2019-04-03 19:24:00 +02:00
|
|
|
#!/usr/bin/env python
|
|
|
|
|
2020-03-30 08:28:32 +02:00
|
|
|
Import("env")
|
|
|
|
Import("env_modules")
|
2019-04-03 19:24:00 +02:00
|
|
|
|
|
|
|
env_assimp = env_modules.Clone()
|
2019-11-05 18:06:06 +01:00
|
|
|
|
2020-03-06 13:31:52 +01:00
|
|
|
# Force bundled version for now, there's no released version of Assimp with
|
|
|
|
# support for ArmaturePopulate which we use from their master branch.
|
|
|
|
if True: # env['builtin_assimp']:
|
|
|
|
thirdparty_dir = "#thirdparty/assimp"
|
2019-04-03 19:24:00 +02:00
|
|
|
|
2020-03-30 08:28:32 +02:00
|
|
|
env_assimp.Prepend(CPPPATH=["#thirdparty/assimp"])
|
|
|
|
env_assimp.Prepend(CPPPATH=["#thirdparty/assimp/code"])
|
|
|
|
env_assimp.Prepend(CPPPATH=["#thirdparty/assimp/include"])
|
2020-03-06 13:31:52 +01:00
|
|
|
|
2020-03-30 08:28:32 +02:00
|
|
|
# env_assimp.Append(CPPDEFINES=['ASSIMP_DOUBLE_PRECISION']) # TODO default to what godot is compiled with for future double support
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_SINGLETHREADED"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_BOOST_WORKAROUND"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_OWN_ZLIB"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_EXPORT"])
|
2020-03-06 13:31:52 +01:00
|
|
|
|
|
|
|
# Importers we don't need
|
2020-03-30 08:28:32 +02:00
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_3D_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_3DS_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_3MF_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_AC_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_AMF_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_ASE_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_ASSBIN_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_B3D_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_BLEND_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_BVH_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_C4D_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_COB_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_COLLADA_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_CSM_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_DXF_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_GLTF2_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_GLTF_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_HMP_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_IFC_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_IRR_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_IRRMESH_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_LWO_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_LWS_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_M3D_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MD2_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MD3_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MD5_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MD5_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MDC_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MDL_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MMD_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MS3D_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_NDO_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_NFF_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_OBJ_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_OFF_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_OGRE_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_OPENGEX_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_PLY_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_Q3BSP_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_Q3D_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_RAW_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_SIB_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_SMD_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_STEP_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_STL_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_TERRAGEN_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_X3D_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_XGL_IMPORTER"])
|
|
|
|
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_X_IMPORTER"])
|
|
|
|
|
|
|
|
if env["platform"] == "windows":
|
|
|
|
env_assimp.Append(CPPDEFINES=["PLATFORM_WINDOWS"])
|
|
|
|
env_assimp.Append(CPPDEFINES=[("PLATFORM", "WINDOWS")])
|
|
|
|
elif env["platform"] == "x11":
|
|
|
|
env_assimp.Append(CPPDEFINES=["PLATFORM_LINUX"])
|
|
|
|
env_assimp.Append(CPPDEFINES=[("PLATFORM", "LINUX")])
|
|
|
|
elif env["platform"] == "osx":
|
|
|
|
env_assimp.Append(CPPDEFINES=["PLATFORM_DARWIN"])
|
|
|
|
env_assimp.Append(CPPDEFINES=[("PLATFORM", "DARWIN")])
|
2020-03-06 13:31:52 +01:00
|
|
|
|
|
|
|
env_thirdparty = env_assimp.Clone()
|
|
|
|
env_thirdparty.disable_warnings()
|
2020-03-30 08:28:32 +02:00
|
|
|
env_thirdparty.add_source_files(env.modules_sources, Glob("#thirdparty/assimp/code/CApi/*.cpp"))
|
|
|
|
env_thirdparty.add_source_files(env.modules_sources, Glob("#thirdparty/assimp/code/Common/*.cpp"))
|
|
|
|
env_thirdparty.add_source_files(env.modules_sources, Glob("#thirdparty/assimp/code/PostProcessing/*.cpp"))
|
|
|
|
env_thirdparty.add_source_files(env.modules_sources, Glob("#thirdparty/assimp/code/Material/*.cpp"))
|
|
|
|
env_thirdparty.add_source_files(env.modules_sources, Glob("#thirdparty/assimp/code/FBX/*.cpp"))
|
2019-04-03 19:24:00 +02:00
|
|
|
|
|
|
|
# Godot's own source files
|
|
|
|
env_assimp.add_source_files(env.modules_sources, "*.cpp")
|