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import os
import sys
def is_active ( ) :
return True
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def get_name ( ) :
return " iOS "
def can_build ( ) :
import sys
if sys . platform == ' darwin ' :
return True
return False
def get_opts ( ) :
return [
( ' IPHONEPLATFORM ' , ' name of the iphone platform ' , ' iPhoneOS ' ) ,
( ' IPHONEPATH ' , ' the path to iphone toolchain ' , ' /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain ' ) ,
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( ' IOS_SDK_VERSION ' , ' The SDK version ' , ' iPhoneOS ' ) ,
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( ' IPHONESDK ' , ' path to the iphone SDK ' , ' /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/$ {IOS_SDK_VERSION} .sdk/ ' ) ,
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( ' game_center ' , ' Support for game center ' , ' yes ' ) ,
( ' store_kit ' , ' Support for in-app store ' , ' yes ' ) ,
( ' ios_gles22_override ' , ' Force GLES2.0 on iOS ' , ' yes ' ) ,
( ' ios_appirater ' , ' Enable Appirater ' , ' no ' ) ,
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( ' ios_exceptions ' , ' Use exceptions when compiling on playbook ' , ' yes ' ) ,
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]
def get_flags ( ) :
return [
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( ' tools ' , ' no ' ) ,
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( ' webp ' , ' yes ' ) ,
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( ' openssl ' , ' builtin ' ) , #use builtin openssl
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]
def configure ( env ) :
env . Append ( CPPPATH = [ ' #platform/iphone ' , ' #platform/iphone/include ' ] )
env [ ' ENV ' ] [ ' PATH ' ] = env [ ' IPHONEPATH ' ] + " /Developer/usr/bin/: " + env [ ' ENV ' ] [ ' PATH ' ]
# env['CC'] = '$IPHONEPATH/Developer/usr/bin/gcc'
# env['CXX'] = '$IPHONEPATH/Developer/usr/bin/g++'
env [ ' CC ' ] = ' $IPHONEPATH/usr/bin/clang '
env [ ' CXX ' ] = ' $IPHONEPATH/usr/bin/clang++ '
env [ ' AR ' ] = ' ar '
import string
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if ( env [ " bits " ] == " 64 " ) :
#env['CCFLAGS'] = string.split('-arch arm64 -fmessage-length=0 -fdiagnostics-show-note-include-stack -fmacro-backtrace-limit=0 -Wno-trigraphs -fpascal-strings -O0 -Wno-missing-field-initializers -Wno-missing-prototypes -Wno-return-type -Wno-non-virtual-dtor -Wno-overloaded-virtual -Wno-exit-time-destructors -Wno-missing-braces -Wparentheses -Wswitch -Wno-unused-function -Wno-unused-label -Wno-unused-parameter -Wno-unused-variable -Wunused-value -Wno-empty-body -Wno-uninitialized -Wno-unknown-pragmas -Wno-shadow -Wno-four-char-constants -Wno-conversion -Wno-constant-conversion -Wno-int-conversion -Wno-bool-conversion -Wno-enum-conversion -Wshorten-64-to-32 -Wno-newline-eof -Wno-c++11-extensions -fstrict-aliasing -Wdeprecated-declarations -Winvalid-offsetof -g -Wno-sign-conversion -miphoneos-version-min=5.1.1 -Wmost -Wno-four-char-constants -Wno-unknown-pragmas -Wno-invalid-offsetof -ffast-math -m64 -DDEBUG -D_DEBUG -MMD -MT dependencies -isysroot $IPHONESDK')
env [ ' CCFLAGS ' ] = string . split ( ' -fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -Wno-trigraphs -fpascal-strings -Wmissing-prototypes -Wreturn-type -Wparentheses -Wswitch -Wno-unused-parameter -Wunused-variable -Wunused-value -Wno-shorten-64-to-32 -gdwarf-2 -fvisibility=hidden -Wno-sign-conversion -MMD -MT dependencies -miphoneos-version-min=5.1.1 -isysroot $IPHONESDK ' )
env . Append ( CPPFLAGS = [ ' -DNEED_LONG_INT ' ] )
env . Append ( CPPFLAGS = [ ' -DLIBYUV_DISABLE_NEON ' ] )
else :
env [ ' CCFLAGS ' ] = string . split ( ' -fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -Wno-trigraphs -fpascal-strings -Wmissing-prototypes -Wreturn-type -Wparentheses -Wswitch -Wno-unused-parameter -Wunused-variable -Wunused-value -Wno-shorten-64-to-32 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk -gdwarf-2 -fvisibility=hidden -Wno-sign-conversion -mthumb " -DIBOutlet=__attribute__((iboutlet)) " " -DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName))) " " -DIBAction=void)__attribute__((ibaction) " -miphoneos-version-min=4.3 -MMD -MT dependencies -isysroot $IPHONESDK ' )
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if ( env [ " bits " ] == " 64 " ) :
env . Append ( LINKFLAGS = [ ' -arch ' , ' arm64 ' , ' -Wl,-dead_strip ' , ' -miphoneos-version-min=5.1.1 ' ,
' -isysroot ' , ' $IPHONESDK ' ,
#'-stdlib=libc++',
' -framework ' , ' Foundation ' ,
' -framework ' , ' UIKit ' ,
' -framework ' , ' CoreGraphics ' ,
' -framework ' , ' OpenGLES ' ,
' -framework ' , ' QuartzCore ' ,
' -framework ' , ' CoreAudio ' ,
' -framework ' , ' AudioToolbox ' ,
' -framework ' , ' SystemConfiguration ' ,
' -framework ' , ' Security ' ,
#'-framework', 'AdSupport',
' -framework ' , ' MediaPlayer ' ,
' -framework ' , ' AVFoundation ' ,
' -framework ' , ' CoreMedia ' ,
] )
else :
env . Append ( LINKFLAGS = [ ' -arch ' , ' armv7 ' , ' -Wl,-dead_strip ' , ' -miphoneos-version-min=4.3 ' ,
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' -isysroot ' , ' $IPHONESDK ' ,
' -framework ' , ' Foundation ' ,
' -framework ' , ' UIKit ' ,
' -framework ' , ' CoreGraphics ' ,
' -framework ' , ' OpenGLES ' ,
' -framework ' , ' QuartzCore ' ,
' -framework ' , ' CoreAudio ' ,
' -framework ' , ' AudioToolbox ' ,
' -framework ' , ' SystemConfiguration ' ,
' -framework ' , ' Security ' ,
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#'-framework', 'AdSupport',
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' -framework ' , ' MediaPlayer ' ,
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' -framework ' , ' AVFoundation ' ,
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' -framework ' , ' CoreMedia ' ,
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] )
if env [ ' game_center ' ] == ' yes ' :
env . Append ( CPPFLAGS = [ ' -fblocks ' , ' -DGAME_CENTER_ENABLED ' ] )
env . Append ( LINKFLAGS = [ ' -framework ' , ' GameKit ' ] )
if env [ ' store_kit ' ] == ' yes ' :
env . Append ( CPPFLAGS = [ ' -DSTOREKIT_ENABLED ' ] )
env . Append ( LINKFLAGS = [ ' -framework ' , ' StoreKit ' ] )
env . Append ( CPPPATH = [ ' $IPHONESDK/usr/include ' , ' $IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers ' , ' $IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers ' ] )
if ( env [ " target " ] == " release " ) :
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env . Append ( CCFLAGS = [ ' -O3 ' , ' -ffast-math ' , ' -DNS_BLOCK_ASSERTIONS=1 ' , ' -Wall ' ] )
env . Append ( LINKFLAGS = [ ' -O3 ' , ' -ffast-math ' ] )
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elif env [ " target " ] == " release_debug " :
env . Append ( CCFLAGS = [ ' -Os ' , ' -ffast-math ' , ' -DNS_BLOCK_ASSERTIONS=1 ' , ' -Wall ' , ' -DDEBUG_ENABLED ' ] )
env . Append ( LINKFLAGS = [ ' -Os ' , ' -ffast-math ' ] )
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env . Append ( CPPFLAGS = [ ' -DDEBUG_MEMORY_ENABLED ' ] )
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elif ( env [ " target " ] == " debug " ) :
env . Append ( CCFLAGS = [ ' -D_DEBUG ' , ' -DDEBUG=1 ' , ' -gdwarf-2 ' , ' -Wall ' , ' -O0 ' , ' -DDEBUG_ENABLED ' ] )
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env . Append ( CPPFLAGS = [ ' -DDEBUG_MEMORY_ENABLED ' ] )
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elif ( env [ " target " ] == " profile " ) :
env . Append ( CCFLAGS = [ ' -g ' , ' -pg ' , ' -Os ' , ' -ffast-math ' ] )
env . Append ( LINKFLAGS = [ ' -pg ' ] )
env [ ' ENV ' ] [ ' CODESIGN_ALLOCATE ' ] = ' /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate '
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env . Append ( CPPFLAGS = [ ' -DIPHONE_ENABLED ' , ' -DUNIX_ENABLED ' , ' -DGLES2_ENABLED ' , ' -DMPC_FIXED_POINT ' ] )
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if env [ ' ios_exceptions ' ] == ' yes ' :
env . Append ( CPPFLAGS = [ ' -fexceptions ' ] )
else :
env . Append ( CPPFLAGS = [ ' -fno-exceptions ' ] )
#env['neon_enabled']=True
env [ ' S_compiler ' ] = ' $IPHONEPATH/Developer/usr/bin/gcc '
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import methods
env . Append ( BUILDERS = { ' GLSL120 ' : env . Builder ( action = methods . build_legacygl_headers , suffix = ' glsl.h ' , src_suffix = ' .glsl ' ) } )
env . Append ( BUILDERS = { ' GLSL ' : env . Builder ( action = methods . build_glsl_headers , suffix = ' glsl.h ' , src_suffix = ' .glsl ' ) } )
env . Append ( BUILDERS = { ' GLSL120GLES ' : env . Builder ( action = methods . build_gles2_headers , suffix = ' glsl.h ' , src_suffix = ' .glsl ' ) } )
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