ) ;
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// Keep the `edit/loop_mode` enum in sync with AudioStreamWAV::LoopMode (note: +1 offset due to "Detect From WAV").
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r_options - > push_back ( ImportOption ( PropertyInfo ( Variant : : INT , " edit/loop_mode " , PROPERTY_HINT_ENUM , " Detect From WAV,Disabled,Forward,Ping-Pong,Backward " , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED ) , 0 ) ) ;
r_options - > push_back ( ImportOption ( PropertyInfo ( Variant : : INT , " edit/loop_begin " ) , 0 ) ) ;
r_options - > push_back ( ImportOption ( PropertyInfo ( Variant : : INT , " edit/loop_end " ) , - 1 ) ) ;
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r_options - > push_back ( ImportOption ( PropertyInfo ( Variant : : INT , " compress/mode " , PROPERTY_HINT_ENUM , " Disabled,RAM (Ima-ADPCM) " ) , 0 ) ) ;
}
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Error ResourceImporterWAV : : import ( const String & p_source_file , const String & p_save_path , const HashMap < StringName , Variant > & p_options , List < String > * r_platform_variants , List < String > * r_gen_files , Variant * r_metadata ) {
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/* STEP 1, READ WAVE FILE */
Error err ;
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Ref < FileAccess > file = FileAccess : : open ( p_source_file , FileAccess : : READ , & err ) ;
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ERR_FAIL_COND_V_MSG ( err ! = OK , ERR_CANT_OPEN , " Cannot open file ' " + p_source_file + " '. " ) ;
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/* CHECK RIFF */
char riff [ 5 ] ;
riff [ 4 ] = 0 ;
file - > get_buffer ( ( uint8_t * ) & riff , 4 ) ; //RIFF
if ( riff [ 0 ] ! = ' R ' | | riff [ 1 ] ! = ' I ' | | riff [ 2 ] ! = ' F ' | | riff [ 3 ] ! = ' F ' ) {
ERR_FAIL_V ( ERR_FILE_UNRECOGNIZED ) ;
}
/* GET FILESIZE */
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file - > get_32 ( ) ; // filesize
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/* CHECK WAVE */
char wave [ 4 ] ;
file - > get_buffer ( ( uint8_t * ) & wave , 4 ) ; //RIFF
if ( wave [ 0 ] ! = ' W ' | | wave [ 1 ] ! = ' A ' | | wave [ 2 ] ! = ' V ' | | wave [ 3 ] ! = ' E ' ) {
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ERR_FAIL_V_MSG ( ERR_FILE_UNRECOGNIZED , " Not a WAV file (no WAVE RIFF header). " ) ;
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}
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// Let users override potential loop points from the WAV.
// We parse the WAV loop points only with "Detect From WAV" (0).
int import_loop_mode = p_options [ " edit/loop_mode " ] ;
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int format_bits = 0 ;
int format_channels = 0 ;
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AudioStreamWAV : : LoopMode loop_mode = AudioStreamWAV : : LOOP_DISABLED ;
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uint16_t compression_code = 1 ;
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bool format_found = false ;
bool data_found = false ;
int format_freq = 0 ;
int loop_begin = 0 ;
int loop_end = 0 ;
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int frames = 0 ;
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Vector < float > data ;
while ( ! file - > eof_reached ( ) ) {
/* chunk */
char chunkID [ 4 ] ;
file - > get_buffer ( ( uint8_t * ) & chunkID , 4 ) ; //RIFF
/* chunk size */
uint32_t chunksize = file - > get_32 ( ) ;
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uint32_t file_pos = file - > get_position ( ) ; //save file pos, so we can skip to next chunk safely
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if ( file - > eof_reached ( ) ) {
//ERR_PRINT("EOF REACH");
break ;
}
if ( chunkID [ 0 ] = = ' f ' & & chunkID [ 1 ] = = ' m ' & & chunkID [ 2 ] = = ' t ' & & chunkID [ 3 ] = = ' ' & & ! format_found ) {
/* IS FORMAT CHUNK */
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//Issue: #7755 : Not a bug - usage of other formats (format codes) are unsupported in current importer version.
//Consider revision for engine version 3.0
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compression_code = file - > get_16 ( ) ;
if ( compression_code ! = 1 & & compression_code ! = 3 ) {
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ERR_FAIL_V_MSG ( ERR_INVALID_DATA , " Format not supported for WAVE file (not PCM). Save WAVE files as uncompressed PCM or IEEE float instead. " ) ;
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}
format_channels = file - > get_16 ( ) ;
if ( format_channels ! = 1 & & format_channels ! = 2 ) {
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ERR_FAIL_V_MSG ( ERR_INVALID_DATA , " Format not supported for WAVE file (not stereo or mono). " ) ;
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}
format_freq = file - > get_32 ( ) ; //sampling rate
file - > get_32 ( ) ; // average bits/second (unused)
file - > get_16 ( ) ; // block align (unused)
format_bits = file - > get_16 ( ) ; // bits per sample
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if ( format_bits % 8 | | format_bits = = 0 ) {
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ERR_FAIL_V_MSG ( ERR_INVALID_DATA , " Invalid amount of bits in the sample (should be one of 8, 16, 24 or 32). " ) ;
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}
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if ( compression_code = = 3 & & format_bits % 32 ) {
ERR_FAIL_V_MSG ( ERR_INVALID_DATA , " Invalid amount of bits in the IEEE float sample (should be 32 or 64). " ) ;
}
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/* Don't need anything else, continue */
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format_found = true ;
}
if ( chunkID [ 0 ] = = ' d ' & & chunkID [ 1 ] = = ' a ' & & chunkID [ 2 ] = = ' t ' & & chunkID [ 3 ] = = ' a ' & & ! data_found ) {
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/* IS DATA CHUNK */
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data_found = true ;
if ( ! format_found ) {
ERR_PRINT ( " 'data' chunk before 'format' chunk found. " ) ;
break ;
}
frames = chunksize ;
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if ( format_channels = = 0 ) {
ERR_FAIL_COND_V ( format_channels = = 0 , ERR_INVALID_DATA ) ;
}
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frames / = format_channels ;
frames / = ( format_bits > > 3 ) ;
/*print_line("chunksize: "+itos(chunksize));
print_line ( " channels: " + itos ( format_channels ) ) ;
print_line ( " bits: " + itos ( format_bits ) ) ;
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*/
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data . resize ( frames * format_channels ) ;
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if ( compression_code = = 1 ) {
if ( format_bits = = 8 ) {
for ( int i = 0 ; i < frames * format_channels ; i + + ) {
// 8 bit samples are UNSIGNED
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data . write [ i ] = int8_t ( file - > get_8 ( ) - 128 ) / 128.f ;
}
} else if ( format_bits = = 16 ) {
for ( int i = 0 ; i < frames * format_channels ; i + + ) {
//16 bit SIGNED
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data . write [ i ] = int16_t ( file - > get_16 ( ) ) / 32768.f ;
}
} else {
for ( int i = 0 ; i < frames * format_channels ; i + + ) {
//16+ bits samples are SIGNED
// if sample is > 16 bits, just read extra bytes
uint32_t s = 0 ;
for ( int b = 0 ; b < ( format_bits > > 3 ) ; b + + ) {
s | = ( ( uint32_t ) file - > get_8 ( ) ) < < ( b * 8 ) ;
}
s < < = ( 32 - format_bits ) ;
data . write [ i ] = ( int32_t ( s ) > > 16 ) / 32768.f ;
}
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}
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} else if ( compression_code = = 3 ) {
if ( format_bits = = 32 ) {
for ( int i = 0 ; i < frames * format_channels ; i + + ) {
//32 bit IEEE Float
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data . write [ i ] = file - > get_float ( ) ;
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}
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} else if ( format_bits = = 64 ) {
for ( int i = 0 ; i < frames * format_channels ; i + + ) {
//64 bit IEEE Float
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data . write [ i ] = file - > get_double ( ) ;
}
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}
}
if ( file - > eof_reached ( ) ) {
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ERR_FAIL_V_MSG ( ERR_FILE_CORRUPT , " Premature end of file. " ) ;
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}
}
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if ( import_loop_mode = = 0 & & chunkID [ 0 ] = = ' s ' & & chunkID [ 1 ] = = ' m ' & & chunkID [ 2 ] = = ' p ' & & chunkID [ 3 ] = = ' l ' ) {
// Loop point info!
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/**
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* Consider exploring next document :
* http : //www-mmsp.ece.mcgill.ca/Documents/AudioFormats/WAVE/Docs/RIFFNEW.pdf
* Especially on page :
* 16 - 17
* Timestamp :
* 22 : 38 06.07 .2017 GMT
* */
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for ( int i = 0 ; i < 10 ; i + + ) {
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file - > get_32 ( ) ; // i wish to know why should i do this... no doc!
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}
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// only read 0x00 (loop forward), 0x01 (loop ping-pong) and 0x02 (loop backward)
// Skip anything else because it's not supported, reserved for future uses or sampler specific
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// from https://sites.google.com/site/musicgapi/technical-documents/wav-file-format#smpl (loop type values table)
int loop_type = file - > get_32 ( ) ;
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if ( loop_type = = 0x00 | | loop_type = = 0x01 | | loop_type = = 0x02 ) {
if ( loop_type = = 0x00 ) {
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loop_mode = AudioStreamWAV : : LOOP_FORWARD ;
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} else if ( loop_type = = 0x01 ) {
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loop_mode = AudioStreamWAV : : LOOP_PINGPONG ;
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} else if ( loop_type = = 0x02 ) {
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loop_mode = AudioStreamWAV : : LOOP_BACKWARD ;
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}
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loop_begin = file - > get_32 ( ) ;
loop_end = file - > get_32 ( ) ;
}
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}
file - > seek ( file_pos + chunksize ) ;
}
// STEP 2, APPLY CONVERSIONS
bool is16 = format_bits ! = 8 ;
int rate = format_freq ;
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/*
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print_line ( " Input Sample: " ) ;
print_line ( " \t frames: " + itos ( frames ) ) ;
print_line ( " \t format_channels: " + itos ( format_channels ) ) ;
print_line ( " \t 16bits: " + itos ( is16 ) ) ;
print_line ( " \t rate: " + itos ( rate ) ) ;
print_line ( " \t loop: " + itos ( loop ) ) ;
print_line ( " \t loop begin: " + itos ( loop_begin ) ) ;
print_line ( " \t loop end: " + itos ( loop_end ) ) ;
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*/
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//apply frequency limit
bool limit_rate = p_options [ " force/max_rate " ] ;
int limit_rate_hz = p_options [ " force/max_rate_hz " ] ;
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if ( limit_rate & & rate > limit_rate_hz & & rate > 0 & & frames > 0 ) {
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// resample!
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int new_data_frames = ( int ) ( frames * ( float ) limit_rate_hz / ( float ) rate ) ;
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Vector < float > new_data ;
new_data . resize ( new_data_frames * format_channels ) ;
for ( int c = 0 ; c < format_channels ; c + + ) {
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float frac = .0f ;
int ipos = 0 ;
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for ( int i = 0 ; i < new_data_frames ; i + + ) {
//simple cubic interpolation should be enough.
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float mu = frac ;
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float y0 = data [ MAX ( 0 , ipos - 1 ) * format_channels + c ] ;
float y1 = data [ ipos * format_channels + c ] ;
float y2 = data [ MIN ( frames - 1 , ipos + 1 ) * format_channels + c ] ;
float y3 = data [ MIN ( frames - 1 , ipos + 2 ) * format_channels + c ] ;
float mu2 = mu * mu ;
float a0 = y3 - y2 - y0 + y1 ;
float a1 = y0 - y1 - a0 ;
float a2 = y2 - y0 ;
float a3 = y1 ;
float res = ( a0 * mu * mu2 + a1 * mu2 + a2 * mu + a3 ) ;
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new_data . write [ i * format_channels + c ] = res ;
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// update position and always keep fractional part within ]0...1]
// in order to avoid 32bit floating point precision errors
frac + = ( float ) rate / ( float ) limit_rate_hz ;
int tpos = ( int ) Math : : floor ( frac ) ;
ipos + = tpos ;
frac - = tpos ;
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}
}
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if ( loop_mode ) {
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loop_begin = ( int ) ( loop_begin * ( float ) new_data_frames / ( float ) frames ) ;
loop_end = ( int ) ( loop_end * ( float ) new_data_frames / ( float ) frames ) ;
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}
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data = new_data ;
rate = limit_rate_hz ;
frames = new_data_frames ;
}
bool normalize = p_options [ " edit/normalize " ] ;
if ( normalize ) {
float max = 0 ;
for ( int i = 0 ; i < data . size ( ) ; i + + ) {
float amp = Math : : abs ( data [ i ] ) ;
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if ( amp > max ) {
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max = amp ;
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}
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}
if ( max > 0 ) {
float mult = 1.0 / max ;
for ( int i = 0 ; i < data . size ( ) ; i + + ) {
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data . write [ i ] * = mult ;
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}
}
}
bool trim = p_options [ " edit/trim " ] ;
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if ( trim & & ( loop_mode ! = AudioStreamWAV : : LOOP_DISABLED ) & & format_channels > 0 ) {
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int first = 0 ;
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int last = ( frames / format_channels ) - 1 ;
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bool found = false ;
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float limit = Math : : db_to_linear ( TRIM_DB_LIMIT ) ;
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for ( int i = 0 ; i < data . size ( ) / format_channels ; i + + ) {
float ampChannelSum = 0 ;
for ( int j = 0 ; j < format_channels ; j + + ) {
ampChannelSum + = Math : : abs ( data [ ( i * format_channels ) + j ] ) ;
}
float amp = Math : : abs ( ampChannelSum / ( float ) format_channels ) ;
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if ( ! found & & amp > limit ) {
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first = i ;
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found = true ;
}
if ( found & & amp > limit ) {
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last = i ;
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}
}
if ( first < last ) {
Vector < float > new_data ;
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new_data . resize ( ( last - first ) * format_channels ) ;
for ( int i = first ; i < last ; i + + ) {
float fadeOutMult = 1 ;
if ( last - i < TRIM_FADE_OUT_FRAMES ) {
fadeOutMult = ( ( float ) ( last - i - 1 ) / ( float ) TRIM_FADE_OUT_FRAMES ) ;
}
for ( int j = 0 ; j < format_channels ; j + + ) {
new_data . write [ ( ( i - first ) * format_channels ) + j ] = data [ ( i * format_channels ) + j ] * fadeOutMult ;
}
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}
data = new_data ;
frames = data . size ( ) / format_channels ;
}
}
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if ( import_loop_mode > = 2 ) {
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loop_mode = ( AudioStreamWAV : : LoopMode ) ( import_loop_mode - 1 ) ;
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loop_begin = p_options [ " edit/loop_begin " ] ;
loop_end = p_options [ " edit/loop_end " ] ;
// Wrap around to max frames, so `-1` can be used to select the end, etc.
if ( loop_begin < 0 ) {
loop_begin = CLAMP ( loop_begin + frames + 1 , 0 , frames ) ;
}
if ( loop_end < 0 ) {
loop_end = CLAMP ( loop_end + frames + 1 , 0 , frames ) ;
}
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}
int compression = p_options [ " compress/mode " ] ;
bool force_mono = p_options [ " force/mono " ] ;
if ( force_mono & & format_channels = = 2 ) {
Vector < float > new_data ;
new_data . resize ( data . size ( ) / 2 ) ;
for ( int i = 0 ; i < frames ; i + + ) {
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new_data . write [ i ] = ( data [ i * 2 + 0 ] + data [ i * 2 + 1 ] ) / 2.0 ;
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}
data = new_data ;
format_channels = 1 ;
}
bool force_8_bit = p_options [ " force/8_bit " ] ;
if ( force_8_bit ) {
is16 = false ;
}
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Vector < uint8_t > dst_data ;
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AudioStreamWAV : : Format dst_format ;
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if ( compression = = 1 ) {
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dst_format = AudioStreamWAV : : FORMAT_IMA_ADPCM ;
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if ( format_channels = = 1 ) {
_compress_ima_adpcm ( data , dst_data ) ;
} else {
//byte interleave
Vector < float > left ;
Vector < float > right ;
int tframes = data . size ( ) / 2 ;
left . resize ( tframes ) ;
right . resize ( tframes ) ;
for ( int i = 0 ; i < tframes ; i + + ) {
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left . write [ i ] = data [ i * 2 + 0 ] ;
right . write [ i ] = data [ i * 2 + 1 ] ;
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}
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Vector < uint8_t > bleft ;
Vector < uint8_t > bright ;
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_compress_ima_adpcm ( left , bleft ) ;
_compress_ima_adpcm ( right , bright ) ;
int dl = bleft . size ( ) ;
dst_data . resize ( dl * 2 ) ;
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uint8_t * w = dst_data . ptrw ( ) ;
const uint8_t * rl = bleft . ptr ( ) ;
const uint8_t * rr = bright . ptr ( ) ;
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for ( int i = 0 ; i < dl ; i + + ) {
w [ i * 2 + 0 ] = rl [ i ] ;
w [ i * 2 + 1 ] = rr [ i ] ;
}
}
} else {
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dst_format = is16 ? AudioStreamWAV : : FORMAT_16_BITS : AudioStreamWAV : : FORMAT_8_BITS ;
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dst_data . resize ( data . size ( ) * ( is16 ? 2 : 1 ) ) ;
{
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uint8_t * w = dst_data . ptrw ( ) ;
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int ds = data . size ( ) ;
for ( int i = 0 ; i < ds ; i + + ) {
if ( is16 ) {
int16_t v = CLAMP ( data [ i ] * 32768 , - 32768 , 32767 ) ;
encode_uint16 ( v , & w [ i * 2 ] ) ;
} else {
int8_t v = CLAMP ( data [ i ] * 128 , - 128 , 127 ) ;
w [ i ] = v ;
}
}
}
}
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Ref < AudioStreamWAV > sample ;
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sample . instantiate ( ) ;
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sample - > set_data ( dst_data ) ;
sample - > set_format ( dst_format ) ;
sample - > set_mix_rate ( rate ) ;
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sample - > set_loop_mode ( loop_mode ) ;
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sample - > set_loop_begin ( loop_begin ) ;
sample - > set_loop_end ( loop_end ) ;
sample - > set_stereo ( format_channels = = 2 ) ;
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ResourceSaver : : save ( sample , p_save_path + " .sample " ) ;
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return OK ;
}
ResourceImporterWAV : : ResourceImporterWAV ( ) {
}