2017-03-05 15:47:28 +01:00
|
|
|
/*************************************************************************/
|
|
|
|
/* line_builder.h */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
2017-08-27 14:16:55 +02:00
|
|
|
/* https://godotengine.org */
|
2017-03-05 15:47:28 +01:00
|
|
|
/*************************************************************************/
|
2020-01-01 11:16:22 +01:00
|
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
2017-03-05 15:47:28 +01:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
2018-01-05 00:50:27 +01:00
|
|
|
|
2016-12-09 02:52:40 +01:00
|
|
|
#ifndef LINE_BUILDER_H
|
|
|
|
#define LINE_BUILDER_H
|
|
|
|
|
2020-11-07 23:33:38 +01:00
|
|
|
#include "core/math/color.h"
|
2018-09-11 18:13:45 +02:00
|
|
|
#include "core/math/vector2.h"
|
2017-09-12 21:09:06 +02:00
|
|
|
#include "line_2d.h"
|
2019-02-12 17:18:13 +01:00
|
|
|
#include "scene/resources/gradient.h"
|
2016-12-09 02:52:40 +01:00
|
|
|
|
|
|
|
class LineBuilder {
|
|
|
|
public:
|
|
|
|
// TODO Move in a struct and reference it
|
|
|
|
// Input
|
|
|
|
Vector<Vector2> points;
|
2017-09-12 21:09:06 +02:00
|
|
|
Line2D::LineJointMode joint_mode;
|
|
|
|
Line2D::LineCapMode begin_cap_mode;
|
|
|
|
Line2D::LineCapMode end_cap_mode;
|
2016-12-09 02:52:40 +01:00
|
|
|
float width;
|
2019-05-01 06:50:01 +02:00
|
|
|
Curve *curve;
|
2016-12-09 02:52:40 +01:00
|
|
|
Color default_color;
|
2017-05-29 02:46:48 +02:00
|
|
|
Gradient *gradient;
|
2017-09-12 21:09:06 +02:00
|
|
|
Line2D::LineTextureMode texture_mode;
|
2016-12-09 02:52:40 +01:00
|
|
|
float sharp_limit;
|
|
|
|
int round_precision;
|
2018-02-25 01:48:37 +01:00
|
|
|
float tile_aspect; // w/h
|
2016-12-09 02:52:40 +01:00
|
|
|
// TODO offset_joints option (offers alternative implementation of round joints)
|
|
|
|
|
|
|
|
// TODO Move in a struct and reference it
|
|
|
|
// Output
|
|
|
|
Vector<Vector2> vertices;
|
|
|
|
Vector<Color> colors;
|
|
|
|
Vector<Vector2> uvs;
|
|
|
|
Vector<int> indices;
|
|
|
|
|
|
|
|
LineBuilder();
|
|
|
|
|
|
|
|
void build();
|
|
|
|
void clear_output();
|
|
|
|
|
|
|
|
private:
|
|
|
|
enum Orientation {
|
|
|
|
UP = 0,
|
|
|
|
DOWN = 1
|
|
|
|
};
|
|
|
|
|
|
|
|
// Triangle-strip methods
|
|
|
|
void strip_begin(Vector2 up, Vector2 down, Color color, float uvx);
|
|
|
|
void strip_new_quad(Vector2 up, Vector2 down, Color color, float uvx);
|
|
|
|
void strip_add_quad(Vector2 up, Vector2 down, Color color, float uvx);
|
|
|
|
void strip_add_tri(Vector2 up, Orientation orientation);
|
|
|
|
void strip_add_arc(Vector2 center, float angle_delta, Orientation orientation);
|
|
|
|
|
|
|
|
void new_arc(Vector2 center, Vector2 vbegin, float angle_delta, Color color, Rect2 uv_rect);
|
|
|
|
|
|
|
|
private:
|
|
|
|
bool _interpolate_color;
|
|
|
|
int _last_index[2]; // Index of last up and down vertices of the strip
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // LINE_BUILDER_H
|