2018-07-26 11:56:21 +02:00
|
|
|
<?xml version="1.0" encoding="UTF-8" ?>
|
2021-11-05 15:02:42 +01:00
|
|
|
<class name="VisualShaderNodeColorUniform" inherits="VisualShaderNodeUniform" version="3.5">
|
2018-07-26 11:56:21 +02:00
|
|
|
<brief_description>
|
2020-01-23 08:31:45 +01:00
|
|
|
A [Color] uniform to be used within the visual shader graph.
|
2018-07-26 11:56:21 +02:00
|
|
|
</brief_description>
|
|
|
|
<description>
|
2020-01-23 08:31:45 +01:00
|
|
|
Translated to [code]uniform vec4[/code] in the shader language.
|
2018-07-26 11:56:21 +02:00
|
|
|
</description>
|
|
|
|
<tutorials>
|
|
|
|
</tutorials>
|
|
|
|
<methods>
|
|
|
|
</methods>
|
2022-01-03 20:07:18 +01:00
|
|
|
<members>
|
|
|
|
<member name="default_value" type="Color" setter="set_default_value" getter="get_default_value" default="Color( 1, 1, 1, 1 )">
|
|
|
|
A default value to be assigned within the shader.
|
|
|
|
</member>
|
|
|
|
<member name="default_value_enabled" type="bool" setter="set_default_value_enabled" getter="is_default_value_enabled" default="false">
|
|
|
|
Enables usage of the [member default_value].
|
|
|
|
</member>
|
|
|
|
</members>
|
2018-07-26 11:56:21 +02:00
|
|
|
<constants>
|
|
|
|
</constants>
|
|
|
|
</class>
|