virtualx-engine/demos/2d/kinematic_char/colworld.gd

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GDScript3
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extends Node2D
# member variables here, example:
# var a=2
# var b="textvar"
func _ready():
# Initalization here
pass
func _on_princess_body_enter( body ):
#the name of this editor-generated callback is unfortunate
get_node("youwin").show()