216 lines
7.1 KiB
C++
216 lines
7.1 KiB
C++
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// Copyright 2009-2020 Intel Corporation
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// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include "geometry.h"
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#include "buffer.h"
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namespace embree
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{
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/*! Grid Mesh */
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struct GridMesh : public Geometry
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{
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/*! type of this geometry */
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static const Geometry::GTypeMask geom_type = Geometry::MTY_GRID_MESH;
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/*! grid */
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struct Grid
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{
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unsigned int startVtxID;
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unsigned int lineVtxOffset;
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unsigned short resX,resY;
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/* border flags due to 3x3 vertex pattern */
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__forceinline unsigned int get3x3FlagsX(const unsigned int x) const
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{
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return (x + 2 >= (unsigned int)resX) ? (1<<15) : 0;
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}
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/* border flags due to 3x3 vertex pattern */
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__forceinline unsigned int get3x3FlagsY(const unsigned int y) const
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{
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return (y + 2 >= (unsigned int)resY) ? (1<<15) : 0;
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}
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/*! outputs grid structure */
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__forceinline friend embree_ostream operator<<(embree_ostream cout, const Grid& t) {
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return cout << "Grid { startVtxID " << t.startVtxID << ", lineVtxOffset " << t.lineVtxOffset << ", resX " << t.resX << ", resY " << t.resY << " }";
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}
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};
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public:
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/*! grid mesh construction */
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GridMesh (Device* device);
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/* geometry interface */
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public:
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void setMask(unsigned mask);
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void setNumTimeSteps (unsigned int numTimeSteps);
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void setVertexAttributeCount (unsigned int N);
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void setBuffer(RTCBufferType type, unsigned int slot, RTCFormat format, const Ref<Buffer>& buffer, size_t offset, size_t stride, unsigned int num);
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void* getBuffer(RTCBufferType type, unsigned int slot);
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void updateBuffer(RTCBufferType type, unsigned int slot);
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void commit();
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bool verify();
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void interpolate(const RTCInterpolateArguments* const args);
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void addElementsToCount (GeometryCounts & counts) const;
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__forceinline unsigned int getNumSubGrids(const size_t gridID)
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{
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const Grid &g = grid(gridID);
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return max((unsigned int)1,((unsigned int)g.resX >> 1) * ((unsigned int)g.resY >> 1));
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}
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/*! get fast access to first vertex buffer */
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__forceinline float * getCompactVertexArray () const {
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return (float*) vertices0.getPtr();
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}
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public:
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/*! returns number of vertices */
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__forceinline size_t numVertices() const {
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return vertices[0].size();
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}
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/*! returns i'th grid*/
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__forceinline const Grid& grid(size_t i) const {
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return grids[i];
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}
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/*! returns i'th vertex of the first time step */
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__forceinline const Vec3fa vertex(size_t i) const { // FIXME: check if this does a unaligned load
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return vertices0[i];
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}
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/*! returns i'th vertex of the first time step */
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__forceinline const char* vertexPtr(size_t i) const {
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return vertices0.getPtr(i);
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}
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/*! returns i'th vertex of itime'th timestep */
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__forceinline const Vec3fa vertex(size_t i, size_t itime) const {
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return vertices[itime][i];
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}
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/*! returns i'th vertex of itime'th timestep */
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__forceinline const char* vertexPtr(size_t i, size_t itime) const {
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return vertices[itime].getPtr(i);
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}
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/*! returns i'th vertex of the first timestep */
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__forceinline size_t grid_vertex_index(const Grid& g, size_t x, size_t y) const {
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assert(x < (size_t)g.resX);
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assert(y < (size_t)g.resY);
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return g.startVtxID + x + y * g.lineVtxOffset;
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}
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/*! returns i'th vertex of the first timestep */
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__forceinline const Vec3fa grid_vertex(const Grid& g, size_t x, size_t y) const {
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const size_t index = grid_vertex_index(g,x,y);
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return vertex(index);
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}
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/*! returns i'th vertex of the itime'th timestep */
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__forceinline const Vec3fa grid_vertex(const Grid& g, size_t x, size_t y, size_t itime) const {
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const size_t index = grid_vertex_index(g,x,y);
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return vertex(index,itime);
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}
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/*! calculates the build bounds of the i'th primitive, if it's valid */
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__forceinline bool buildBounds(const Grid& g, size_t sx, size_t sy, BBox3fa& bbox) const
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{
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BBox3fa b(empty);
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for (size_t t=0; t<numTimeSteps; t++)
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{
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for (size_t y=sy;y<min(sy+3,(size_t)g.resY);y++)
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for (size_t x=sx;x<min(sx+3,(size_t)g.resX);x++)
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{
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const Vec3fa v = grid_vertex(g,x,y,t);
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if (unlikely(!isvalid(v))) return false;
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b.extend(v);
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}
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}
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bbox = b;
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return true;
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}
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/*! calculates the build bounds of the i'th primitive at the itime'th time segment, if it's valid */
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__forceinline bool buildBounds(const Grid& g, size_t sx, size_t sy, size_t itime, BBox3fa& bbox) const
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{
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assert(itime < numTimeSteps);
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BBox3fa b0(empty);
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for (size_t y=sy;y<min(sy+3,(size_t)g.resY);y++)
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for (size_t x=sx;x<min(sx+3,(size_t)g.resX);x++)
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{
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const Vec3fa v = grid_vertex(g,x,y,itime);
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if (unlikely(!isvalid(v))) return false;
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b0.extend(v);
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}
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/* use bounds of first time step in builder */
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bbox = b0;
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return true;
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}
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__forceinline bool valid(size_t gridID, size_t itime=0) const {
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return valid(gridID, make_range(itime, itime));
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}
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/*! check if the i'th primitive is valid between the specified time range */
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__forceinline bool valid(size_t gridID, const range<size_t>& itime_range) const
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{
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if (unlikely(gridID >= grids.size())) return false;
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const Grid &g = grid(gridID);
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if (unlikely(g.startVtxID + 0 >= vertices0.size())) return false;
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if (unlikely(g.startVtxID + (g.resY-1)*g.lineVtxOffset + g.resX-1 >= vertices0.size())) return false;
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for (size_t y=0;y<g.resY;y++)
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for (size_t x=0;x<g.resX;x++)
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for (size_t itime = itime_range.begin(); itime <= itime_range.end(); itime++)
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if (!isvalid(grid_vertex(g,x,y,itime))) return false;
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return true;
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}
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__forceinline BBox3fa bounds(const Grid& g, size_t sx, size_t sy, size_t itime) const
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{
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BBox3fa box(empty);
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buildBounds(g,sx,sy,itime,box);
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return box;
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}
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__forceinline LBBox3fa linearBounds(const Grid& g, size_t sx, size_t sy, size_t itime) const {
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BBox3fa bounds0, bounds1;
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buildBounds(g,sx,sy,itime+0,bounds0);
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buildBounds(g,sx,sy,itime+1,bounds1);
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return LBBox3fa(bounds0,bounds1);
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}
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/*! calculates the linear bounds of the i'th primitive for the specified time range */
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__forceinline LBBox3fa linearBounds(const Grid& g, size_t sx, size_t sy, const BBox1f& dt) const {
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return LBBox3fa([&] (size_t itime) { return bounds(g,sx,sy,itime); }, dt, time_range, fnumTimeSegments);
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}
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public:
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BufferView<Grid> grids; //!< array of triangles
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BufferView<Vec3fa> vertices0; //!< fast access to first vertex buffer
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vector<BufferView<Vec3fa>> vertices; //!< vertex array for each timestep
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vector<RawBufferView> vertexAttribs; //!< vertex attributes
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};
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namespace isa
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{
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struct GridMeshISA : public GridMesh
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{
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GridMeshISA (Device* device)
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: GridMesh(device) {}
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};
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}
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DECLARE_ISA_FUNCTION(GridMesh*, createGridMesh, Device*);
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}
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