2017-09-12 22:42:36 +02:00
<?xml version="1.0" encoding="UTF-8" ?>
2020-02-01 02:03:48 +01:00
<class name= "GDScript" inherits= "Script" version= "4.0" >
2017-09-12 22:42:36 +02:00
<brief_description >
A script implemented in the GDScript programming language.
</brief_description>
<description >
2019-11-30 19:15:06 +01:00
A script implemented in the GDScript programming language. The script extends the functionality of all objects that instance it.
2017-09-12 22:42:36 +02:00
[method new] creates a new instance of the script. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
</description>
<tutorials >
2020-08-05 14:43:40 +02:00
<link title= "GDScript tutorial index" > https://docs.godotengine.org/en/latest/getting_started/scripting/gdscript/index.html</link>
2017-09-12 22:42:36 +02:00
</tutorials>
<methods >
<method name= "get_as_byte_code" qualifiers= "const" >
2020-02-18 13:59:24 +01:00
<return type= "PackedByteArray" >
2017-09-12 22:42:36 +02:00
</return>
<description >
Returns byte code for the script source code.
</description>
</method>
<method name= "new" qualifiers= "vararg" >
2019-08-29 15:33:52 +02:00
<return type= "Variant" >
2017-09-12 22:42:36 +02:00
</return>
<description >
Returns a new instance of the script.
For example:
[codeblock]
var MyClass = load("myclass.gd")
var instance = MyClass.new()
assert(instance.get_script() == MyClass)
[/codeblock]
</description>
</method>
</methods>
<constants >
</constants>
</class>