23 lines
542 B
C#
23 lines
542 B
C#
|
using System;
|
||
|
|
||
|
namespace Godot.SourceGenerators.Sample;
|
||
|
|
||
|
public partial class NestedClass : GodotObject
|
||
|
{
|
||
|
public partial class NestedClass2 : GodotObject
|
||
|
{
|
||
|
public partial class NestedClass3 : GodotObject
|
||
|
{
|
||
|
[Signal]
|
||
|
public delegate void MySignalEventHandler(string str, int num);
|
||
|
|
||
|
[Export] private String field_String = "foo";
|
||
|
[Export] private String property_String { get; set; } = "foo";
|
||
|
|
||
|
private void Method()
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|