2024-01-17 18:09:52 +01:00
|
|
|
/**************************************************************************/
|
|
|
|
/* parallax_background_editor_plugin.cpp */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/**************************************************************************/
|
|
|
|
|
|
|
|
#include "parallax_background_editor_plugin.h"
|
|
|
|
|
|
|
|
#include "canvas_item_editor_plugin.h"
|
|
|
|
#include "editor/editor_node.h"
|
|
|
|
#include "editor/editor_undo_redo_manager.h"
|
|
|
|
#include "editor/scene_tree_dock.h"
|
|
|
|
#include "scene/2d/parallax_2d.h"
|
|
|
|
#include "scene/2d/parallax_background.h"
|
|
|
|
#include "scene/2d/parallax_layer.h"
|
|
|
|
#include "scene/gui/box_container.h"
|
|
|
|
#include "scene/gui/menu_button.h"
|
|
|
|
|
|
|
|
void ParallaxBackgroundEditorPlugin::edit(Object *p_object) {
|
|
|
|
parallax_background = Object::cast_to<ParallaxBackground>(p_object);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool ParallaxBackgroundEditorPlugin::handles(Object *p_object) const {
|
|
|
|
return Object::cast_to<ParallaxBackground>(p_object) != nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ParallaxBackgroundEditorPlugin::make_visible(bool p_visible) {
|
|
|
|
if (p_visible) {
|
|
|
|
toolbar->show();
|
|
|
|
} else {
|
|
|
|
toolbar->hide();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ParallaxBackgroundEditorPlugin::_menu_callback(int p_idx) {
|
|
|
|
if (p_idx == MENU_CONVERT_TO_PARALLAX_2D) {
|
|
|
|
convert_to_parallax2d();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ParallaxBackgroundEditorPlugin::convert_to_parallax2d() {
|
|
|
|
ParallaxBackground *parallax_bg = parallax_background;
|
|
|
|
TypedArray<Node> children = parallax_bg->get_children();
|
|
|
|
|
|
|
|
EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
|
|
|
|
ur->create_action(TTR("Convert to Parallax2D"), UndoRedo::MERGE_DISABLE, parallax_bg);
|
|
|
|
|
|
|
|
for (int i = 0; i < children.size(); i++) {
|
|
|
|
ParallaxLayer *parallax_layer = Object::cast_to<ParallaxLayer>(children[i]);
|
|
|
|
|
|
|
|
if (!parallax_layer) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
Parallax2D *parallax2d = memnew(Parallax2D);
|
|
|
|
|
|
|
|
Point2 offset = parallax_bg->get_scroll_base_offset() * parallax_layer->get_motion_scale();
|
|
|
|
offset += parallax_layer->get_motion_offset() + parallax_layer->get_position();
|
|
|
|
parallax2d->set_scroll_offset(offset);
|
|
|
|
|
|
|
|
Point2 limit_begin = parallax2d->get_limit_begin();
|
|
|
|
Point2 limit_end = parallax2d->get_limit_end();
|
|
|
|
|
|
|
|
if (parallax_bg->get_limit_begin().x != 0 || parallax_bg->get_limit_end().x != 0) {
|
|
|
|
limit_begin.x = parallax_bg->get_limit_begin().x;
|
|
|
|
limit_end.x = parallax_bg->get_limit_end().x;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (parallax_bg->get_limit_begin().y != 0 || parallax_bg->get_limit_end().y != 0) {
|
|
|
|
limit_begin.y = parallax_bg->get_limit_begin().y;
|
|
|
|
limit_end.y = parallax_bg->get_limit_end().y;
|
|
|
|
}
|
|
|
|
|
|
|
|
parallax2d->set_limit_begin(limit_begin);
|
|
|
|
parallax2d->set_limit_end(limit_end);
|
|
|
|
parallax2d->set_follow_viewport(!parallax_bg->is_ignore_camera_zoom());
|
|
|
|
parallax2d->set_repeat_size(parallax_layer->get_mirroring());
|
|
|
|
parallax2d->set_scroll_scale(parallax_bg->get_scroll_base_scale() * parallax_layer->get_motion_scale());
|
|
|
|
|
|
|
|
SceneTreeDock::get_singleton()->replace_node(parallax_layer, parallax2d);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (parallax_bg->is_ignore_camera_zoom()) {
|
|
|
|
CanvasLayer *canvas_layer = memnew(CanvasLayer);
|
|
|
|
SceneTreeDock::get_singleton()->replace_node(parallax_bg, canvas_layer);
|
|
|
|
} else {
|
|
|
|
Node2D *node2d = memnew(Node2D);
|
|
|
|
SceneTreeDock::get_singleton()->replace_node(parallax_bg, node2d);
|
|
|
|
}
|
|
|
|
|
|
|
|
ur->commit_action(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ParallaxBackgroundEditorPlugin::_notification(int p_what) {
|
|
|
|
switch (p_what) {
|
|
|
|
case NOTIFICATION_ENTER_TREE: {
|
2024-05-14 14:13:31 +02:00
|
|
|
menu->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &ParallaxBackgroundEditorPlugin::_menu_callback));
|
2024-01-17 18:09:52 +01:00
|
|
|
menu->set_icon(menu->get_editor_theme_icon(SNAME("ParallaxBackground")));
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
ParallaxBackgroundEditorPlugin::ParallaxBackgroundEditorPlugin() {
|
|
|
|
toolbar = memnew(HBoxContainer);
|
|
|
|
toolbar->hide();
|
|
|
|
add_control_to_container(CONTAINER_CANVAS_EDITOR_MENU, toolbar);
|
|
|
|
|
|
|
|
menu = memnew(MenuButton);
|
|
|
|
menu->get_popup()->add_item(TTR("Convert to Parallax2D"), MENU_CONVERT_TO_PARALLAX_2D);
|
|
|
|
menu->set_text(TTR("ParallaxBackground"));
|
|
|
|
menu->set_switch_on_hover(true);
|
|
|
|
toolbar->add_child(menu);
|
|
|
|
}
|