2020-12-27 14:30:33 +01:00
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include <vector>
|
|
|
|
#include "Contour.h"
|
|
|
|
#include "Scanline.h"
|
|
|
|
|
|
|
|
namespace msdfgen {
|
|
|
|
|
|
|
|
// Threshold of the dot product of adjacent edge directions to be considered convergent.
|
|
|
|
#define MSDFGEN_CORNER_DOT_EPSILON .000001
|
|
|
|
// The proportional amount by which a curve's control point will be adjusted to eliminate convergent corners.
|
|
|
|
#define MSDFGEN_DECONVERGENCE_FACTOR .000001
|
|
|
|
|
|
|
|
/// Vector shape representation.
|
|
|
|
class Shape {
|
|
|
|
|
|
|
|
public:
|
|
|
|
struct Bounds {
|
|
|
|
double l, b, r, t;
|
|
|
|
};
|
|
|
|
|
|
|
|
/// The list of contours the shape consists of.
|
|
|
|
std::vector<Contour> contours;
|
|
|
|
/// Specifies whether the shape uses bottom-to-top (false) or top-to-bottom (true) Y coordinates.
|
|
|
|
bool inverseYAxis;
|
|
|
|
|
|
|
|
Shape();
|
|
|
|
/// Adds a contour.
|
|
|
|
void addContour(const Contour &contour);
|
|
|
|
#ifdef MSDFGEN_USE_CPP11
|
|
|
|
void addContour(Contour &&contour);
|
|
|
|
#endif
|
|
|
|
/// Adds a blank contour and returns its reference.
|
2024-03-12 09:26:55 +01:00
|
|
|
Contour &addContour();
|
2020-12-27 14:30:33 +01:00
|
|
|
/// Normalizes the shape geometry for distance field generation.
|
|
|
|
void normalize();
|
|
|
|
/// Performs basic checks to determine if the object represents a valid shape.
|
|
|
|
bool validate() const;
|
|
|
|
/// Adjusts the bounding box to fit the shape.
|
|
|
|
void bound(double &l, double &b, double &r, double &t) const;
|
|
|
|
/// Adjusts the bounding box to fit the shape border's mitered corners.
|
|
|
|
void boundMiters(double &l, double &b, double &r, double &t, double border, double miterLimit, int polarity) const;
|
|
|
|
/// Computes the minimum bounding box that fits the shape, optionally with a (mitered) border.
|
|
|
|
Bounds getBounds(double border = 0, double miterLimit = 0, int polarity = 0) const;
|
|
|
|
/// Outputs the scanline that intersects the shape at y.
|
|
|
|
void scanline(Scanline &line, double y) const;
|
|
|
|
/// Returns the total number of edge segments
|
|
|
|
int edgeCount() const;
|
|
|
|
/// Assumes its contours are unoriented (even-odd fill rule). Attempts to orient them to conform to the non-zero winding rule.
|
|
|
|
void orientContours();
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
}
|