virtualx-engine/doc/classes/TextureProgress.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="TextureProgress" inherits="Range" category="Core" version="3.0.alpha.custom_build">
<brief_description>
Textured progress bar.
</brief_description>
<description>
A [ProgressBar] that uses textures to display fill percentage. Can be set to linear or radial mode.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_fill_degrees">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_fill_mode">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_nine_patch_stretch" qualifiers="const">
<return type="bool">
</return>
<description>
Returns true if textures are stretched as nine-patches or false otherwise.
</description>
</method>
<method name="get_over_texture" qualifiers="const">
<return type="Texture">
</return>
<description>
</description>
</method>
<method name="get_progress_texture" qualifiers="const">
<return type="Texture">
</return>
<description>
</description>
</method>
<method name="get_radial_center_offset">
<return type="Vector2">
</return>
<description>
</description>
</method>
<method name="get_radial_initial_angle">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_stretch_margin" qualifiers="const">
<return type="int">
</return>
<argument index="0" name="margin" type="int" enum="Margin">
</argument>
<description>
Return nine-patch texture offset for a given margin (MARGIN_LEFT, MARGIN_TOP, MARGIN_RIGHT, MARGIN_BOTTOM).
</description>
</method>
<method name="get_under_texture" qualifiers="const">
<return type="Texture">
</return>
<description>
</description>
</method>
<method name="set_fill_degrees">
<return type="void">
</return>
<argument index="0" name="mode" type="float">
</argument>
<description>
</description>
</method>
<method name="set_fill_mode">
<return type="void">
</return>
<argument index="0" name="mode" type="int">
</argument>
<description>
</description>
</method>
<method name="set_nine_patch_stretch">
<return type="void">
</return>
<argument index="0" name="stretch" type="bool">
</argument>
<description>
Set if textures should be stretched as nine-patches.
</description>
</method>
<method name="set_over_texture">
<return type="void">
</return>
<argument index="0" name="tex" type="Texture">
</argument>
<description>
</description>
</method>
<method name="set_progress_texture">
<return type="void">
</return>
<argument index="0" name="tex" type="Texture">
</argument>
<description>
</description>
</method>
<method name="set_radial_center_offset">
<return type="void">
</return>
<argument index="0" name="mode" type="Vector2">
</argument>
<description>
</description>
</method>
<method name="set_radial_initial_angle">
<return type="void">
</return>
<argument index="0" name="mode" type="float">
</argument>
<description>
</description>
</method>
<method name="set_stretch_margin">
<return type="void">
</return>
<argument index="0" name="margin" type="int" enum="Margin">
</argument>
<argument index="1" name="value" type="int">
</argument>
<description>
Set nine-patch texture offset for a given margin (MARGIN_LEFT, MARGIN_TOP, MARGIN_RIGHT, MARGIN_BOTTOM).
</description>
</method>
<method name="set_under_texture">
<return type="void">
</return>
<argument index="0" name="tex" type="Texture">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="fill_mode" type="int" setter="set_fill_mode" getter="get_fill_mode">
The fill direction. Uses FILL_* constants.
</member>
<member name="nine_patch_stretch" type="bool" setter="set_nine_patch_stretch" getter="get_nine_patch_stretch">
If [code]true[/code] textures will be stretched as [NinePatchRect]. Uses [code]stretch_margin[/code] properties (see below). Default value: [code]false[/code]
</member>
<member name="radial_center_offset" type="Vector2" setter="set_radial_center_offset" getter="get_radial_center_offset">
The offset amount for radial mode.
</member>
<member name="radial_fill_degrees" type="float" setter="set_fill_degrees" getter="get_fill_degrees">
The amount of the texture to use for radial mode.
</member>
<member name="radial_initial_angle" type="float" setter="set_radial_initial_angle" getter="get_radial_initial_angle">
Start angle for radial mode.
</member>
<member name="stretch_margin_bottom" type="int" setter="set_stretch_margin" getter="get_stretch_margin">
Nine-patch texture offset for bottom margin.
</member>
<member name="stretch_margin_left" type="int" setter="set_stretch_margin" getter="get_stretch_margin">
Nine-patch texture offset for left margin.
</member>
<member name="stretch_margin_right" type="int" setter="set_stretch_margin" getter="get_stretch_margin">
Nine-patch texture offset for right margin.
</member>
<member name="stretch_margin_top" type="int" setter="set_stretch_margin" getter="get_stretch_margin">
Nine-patch texture offset for top margin.
</member>
<member name="texture_over" type="Texture" setter="set_over_texture" getter="get_over_texture">
The [Texture] that will be drawn over the progress bar.
</member>
<member name="texture_progress" type="Texture" setter="set_progress_texture" getter="get_progress_texture">
The [Texture] used to display [code]value[/code].
</member>
<member name="texture_under" type="Texture" setter="set_under_texture" getter="get_under_texture">
The [Texture] that will be drawn under the progress bar.
</member>
</members>
<constants>
<constant name="FILL_LEFT_TO_RIGHT" value="0">
</constant>
<constant name="FILL_RIGHT_TO_LEFT" value="1">
</constant>
<constant name="FILL_TOP_TO_BOTTOM" value="2">
</constant>
<constant name="FILL_BOTTOM_TO_TOP" value="3">
</constant>
<constant name="FILL_CLOCKWISE" value="4">
</constant>
<constant name="FILL_COUNTER_CLOCKWISE" value="5">
</constant>
</constants>
</class>