62 lines
2 KiB
Diff
62 lines
2 KiB
Diff
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diff --git a/thirdparty/glslang/glslang/OSDependent/Unix/ossource.cpp b/thirdparty/glslang/glslang/OSDependent/Unix/ossource.cpp
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index 81da99c2c4..1cbd616e98 100644
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--- a/thirdparty/glslang/glslang/OSDependent/Unix/ossource.cpp
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+++ b/thirdparty/glslang/glslang/OSDependent/Unix/ossource.cpp
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@@ -65,43 +65,6 @@ static void DetachThreadLinux(void *)
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DetachThread();
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}
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-//
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-// Registers cleanup handler, sets cancel type and state, and executes the thread specific
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-// cleanup handler. This function will be called in the Standalone.cpp for regression
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-// testing. When OpenGL applications are run with the driver code, Linux OS does the
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-// thread cleanup.
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-//
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-void OS_CleanupThreadData(void)
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-{
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-#if defined(__ANDROID__) || defined(__Fuchsia__)
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- DetachThreadLinux(NULL);
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-#else
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- int old_cancel_state, old_cancel_type;
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- void *cleanupArg = NULL;
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-
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- //
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- // Set thread cancel state and push cleanup handler.
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- //
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- pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, &old_cancel_state);
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- pthread_cleanup_push(DetachThreadLinux, (void *) cleanupArg);
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-
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- //
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- // Put the thread in deferred cancellation mode.
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- //
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- pthread_setcanceltype(PTHREAD_CANCEL_DEFERRED, &old_cancel_type);
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-
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- //
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- // Pop cleanup handler and execute it prior to unregistering the cleanup handler.
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- //
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- pthread_cleanup_pop(1);
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-
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- //
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- // Restore the thread's previous cancellation mode.
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- //
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- pthread_setcanceltype(old_cancel_state, NULL);
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-#endif
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-}
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-
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//
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// Thread Local Storage Operations
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//
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diff --git a/thirdparty/glslang/glslang/OSDependent/osinclude.h b/thirdparty/glslang/glslang/OSDependent/osinclude.h
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index 218abe4f23..fcfeff2cc4 100644
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--- a/thirdparty/glslang/glslang/OSDependent/osinclude.h
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+++ b/thirdparty/glslang/glslang/OSDependent/osinclude.h
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@@ -54,8 +54,6 @@ void ReleaseGlobalLock();
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typedef unsigned int (*TThreadEntrypoint)(void*);
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-void OS_CleanupThreadData(void);
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-
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void OS_DumpMemoryCounters();
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} // end namespace glslang
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