2018-05-12 09:38:00 +02:00
|
|
|
<?xml version="1.0" encoding="UTF-8" ?>
|
2019-04-01 12:33:56 +02:00
|
|
|
<class name="Skeleton2D" inherits="Node2D" category="Core" version="3.2">
|
2018-05-12 09:38:00 +02:00
|
|
|
<brief_description>
|
2019-10-10 05:10:28 +02:00
|
|
|
Skeleton for 2D characters and animated objects.
|
2018-05-12 09:38:00 +02:00
|
|
|
</brief_description>
|
|
|
|
<description>
|
|
|
|
</description>
|
|
|
|
<tutorials>
|
2019-03-13 06:48:18 +01:00
|
|
|
<link>http://docs.godotengine.org/en/latest/tutorials/animation/2d_skeletons.html</link>
|
2018-05-12 09:38:00 +02:00
|
|
|
</tutorials>
|
|
|
|
<methods>
|
|
|
|
<method name="get_bone">
|
|
|
|
<return type="Bone2D">
|
|
|
|
</return>
|
2018-08-21 00:35:30 +02:00
|
|
|
<argument index="0" name="idx" type="int">
|
2018-05-12 09:38:00 +02:00
|
|
|
</argument>
|
|
|
|
<description>
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
<method name="get_bone_count" qualifiers="const">
|
|
|
|
<return type="int">
|
|
|
|
</return>
|
|
|
|
<description>
|
2019-10-10 05:10:28 +02:00
|
|
|
Returns the amount of bones in the skeleton.
|
2018-05-12 09:38:00 +02:00
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
<method name="get_skeleton" qualifiers="const">
|
|
|
|
<return type="RID">
|
|
|
|
</return>
|
|
|
|
<description>
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
</methods>
|
2019-02-18 09:35:10 +01:00
|
|
|
<signals>
|
|
|
|
<signal name="bone_setup_changed">
|
|
|
|
<description>
|
|
|
|
</description>
|
|
|
|
</signal>
|
|
|
|
</signals>
|
2018-05-12 09:38:00 +02:00
|
|
|
<constants>
|
|
|
|
</constants>
|
|
|
|
</class>
|