304 lines
12 KiB
C++
304 lines
12 KiB
C++
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/**************************************************************************/
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/* openxr_composition_layer.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "openxr_composition_layer.h"
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#include "../extensions/openxr_composition_layer_extension.h"
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#include "../openxr_api.h"
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#include "../openxr_interface.h"
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#include "scene/3d/mesh_instance_3d.h"
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#include "scene/3d/xr_nodes.h"
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#include "scene/main/viewport.h"
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HashSet<SubViewport *> OpenXRCompositionLayer::viewports_in_use;
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OpenXRCompositionLayer::OpenXRCompositionLayer() {
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openxr_api = OpenXRAPI::get_singleton();
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composition_layer_extension = OpenXRCompositionLayerExtension::get_singleton();
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Ref<OpenXRInterface> openxr_interface = XRServer::get_singleton()->find_interface("OpenXR");
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if (openxr_interface.is_valid()) {
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openxr_interface->connect("session_begun", callable_mp(this, &OpenXRCompositionLayer::_on_openxr_session_begun));
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openxr_interface->connect("session_stopping", callable_mp(this, &OpenXRCompositionLayer::_on_openxr_session_stopping));
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}
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set_process_internal(true);
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set_notify_local_transform(true);
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if (Engine::get_singleton()->is_editor_hint()) {
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// In the editor, create the fallback right away.
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_create_fallback_node();
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}
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}
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OpenXRCompositionLayer::~OpenXRCompositionLayer() {
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Ref<OpenXRInterface> openxr_interface = XRServer::get_singleton()->find_interface("OpenXR");
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if (openxr_interface.is_valid()) {
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openxr_interface->disconnect("session_begun", callable_mp(this, &OpenXRCompositionLayer::_on_openxr_session_begun));
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openxr_interface->disconnect("session_stopping", callable_mp(this, &OpenXRCompositionLayer::_on_openxr_session_stopping));
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}
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if (layer_viewport) {
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viewports_in_use.erase(layer_viewport);
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}
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if (openxr_layer_provider != nullptr) {
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memdelete(openxr_layer_provider);
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openxr_layer_provider = nullptr;
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}
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}
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void OpenXRCompositionLayer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_layer_viewport", "viewport"), &OpenXRCompositionLayer::set_layer_viewport);
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ClassDB::bind_method(D_METHOD("get_layer_viewport"), &OpenXRCompositionLayer::get_layer_viewport);
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ClassDB::bind_method(D_METHOD("set_sort_order", "order"), &OpenXRCompositionLayer::set_sort_order);
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ClassDB::bind_method(D_METHOD("get_sort_order"), &OpenXRCompositionLayer::get_sort_order);
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ClassDB::bind_method(D_METHOD("set_alpha_blend", "enabled"), &OpenXRCompositionLayer::set_alpha_blend);
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ClassDB::bind_method(D_METHOD("get_alpha_blend"), &OpenXRCompositionLayer::get_alpha_blend);
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ClassDB::bind_method(D_METHOD("is_natively_supported"), &OpenXRCompositionLayer::is_natively_supported);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "layer_viewport", PROPERTY_HINT_NODE_TYPE, "SubViewport"), "set_layer_viewport", "get_layer_viewport");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "sort_order", PROPERTY_HINT_NONE, ""), "set_sort_order", "get_sort_order");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "alpha_blend", PROPERTY_HINT_NONE, ""), "set_alpha_blend", "get_alpha_blend");
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}
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void OpenXRCompositionLayer::_create_fallback_node() {
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ERR_FAIL_COND(fallback);
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fallback = memnew(MeshInstance3D);
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fallback->set_cast_shadows_setting(GeometryInstance3D::SHADOW_CASTING_SETTING_OFF);
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add_child(fallback, false, INTERNAL_MODE_FRONT);
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should_update_fallback_mesh = true;
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}
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void OpenXRCompositionLayer::_on_openxr_session_begun() {
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if (!is_natively_supported()) {
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if (!fallback) {
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_create_fallback_node();
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}
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} else if (layer_viewport && is_visible() && is_inside_tree()) {
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openxr_layer_provider->set_viewport(layer_viewport->get_viewport_rid(), layer_viewport->get_size());
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}
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}
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void OpenXRCompositionLayer::_on_openxr_session_stopping() {
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if (fallback && !Engine::get_singleton()->is_editor_hint()) {
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fallback->queue_free();
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remove_child(fallback);
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fallback = nullptr;
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} else {
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openxr_layer_provider->set_viewport(RID(), Size2i());
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}
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}
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void OpenXRCompositionLayer::update_fallback_mesh() {
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should_update_fallback_mesh = true;
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}
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void OpenXRCompositionLayer::set_layer_viewport(SubViewport *p_viewport) {
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if (layer_viewport == p_viewport) {
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return;
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}
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ERR_FAIL_COND_EDMSG(viewports_in_use.has(p_viewport), RTR("Cannot use the same SubViewport with multiple OpenXR composition layers. Clear it from its current layer first."));
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if (layer_viewport) {
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viewports_in_use.erase(layer_viewport);
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}
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layer_viewport = p_viewport;
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if (layer_viewport) {
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viewports_in_use.insert(layer_viewport);
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SubViewport::UpdateMode update_mode = layer_viewport->get_update_mode();
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if (update_mode == SubViewport::UPDATE_WHEN_VISIBLE || update_mode == SubViewport::UPDATE_WHEN_PARENT_VISIBLE) {
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WARN_PRINT_ONCE("OpenXR composition layers cannot use SubViewports with UPDATE_WHEN_VISIBLE or UPDATE_WHEN_PARENT_VISIBLE. Switching to UPDATE_ALWAYS.");
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layer_viewport->set_update_mode(SubViewport::UPDATE_ALWAYS);
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}
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}
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if (fallback) {
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_reset_fallback_material();
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} else if (openxr_api && openxr_api->is_running() && is_visible() && is_inside_tree()) {
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if (layer_viewport) {
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openxr_layer_provider->set_viewport(layer_viewport->get_viewport_rid(), layer_viewport->get_size());
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} else {
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openxr_layer_provider->set_viewport(RID(), Size2i());
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}
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}
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}
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SubViewport *OpenXRCompositionLayer::get_layer_viewport() const {
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return layer_viewport;
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}
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void OpenXRCompositionLayer::set_sort_order(int p_order) {
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if (openxr_layer_provider) {
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openxr_layer_provider->set_sort_order(p_order);
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}
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}
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int OpenXRCompositionLayer::get_sort_order() const {
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if (openxr_layer_provider) {
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return openxr_layer_provider->get_sort_order();
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}
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return 1;
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}
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void OpenXRCompositionLayer::set_alpha_blend(bool p_alpha_blend) {
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if (openxr_layer_provider) {
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openxr_layer_provider->set_alpha_blend(p_alpha_blend);
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if (fallback) {
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_reset_fallback_material();
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}
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}
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}
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bool OpenXRCompositionLayer::get_alpha_blend() const {
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if (openxr_layer_provider) {
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return openxr_layer_provider->get_alpha_blend();
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}
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return false;
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}
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bool OpenXRCompositionLayer::is_natively_supported() const {
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if (composition_layer_extension) {
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return composition_layer_extension->is_available(openxr_layer_provider->get_openxr_type());
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}
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return false;
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}
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void OpenXRCompositionLayer::_reset_fallback_material() {
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ERR_FAIL_NULL(fallback);
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if (fallback->get_mesh().is_null()) {
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return;
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}
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if (layer_viewport) {
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Ref<StandardMaterial3D> material = fallback->get_surface_override_material(0);
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if (material.is_null()) {
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material.instantiate();
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material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
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material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
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material->set_local_to_scene(true);
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fallback->set_surface_override_material(0, material);
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}
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material->set_transparency(get_alpha_blend() ? StandardMaterial3D::TRANSPARENCY_ALPHA : StandardMaterial3D::TRANSPARENCY_DISABLED);
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Ref<ViewportTexture> texture = material->get_texture(StandardMaterial3D::TEXTURE_ALBEDO);
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if (texture.is_null()) {
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texture.instantiate();
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// ViewportTexture can't be configured without a local scene, so use this hack to set it.
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HashMap<Ref<Resource>, Ref<Resource>> remap_cache;
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texture->configure_for_local_scene(this, remap_cache);
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}
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Node *loc_scene = texture->get_local_scene();
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NodePath viewport_path = loc_scene->get_path_to(layer_viewport);
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texture->set_viewport_path_in_scene(viewport_path);
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material->set_texture(StandardMaterial3D::TEXTURE_ALBEDO, texture);
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} else {
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fallback->set_surface_override_material(0, Ref<Material>());
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}
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}
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void OpenXRCompositionLayer::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_INTERNAL_PROCESS: {
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if (fallback) {
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if (should_update_fallback_mesh) {
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fallback->set_mesh(_create_fallback_mesh());
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_reset_fallback_material();
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should_update_fallback_mesh = false;
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}
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}
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} break;
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case NOTIFICATION_VISIBILITY_CHANGED: {
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if (!fallback && openxr_api && openxr_api->is_running() && is_inside_tree()) {
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if (layer_viewport && is_visible()) {
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openxr_layer_provider->set_viewport(layer_viewport->get_viewport_rid(), layer_viewport->get_size());
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} else {
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openxr_layer_provider->set_viewport(RID(), Size2i());
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}
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}
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update_configuration_warnings();
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} break;
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case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
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update_configuration_warnings();
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} break;
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case NOTIFICATION_ENTER_TREE: {
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if (composition_layer_extension) {
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composition_layer_extension->register_composition_layer_provider(openxr_layer_provider);
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}
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if (!fallback && layer_viewport && openxr_api && openxr_api->is_running() && is_visible()) {
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openxr_layer_provider->set_viewport(layer_viewport->get_viewport_rid(), layer_viewport->get_size());
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}
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} break;
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case NOTIFICATION_EXIT_TREE: {
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if (composition_layer_extension) {
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composition_layer_extension->unregister_composition_layer_provider(openxr_layer_provider);
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}
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// When a node is removed in the editor, we need to clear the layer viewport, because otherwise
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// there will be issues with the tracking in viewports_in_use, since nodes deleted in the editor
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// aren't really deleted in order to support undo.
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if (Engine::get_singleton()->is_editor_hint() && layer_viewport) {
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set_layer_viewport(nullptr);
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} else if (!fallback) {
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// This will clean up existing resources.
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openxr_layer_provider->set_viewport(RID(), Size2i());
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}
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} break;
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}
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}
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PackedStringArray OpenXRCompositionLayer::get_configuration_warnings() const {
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PackedStringArray warnings = Node3D::get_configuration_warnings();
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if (is_visible() && is_inside_tree()) {
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XROrigin3D *origin = Object::cast_to<XROrigin3D>(get_parent());
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if (origin == nullptr) {
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warnings.push_back(RTR("OpenXR composition layers must have an XROrigin3D node as their parent."));
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}
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}
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if (!get_transform().basis.is_orthonormal()) {
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warnings.push_back(RTR("OpenXR composition layers must have orthonormalized transforms (ie. no scale or shearing)."));
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}
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return warnings;
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}
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