19 lines
336 B
C++
19 lines
336 B
C++
|
// Copyright NVIDIA Corporation 2008 -- Ignacio Castano <icastano@nvidia.com>
|
||
|
|
||
|
#pragma once
|
||
|
#ifndef NV_MESH_SINGLEFACEMAP_H
|
||
|
#define NV_MESH_SINGLEFACEMAP_H
|
||
|
|
||
|
namespace nv
|
||
|
{
|
||
|
namespace HalfEdge
|
||
|
{
|
||
|
class Mesh;
|
||
|
}
|
||
|
|
||
|
void computeSingleFaceMap(HalfEdge::Mesh * mesh);
|
||
|
|
||
|
} // nv namespace
|
||
|
|
||
|
#endif // NV_MESH_SINGLEFACEMAP_H
|