2021-03-06 00:12:42 +01:00
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namespace Godot.SourceGenerators
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{
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public static class GodotClasses
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{
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2022-12-07 16:16:51 +01:00
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public const string GodotObject = "Godot.GodotObject";
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2024-02-18 14:40:31 +01:00
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public const string Node = "Godot.Node";
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public const string AssemblyHasScriptsAttr = "Godot.AssemblyHasScriptsAttribute";
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2022-02-27 21:57:30 +01:00
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public const string ExportAttr = "Godot.ExportAttribute";
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2022-08-22 19:23:45 +02:00
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public const string ExportCategoryAttr = "Godot.ExportCategoryAttribute";
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public const string ExportGroupAttr = "Godot.ExportGroupAttribute";
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public const string ExportSubgroupAttr = "Godot.ExportSubgroupAttribute";
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2022-07-28 17:41:47 +02:00
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public const string SignalAttr = "Godot.SignalAttribute";
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2022-08-15 05:57:52 +02:00
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public const string MustBeVariantAttr = "Godot.MustBeVariantAttribute";
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public const string GodotClassNameAttr = "Godot.GodotClassNameAttribute";
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2023-02-02 00:54:16 +01:00
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public const string GlobalClassAttr = "Godot.GlobalClassAttribute";
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2022-02-27 21:57:30 +01:00
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public const string SystemFlagsAttr = "System.FlagsAttribute";
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2021-03-06 00:12:42 +01:00
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}
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}
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