virtualx-engine/platform/osx/SCsub

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2014-02-10 02:10:30 +01:00
Import('env')
files = [
'os_osx.mm',
'godot_main_osx.mm',
'audio_driver_osx.cpp',
'sem_osx.cpp',
# 'context_gl_osx.cpp',
]
env.Program('#bin/godot_osx',files)