2021-05-20 12:49:33 +02:00
|
|
|
// Copyright 2009-2021 Intel Corporation
|
2020-12-19 14:50:20 +01:00
|
|
|
// SPDX-License-Identifier: Apache-2.0
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include "../builders/primrefgen.h"
|
|
|
|
#include "../builders/heuristic_spatial.h"
|
|
|
|
#include "../builders/splitter.h"
|
|
|
|
|
|
|
|
#include "../../common/algorithms/parallel_for_for.h"
|
|
|
|
#include "../../common/algorithms/parallel_for_for_prefix_sum.h"
|
|
|
|
|
|
|
|
#define DBG_PRESPLIT(x)
|
|
|
|
#define CHECK_PRESPLIT(x)
|
|
|
|
|
|
|
|
#define GRID_SIZE 1024
|
|
|
|
#define MAX_PRESPLITS_PER_PRIMITIVE_LOG 5
|
|
|
|
#define MAX_PRESPLITS_PER_PRIMITIVE (1<<MAX_PRESPLITS_PER_PRIMITIVE_LOG)
|
|
|
|
#define PRIORITY_CUTOFF_THRESHOLD 1.0f
|
|
|
|
#define PRIORITY_SPLIT_POS_WEIGHT 1.5f
|
|
|
|
|
|
|
|
namespace embree
|
|
|
|
{
|
|
|
|
namespace isa
|
|
|
|
{
|
|
|
|
|
|
|
|
struct PresplitItem
|
|
|
|
{
|
|
|
|
union {
|
|
|
|
float priority;
|
|
|
|
unsigned int data;
|
|
|
|
};
|
|
|
|
unsigned int index;
|
|
|
|
|
|
|
|
__forceinline operator unsigned() const
|
|
|
|
{
|
|
|
|
return reinterpret_cast<const unsigned&>(priority);
|
|
|
|
}
|
|
|
|
__forceinline bool operator < (const PresplitItem& item) const
|
|
|
|
{
|
|
|
|
return (priority < item.priority);
|
|
|
|
}
|
|
|
|
|
|
|
|
template<typename Mesh>
|
|
|
|
__forceinline static float compute_priority(const PrimRef &ref, Scene *scene, const Vec2i &mc)
|
|
|
|
{
|
|
|
|
const unsigned int geomID = ref.geomID();
|
|
|
|
const unsigned int primID = ref.primID();
|
|
|
|
const float area_aabb = area(ref.bounds());
|
|
|
|
const float area_prim = ((Mesh*)scene->get(geomID))->projectedPrimitiveArea(primID);
|
|
|
|
const unsigned int diff = 31 - lzcnt(mc.x^mc.y);
|
|
|
|
assert(area_prim <= area_aabb);
|
|
|
|
//const float priority = powf((area_aabb - area_prim) * powf(PRIORITY_SPLIT_POS_WEIGHT,(float)diff),1.0f/4.0f);
|
|
|
|
const float priority = sqrtf(sqrtf( (area_aabb - area_prim) * powf(PRIORITY_SPLIT_POS_WEIGHT,(float)diff) ));
|
|
|
|
assert(priority >= 0.0f && priority < FLT_LARGE);
|
|
|
|
return priority;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
inline std::ostream &operator<<(std::ostream &cout, const PresplitItem& item) {
|
|
|
|
return cout << "index " << item.index << " priority " << item.priority;
|
|
|
|
};
|
|
|
|
|
|
|
|
template<typename SplitterFactory>
|
|
|
|
void splitPrimitive(SplitterFactory &Splitter,
|
|
|
|
const PrimRef &prim,
|
|
|
|
const unsigned int geomID,
|
|
|
|
const unsigned int primID,
|
|
|
|
const unsigned int split_level,
|
|
|
|
const Vec3fa &grid_base,
|
|
|
|
const float grid_scale,
|
|
|
|
const float grid_extend,
|
|
|
|
PrimRef subPrims[MAX_PRESPLITS_PER_PRIMITIVE],
|
|
|
|
unsigned int& numSubPrims)
|
|
|
|
{
|
|
|
|
assert(split_level <= MAX_PRESPLITS_PER_PRIMITIVE_LOG);
|
|
|
|
if (split_level == 0)
|
|
|
|
{
|
|
|
|
assert(numSubPrims < MAX_PRESPLITS_PER_PRIMITIVE);
|
|
|
|
subPrims[numSubPrims++] = prim;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
const Vec3fa lower = prim.lower;
|
|
|
|
const Vec3fa upper = prim.upper;
|
|
|
|
const Vec3fa glower = (lower-grid_base)*Vec3fa(grid_scale)+Vec3fa(0.2f);
|
|
|
|
const Vec3fa gupper = (upper-grid_base)*Vec3fa(grid_scale)-Vec3fa(0.2f);
|
|
|
|
Vec3ia ilower(floor(glower));
|
|
|
|
Vec3ia iupper(floor(gupper));
|
|
|
|
|
|
|
|
/* this ignores dimensions that are empty */
|
|
|
|
iupper = (Vec3ia)(select(vint4(glower) >= vint4(gupper),vint4(ilower),vint4(iupper)));
|
|
|
|
|
|
|
|
/* compute a morton code for the lower and upper grid coordinates. */
|
|
|
|
const unsigned int lower_code = bitInterleave(ilower.x,ilower.y,ilower.z);
|
|
|
|
const unsigned int upper_code = bitInterleave(iupper.x,iupper.y,iupper.z);
|
|
|
|
|
|
|
|
/* if all bits are equal then we cannot split */
|
|
|
|
if(unlikely(lower_code == upper_code))
|
|
|
|
{
|
|
|
|
assert(numSubPrims < MAX_PRESPLITS_PER_PRIMITIVE);
|
|
|
|
subPrims[numSubPrims++] = prim;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* compute octree level and dimension to perform the split in */
|
|
|
|
const unsigned int diff = 31 - lzcnt(lower_code^upper_code);
|
|
|
|
const unsigned int level = diff / 3;
|
|
|
|
const unsigned int dim = diff % 3;
|
|
|
|
|
|
|
|
/* now we compute the grid position of the split */
|
|
|
|
const unsigned int isplit = iupper[dim] & ~((1<<level)-1);
|
|
|
|
|
|
|
|
/* compute world space position of split */
|
|
|
|
const float inv_grid_size = 1.0f / GRID_SIZE;
|
|
|
|
const float fsplit = grid_base[dim] + isplit * inv_grid_size * grid_extend;
|
|
|
|
|
|
|
|
assert(prim.lower[dim] <= fsplit &&
|
|
|
|
prim.upper[dim] >= fsplit);
|
|
|
|
|
|
|
|
/* split primitive */
|
|
|
|
const auto splitter = Splitter(prim);
|
|
|
|
BBox3fa left,right;
|
|
|
|
splitter(prim.bounds(),dim,fsplit,left,right);
|
|
|
|
assert(!left.empty());
|
|
|
|
assert(!right.empty());
|
|
|
|
|
|
|
|
|
|
|
|
splitPrimitive(Splitter,PrimRef(left ,geomID,primID),geomID,primID,split_level-1,grid_base,grid_scale,grid_extend,subPrims,numSubPrims);
|
|
|
|
splitPrimitive(Splitter,PrimRef(right,geomID,primID),geomID,primID,split_level-1,grid_base,grid_scale,grid_extend,subPrims,numSubPrims);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
template<typename Mesh, typename SplitterFactory>
|
|
|
|
PrimInfo createPrimRefArray_presplit(Geometry* geometry, unsigned int geomID, size_t numPrimRefs, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor)
|
|
|
|
{
|
|
|
|
ParallelPrefixSumState<PrimInfo> pstate;
|
|
|
|
|
|
|
|
/* first try */
|
|
|
|
progressMonitor(0);
|
|
|
|
PrimInfo pinfo = parallel_prefix_sum( pstate, size_t(0), geometry->size(), size_t(1024), PrimInfo(empty), [&](const range<size_t>& r, const PrimInfo& base) -> PrimInfo {
|
|
|
|
return geometry->createPrimRefArray(prims,r,r.begin(),geomID);
|
|
|
|
}, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
|
|
|
|
|
|
|
|
/* if we need to filter out geometry, run again */
|
|
|
|
if (pinfo.size() != numPrimRefs)
|
|
|
|
{
|
|
|
|
progressMonitor(0);
|
|
|
|
pinfo = parallel_prefix_sum( pstate, size_t(0), geometry->size(), size_t(1024), PrimInfo(empty), [&](const range<size_t>& r, const PrimInfo& base) -> PrimInfo {
|
|
|
|
return geometry->createPrimRefArray(prims,r,base.size(),geomID);
|
|
|
|
}, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
|
|
|
|
}
|
|
|
|
return pinfo;
|
|
|
|
}
|
|
|
|
|
|
|
|
__forceinline Vec2i computeMC(const Vec3fa &grid_base, const float grid_scale, const PrimRef &ref)
|
|
|
|
{
|
|
|
|
const Vec3fa lower = ref.lower;
|
|
|
|
const Vec3fa upper = ref.upper;
|
|
|
|
const Vec3fa glower = (lower-grid_base)*Vec3fa(grid_scale)+Vec3fa(0.2f);
|
|
|
|
const Vec3fa gupper = (upper-grid_base)*Vec3fa(grid_scale)-Vec3fa(0.2f);
|
|
|
|
Vec3ia ilower(floor(glower));
|
|
|
|
Vec3ia iupper(floor(gupper));
|
|
|
|
|
|
|
|
/* this ignores dimensions that are empty */
|
|
|
|
iupper = (Vec3ia)select(vint4(glower) >= vint4(gupper),vint4(ilower),vint4(iupper));
|
|
|
|
|
|
|
|
/* compute a morton code for the lower and upper grid coordinates. */
|
|
|
|
const unsigned int lower_code = bitInterleave(ilower.x,ilower.y,ilower.z);
|
|
|
|
const unsigned int upper_code = bitInterleave(iupper.x,iupper.y,iupper.z);
|
|
|
|
return Vec2i(lower_code,upper_code);
|
|
|
|
}
|
|
|
|
|
|
|
|
template<typename Mesh, typename SplitterFactory>
|
|
|
|
PrimInfo createPrimRefArray_presplit(Scene* scene, Geometry::GTypeMask types, bool mblur, size_t numPrimRefs, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor)
|
|
|
|
{
|
|
|
|
static const size_t MIN_STEP_SIZE = 128;
|
|
|
|
|
|
|
|
ParallelForForPrefixSumState<PrimInfo> pstate;
|
|
|
|
Scene::Iterator2 iter(scene,types,mblur);
|
|
|
|
|
|
|
|
/* first try */
|
|
|
|
progressMonitor(0);
|
|
|
|
pstate.init(iter,size_t(1024));
|
|
|
|
PrimInfo pinfo = parallel_for_for_prefix_sum0( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID) -> PrimInfo {
|
|
|
|
return mesh->createPrimRefArray(prims,r,k,(unsigned)geomID);
|
|
|
|
}, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
|
|
|
|
|
|
|
|
/* if we need to filter out geometry, run again */
|
|
|
|
if (pinfo.size() != numPrimRefs)
|
|
|
|
{
|
|
|
|
progressMonitor(0);
|
|
|
|
pinfo = parallel_for_for_prefix_sum1( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID, const PrimInfo& base) -> PrimInfo {
|
|
|
|
return mesh->createPrimRefArray(prims,r,base.size(),(unsigned)geomID);
|
|
|
|
}, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
|
|
|
|
}
|
|
|
|
|
|
|
|
/* use correct number of primitives */
|
|
|
|
size_t numPrimitives = pinfo.size();
|
|
|
|
const size_t alloc_numPrimitives = prims.size();
|
|
|
|
const size_t numSplitPrimitivesBudget = alloc_numPrimitives - numPrimitives;
|
|
|
|
|
|
|
|
/* set up primitive splitter */
|
|
|
|
SplitterFactory Splitter(scene);
|
|
|
|
|
|
|
|
|
|
|
|
DBG_PRESPLIT(
|
|
|
|
const size_t org_numPrimitives = pinfo.size();
|
|
|
|
PRINT(numPrimitives);
|
|
|
|
PRINT(alloc_numPrimitives);
|
|
|
|
PRINT(numSplitPrimitivesBudget);
|
|
|
|
);
|
|
|
|
|
|
|
|
/* allocate double buffer presplit items */
|
|
|
|
const size_t presplit_allocation_size = sizeof(PresplitItem)*alloc_numPrimitives;
|
|
|
|
PresplitItem *presplitItem = (PresplitItem*)alignedMalloc(presplit_allocation_size,64);
|
|
|
|
PresplitItem *tmp_presplitItem = (PresplitItem*)alignedMalloc(presplit_allocation_size,64);
|
|
|
|
|
|
|
|
/* compute grid */
|
|
|
|
const Vec3fa grid_base = pinfo.geomBounds.lower;
|
|
|
|
const Vec3fa grid_diag = pinfo.geomBounds.size();
|
|
|
|
const float grid_extend = max(grid_diag.x,max(grid_diag.y,grid_diag.z));
|
|
|
|
const float grid_scale = grid_extend == 0.0f ? 0.0f : GRID_SIZE / grid_extend;
|
|
|
|
|
|
|
|
/* init presplit items and get total sum */
|
|
|
|
const float psum = parallel_reduce( size_t(0), numPrimitives, size_t(MIN_STEP_SIZE), 0.0f, [&](const range<size_t>& r) -> float {
|
|
|
|
float sum = 0.0f;
|
|
|
|
for (size_t i=r.begin(); i<r.end(); i++)
|
|
|
|
{
|
|
|
|
presplitItem[i].index = (unsigned int)i;
|
|
|
|
const Vec2i mc = computeMC(grid_base,grid_scale,prims[i]);
|
|
|
|
/* if all bits are equal then we cannot split */
|
|
|
|
presplitItem[i].priority = (mc.x != mc.y) ? PresplitItem::compute_priority<Mesh>(prims[i],scene,mc) : 0.0f;
|
|
|
|
/* FIXME: sum undeterministic */
|
|
|
|
sum += presplitItem[i].priority;
|
|
|
|
}
|
|
|
|
return sum;
|
|
|
|
},[](const float& a, const float& b) -> float { return a+b; });
|
|
|
|
|
|
|
|
/* compute number of splits per primitive */
|
|
|
|
const float inv_psum = 1.0f / psum;
|
|
|
|
parallel_for( size_t(0), numPrimitives, size_t(MIN_STEP_SIZE), [&](const range<size_t>& r) -> void {
|
|
|
|
for (size_t i=r.begin(); i<r.end(); i++)
|
|
|
|
{
|
|
|
|
if (presplitItem[i].priority > 0.0f)
|
|
|
|
{
|
|
|
|
const float rel_p = (float)numSplitPrimitivesBudget * presplitItem[i].priority * inv_psum;
|
|
|
|
if (rel_p >= PRIORITY_CUTOFF_THRESHOLD) // need at least a split budget that generates two sub-prims
|
|
|
|
{
|
|
|
|
presplitItem[i].priority = max(min(ceilf(logf(rel_p)/logf(2.0f)),(float)MAX_PRESPLITS_PER_PRIMITIVE_LOG),1.0f);
|
|
|
|
//presplitItem[i].priority = min(floorf(logf(rel_p)/logf(2.0f)),(float)MAX_PRESPLITS_PER_PRIMITIVE_LOG);
|
|
|
|
assert(presplitItem[i].priority >= 0.0f && presplitItem[i].priority <= (float)MAX_PRESPLITS_PER_PRIMITIVE_LOG);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
presplitItem[i].priority = 0.0f;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
auto isLeft = [&] (const PresplitItem &ref) { return ref.priority < PRIORITY_CUTOFF_THRESHOLD; };
|
|
|
|
size_t center = parallel_partitioning(presplitItem,0,numPrimitives,isLeft,1024);
|
|
|
|
|
|
|
|
/* anything to split ? */
|
|
|
|
if (center < numPrimitives)
|
|
|
|
{
|
|
|
|
const size_t numPrimitivesToSplit = numPrimitives - center;
|
|
|
|
assert(presplitItem[center].priority >= 1.0f);
|
|
|
|
|
|
|
|
/* sort presplit items in ascending order */
|
|
|
|
radix_sort_u32(presplitItem + center,tmp_presplitItem + center,numPrimitivesToSplit,1024);
|
|
|
|
|
|
|
|
CHECK_PRESPLIT(
|
|
|
|
parallel_for( size_t(center+1), numPrimitives, size_t(MIN_STEP_SIZE), [&](const range<size_t>& r) -> void {
|
|
|
|
for (size_t i=r.begin(); i<r.end(); i++)
|
|
|
|
assert(presplitItem[i-1].priority <= presplitItem[i].priority);
|
|
|
|
});
|
|
|
|
);
|
|
|
|
|
|
|
|
unsigned int *const primOffset0 = (unsigned int*)tmp_presplitItem;
|
|
|
|
unsigned int *const primOffset1 = (unsigned int*)tmp_presplitItem + numPrimitivesToSplit;
|
|
|
|
|
|
|
|
/* compute actual number of sub-primitives generated within the [center;numPrimitives-1] range */
|
|
|
|
const size_t totalNumSubPrims = parallel_reduce( size_t(center), numPrimitives, size_t(MIN_STEP_SIZE), size_t(0), [&](const range<size_t>& t) -> size_t {
|
|
|
|
size_t sum = 0;
|
|
|
|
for (size_t i=t.begin(); i<t.end(); i++)
|
|
|
|
{
|
|
|
|
PrimRef subPrims[MAX_PRESPLITS_PER_PRIMITIVE];
|
|
|
|
assert(presplitItem[i].priority >= 1.0f);
|
|
|
|
const unsigned int primrefID = presplitItem[i].index;
|
|
|
|
const float prio = presplitItem[i].priority;
|
|
|
|
const unsigned int geomID = prims[primrefID].geomID();
|
|
|
|
const unsigned int primID = prims[primrefID].primID();
|
|
|
|
const unsigned int split_levels = (unsigned int)prio;
|
|
|
|
unsigned int numSubPrims = 0;
|
|
|
|
splitPrimitive(Splitter,prims[primrefID],geomID,primID,split_levels,grid_base,grid_scale,grid_extend,subPrims,numSubPrims);
|
|
|
|
assert(numSubPrims);
|
|
|
|
numSubPrims--; // can reuse slot
|
|
|
|
sum+=numSubPrims;
|
|
|
|
presplitItem[i].data = (numSubPrims << MAX_PRESPLITS_PER_PRIMITIVE_LOG) | split_levels;
|
|
|
|
primOffset0[i-center] = numSubPrims;
|
|
|
|
}
|
|
|
|
return sum;
|
|
|
|
},[](const size_t& a, const size_t& b) -> size_t { return a+b; });
|
|
|
|
|
|
|
|
/* if we are over budget, need to shrink the range */
|
|
|
|
if (totalNumSubPrims > numSplitPrimitivesBudget)
|
|
|
|
{
|
|
|
|
size_t new_center = numPrimitives-1;
|
|
|
|
size_t sum = 0;
|
|
|
|
for (;new_center>=center;new_center--)
|
|
|
|
{
|
|
|
|
const unsigned int numSubPrims = presplitItem[new_center].data >> MAX_PRESPLITS_PER_PRIMITIVE_LOG;
|
|
|
|
if (unlikely(sum + numSubPrims >= numSplitPrimitivesBudget)) break;
|
|
|
|
sum += numSubPrims;
|
|
|
|
}
|
|
|
|
new_center++;
|
|
|
|
center = new_center;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* parallel prefix sum to compute offsets for storing sub-primitives */
|
|
|
|
const unsigned int offset = parallel_prefix_sum(primOffset0,primOffset1,numPrimitivesToSplit,(unsigned int)0,std::plus<unsigned int>());
|
|
|
|
|
|
|
|
/* iterate over range, and split primitives into sub primitives and append them to prims array */
|
|
|
|
parallel_for( size_t(center), numPrimitives, size_t(MIN_STEP_SIZE), [&](const range<size_t>& rn) -> void {
|
|
|
|
for (size_t j=rn.begin(); j<rn.end(); j++)
|
|
|
|
{
|
|
|
|
PrimRef subPrims[MAX_PRESPLITS_PER_PRIMITIVE];
|
|
|
|
const unsigned int primrefID = presplitItem[j].index;
|
|
|
|
const unsigned int geomID = prims[primrefID].geomID();
|
|
|
|
const unsigned int primID = prims[primrefID].primID();
|
|
|
|
const unsigned int split_levels = presplitItem[j].data & ((unsigned int)(1 << MAX_PRESPLITS_PER_PRIMITIVE_LOG)-1);
|
|
|
|
|
|
|
|
assert(split_levels);
|
|
|
|
assert(split_levels <= MAX_PRESPLITS_PER_PRIMITIVE_LOG);
|
|
|
|
unsigned int numSubPrims = 0;
|
|
|
|
splitPrimitive(Splitter,prims[primrefID],geomID,primID,split_levels,grid_base,grid_scale,grid_extend,subPrims,numSubPrims);
|
|
|
|
const size_t newID = numPrimitives + primOffset1[j-center];
|
|
|
|
assert(newID+numSubPrims <= alloc_numPrimitives);
|
|
|
|
prims[primrefID] = subPrims[0];
|
|
|
|
for (size_t i=1;i<numSubPrims;i++)
|
|
|
|
prims[newID+i-1] = subPrims[i];
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
numPrimitives += offset;
|
|
|
|
DBG_PRESPLIT(
|
|
|
|
PRINT(pinfo.size());
|
|
|
|
PRINT(numPrimitives);
|
|
|
|
PRINT((float)numPrimitives/org_numPrimitives));
|
|
|
|
}
|
|
|
|
|
|
|
|
/* recompute centroid bounding boxes */
|
|
|
|
pinfo = parallel_reduce(size_t(0),numPrimitives,size_t(MIN_STEP_SIZE),PrimInfo(empty),[&] (const range<size_t>& r) -> PrimInfo {
|
|
|
|
PrimInfo p(empty);
|
|
|
|
for (size_t j=r.begin(); j<r.end(); j++)
|
|
|
|
p.add_center2(prims[j]);
|
|
|
|
return p;
|
|
|
|
}, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
|
|
|
|
|
|
|
|
assert(pinfo.size() == numPrimitives);
|
|
|
|
|
|
|
|
/* free double buffer presplit items */
|
|
|
|
alignedFree(tmp_presplitItem);
|
|
|
|
alignedFree(presplitItem);
|
|
|
|
return pinfo;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|