virtualx-engine/doc/classes/VisualShaderNodeGlobalExpression.xml

16 lines
685 B
XML
Raw Normal View History

<?xml version="1.0" encoding="UTF-8" ?>
2020-02-01 02:03:48 +01:00
<class name="VisualShaderNodeGlobalExpression" inherits="VisualShaderNodeExpression" version="4.0">
<brief_description>
A custom global visual shader graph expression written in Godot Shading Language.
</brief_description>
<description>
Custom Godot Shader Language expression, which is placed on top of the generated shader. You can place various function definitions inside to call later in [VisualShaderNodeExpression]s (which are injected in the main shader functions). You can also declare varyings, uniforms and global constants.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>