299 lines
7.9 KiB
C++
299 lines
7.9 KiB
C++
|
/*************************************************************************/
|
||
|
/* ik.cpp */
|
||
|
/*************************************************************************/
|
||
|
/* This file is part of: */
|
||
|
/* GODOT ENGINE */
|
||
|
/* http://www.godotengine.org */
|
||
|
/*************************************************************************/
|
||
|
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
|
||
|
/* This file is Copyright (c) 2016 Sergey Lapin <slapinid@gmail.com> */
|
||
|
/* */
|
||
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||
|
/* a copy of this software and associated documentation files (the */
|
||
|
/* "Software"), to deal in the Software without restriction, including */
|
||
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
||
|
/* the following conditions: */
|
||
|
/* */
|
||
|
/* The above copyright notice and this permission notice shall be */
|
||
|
/* included in all copies or substantial portions of the Software. */
|
||
|
/* */
|
||
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||
|
/*************************************************************************/
|
||
|
|
||
|
#include "ik.h"
|
||
|
|
||
|
bool InverseKinematics::_get(const StringName& p_name,Variant &r_ret) const
|
||
|
{
|
||
|
|
||
|
if (String(p_name)=="ik_bone") {
|
||
|
|
||
|
r_ret=get_bone_name();
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
bool InverseKinematics::_set(const StringName& p_name, const Variant& p_value)
|
||
|
{
|
||
|
|
||
|
if (String(p_name)=="ik_bone") {
|
||
|
|
||
|
set_bone_name(p_value);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
void InverseKinematics::_get_property_list( List<PropertyInfo>* p_list ) const
|
||
|
{
|
||
|
|
||
|
Skeleton *parent=NULL;
|
||
|
if(get_parent())
|
||
|
parent=get_parent()->cast_to<Skeleton>();
|
||
|
|
||
|
if (parent) {
|
||
|
|
||
|
String names;
|
||
|
for(int i=0;i<parent->get_bone_count();i++) {
|
||
|
if(i>0)
|
||
|
names+=",";
|
||
|
names+=parent->get_bone_name(i);
|
||
|
}
|
||
|
|
||
|
p_list->push_back(PropertyInfo(Variant::STRING,"ik_bone",PROPERTY_HINT_ENUM,names));
|
||
|
} else {
|
||
|
|
||
|
p_list->push_back(PropertyInfo(Variant::STRING,"ik_bone"));
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
void InverseKinematics::_check_bind()
|
||
|
{
|
||
|
|
||
|
if (get_parent() && get_parent()->cast_to<Skeleton>()) {
|
||
|
Skeleton *sk = get_parent()->cast_to<Skeleton>();
|
||
|
int idx = sk->find_bone(ik_bone);
|
||
|
if (idx!=-1) {
|
||
|
ik_bone_no = idx;
|
||
|
skel = sk;
|
||
|
bound=true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void InverseKinematics::_check_unbind()
|
||
|
{
|
||
|
|
||
|
if (bound) {
|
||
|
|
||
|
if (get_parent() && get_parent()->cast_to<Skeleton>()) {
|
||
|
Skeleton *sk = get_parent()->cast_to<Skeleton>();
|
||
|
int idx = sk->find_bone(ik_bone);
|
||
|
if (idx!=-1) {
|
||
|
ik_bone_no = idx;
|
||
|
skel = sk;
|
||
|
}
|
||
|
}
|
||
|
bound=false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void InverseKinematics::set_bone_name(const String& p_name)
|
||
|
{
|
||
|
|
||
|
if (is_inside_tree())
|
||
|
_check_unbind();
|
||
|
|
||
|
ik_bone=p_name;
|
||
|
|
||
|
if (is_inside_tree())
|
||
|
_check_bind();
|
||
|
}
|
||
|
|
||
|
String InverseKinematics::get_bone_name() const
|
||
|
{
|
||
|
|
||
|
return ik_bone;
|
||
|
}
|
||
|
|
||
|
void InverseKinematics::set_iterations(int itn)
|
||
|
{
|
||
|
|
||
|
if (is_inside_tree())
|
||
|
_check_unbind();
|
||
|
|
||
|
iterations=itn;
|
||
|
|
||
|
if (is_inside_tree())
|
||
|
_check_bind();
|
||
|
}
|
||
|
|
||
|
int InverseKinematics::get_iterations() const
|
||
|
{
|
||
|
|
||
|
return iterations;
|
||
|
}
|
||
|
|
||
|
void InverseKinematics::set_chain_size(int cs)
|
||
|
{
|
||
|
|
||
|
if (is_inside_tree())
|
||
|
_check_unbind();
|
||
|
|
||
|
chain_size=cs;
|
||
|
chain.clear();
|
||
|
int cur_bone = ik_bone_no;
|
||
|
int its = chain_size;
|
||
|
set_process(false);
|
||
|
print_line("wtf clean: " + itos(chain.size()) + "/" + itos(chain_size) + " wtf ik bone: " + itos(ik_bone_no));
|
||
|
while (its > 0 && cur_bone >= 0) {
|
||
|
print_line("wtf pushing: " + itos(chain.size()));
|
||
|
chain.push_back(cur_bone);
|
||
|
cur_bone = skel->get_bone_parent(cur_bone);
|
||
|
its--;
|
||
|
}
|
||
|
set_process(true);
|
||
|
print_line("wtf size: " + itos(chain.size()));
|
||
|
|
||
|
if (is_inside_tree())
|
||
|
_check_bind();
|
||
|
}
|
||
|
|
||
|
int InverseKinematics::get_chain_size() const
|
||
|
{
|
||
|
|
||
|
return chain_size;
|
||
|
}
|
||
|
|
||
|
void InverseKinematics::set_precision(float p)
|
||
|
{
|
||
|
|
||
|
if (is_inside_tree())
|
||
|
_check_unbind();
|
||
|
|
||
|
precision=p;
|
||
|
|
||
|
if (is_inside_tree())
|
||
|
_check_bind();
|
||
|
}
|
||
|
|
||
|
float InverseKinematics::get_precision() const
|
||
|
{
|
||
|
|
||
|
return precision;
|
||
|
}
|
||
|
|
||
|
|
||
|
void InverseKinematics::_notification(int p_what)
|
||
|
{
|
||
|
|
||
|
switch(p_what) {
|
||
|
|
||
|
case NOTIFICATION_ENTER_TREE: {
|
||
|
|
||
|
_check_bind();
|
||
|
tail_bone = -1;
|
||
|
if (bound) {
|
||
|
for (int i = 0; i < skel->get_bone_count(); i++)
|
||
|
if (skel->get_bone_parent(i) == ik_bone_no)
|
||
|
tail_bone = i;
|
||
|
int cur_bone = ik_bone_no;
|
||
|
int its = chain_size;
|
||
|
while (its > 0 && cur_bone >= 0) {
|
||
|
chain.push_back(cur_bone);
|
||
|
cur_bone = skel->get_bone_parent(cur_bone);
|
||
|
its--;
|
||
|
}
|
||
|
set_process(true);
|
||
|
}
|
||
|
} break;
|
||
|
case NOTIFICATION_PROCESS: {
|
||
|
float delta = get_process_delta_time();
|
||
|
Spatial *sksp = skel->cast_to<Spatial>();
|
||
|
if (!bound)
|
||
|
break;
|
||
|
if (!sksp)
|
||
|
break;
|
||
|
Vector3 to = get_translation();
|
||
|
for (int hump = 0; hump < iterations; hump++) {
|
||
|
int depth = 0;
|
||
|
float olderr = 1000.0;
|
||
|
float psign = 1.0;
|
||
|
bool reached = false;
|
||
|
|
||
|
for (List<int>::Element *b = chain.front(); b; b = b->next()) {
|
||
|
int cur_bone = b->get();
|
||
|
Vector3 d = skel->get_bone_global_pose(tail_bone).origin;
|
||
|
Vector3 rg = to;
|
||
|
float err = d.distance_squared_to(rg);
|
||
|
if (err < precision) {
|
||
|
if (!reached && err < precision)
|
||
|
reached = true;
|
||
|
break;
|
||
|
} else
|
||
|
if (reached)
|
||
|
reached = false;
|
||
|
if (err > olderr)
|
||
|
psign = -psign;
|
||
|
Transform mod = skel->get_bone_global_pose(cur_bone);
|
||
|
Quat q1 = Quat(mod.basis).normalized();
|
||
|
Transform mod2 = mod.looking_at(to, Vector3(0.0, 1.0, 0.0));
|
||
|
Quat q2 = Quat(mod2.basis).normalized();
|
||
|
if (psign < 0.0)
|
||
|
q2 = q2.inverse();
|
||
|
Quat q = q1.slerp(q2, 0.2 / (1.0 + 500.0 * depth)).normalized();
|
||
|
Transform fin = Transform(q);
|
||
|
fin.origin = mod.origin;
|
||
|
skel->set_bone_global_pose(cur_bone, fin);
|
||
|
depth++;
|
||
|
}
|
||
|
if (reached)
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
} break;
|
||
|
case NOTIFICATION_EXIT_TREE: {
|
||
|
set_process(false);
|
||
|
|
||
|
_check_unbind();
|
||
|
} break;
|
||
|
}
|
||
|
}
|
||
|
void InverseKinematics::_bind_methods() {
|
||
|
ObjectTypeDB::bind_method(_MD("set_bone_name","ik_bone"),&InverseKinematics::set_bone_name);
|
||
|
ObjectTypeDB::bind_method(_MD("get_bone_name"),&InverseKinematics::get_bone_name);
|
||
|
ObjectTypeDB::bind_method(_MD("set_iterations","iterations"),&InverseKinematics::set_iterations);
|
||
|
ObjectTypeDB::bind_method(_MD("get_iterations"),&InverseKinematics::get_iterations);
|
||
|
ObjectTypeDB::bind_method(_MD("set_chain_size","chain_size"),&InverseKinematics::set_chain_size);
|
||
|
ObjectTypeDB::bind_method(_MD("get_chain_size"),&InverseKinematics::get_chain_size);
|
||
|
ObjectTypeDB::bind_method(_MD("set_precision","precision"),&InverseKinematics::set_precision);
|
||
|
ObjectTypeDB::bind_method(_MD("get_precision"),&InverseKinematics::get_precision);
|
||
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "iterations"), _SCS("set_iterations"), _SCS("get_iterations"));
|
||
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "chain_size"), _SCS("set_chain_size"), _SCS("get_chain_size"));
|
||
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "precision"), _SCS("set_precision"), _SCS("get_precision"));
|
||
|
}
|
||
|
|
||
|
InverseKinematics::InverseKinematics()
|
||
|
{
|
||
|
bound=false;
|
||
|
chain_size = 2;
|
||
|
iterations = 100;
|
||
|
precision = 0.001;
|
||
|
|
||
|
}
|
||
|
|