virtualx-engine/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/NestedClass.cs

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2023-10-18 03:25:24 +02:00
using System;
namespace Godot.SourceGenerators.Sample;
public partial class NestedClass : GodotObject
{
public partial class NestedClass2 : GodotObject
{
public partial class NestedClass3 : GodotObject
{
[Signal]
public delegate void MySignalEventHandler(string str, int num);
[Export] private String field_String = "foo";
[Export] private String property_String { get; set; } = "foo";
private void Method()
{
}
}
}
}