2018-07-26 11:56:21 +02:00
|
|
|
<?xml version="1.0" encoding="UTF-8" ?>
|
2022-03-16 23:01:02 +01:00
|
|
|
<class name="VisualShaderNodeCubeMapUniform" inherits="VisualShaderNodeTextureUniform" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
2018-07-26 11:56:21 +02:00
|
|
|
<brief_description>
|
2020-01-27 16:14:10 +01:00
|
|
|
A [CubeMap] uniform node to be used within the visual shader graph.
|
2018-07-26 11:56:21 +02:00
|
|
|
</brief_description>
|
|
|
|
<description>
|
2020-01-27 16:14:10 +01:00
|
|
|
Translated to [code]uniform samplerCube[/code] in the shader language. The output value can be used as port for [VisualShaderNodeCubeMap].
|
2018-07-26 11:56:21 +02:00
|
|
|
</description>
|
|
|
|
<tutorials>
|
|
|
|
</tutorials>
|
|
|
|
<methods>
|
|
|
|
</methods>
|
|
|
|
<constants>
|
|
|
|
</constants>
|
|
|
|
</class>
|