2020-02-10 15:24:00 +01:00
|
|
|
<?xml version="1.0" encoding="UTF-8" ?>
|
2022-02-14 14:18:53 +01:00
|
|
|
<class name="NavigationObstacle2D" inherits="Node" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
2020-02-10 15:24:00 +01:00
|
|
|
<brief_description>
|
|
|
|
2D Obstacle used in navigation for collision avoidance.
|
|
|
|
</brief_description>
|
|
|
|
<description>
|
2021-03-08 09:47:18 +01:00
|
|
|
2D Obstacle used in navigation for collision avoidance. The obstacle needs navigation data to work correctly. [NavigationObstacle2D] is physics safe.
|
2022-06-02 01:24:43 +02:00
|
|
|
[b]Note:[/b] Obstacles are intended as a last resort option for constantly moving objects that cannot be (re)baked to a navigation mesh efficiently.
|
2020-02-10 15:24:00 +01:00
|
|
|
</description>
|
|
|
|
<tutorials>
|
|
|
|
</tutorials>
|
2022-05-14 23:33:09 +02:00
|
|
|
<methods>
|
|
|
|
<method name="get_rid" qualifiers="const">
|
|
|
|
<return type="RID" />
|
|
|
|
<description>
|
|
|
|
Returns the [RID] of this obstacle on the [NavigationServer2D].
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
</methods>
|
2021-10-21 22:25:06 +02:00
|
|
|
<members>
|
|
|
|
<member name="estimate_radius" type="bool" setter="set_estimate_radius" getter="is_radius_estimated" default="true">
|
|
|
|
Enables radius estimation algorithm which uses parent's collision shapes to determine the obstacle radius.
|
|
|
|
</member>
|
|
|
|
<member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
|
|
|
|
The radius of the agent. Used only if [member estimate_radius] is set to false.
|
|
|
|
</member>
|
|
|
|
</members>
|
2020-02-10 15:24:00 +01:00
|
|
|
</class>
|