2018-07-26 11:56:21 +02:00
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<?xml version="1.0" encoding="UTF-8" ?>
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2022-08-05 18:51:38 +02:00
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<class name="VisualShaderNodeCubeMapUniform" inherits="VisualShaderNodeTextureUniform" version="3.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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2018-07-26 11:56:21 +02:00
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<brief_description>
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2020-01-27 16:14:10 +01:00
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A [CubeMap] uniform node to be used within the visual shader graph.
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2018-07-26 11:56:21 +02:00
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</brief_description>
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<description>
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2020-01-27 16:14:10 +01:00
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Translated to [code]uniform samplerCube[/code] in the shader language. The output value can be used as port for [VisualShaderNodeCubeMap].
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2018-07-26 11:56:21 +02:00
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<constants>
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</constants>
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</class>
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